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== Maiden's Eye Guide ==
== Maiden's Eye Guide ==


Maiden's Eye is the Luclin step after The Deep. The access key from The Deep points here, and Maiden's Eye then points forward into Akheva Ruins through its own key drops.
Maiden's Eye is the Luclin step after The Deep. The zone is an instanced route through three prerequisite encounters, then the Waning Crescent Bastion. The Bastion is not something you do first: The Watchtower requires all three Chorus tokens, so players need to clear the Sanctum, Lyceum, and Seeress paths before the Bastion summon works.
 
The zone is built around Sel`Rheza's Envoy, versioned instance entry, the Sanctum of Dust watcher puzzle, the Forgotten Lyceum spirit fight, the Waning Crescent Bastion token event, roaming Moon Rocks, and The Maiden as the major payoff target.


== Access ==
== Access ==
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Maiden's Eye access comes from The Deep through [https://shadowedeclipse.com/?a=item&id=42419 Key to Maiden's Eye]. The key only works while clicked in The Deep. Its global script grants Maiden's Eye access to the clicker, or matching same-IP group/raid members, then consumes the key.
Maiden's Eye access comes from The Deep through [https://shadowedeclipse.com/?a=item&id=42419 Key to Maiden's Eye]. The key only works while clicked in The Deep. Its global script grants Maiden's Eye access to the clicker, or matching same-IP group/raid members, then consumes the key.


The Envoy of Sel`Rheza offers a Maiden's Eye instance. Say "maiden" to enter the Maiden's Eye instance. The same Envoy can also send players to Akheva Ruins once that path has been opened.
The Envoy of Sel Rheza offers the Maiden's Eye instance. Say "maiden" to enter. The same Envoy can also send players to Akheva Ruins once that path has been opened.


== Parent Script Rules ==
== Parent Script Rules ==


The parent default script retunes Maiden's Eye only in the instance version.
The parent default script retunes Maiden's Eye only in the instance version. Trash is Luclin-tuned, sees invis, tracks, and can still matter during boss pulls.


Instance behavior includes:
Boss-type enemies use the same Luclin pressure package:


* Named bosses call nearby enemies onto their top hate target at half health unless Mark of Silence is active.
* At half health they call nearby minions onto their top hate target unless Mark of Silence is active.
* Bosses pulse a short-range life drain while engaged.
* While engaged they pulse short-range life drain damage.
* Enemies can trigger Wrath of Luclin near low health, damaging nearby players, bots, and pets.
* Eligible deaths can spawn an umbral beast.
* Eligible deaths can spawn an umbral beast.


An umbral beast can drop [https://shadowedeclipse.com/?a=item&id=33208 Hunter Credit], so kill it when it appears instead of leaving it behind.
An umbral beast can drop [https://shadowedeclipse.com/?a=item&id=33208 Hunter Credit], so kill it when it appears instead of leaving it behind.


== Sel`Rheza and Moon Rocks ==
== The Three Bastion Prerequisites ==


Sel`Rheza, The Lunar Oracle is the recurring narrator and pressure source for the zone. On spawn she adds a lunar nimbus, shouts immediately, and starts two repeating timers:
The Watchtower requires all three Chorus tokens at once:


* Every two minutes she shouts cryptic messages about the Sanctum, Lyceum, Watch, Quorra`Zel, Nyseria, Luclin, and the Mirror Moon.
* [https://shadowedeclipse.com/?a=item&id=40809 Token - Chorus of Still Breath] from Hieromancer Virethil.
* Every two minutes she summons one to three Moon Rocks to seek intruders.
* [https://shadowedeclipse.com/?a=item&id=40810 Token - Chorus of Withered Thought] from Archivist Thry`sel.
* [https://shadowedeclipse.com/?a=item&id=40811 Token - Chorus of Broken Sight] from Seeress Vaelline.


Moon Rocks are mobile hunters. They repeatedly pick a non-GM player, warn that the player feels watched, then move to that player's location. Treat them as roving pressure, especially during Bastion work.
Until one character has those three tokens, the Bastion hand-in does not work. After the successful hand-in, that character is attuned and can hail The Watchtower to summon the Bastion again after the cooldown.
 
