Plane of Growth
Plane of Growth Guide
Plane of Growth is a scripted Velious trial zone built around the corrupted Tunare encounter. The zone is not a long crawl: the action is concentrated around the entry area, the totem, timed waves, elite spawns, and the final Tunare fight.
Access
Plane of Growth access comes from the Key to Plane of Growth.
The key drops from Bellatrix Lestrange in Tower of Frozen Shadows. Bellatrix is part of the final Tower of Frozen Shadows sequence: the earlier form reaches half health, despawns, and brings in Bellatrix with helpers. Bellatrix drops the Plane of Growth key at 100%.
Right-click the key from a normal inventory slot, not from inside a bag. The key script grants the Plane of Growth zone flag to the player. If you are grouped or raided, it also flags same-IP group or raid members and then consumes the key.
Zone Rules
When you zone in, the script moves you to the Plane of Growth staging area. A zone check runs every few seconds and keeps players within roughly a 400-foot radius. If you move too far from the start point, the zone teleports you back with a warning.
The practical result is simple: this is an arena-style trial in Plane of Growth, not a full-zone exploration page.
Starting The Trial
At the start you will find A Totem. Hail the totem for the setup text.
Say READY when your group is prepared. The totem depops and signals the zone controller. The zone announces that Tunare is aware of your presence and begins the trial.
The trial script then works in stages:
- Regular minions spawn first.
- After the minion phase, elite Tunare mobs begin spawning.
- After four elite spawns, the fake Tunare appears.
- Killing the fake Tunare spawns the real Tunare encounter.
Trial Flow
The controller starts by spawning waves of minions near the totem area. These are the main trash pressure in the event. The script has a pool of minion NPCs and spawns them repeatedly at the trial location.
After the regular wave count is finished, the script switches to elite spawns. Four random Elite of Tunare NPCs are chosen from the elite pool. These are stronger than the minions and carry the important Heart of Growth loot table.
Once the four elite spawns are complete, the controller spawns # Tunare. This is a false Tunare. Kill it to force the real Tunare to appear.
Tunare
The real Tunare is listed as Tunare, Coven of the Shadowed Eclipse. She is the actual boss of Plane of Growth and has a much larger health pool than the fake Tunare.
During combat, Tunare starts a minion timer and repeatedly spawns two tunarian brambles near herself.
Important mechanic: the brambles signal Tunare when they die, and that signal heals Tunare for 15%. Do not treat the brambles like normal free-cleave adds unless your group can overpower the healing. Control them, drag them, or kill them only when you are ready to absorb the heal.
Totem Skip
Tunare can drop A Head of the Class.
Hand this item to A Totem. The script sets a character flag that allows that character to say TUNARE to the totem on later visits. Once flagged, you can use the totem to jump straight to the real Tunare fight instead of running the full wave trial again.
This is per character. Do the full trial once, get the item, turn it in, and future runs can skip directly to Tunare on that character.
Notable Drops
Access and Tower lead-in:
- Key to Plane of Growth - Bellatrix Lestrange, 100% drop, unlocks Plane of Growth access.
- Bellatrix's Severed Wand - Bellatrix Lestrange, container item described as broken and in need of repair.
Minions:
- Minions can drop AA lesson pages, including Felix Fortuna of the Arcane, Combat Agility Rank 5, and Planar Power pages.
- Minions also carry common gem drops such as Jacinth, Sapphire Necklace, Blue Diamond, Ruby, Diamond, and similar jewel loot.
Elite of Tunare:
- Heart of Growth - elite drop, 50% chance.
- Heart of Growth - elite drop, 50% chance.
- A Sleepy Bauble - elite drop, 15% chance, clickable item.
- Elites also share the gem-style loot found on minions.
Tunare:
- A Head of the Class - lets you unlock the totem skip for future Tunare attempts.
- Nodule of Growth - raven food, used with raven-related combines.
- Part of a Marauder's Map - combine piece.
- Thornwoven Crown of Renewal - clickable crown reward.
- I Got You Babe - record/vinyl reward.
- Essence of Nature - Tunare reward.
- Fist of Nature - Tunare reward.
- Golden Leaf Earring - Tunare reward.
- Massive Heartwood Thorn - Tunare reward.
Practical Notes
Bring enough control to handle repeated spawns near the trial area. The event compresses the zone into one fight space, so bad add handling stacks up quickly.
If you are farming the zone for Tunare rewards, prioritize getting A Head of the Class turned in to the totem. That changes later runs from a full wave event into a direct Tunare attempt.
Watch the brambles. Killing them heals Tunare, so the final fight is not just a burn check; it punishes careless area damage.