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Kurns Tower

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Kurns Tower

Level Range: 60+

Zone EXP: None by design. Kurns Tower intentionally gives no normal or AA experience. The zone script sets both EXP gains to 0, and the access task explicitly says Kurns has 0 EXP on purpose. Come here for progression, loot, flags, and unlocks, not grinding.

Before You Enter

You need access from Field of Bone. Emperor Ganak's task rewards Key to Kurn's Tower, and clicking that key grants the Kurn flag.

How The Zone Plays

Kurns Tower is a gather-and-clear progression zone. The usual flow is:

  • Enter carefully and handle the skeleton pressure near the start.
  • Find and kill a temporal amplifier early.
  • Clear skeletons and scalebones for gems, Scale Essence, and coins.
  • Kill General Kurn Machta for a lesser paradoxical scale.
  • Take the scale to a dead snake to spawn Xiardoth the Lost.
  • Kill Xiardoth for the Kaesora key and other progression loot.

Entrance Skeleton Trap

The start of Kurns is intentionally dangerous. There are multiple high-level custom skeleton/scalebone spawns packed through the lower tower and entrance paths. Do not assume the entry area is a safe staging room.

If you rush in and start killing while the amplifier is up, the tower can snowball because many skeletons split into more skeletons on death.

Temporal Amplifier

a temporal amplifier is the main zone pressure mechanic.

While the amplifier is alive, many scripted Kurn skeletons check for it when they die. If it is still up, they spawn two extra greater_skeleton adds at their death location.

Kill the amplifier early. When it dies, it shouts:

You have 15 minutes before amplification resumes, plan accordingly!

The practical read: kill the amplifier, then use that window to gather and clear aggressively before the tower starts feeding itself again.

The amplifier and many amplified skeletons can drop:

General Kurn Machta

General Kurn Machta is the first major boss and is located deeper in the tower.

On engage, he shouts about the fallen empire and his experiments, then starts spawning necromantic minions. His script spawns minions at combat start and continues spawning them every 10 seconds while engaged. He also fires a special attack timer every 20 seconds.

On death, he depops his minions and announces that the Iksar will rise again.

Notable drops:

Dead Snake And Xiardoth

Find a dead snake and hand it a lesser paradoxical scale. The first valid hand-in marks that character and starts a 10-second timer. The snake twitches, then spawns Xiardoth the Lost.

After the first hand-in, you can hail the dead snake to spawn Xiardoth again on a 1-minute cooldown.

Xiardoth shouts on spawn, then during combat summons two minions every 25 seconds. If combat drops, the script stops the minion timer, depops the minions, and wipes hate.

Notable Xiardoth drops:

Read the lore on A paradoxical dragon bone: it belongs at the dragon bones in the Field of Bone pit and is used to trigger Jaled`Dar there.

Key To Kaesora

Key to Kaesora is the main progression key from Xiardoth.

The key can be clicked to grant Kaesora access. The click script flags same-IP group or raid members and consumes the key afterward. It can also be turned in to The Guardian of Kaesora in Field of Bone for Kaesora access.

Other Scripted Content

a_skeletal_cook is classic quest support. Handing in Glowing Skull gives The Skull of Torture.

Notable Loot Summary

Source Drops
a temporal amplifier / amplified skeletons Scale Essence, Minor Coin of Fate, gems
General Kurn Machta a lesser paradoxical scale, Experimental Earring of Souls, Earring of Tortured Souls, Epic Weapon Upgrade Token +2
Xiardoth the Lost Amulet of Necropotence, Key to Kaesora, Wrist of Temporal Flux, A paradoxical dragon bone

Next Zone

Kaesora