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== Tenebrous Mountains Guide == | == Tenebrous Mountains Guide == | ||
Tenebrous Mountains | Tenebrous Mountains follows Akheva Ruins. This zone is a mix of outdoor named hunting, sky/proximity crystal spawns, reflective shield construction, Reflectability setup, and the castle end boss Valdanov Zevfeer. | ||
Only | Only parent-folder Tenebrous scripts are covered here. | ||
== Access == | == Access == | ||
Access comes from [https://shadowedeclipse.com/?a=item&id=40877 The Key to Tenebrous Mountains], which drops from Shei Vinitras in Akheva Ruins. The key is clicked in Akheva, grants Tenebrous access to the clicker or matching same-IP group/raid members, and consumes itself. | |||
The | == Parent Script Rules == | ||
The default Tenebrous script upgrades normal enemies and `#` named into Luclin difficulty. | |||
Important rules: | |||
* `#` named are treated as bosses. | |||
* Bosses call nearby enemies onto their top hate target at health checkpoints unless Mark of Silence is active. | |||
* Bosses pulse short-range life drain while engaged. | |||
* Enemies can trigger Wrath of Luclin near low health. | |||
* Eligible deaths can spawn a burning umbral beast, which can drop Hunter Credit. | |||
The Harbinger of Luclin works here as the Luclin zone puller. Use it carefully because the boss help-call radius and dense castle trash can turn one click into a large pull. | |||
== Hunt Task And Outdoor Minis == | |||
[https://shadowedeclipse.com/?a=item&id=42449 the hunt is on] assigns The Hunt Is On VI for Tenebrous Mountains and consumes itself. | |||
The task requires these targets: | |||
* a grol baku warlord. | |||
* a meeda hune warlord. | |||
* Skyshadow, three kills total. | |||
* a cral ligi warlord. | |||
* Xenithen Sterbla. | |||
* Trilexior Aeridia. | |||
* Emissary Oomgado. | |||
* Gorelaz Verilak. | |||
* Renaldok Masric. | |||
Several of these same named also matter for the reflective shield route. The warlords and castle-style named can drop [https://shadowedeclipse.com/?a=item&id=42445 a reflective shield handle] and [https://shadowedeclipse.com/?a=item&id=42446 a reflective shield frame]. Common Tenebrous enemies can drop [https://shadowedeclipse.com/?a=item&id=42444 reflective binding glitter], [https://shadowedeclipse.com/?a=item&id=42450 half of a torn page], and [https://shadowedeclipse.com/?a=item&id=42451 the other half of a torn page]. | |||
The two torn page halves combine into The Hunt is on VI recipe entry. The hunt item itself starts the Tenebrous hunt task. | |||
== Named Loot Pass == | |||
Outdoor and castle minis share several Luclin drops: | |||
* Galactic Moon Stone. | |||
* Lunar Glub Juice. | |||
* Voidless Blaze. | |||
* Voidless Song. | |||
* Stat shards. | |||
* Reflective shield handle. | |||
* Reflective shield frame. | |||
The older wood/stat-shard named group includes Bedlavar, Drovalak, Galinious, Krellices, Kristov Otto, Tymoz, Veynar Aeridia, and Yaroslav Verilak. These commonly drop gems, Piece of Wood, and stat shards. | |||
The reflective-shield named group includes the warlords, Emissary Oomgado, Gorelaz Verilak, Renaldok Masric, Skyshadow, Trilexior Aeridia, Xenithen Sterbla, and Heratius Grolden. These are the important named to farm when preparing for Valdanov. | |||
== Sky Crystal Proximity Spawns == | |||
Tenebrous has a zone controller that checks player position every few seconds. If a player is near one of the sky trigger points and is high enough above the ground, a crystalline entity spawns in the northern sky. | |||
== | Practical meaning: you need flight or a high-air route to proximity-trigger these. Running on the ground will not fire the script because it checks that the player is more than 100 units above the local ground height. The easiest recommendation is Nimbus Broom 2000 from the Season of the Witch vinyl event, because it lets players reach the required sky height reliably. | ||
When a crystalline entity spawns it shouts, applies a sky/ocean nimbus effect, uses boss-style help calls, and can drop [https://shadowedeclipse.com/?a=item&id=42443 a reflective shard]. Each sky point has a cooldown after it is used. | |||
