Maidens Eye: Difference between revisions
Add Maiden Eye guide from parent scripts |
Reorder Maiden's Eye Bastion and Sel Rheza guide flow |
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== Maiden's Eye Guide == | == Maiden's Eye Guide == | ||
Maiden's Eye is the Luclin step after The Deep. The | Maiden's Eye is the Luclin step after The Deep. The zone is an instanced route through three prerequisite encounters, then the Waning Crescent Bastion. The Bastion is not something you do first: The Watchtower requires all three Chorus tokens, so players need to clear the Sanctum, Lyceum, and Seeress paths before the Bastion summon works. | ||
The | |||
== Access == | == Access == | ||
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Maiden's Eye access comes from The Deep through [https://shadowedeclipse.com/?a=item&id=42419 Key to Maiden's Eye]. The key only works while clicked in The Deep. Its global script grants Maiden's Eye access to the clicker, or matching same-IP group/raid members, then consumes the key. | Maiden's Eye access comes from The Deep through [https://shadowedeclipse.com/?a=item&id=42419 Key to Maiden's Eye]. The key only works while clicked in The Deep. Its global script grants Maiden's Eye access to the clicker, or matching same-IP group/raid members, then consumes the key. | ||
The Envoy of Sel | The Envoy of Sel Rheza offers the Maiden's Eye instance. Say "maiden" to enter. The same Envoy can also send players to Akheva Ruins once that path has been opened. | ||
== Parent Script Rules == | == Parent Script Rules == | ||
The parent default script retunes Maiden's Eye only in the instance version. | The parent default script retunes Maiden's Eye only in the instance version. Trash is Luclin-tuned, sees invis, tracks, and can still matter during boss pulls. | ||
Boss-type enemies use the same Luclin pressure package: | |||
* | * At half health they call nearby minions onto their top hate target unless Mark of Silence is active. | ||
* | * While engaged they pulse short-range life drain damage. | ||
* Eligible deaths can spawn an umbral beast. | * Eligible deaths can spawn an umbral beast. | ||
An umbral beast can drop [https://shadowedeclipse.com/?a=item&id=33208 Hunter Credit], so kill it when it appears instead of leaving it behind. | An umbral beast can drop [https://shadowedeclipse.com/?a=item&id=33208 Hunter Credit], so kill it when it appears instead of leaving it behind. | ||
== | == The Three Bastion Prerequisites == | ||
The Watchtower requires all three Chorus tokens at once: | |||
* | * [https://shadowedeclipse.com/?a=item&id=40809 Token - Chorus of Still Breath] from Hieromancer Virethil. | ||
* | * [https://shadowedeclipse.com/?a=item&id=40810 Token - Chorus of Withered Thought] from Archivist Thry`sel. | ||
* [https://shadowedeclipse.com/?a=item&id=40811 Token - Chorus of Broken Sight] from Seeress Vaelline. | |||
Until one character has those three tokens, the Bastion hand-in does not work. After the successful hand-in, that character is attuned and can hail The Watchtower to summon the Bastion again after the cooldown. | |||
== Sanctum of Dust == | == Sanctum of Dust == | ||
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The Sanctum of Dust is the watcher puzzle that leads to Hieromancer Virethil. | The Sanctum of Dust is the watcher puzzle that leads to Hieromancer Virethil. | ||
The controller spawns four followers of dust and a placeholder | The zone controller spawns the Sanctum controller. The controller creates four followers of dust and a placeholder boss. It checks every second to see whether all four followers have the required dust/familiar debuff. When all four are properly debuffed, the placeholder depops and Hieromancer Virethil appears. | ||
The followers are invulnerable by default. When the correct effect lands on one, that follower becomes vulnerable only briefly | The followers are invulnerable by default. When the correct effect lands on one, that follower becomes vulnerable only briefly before its timer restores invulnerability. This event is about keeping all four watcher states correct, not just burning skeletons. | ||
Hieromancer Virethil remains invulnerable unless the watcher condition is satisfied. On death, he signals the controller to reset the watcher setup after seven minutes and has a chance to spawn The Maiden. | |||