Sel`Rheza can drop [https://shadowedeclipse.com/?a=item&id=17732 powersource upgrade gem].


== Sanctum of Dust ==
== Sanctum of Dust ==
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The Sanctum of Dust is the watcher puzzle that leads to Hieromancer Virethil.
The Sanctum of Dust is the watcher puzzle that leads to Hieromancer Virethil.


The controller spawns four followers of dust and a placeholder Hieromancer. It then checks every second to see whether all four followers have the required familiar/debuff effect active. When all four are properly debuffed, the placeholder depops and Hieromancer Virethil appears.
The zone controller spawns the Sanctum controller. The controller creates four followers of dust and a placeholder boss. It checks every second to see whether all four followers have the required dust/familiar debuff. When all four are properly debuffed, the placeholder depops and Hieromancer Virethil appears.


The followers are invulnerable by default. When the correct effect lands on one, that follower becomes vulnerable only briefly, then re-enables invulnerability after a short timer. The event is about applying the right effect and controlling the watcher state, not simply burning four skeletons.
The followers are invulnerable by default. When the correct effect lands on one, that follower becomes vulnerable only briefly before its timer restores invulnerability. This event is about keeping all four watcher states correct, not just burning skeletons.


When Hieromancer Virethil dies, the controller resets the watcher setup after seven minutes. Hieromancer Virethil can also spawn The Maiden.
Hieromancer Virethil remains invulnerable unless the watcher condition is satisfied. On death, he signals the controller to reset the watcher setup after seven minutes and has a chance to spawn The Maiden.


Important Sanctum drops:
Important Sanctum drops:


* [https://shadowedeclipse.com/?a=item&id=40809 Token - Chorus of Still Breath] - one of the three Bastion summon tokens.
* [https://shadowedeclipse.com/?a=item&id=40809 Token - Chorus of Still Breath]
* [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins] - access key with a lower success chance.
* [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins]
* [https://shadowedeclipse.com/?a=item&id=40858 Maiden's Earring of Aggression].
* [https://shadowedeclipse.com/?a=item&id=40858 Maiden's Earring of Aggression]
* [https://shadowedeclipse.com/?a=item&id=40859 Maiden's Earring of Soothing].
* [https://shadowedeclipse.com/?a=item&id=40859 Maiden's Earring of Soothing]
* [https://shadowedeclipse.com/?a=item&id=40845 Maiden's Veil of Fury].
* [https://shadowedeclipse.com/?a=item&id=40845 Maiden's Veil of Fury]
* [https://shadowedeclipse.com/?a=item&id=40847 Moon Toxin Rk1].
* [https://shadowedeclipse.com/?a=item&id=40847 Moon Toxin Rk1]
* [https://shadowedeclipse.com/?a=item&id=40812 Wand of Plagues].
* [https://shadowedeclipse.com/?a=item&id=40812 Wand of Plagues]
 
Followers of dust can also drop powersource upgrade gems, Skeleton Parts, Bone Chips, Sunshard Pebble, and Magi'kot jewelry.


== Forgotten Lyceum ==
== Forgotten Lyceum ==


Archivist Thry`sel is the Forgotten Lyceum fight. On engage, the Archivist declares that knowledge is infection and sets phase checks at several health points.
Archivist Thry`sel is the Forgotten Lyceum fight. On engage, the Archivist announces that knowledge is infection and starts phase checks at 80%, 50%, and 25%.
 
At each phase, trapped spirits of the Lyceum rise from random locations. The script warning is blunt: do not use your wands of light on them.


Trapped spirits are spell-immune and dangerous. When engaged they pulse a large-radius life drain every few seconds against players, bots, and pets, while warning the zone that their spectral scream is draining life force. Kill them quickly or the room becomes a pressure cooker.
At each phase, trapped spirits of the Lyceum rise from random locations. The intended answer is your Wand of Light: use it on the trapped spirits to break the Lyceum ward and handle them quickly. Do not try to grind the spirits down raw; they are intentionally bloated if untreated. Keep the spirits controlled with the wand, then return pressure to the Archivist. On death, the Archivist has a chance to spawn The Maiden.
 
