Sleeper's Tomb
Sleeper's Tomb Guide
Sleeper's Tomb is a warder-and-Kerafyrm raid zone. The custom scripts preserve the classic warder release idea but add Shadowed Eclipse encounter control.
Access
Right-click Key to Sleeper's Tomb from an inventory slot. The click script grants Sleeper's Tomb access to the player, or same-IP group/raid members.
The key drops from Lord Nagafen 2.0 and Lady Vox 2.0.
There is also a classic Sleeper's Key route in the scripts. Jaled Dar's shade accepts talisman items and grants Sleeper's Key plus the Sleeper's Tomb zone flag.
Warders And Sleeper Release
The warders signal The Sleeper as they die:
- Hraashna the Warder
- Nanzata the Warder
- Tukaarak the Warder
- Ventani the Warder
When all four warder signals are received, The Sleeper shouts "I AM FREE!" and spawns Kerafyrm.
Frostbane Hands Encounter
The Sleeper's Tomb controller also manages Frostbane's Left and Right Hands.
The hands rotate vulnerability through controller signals:
- One hand becomes active while the other becomes invulnerable.
- HP event signals flip active/invulnerable states.
- When both hands die, the controller spawns the next encounter stage.
Kerafyrm
Kerafyrm is scripted as an extreme final event. On spawn, the script shouts, sets the Kerafyrm global, changes Sleeper spawn conditions, opens a door, and then creates the real encounter state. Kerafyrm has very high combat stats and is not a normal tank-and-spank mob.
Practical Notes
Clear warders deliberately if you intend to release Kerafyrm. For the Frostbane hands, watch the invulnerability flips and move damage to the active hand.