Skyshadow can also be part of this outdoor loop. When Skyshadow dies, it has a chance to spawn either a cral ligi warlord or a meeda hune warlord at its death point. Skyshadow itself can drop reflective shield handles and frames. | |||
== Reflective Umbralforge Shield == | |||
[https://shadowedeclipse.com/?a=item&id=42447 Reflective Umbralforge Shield] is the required Valdanov mechanic item. | |||
The recipe uses a Tier Upgrade Kit: | |||
* | * 4 [https://shadowedeclipse.com/?a=item&id=42443 a reflective shard] from crystalline entities. | ||
* [https://shadowedeclipse.com/?a=item&id= | * 4 [https://shadowedeclipse.com/?a=item&id=42444 reflective binding glitter] from broad Tenebrous trash. | ||
* | * 1 [https://shadowedeclipse.com/?a=item&id=42445 a reflective shield handle] from named/minis. | ||
* | * 1 [https://shadowedeclipse.com/?a=item&id=42446 a reflective shield frame] from named/minis. | ||
Keep the completed shield equipped in secondary for the Valdanov fight. The script checks the secondary slot of clients on Valdanov's hate list. | |||
== | == Reflectability Debuff == | ||
Valdanov also requires [https://shadowedeclipse.com/?a=item&id=42430 The Steak of Reflectability]. That item clicks Reflectability. | |||
The | The recipe for The Steak of Reflectability uses the Tier Upgrade Kit and eight specific Piece of Wood drops from earlier Tenebrous named: | ||
* Bedlavar. | |||
* Drovalak. | |||
* Galinious. | |||
* Krellices. | |||
* Yaroslav Verilak. | |||
* Veynar Aeridia. | |||
* Tymoz. | |||
* Kristov Otto. | |||
This is the debuff click needed for Valdanov. It is steak, not the old vampire stake thread. | |||
Valdanov is only vulnerable when both conditions are true: | |||
* Valdanov has the Reflectability debuff. | |||
* A client on his hate list has Reflective Umbralforge Shield equipped in secondary. | |||
If either condition is missing, the script makes him invulnerable again. Pull him with Reflectability already applied, keep the debuff up, and keep the shield character on hate. | |||
== | == Castle Bosses And Heratius == | ||
The castle-style bosses use the same boss pattern: heavy tuning, help calls at health checkpoints, and Mark of Silence support to prevent the help call. | |||
The key scripted castle bosses include: | |||
* | * Gorelaz Verilak. | ||
* | * Renaldok Masric. | ||
* | * Trilexior Aeridia. | ||
* Xenithen Sterbla. | |||
* Heratius Grolden. | |||
Gorelaz, Renaldok, Trilexior, and Xenithen each have a chance on death to spawn Heratius Grolden at the castle location. Heratius has a one-hour despawn timer that pauses while engaged and restarts if the fight resets. | |||
Killing Heratius always spawns Valdanov Zevfeer. Heratius can also respawn himself on a chance if another Heratius is not already up, so the castle can continue to cycle. | |||
== | == Valdanov Zevfeer == | ||
Valdanov is the main Tenebrous end boss. | |||
Mechanics: | |||
* One-hour hard despawn. | |||
* Five-minute out-of-combat despawn. | |||
* Starts invulnerable. | |||
* Applies a visual/nimbus effect on spawn. | |||
* Every few seconds in combat, checks whether Reflectability is active and whether a client on hate has Reflective Umbralforge Shield equipped in secondary. | |||
* If the shield/debuff check passes, he becomes vulnerable. | |||
* If the debuff falls or no hated client has the shield equipped, he becomes invulnerable again. | |||
* At health checkpoints, he calls nearby castle minions unless Mark of Silence is active. | |||
Fight plan: have the shield holder pull or immediately get on hate, apply Reflectability before or at pull, keep Reflectability refreshed, and keep Mark of Silence ready for help-call checkpoints. | |||
Important Valdanov drops: | |||
* [https://shadowedeclipse.com/?a=item&id=42486 The Key to Katta Castellum]. | |||
* [https://shadowedeclipse.com/?a=item&id=39589 Moon Pulling Wand]. | |||
* [https://shadowedeclipse.com/?a=item&id=42434 Stick of Plagues]. | |||
* [https://shadowedeclipse.com/?a=item&id=42453 Thelin's Lunar Dream]. | |||