Archivist Thry`sel can spawn The Maiden on death.


Important Lyceum drops:
Important Lyceum drops:


* [https://shadowedeclipse.com/?a=item&id=40810 Token - Chorus of Withered Thought] - one of the three Bastion summon tokens.
* [https://shadowedeclipse.com/?a=item&id=40810 Token - Chorus of Withered Thought]
* [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins].
* [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins]
* Maiden earrings, Maiden's Veil of Fury, Moon Toxin Rk1, Wand of Plagues, and Luclin class gloves.
* Maiden earrings and veils
* [https://shadowedeclipse.com/?a=item&id=40847 Moon Toxin Rk1]
* [https://shadowedeclipse.com/?a=item&id=40812 Wand of Plagues]
* Luclin class gloves


== Seeress Vaelline ==
== Seeress Vaelline ==


Seeress Vaelline is a heavy named target with a discordant nimbus and a full suite of instant buffs on spawn. Her script is more direct than the puzzle fights: she is a tuned named with strong defenses and the same chance to spawn The Maiden on death.
Seeress Vaelline is the direct named path for the third token. She spawns heavily tuned, adds a discordant nimbus, and applies a full suite of defensive and utility buffs immediately.
 
She is less puzzle-based than Sanctum and Lyceum, but she is still a full Luclin boss with heavy mitigation. On death, she has a chance to spawn The Maiden.


Important Seeress drops:
Important Seeress drops:


* [https://shadowedeclipse.com/?a=item&id=40811 Token - Chorus of Broken Sight] - one of the three Bastion summon tokens.
* [https://shadowedeclipse.com/?a=item&id=40811 Token - Chorus of Broken Sight]
* [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins].
* [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins]
* Maiden earrings, Maiden's Veil of Fury, Moon Toxin Rk1, Wand of Plagues, and Luclin class gloves.
* Maiden earrings and veils
* [https://shadowedeclipse.com/?a=item&id=40847 Moon Toxin Rk1]
* [https://shadowedeclipse.com/?a=item&id=40812 Wand of Plagues]
* Luclin class gloves


== Waning Crescent Bastion ==
== Waning Crescent Bastion ==


The Watchtower is the Bastion summoner. Hand it all three Chorus tokens:
The Watchtower is the Bastion summoner. Hand it all three Chorus tokens: Still Breath, Withered Thought, and Broken Sight. That means the practical requirement is clearing the three prerequisite encounter paths first.
 
The first successful hand-in attunes that character to the Bastion and starts the event. Later, hailing The Watchtower can summon the Bastion again if the ten minute cooldown is ready and the Bastion is not already active.


* [https://shadowedeclipse.com/?a=item&id=40809 Token - Chorus of Still Breath]
When the Bastion awakens, The Watchtower script spawns a large spread of pale knights across the Bastion area, spawns Sel Rheza, The Lunar Oracle at the event point, and spawns Knight-Ascendant Quorra`Zel at one of several possible locations.
* [https://shadowedeclipse.com/?a=item&id=40810 Token - Chorus of Withered Thought]
 
* [https://shadowedeclipse.com/?a=item&id=40811 Token - Chorus of Broken Sight]
== Sel Rheza And Moon Rocks ==
 
Sel Rheza belongs with the Bastion event. She is spawned by The Watchtower when the Bastion starts, not as a standalone early step.
 
While present, Sel Rheza adds a lunar nimbus, shouts immediately, and starts two repeating timers:


The first successful hand-in attunes that character to the Bastion and starts the event. Later, hailing The Watchtower can summon the Bastion again if the cooldown is ready and the event is not already up.
* Every two minutes she shouts cryptic messages about the Watch, Quorra`Zel, Nyseria, Luclin, and the Mirror Moon.
* Every two minutes she summons one to three Moon Rocks to seek intruders.