Important Sanctum drops: | Important Sanctum drops: | ||
* [https://shadowedeclipse.com/?a=item&id=40809 Token - Chorus of Still Breath] | * [https://shadowedeclipse.com/?a=item&id=40809 Token - Chorus of Still Breath] | ||
* [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins] | * [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins] | ||
* [https://shadowedeclipse.com/?a=item&id=40858 Maiden's Earring of Aggression] | * [https://shadowedeclipse.com/?a=item&id=40858 Maiden's Earring of Aggression] | ||
* [https://shadowedeclipse.com/?a=item&id=40859 Maiden's Earring of Soothing] | * [https://shadowedeclipse.com/?a=item&id=40859 Maiden's Earring of Soothing] | ||
* [https://shadowedeclipse.com/?a=item&id=40845 Maiden's Veil of Fury] | * [https://shadowedeclipse.com/?a=item&id=40845 Maiden's Veil of Fury] | ||
* [https://shadowedeclipse.com/?a=item&id=40847 Moon Toxin Rk1] | * [https://shadowedeclipse.com/?a=item&id=40847 Moon Toxin Rk1] | ||
* [https://shadowedeclipse.com/?a=item&id=40812 Wand of Plagues] | * [https://shadowedeclipse.com/?a=item&id=40812 Wand of Plagues] | ||
== Forgotten Lyceum == | == Forgotten Lyceum == | ||
Archivist Thry`sel is the Forgotten Lyceum fight. On engage, the Archivist | Archivist Thry`sel is the Forgotten Lyceum fight. On engage, the Archivist announces that knowledge is infection and starts phase checks at 80%, 50%, and 25%. | ||
At each phase, trapped spirits of the Lyceum rise from random locations. The script warning is explicit: do not use your wands of light on them. Control the spirits and keep pressure on the Archivist. On death, the Archivist has a chance to spawn The Maiden. | |||
Archivist | |||
Important Lyceum drops: | Important Lyceum drops: | ||
* [https://shadowedeclipse.com/?a=item&id=40810 Token - Chorus of Withered Thought] | * [https://shadowedeclipse.com/?a=item&id=40810 Token - Chorus of Withered Thought] | ||
* [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins] | * [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins] | ||
* Maiden earrings | * Maiden earrings and veils | ||
* [https://shadowedeclipse.com/?a=item&id=40847 Moon Toxin Rk1] | |||
* [https://shadowedeclipse.com/?a=item&id=40812 Wand of Plagues] | |||
* Luclin class gloves | |||
== Seeress Vaelline == | == Seeress Vaelline == | ||
Seeress Vaelline is | Seeress Vaelline is the direct named path for the third token. She spawns heavily tuned, adds a discordant nimbus, and applies a full suite of defensive and utility buffs immediately. | ||
She is less puzzle-based than Sanctum and Lyceum, but she is still a full Luclin boss with heavy mitigation. On death, she has a chance to spawn The Maiden. | |||
Important Seeress drops: | Important Seeress drops: | ||
* [https://shadowedeclipse.com/?a=item&id=40811 Token - Chorus of Broken Sight] | * [https://shadowedeclipse.com/?a=item&id=40811 Token - Chorus of Broken Sight] | ||
* [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins] | * [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins] | ||
* Maiden earrings | * Maiden earrings and veils | ||
* [https://shadowedeclipse.com/?a=item&id=40847 Moon Toxin Rk1] | |||
* [https://shadowedeclipse.com/?a=item&id=40812 Wand of Plagues] | |||
* Luclin class gloves | |||
== Waning Crescent Bastion == | == Waning Crescent Bastion == | ||
The Watchtower is the Bastion summoner. Hand it all three Chorus tokens: | The Watchtower is the Bastion summoner. Hand it all three Chorus tokens: Still Breath, Withered Thought, and Broken Sight. That means the practical requirement is clearing the three prerequisite encounter paths first. | ||
The first successful hand-in attunes that character to the Bastion and starts the event. Later, hailing The Watchtower can summon the Bastion again if the ten minute cooldown is ready and the Bastion is not already active. | |||
When the Bastion awakens, The Watchtower script spawns a large spread of pale knights across the Bastion area, spawns Sel Rheza, The Lunar Oracle at the event point, and spawns Knight-Ascendant Quorra`Zel at one of several possible locations. | |||
== Sel Rheza And Moon Rocks == | |||
Sel Rheza belongs with the Bastion event. She is spawned by The Watchtower when the Bastion starts, not as a standalone early step. | |||