* Galactic Moon Stone. | |||
* Lunar Glub Juice. | |||
* Voidless Blaze. | |||
* Voidless Song. | |||
* Stat shards and gem drops. | |||
== Practical Route == | == Practical Route == | ||
Start with the outdoor hunt/minis and collect the hunt item, torn pages, glitter, shield handle, and shield frame. Farm the eight wood-named for the Piece of Wood set used in The Steak of Reflectability. Use flight to work the sky proximity points for crystalline entities until you have four reflective shards. Build Reflective Umbralforge Shield, then build The Steak of Reflectability. | |||
After the shield and debuff click are ready, move into the castle named cycle. Kill castle bosses until Heratius spawns, kill Heratius to spawn Valdanov, then fight Valdanov with the shield equipped and Reflectability maintained. | |||
== Next Zone == | |||
[[Katta_Castellum|Katta Castellum]] | |||
Latest revision as of 21:51, 8 July 2026
Tenebrous Mountains Guide
Tenebrous Mountains follows Akheva Ruins. This zone is a mix of outdoor named hunting, sky/proximity crystal spawns, reflective shield construction, Reflectability setup, and the castle end boss Valdanov Zevfeer.
Only parent-folder Tenebrous scripts are covered here.
Access
Access comes from The Key to Tenebrous Mountains, which drops from Shei Vinitras in Akheva Ruins. The key is clicked in Akheva, grants Tenebrous access to the clicker or matching same-IP group/raid members, and consumes itself.
Parent Script Rules
The default Tenebrous script upgrades normal enemies and `#` named into Luclin difficulty.
Important rules:
- `#` named are treated as bosses.
- Bosses call nearby enemies onto their top hate target at health checkpoints unless Mark of Silence is active.
- Bosses pulse short-range life drain while engaged.
- Enemies can trigger Wrath of Luclin near low health.
- Eligible deaths can spawn a burning umbral beast, which can drop Hunter Credit.
The Harbinger of Luclin works here as the Luclin zone puller. Use it carefully because the boss help-call radius and dense castle trash can turn one click into a large pull.
Hunt Task And Outdoor Minis
the hunt is on assigns The Hunt Is On VI for Tenebrous Mountains and consumes itself.
The task requires these targets:
- a grol baku warlord.
- a meeda hune warlord.
- Skyshadow, three kills total.
- a cral ligi warlord.
- Xenithen Sterbla.
- Trilexior Aeridia.
- Emissary Oomgado.
- Gorelaz Verilak.
- Renaldok Masric.
Several of these same named also matter for the reflective shield route. The warlords and castle-style named can drop a reflective shield handle and a reflective shield frame. Common Tenebrous enemies can drop reflective binding glitter, half of a torn page, and the other half of a torn page.
The two torn page halves combine into The Hunt is on VI recipe entry. The hunt item itself starts the Tenebrous hunt task.
Named Loot Pass
Outdoor and castle minis share several Luclin drops:
- Galactic Moon Stone.
- Lunar Glub Juice.
- Voidless Blaze.
- Voidless Song.
- Stat shards.
- Reflective shield handle.
- Reflective shield frame.
The older wood/stat-shard named group includes Bedlavar, Drovalak, Galinious, Krellices, Kristov Otto, Tymoz, Veynar Aeridia, and Yaroslav Verilak. These commonly drop gems, Piece of Wood, and stat shards.
The reflective-shield named group includes the warlords, Emissary Oomgado, Gorelaz Verilak, Renaldok Masric, Skyshadow, Trilexior Aeridia, Xenithen Sterbla, and Heratius Grolden. These are the important named to farm when preparing for Valdanov.
Sky Crystal Proximity Spawns
Tenebrous has a zone controller that checks player position every few seconds. If a player is near one of the sky trigger points and is high enough above the ground, a crystalline entity spawns in the northern sky.
Practical meaning: you need flight or a high-air route to proximity-trigger these. Running on the ground will not fire the script because it checks that the player is more than 100 units above the local ground height. The easiest recommendation is Nimbus Broom 2000 from the Season of the Witch vinyl event, because it lets players reach the required sky height reliably.