The Bastion event spawns a large spread of pale knights, places Sel`Rheza at the event point, and spawns Knight-Ascendant Quorra`Zel at one of several possible locations. Moon Rocks are also part of the pressure around this event.
Moon Rocks are mobile hunters. They repeatedly pick a non-GM player, warn that the player feels watched, then move to that player's location. Treat them as Bastion pressure and keep them cleaned up while working through the pale knights and Quorra`Zel.


When Quorra`Zel dies, the script clears the Moon Rocks and pale knights, signals Sel`Rheza to depart, and can spawn The Maiden.
When Quorra`Zel dies, the script depops Moon Rocks and pale knights, signals Sel Rheza to depart, and can spawn The Maiden.


Important Bastion drops:
Important Bastion drops:
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* Knight-Ascendant Quorra`Zel can drop [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins], [https://shadowedeclipse.com/?a=item&id=523 The Coin of Fate], Maiden earrings, Maiden's Veil of Fury, Moon Toxin Rk1, Wand of Plagues, and Luclin class gloves.
* Knight-Ascendant Quorra`Zel can drop [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins], [https://shadowedeclipse.com/?a=item&id=523 The Coin of Fate], Maiden earrings, Maiden's Veil of Fury, Moon Toxin Rk1, Wand of Plagues, and Luclin class gloves.


The Coin of Fate has a global item script. It is consumed from an inventory slot and randomly chooses from several outcomes, including a Blessed Arena armor piece, special items, teleports, a portable banker, an AA scroll, or a dangerous one-hit-point result. It is a gamble item, not a normal equipment drop.
The Coin of Fate has a global item script. It must be in an inventory slot, is consumed on use, and randomly chooses from several outcomes: a Blessed Arena armor piece, special items, teleports, a portable banker, an AA scroll, or a one-hit-point danger result. Treat it as a gamble item, not normal equipment.


== The Maiden ==
== The Maiden ==


The Maiden is the major bonus and access target. Multiple Maiden parent-folder encounters can spawn her on death.
The Maiden is the major bonus and access target. Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel can each spawn her on death.


The Maiden is heavily tuned, fully buffed, and carries the best Akheva access key from this zone.
The Maiden is heavily tuned, fully buffed, and carries the best Akheva access key from this zone.
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Important Maiden drops:
Important Maiden drops:


* [https://shadowedeclipse.com/?a=item&id=40863 Key to Akheva Ruins] - better access key with a higher success chance.
* [https://shadowedeclipse.com/?a=item&id=40863 Key to Akheva Ruins]
* [https://shadowedeclipse.com/?a=item&id=40860 Curse of the Maiden].
* [https://shadowedeclipse.com/?a=item&id=40860 Curse of the Maiden]
* [https://shadowedeclipse.com/?a=item&id=40861 Run to the Hills] - vinyl-style click item.
* [https://shadowedeclipse.com/?a=item&id=40846 Maiden's Mindful Veil]
* [https://shadowedeclipse.com/?a=item&id=40846 Maiden's Mindful Veil].
* [https://shadowedeclipse.com/?a=item&id=40845 Maiden's Veil of Fury]
* [https://shadowedeclipse.com/?a=item&id=40845 Maiden's Veil of Fury].
* [https://shadowedeclipse.com/?a=item&id=40861 Run to the Hills]
* [https://shadowedeclipse.com/?a=item&id=40812 Wand of Plagues].
* [https://shadowedeclipse.com/?a=item&id=40812 Wand of Plagues]
* [https://shadowedeclipse.com/?a=item&id=523 The Coin of Fate].
* [https://shadowedeclipse.com/?a=item&id=523 The Coin of Fate]
* Luclin class gloves.
* Luclin class gloves
 
Run to the Hills has a global click script. It opens a gate to the Beholder vinyl area and has a fifteen minute cooldown before another gate can be spun.