While present, Sel Rheza adds a lunar nimbus, shouts immediately, and starts two repeating timers: | |||
* Every two minutes she shouts cryptic messages about the Watch, Quorra`Zel, Nyseria, Luclin, and the Mirror Moon. | |||
* Every two minutes she summons one to three Moon Rocks to seek intruders. | |||
Moon Rocks are mobile hunters. They repeatedly pick a non-GM player, warn that the player feels watched, then move to that player's location. Treat them as Bastion pressure and keep them cleaned up while working through the pale knights and Quorra`Zel. | |||
When Quorra`Zel dies, the script | When Quorra`Zel dies, the script depops Moon Rocks and pale knights, signals Sel Rheza to depart, and can spawn The Maiden. | ||
Important Bastion drops: | Important Bastion drops: | ||
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* Knight-Ascendant Quorra`Zel can drop [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins], [https://shadowedeclipse.com/?a=item&id=523 The Coin of Fate], Maiden earrings, Maiden's Veil of Fury, Moon Toxin Rk1, Wand of Plagues, and Luclin class gloves. | * Knight-Ascendant Quorra`Zel can drop [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins], [https://shadowedeclipse.com/?a=item&id=523 The Coin of Fate], Maiden earrings, Maiden's Veil of Fury, Moon Toxin Rk1, Wand of Plagues, and Luclin class gloves. | ||
The Coin of Fate has a global item script. It | The Coin of Fate has a global item script. It must be in an inventory slot, is consumed on use, and randomly chooses from several outcomes: a Blessed Arena armor piece, special items, teleports, a portable banker, an AA scroll, or a one-hit-point danger result. Treat it as a gamble item, not normal equipment. | ||
== The Maiden == | == The Maiden == | ||
The Maiden is the major bonus and access target. | The Maiden is the major bonus and access target. Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel can each spawn her on death. | ||
The Maiden is heavily tuned, fully buffed, and carries the best Akheva access key from this zone. | The Maiden is heavily tuned, fully buffed, and carries the best Akheva access key from this zone. | ||
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Important Maiden drops: | Important Maiden drops: | ||
* [https://shadowedeclipse.com/?a=item&id=40863 Key to Akheva Ruins] | * [https://shadowedeclipse.com/?a=item&id=40863 Key to Akheva Ruins] | ||
* [https://shadowedeclipse.com/?a=item&id=40860 Curse of the Maiden] | * [https://shadowedeclipse.com/?a=item&id=40860 Curse of the Maiden] | ||
* [https://shadowedeclipse.com/?a=item&id= | * [https://shadowedeclipse.com/?a=item&id=40846 Maiden's Mindful Veil] | ||
* [https://shadowedeclipse.com/?a=item&id= | * [https://shadowedeclipse.com/?a=item&id=40845 Maiden's Veil of Fury] | ||
* [https://shadowedeclipse.com/?a=item&id= | * [https://shadowedeclipse.com/?a=item&id=40861 Run to the Hills] | ||
* [https://shadowedeclipse.com/?a=item&id=40812 Wand of Plagues] | * [https://shadowedeclipse.com/?a=item&id=40812 Wand of Plagues] | ||
* [https://shadowedeclipse.com/?a=item&id=523 The Coin of Fate] | * [https://shadowedeclipse.com/?a=item&id=523 The Coin of Fate] | ||
* Luclin class gloves | * Luclin class gloves | ||
== Akheva Keys == | == Akheva Keys == | ||
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Maiden's Eye has two Akheva Ruins key versions: | Maiden's Eye has two Akheva Ruins key versions: | ||
* [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins] drops from Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel. Its global script only works in Maiden's Eye, has a | * [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins] drops from Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel. Its global script only works in Maiden's Eye, has a 35% chance to grant Akheva access, and always consumes the key. | ||
* [https://shadowedeclipse.com/?a=item&id=40863 Key to Akheva Ruins] drops from The Maiden. Its global script also only works in Maiden's Eye, has | * [https://shadowedeclipse.com/?a=item&id=40863 Key to Akheva Ruins] drops from The Maiden. Its global script also only works in Maiden's Eye, has a 50% chance to grant Akheva access, and always consumes the key. | ||