When a crystalline entity spawns it shouts, applies a sky/ocean nimbus effect, uses boss-style help calls, and can drop a reflective shard. Each sky point has a cooldown after it is used.
Skyshadow can also be part of this outdoor loop. When Skyshadow dies, it has a chance to spawn either a cral ligi warlord or a meeda hune warlord at its death point. Skyshadow itself can drop reflective shield handles and frames.
Reflective Umbralforge Shield
Reflective Umbralforge Shield is the required Valdanov mechanic item.
The recipe uses a Tier Upgrade Kit:
- 4 a reflective shard from crystalline entities.
- 4 reflective binding glitter from broad Tenebrous trash.
- 1 a reflective shield handle from named/minis.
- 1 a reflective shield frame from named/minis.
Keep the completed shield equipped in secondary for the Valdanov fight. The script checks the secondary slot of clients on Valdanov's hate list.
Reflectability Debuff
Valdanov also requires The Steak of Reflectability. That item clicks Reflectability.
The recipe for The Steak of Reflectability uses the Tier Upgrade Kit and eight specific Piece of Wood drops from earlier Tenebrous named:
- Bedlavar.
- Drovalak.
- Galinious.
- Krellices.
- Yaroslav Verilak.
- Veynar Aeridia.
- Tymoz.
- Kristov Otto.
This is the debuff click needed for Valdanov. It is steak, not the old vampire stake thread.
Valdanov is only vulnerable when both conditions are true:
- Valdanov has the Reflectability debuff.
- A client on his hate list has Reflective Umbralforge Shield equipped in secondary.
If either condition is missing, the script makes him invulnerable again. Pull him with Reflectability already applied, keep the debuff up, and keep the shield character on hate.
Castle Bosses And Heratius
The castle-style bosses use the same boss pattern: heavy tuning, help calls at health checkpoints, and Mark of Silence support to prevent the help call.
The key scripted castle bosses include:
- Gorelaz Verilak.
- Renaldok Masric.
- Trilexior Aeridia.
- Xenithen Sterbla.
- Heratius Grolden.
Gorelaz, Renaldok, Trilexior, and Xenithen each have a chance on death to spawn Heratius Grolden at the castle location. Heratius has a one-hour despawn timer that pauses while engaged and restarts if the fight resets.
Killing Heratius always spawns Valdanov Zevfeer. Heratius can also respawn himself on a chance if another Heratius is not already up, so the castle can continue to cycle.
Valdanov Zevfeer
Valdanov is the main Tenebrous end boss.
Mechanics:
- One-hour hard despawn.
- Five-minute out-of-combat despawn.
- Starts invulnerable.
- Applies a visual/nimbus effect on spawn.
- Every few seconds in combat, checks whether Reflectability is active and whether a client on hate has Reflective Umbralforge Shield equipped in secondary.
- If the shield/debuff check passes, he becomes vulnerable.
- If the debuff falls or no hated client has the shield equipped, he becomes invulnerable again.
- At health checkpoints, he calls nearby castle minions unless Mark of Silence is active.
Fight plan: have the shield holder pull or immediately get on hate, apply Reflectability before or at pull, keep Reflectability refreshed, and keep Mark of Silence ready for help-call checkpoints.
Important Valdanov drops:
- The Key to Katta Castellum.
- Moon Pulling Wand.
- Stick of Plagues.
- Thelin's Lunar Dream.
- Galactic Moon Stone.
- Lunar Glub Juice.
- Voidless Blaze.
- Voidless Song.
- Stat shards and gem drops.
Practical Route
Start with the outdoor hunt/minis and collect the hunt item, torn pages, glitter, shield handle, and shield frame. Farm the eight wood-named for the Piece of Wood set used in The Steak of Reflectability. Use flight to work the sky proximity points for crystalline entities until you have four reflective shards. Build Reflective Umbralforge Shield, then build The Steak of Reflectability.
After the shield and debuff click are ready, move into the castle named cycle. Kill castle bosses until Heratius spawns, kill Heratius to spawn Valdanov, then fight Valdanov with the shield equipped and Reflectability maintained.