== Akheva Keys ==
== Akheva Keys ==
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Maiden's Eye has two Akheva Ruins key versions:
Maiden's Eye has two Akheva Ruins key versions:


* [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins] drops from Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel. Its global script only works in Maiden's Eye, has a lower chance to grant Akheva access, and always consumes the key.
* [https://shadowedeclipse.com/?a=item&id=40862 Key to Akheva Ruins] drops from Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel. Its global script only works in Maiden's Eye, has a 35% chance to grant Akheva access, and always consumes the key.
* [https://shadowedeclipse.com/?a=item&id=40863 Key to Akheva Ruins] drops from The Maiden. Its global script also only works in Maiden's Eye, has the better chance to grant Akheva access, and always consumes the key.
* [https://shadowedeclipse.com/?a=item&id=40863 Key to Akheva Ruins] drops from The Maiden. Its global script also only works in Maiden's Eye, has a 50% chance to grant Akheva access, and always consumes the key.


On success, the key grants Akheva Ruins access to the clicker or matching same-IP group/raid members.
On success, the key grants Akheva Ruins access to the clicker or matching same-IP group/raid members.
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== Practical Route ==
== Practical Route ==


Enter through the Envoy instance. Keep Moon Rocks controlled as they appear. Work Sanctum by handling the follower debuff puzzle, then kill Hieromancer Virethil. Work Lyceum by respecting the spirit warning and burning trapped spirits immediately. Collect the three Chorus tokens, hand them to The Watchtower, then clear the Bastion and Quorra`Zel. Kill The Maiden whenever she appears and keep farming until Akheva Ruins access lands.
Enter through the Envoy instance. Clear Sanctum first for the Still Breath token, then Forgotten Lyceum for Withered Thought, then Seeress Vaelline for Broken Sight. Once one character has all three Chorus tokens, hand them to The Watchtower to wake the Bastion.
 
During Bastion, clear pale knights, control Moon Rocks, and find Knight-Ascendant Quorra`Zel. Sel Rheza is part of this event pressure and will depart when Quorra`Zel dies. Kill The Maiden whenever she appears and keep farming until Akheva Ruins access lands.


== Next Zone ==
== Next Zone ==


[[Akheva_Ruins|Akheva Ruins]]
[[Akheva_Ruins|Akheva Ruins]]

Latest revision as of 01:57, 12 July 2026

Maiden's Eye Guide

Maiden's Eye is the Luclin step after The Deep. The zone is an instanced route through three prerequisite encounters, then the Waning Crescent Bastion. The Bastion is not something you do first: The Watchtower requires all three Chorus tokens, so players need to clear the Sanctum, Lyceum, and Seeress paths before the Bastion summon works.

Access

Maiden's Eye access comes from The Deep through Key to Maiden's Eye. The key only works while clicked in The Deep. Its global script grants Maiden's Eye access to the clicker, or matching same-IP group/raid members, then consumes the key.

The Envoy of Sel Rheza offers the Maiden's Eye instance. Say "maiden" to enter. The same Envoy can also send players to Akheva Ruins once that path has been opened.

Parent Script Rules

The parent default script retunes Maiden's Eye only in the instance version. Trash is Luclin-tuned, sees invis, tracks, and can still matter during boss pulls.

Boss-type enemies use the same Luclin pressure package:

  • At half health they call nearby minions onto their top hate target unless Mark of Silence is active.
  • While engaged they pulse short-range life drain damage.
  • Eligible deaths can spawn an umbral beast.

An umbral beast can drop Hunter Credit, so kill it when it appears instead of leaving it behind.

The Three Bastion Prerequisites

The Watchtower requires all three Chorus tokens at once:

Until one character has those three tokens, the Bastion hand-in does not work. After the successful hand-in, that character is attuned and can hail The Watchtower to summon the Bastion again after the cooldown.

Sanctum of Dust

The Sanctum of Dust is the watcher puzzle that leads to Hieromancer Virethil.

The zone controller spawns the Sanctum controller. The controller creates four followers of dust and a placeholder boss. It checks every second to see whether all four followers have the required dust/familiar debuff. When all four are properly debuffed, the placeholder depops and Hieromancer Virethil appears.

The followers are invulnerable by default. When the correct effect lands on one, that follower becomes vulnerable only briefly before its timer restores invulnerability. This event is about keeping all four watcher states correct, not just burning skeletons.

Hieromancer Virethil remains invulnerable unless the watcher condition is satisfied. On death, he signals the controller to reset the watcher setup after seven minutes and has a chance to spawn The Maiden.