On success, the key grants Akheva Ruins access to the clicker or matching same-IP group/raid members. | On success, the key grants Akheva Ruins access to the clicker or matching same-IP group/raid members. | ||
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== Practical Route == | == Practical Route == | ||
Enter through the Envoy instance. | Enter through the Envoy instance. Clear Sanctum first for the Still Breath token, then Forgotten Lyceum for Withered Thought, then Seeress Vaelline for Broken Sight. Once one character has all three Chorus tokens, hand them to The Watchtower to wake the Bastion. | ||
During Bastion, clear pale knights, control Moon Rocks, and find Knight-Ascendant Quorra`Zel. Sel Rheza is part of this event pressure and will depart when Quorra`Zel dies. Kill The Maiden whenever she appears and keep farming until Akheva Ruins access lands. | |||
== Next Zone == | == Next Zone == | ||
[[Akheva_Ruins|Akheva Ruins]] | [[Akheva_Ruins|Akheva Ruins]] | ||
Revision as of 21:08, 8 July 2026
Maiden's Eye Guide
Maiden's Eye is the Luclin step after The Deep. The zone is an instanced route through three prerequisite encounters, then the Waning Crescent Bastion. The Bastion is not something you do first: The Watchtower requires all three Chorus tokens, so players need to clear the Sanctum, Lyceum, and Seeress paths before the Bastion summon works.
Access
Maiden's Eye access comes from The Deep through Key to Maiden's Eye. The key only works while clicked in The Deep. Its global script grants Maiden's Eye access to the clicker, or matching same-IP group/raid members, then consumes the key.
The Envoy of Sel Rheza offers the Maiden's Eye instance. Say "maiden" to enter. The same Envoy can also send players to Akheva Ruins once that path has been opened.
Parent Script Rules
The parent default script retunes Maiden's Eye only in the instance version. Trash is Luclin-tuned, sees invis, tracks, and can still matter during boss pulls.
Boss-type enemies use the same Luclin pressure package:
- At half health they call nearby minions onto their top hate target unless Mark of Silence is active.
- While engaged they pulse short-range life drain damage.
- Eligible deaths can spawn an umbral beast.
An umbral beast can drop Hunter Credit, so kill it when it appears instead of leaving it behind.
The Three Bastion Prerequisites
The Watchtower requires all three Chorus tokens at once:
- Token - Chorus of Still Breath from Hieromancer Virethil.
- Token - Chorus of Withered Thought from Archivist Thry`sel.
- Token - Chorus of Broken Sight from Seeress Vaelline.
Until one character has those three tokens, the Bastion hand-in does not work. After the successful hand-in, that character is attuned and can hail The Watchtower to summon the Bastion again after the cooldown.
Sanctum of Dust
The Sanctum of Dust is the watcher puzzle that leads to Hieromancer Virethil.
The zone controller spawns the Sanctum controller. The controller creates four followers of dust and a placeholder boss. It checks every second to see whether all four followers have the required dust/familiar debuff. When all four are properly debuffed, the placeholder depops and Hieromancer Virethil appears.
The followers are invulnerable by default. When the correct effect lands on one, that follower becomes vulnerable only briefly before its timer restores invulnerability. This event is about keeping all four watcher states correct, not just burning skeletons.
Hieromancer Virethil remains invulnerable unless the watcher condition is satisfied. On death, he signals the controller to reset the watcher setup after seven minutes and has a chance to spawn The Maiden.
Important Sanctum drops:
- Token - Chorus of Still Breath
- Key to Akheva Ruins
- Maiden's Earring of Aggression
- Maiden's Earring of Soothing
- Maiden's Veil of Fury
- Moon Toxin Rk1
- Wand of Plagues
Forgotten Lyceum
Archivist Thry`sel is the Forgotten Lyceum fight. On engage, the Archivist announces that knowledge is infection and starts phase checks at 80%, 50%, and 25%.
At each phase, trapped spirits of the Lyceum rise from random locations. The script warning is explicit: do not use your wands of light on them. Control the spirits and keep pressure on the Archivist. On death, the Archivist has a chance to spawn The Maiden.