Important Sanctum drops:

Forgotten Lyceum

Archivist Thry`sel is the Forgotten Lyceum fight. On engage, the Archivist announces that knowledge is infection and starts phase checks at 80%, 50%, and 25%.

At each phase, trapped spirits of the Lyceum rise from random locations. The intended answer is your Wand of Light: use it on the trapped spirits to break the Lyceum ward and handle them quickly. Do not try to grind the spirits down raw; they are intentionally bloated if untreated. Keep the spirits controlled with the wand, then return pressure to the Archivist. On death, the Archivist has a chance to spawn The Maiden.

Important Lyceum drops:

Seeress Vaelline

Seeress Vaelline is the direct named path for the third token. She spawns heavily tuned, adds a discordant nimbus, and applies a full suite of defensive and utility buffs immediately.

She is less puzzle-based than Sanctum and Lyceum, but she is still a full Luclin boss with heavy mitigation. On death, she has a chance to spawn The Maiden.

Important Seeress drops:

Waning Crescent Bastion

The Watchtower is the Bastion summoner. Hand it all three Chorus tokens: Still Breath, Withered Thought, and Broken Sight. That means the practical requirement is clearing the three prerequisite encounter paths first.

The first successful hand-in attunes that character to the Bastion and starts the event. Later, hailing The Watchtower can summon the Bastion again if the ten minute cooldown is ready and the Bastion is not already active.

When the Bastion awakens, The Watchtower script spawns a large spread of pale knights across the Bastion area, spawns Sel Rheza, The Lunar Oracle at the event point, and spawns Knight-Ascendant Quorra`Zel at one of several possible locations.

Sel Rheza And Moon Rocks

Sel Rheza belongs with the Bastion event. She is spawned by The Watchtower when the Bastion starts, not as a standalone early step.

While present, Sel Rheza adds a lunar nimbus, shouts immediately, and starts two repeating timers:

  • Every two minutes she shouts cryptic messages about the Watch, Quorra`Zel, Nyseria, Luclin, and the Mirror Moon.
  • Every two minutes she summons one to three Moon Rocks to seek intruders.

Moon Rocks are mobile hunters. They repeatedly pick a non-GM player, warn that the player feels watched, then move to that player's location. Treat them as Bastion pressure and keep them cleaned up while working through the pale knights and Quorra`Zel.

When Quorra`Zel dies, the script depops Moon Rocks and pale knights, signals Sel Rheza to depart, and can spawn The Maiden.

Important Bastion drops:

The Coin of Fate has a global item script. It must be in an inventory slot, is consumed on use, and randomly chooses from several outcomes: a Blessed Arena armor piece, special items, teleports, a portable banker, an AA scroll, or a one-hit-point danger result. Treat it as a gamble item, not normal equipment.

The Maiden

The Maiden is the major bonus and access target. Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel can each spawn her on death.

The Maiden is heavily tuned, fully buffed, and carries the best Akheva access key from this zone.

Important Maiden drops:

Akheva Keys

Maiden's Eye has two Akheva Ruins key versions:

  • Key to Akheva Ruins drops from Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel. Its global script only works in Maiden's Eye, has a 35% chance to grant Akheva access, and always consumes the key.
  • Key to Akheva Ruins drops from The Maiden. Its global script also only works in Maiden's Eye, has a 50% chance to grant Akheva access, and always consumes the key.

On success, the key grants Akheva Ruins access to the clicker or matching same-IP group/raid members.

Practical Route

Enter through the Envoy instance. Clear Sanctum first for the Still Breath token, then Forgotten Lyceum for Withered Thought, then Seeress Vaelline for Broken Sight. Once one character has all three Chorus tokens, hand them to The Watchtower to wake the Bastion.

During Bastion, clear pale knights, control Moon Rocks, and find Knight-Ascendant Quorra`Zel. Sel Rheza is part of this event pressure and will depart when Quorra`Zel dies. Kill The Maiden whenever she appears and keep farming until Akheva Ruins access lands.

Next Zone

Akheva Ruins