Important Lyceum drops:
- Token - Chorus of Withered Thought
- Key to Akheva Ruins
- Maiden earrings and veils
- Moon Toxin Rk1
- Wand of Plagues
- Luclin class gloves
Seeress Vaelline
Seeress Vaelline is the direct named path for the third token. She spawns heavily tuned, adds a discordant nimbus, and applies a full suite of defensive and utility buffs immediately.
She is less puzzle-based than Sanctum and Lyceum, but she is still a full Luclin boss with heavy mitigation. On death, she has a chance to spawn The Maiden.
Important Seeress drops:
- Token - Chorus of Broken Sight
- Key to Akheva Ruins
- Maiden earrings and veils
- Moon Toxin Rk1
- Wand of Plagues
- Luclin class gloves
Waning Crescent Bastion
The Watchtower is the Bastion summoner. Hand it all three Chorus tokens: Still Breath, Withered Thought, and Broken Sight. That means the practical requirement is clearing the three prerequisite encounter paths first.
The first successful hand-in attunes that character to the Bastion and starts the event. Later, hailing The Watchtower can summon the Bastion again if the ten minute cooldown is ready and the Bastion is not already active.
When the Bastion awakens, The Watchtower script spawns a large spread of pale knights across the Bastion area, spawns Sel Rheza, The Lunar Oracle at the event point, and spawns Knight-Ascendant Quorra`Zel at one of several possible locations.
Sel Rheza And Moon Rocks
Sel Rheza belongs with the Bastion event. She is spawned by The Watchtower when the Bastion starts, not as a standalone early step.
While present, Sel Rheza adds a lunar nimbus, shouts immediately, and starts two repeating timers:
- Every two minutes she shouts cryptic messages about the Watch, Quorra`Zel, Nyseria, Luclin, and the Mirror Moon.
- Every two minutes she summons one to three Moon Rocks to seek intruders.
Moon Rocks are mobile hunters. They repeatedly pick a non-GM player, warn that the player feels watched, then move to that player's location. Treat them as Bastion pressure and keep them cleaned up while working through the pale knights and Quorra`Zel.
When Quorra`Zel dies, the script depops Moon Rocks and pale knights, signals Sel Rheza to depart, and can spawn The Maiden.
Important Bastion drops:
- Pale knights can drop The Coin of Fate and Luclin class gloves.
- Knight-Ascendant Quorra`Zel can drop Key to Akheva Ruins, The Coin of Fate, Maiden earrings, Maiden's Veil of Fury, Moon Toxin Rk1, Wand of Plagues, and Luclin class gloves.
The Coin of Fate has a global item script. It must be in an inventory slot, is consumed on use, and randomly chooses from several outcomes: a Blessed Arena armor piece, special items, teleports, a portable banker, an AA scroll, or a one-hit-point danger result. Treat it as a gamble item, not normal equipment.
The Maiden
The Maiden is the major bonus and access target. Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel can each spawn her on death.
The Maiden is heavily tuned, fully buffed, and carries the best Akheva access key from this zone.
Important Maiden drops:
- Key to Akheva Ruins
- Curse of the Maiden
- Maiden's Mindful Veil
- Maiden's Veil of Fury
- Run to the Hills
- Wand of Plagues
- The Coin of Fate
- Luclin class gloves
Akheva Keys
Maiden's Eye has two Akheva Ruins key versions:
- Key to Akheva Ruins drops from Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel. Its global script only works in Maiden's Eye, has a 35% chance to grant Akheva access, and always consumes the key.
- Key to Akheva Ruins drops from The Maiden. Its global script also only works in Maiden's Eye, has a 50% chance to grant Akheva access, and always consumes the key.
On success, the key grants Akheva Ruins access to the clicker or matching same-IP group/raid members.
Practical Route
Enter through the Envoy instance. Clear Sanctum first for the Still Breath token, then Forgotten Lyceum for Withered Thought, then Seeress Vaelline for Broken Sight. Once one character has all three Chorus tokens, hand them to The Watchtower to wake the Bastion.
During Bastion, clear pale knights, control Moon Rocks, and find Knight-Ascendant Quorra`Zel. Sel Rheza is part of this event pressure and will depart when Quorra`Zel dies. Kill The Maiden whenever she appears and keep farming until Akheva Ruins access lands.