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== Tenebrous Mountains Guide ==
== Tenebrous Mountains Guide ==


Tenebrous Mountains is the Luclin step after Akheva Ruins. The zone shifts from Akhevan temple pressure into the Coterie of the Eternal Night, Katta Castellum's vampire war, and Sel`Rheza's instance travel into Katta.
Tenebrous Mountains follows Akheva Ruins. This zone is a mix of outdoor named hunting, sky/proximity crystal spawns, reflective shield construction, Reflectability setup, and the castle end boss Valdanov Zevfeer.


Only the current Tenebrous parent scripts are covered here.
Only parent-folder Tenebrous scripts are covered here.


== Access ==
== Access ==


Tenebrous access comes from Akheva Ruins through [https://shadowedeclipse.com/?a=item&id=40877 The Key to Tenebrous Mountains].
Access comes from [https://shadowedeclipse.com/?a=item&id=40877 The Key to Tenebrous Mountains], which drops from Shei Vinitras in Akheva Ruins. The key is clicked in Akheva, grants Tenebrous access to the clicker or matching same-IP group/raid members, and consumes itself.


The key only works when clicked in Akheva Ruins. It grants Tenebrous Mountains access to the clicker or matching same-IP group/raid members, then consumes the key.
== Parent Script Rules ==
 
The default Tenebrous script upgrades normal enemies and `#` named into Luclin difficulty.
 
Important rules:
 
* `#` named are treated as bosses.
* Bosses call nearby enemies onto their top hate target at health checkpoints unless Mark of Silence is active.
* Bosses pulse short-range life drain while engaged.
* Enemies can trigger Wrath of Luclin near low health.
* Eligible deaths can spawn a burning umbral beast, which can drop Hunter Credit.
 
The Harbinger of Luclin works here as the Luclin zone puller. Use it carefully because the boss help-call radius and dense castle trash can turn one click into a large pull.
 
== Hunt Task And Outdoor Minis ==
 
[https://shadowedeclipse.com/?a=item&id=42449 the hunt is on] assigns The Hunt Is On VI for Tenebrous Mountains and consumes itself.
 
The task requires these targets:
 
* a grol baku warlord.
* a meeda hune warlord.
* Skyshadow, three kills total.
* a cral ligi warlord.
* Xenithen Sterbla.
* Trilexior Aeridia.
* Emissary Oomgado.
* Gorelaz Verilak.
* Renaldok Masric.
 
Several of these same named also matter for the reflective shield route. The warlords and castle-style named can drop [https://shadowedeclipse.com/?a=item&id=42445 a reflective shield handle] and [https://shadowedeclipse.com/?a=item&id=42446 a reflective shield frame]. Common Tenebrous enemies can drop [https://shadowedeclipse.com/?a=item&id=42444 reflective binding glitter], [https://shadowedeclipse.com/?a=item&id=42450 half of a torn page], and [https://shadowedeclipse.com/?a=item&id=42451 the other half of a torn page].
 
The two torn page halves combine into The Hunt is on VI recipe entry. The hunt item itself starts the Tenebrous hunt task.
 
== Named Loot Pass ==
 
Outdoor and castle minis share several Luclin drops:
 
* Galactic Moon Stone.
* Lunar Glub Juice.
* Voidless Blaze.
* Voidless Song.
* Stat shards.
* Reflective shield handle.
* Reflective shield frame.
 
The older wood/stat-shard named group includes Bedlavar, Drovalak, Galinious, Krellices, Kristov Otto, Tymoz, Veynar Aeridia, and Yaroslav Verilak. These commonly drop gems, Piece of Wood, and stat shards.


== Envoy of Sel`Rheza ==
The reflective-shield named group includes the warlords, Emissary Oomgado, Gorelaz Verilak, Renaldok Masric, Skyshadow, Trilexior Aeridia, Xenithen Sterbla, and Heratius Grolden. These are the important named to farm when preparing for Valdanov.


The Envoy of Sel`Rheza is the instance guide for this step. Hail the Envoy and say "tenebrous" to enter the mountain instance. Once you are ready for the next step, the same Envoy can send you to Katta Castellum by saying "katta."
== Sky Crystal Proximity Spawns ==


The Envoy frames Tenebrous as the northern sky path: part vampire hunt, part Sel`Rheza trial, and part setup for Katta's ruined marble halls.
Tenebrous has a zone controller that checks player position every few seconds. If a player is near one of the sky trigger points and is high enough above the ground, a crystalline entity spawns in the northern sky.


== Parent Script Rules ==
Practical meaning: you need flight or a high-air route to proximity-trigger these. Running on the ground will not fire the script because it checks that the player is more than 100 units above the local ground height. The easiest recommendation is Nimbus Broom 2000 from the Season of the Witch vinyl event, because it lets players reach the required sky height reliably.
 
When a crystalline entity spawns it shouts, applies a sky/ocean nimbus effect, uses boss-style help calls, and can drop [https://shadowedeclipse.com/?a=item&id=42443 a reflective shard]. Each sky point has a cooldown after it is used.
 
Skyshadow can also be part of this outdoor loop. When Skyshadow dies, it has a chance to spawn either a cral ligi warlord or a meeda hune warlord at its death point. Skyshadow itself can drop reflective shield handles and frames.
 
== Reflective Umbralforge Shield ==
 
[https://shadowedeclipse.com/?a=item&id=42447 Reflective Umbralforge Shield] is the required Valdanov mechanic item.


Tenebrous named bosses use the same Luclin pressure pattern players have seen since Neriak:
The recipe uses a Tier Upgrade Kit:


* At major health breaks, named bosses can call nearby minions onto their top hate target.
* 4 [https://shadowedeclipse.com/?a=item&id=42443 a reflective shard] from crystalline entities.
* [https://shadowedeclipse.com/?a=item&id=40745 Mark of Silence] prevents that help call when it is active.
* 4 [https://shadowedeclipse.com/?a=item&id=42444 reflective binding glitter] from broad Tenebrous trash.
* Several bosses have a timed depop or out-of-combat reset, so do not start them and wander off.
* 1 [https://shadowedeclipse.com/?a=item&id=42445 a reflective shield handle] from named/minis.
* Eligible deaths can spawn extra Luclin pressure enemies such as an umbral beast.
* 1 [https://shadowedeclipse.com/?a=item&id=42446 a reflective shield frame] from named/minis.


An umbral beast can drop [https://shadowedeclipse.com/?a=item&id=33208 Hunter Credit].
Keep the completed shield equipped in secondary for the Valdanov fight. The script checks the secondary slot of clients on Valdanov's hate list.


== Johanius Rescue ==
== Reflectability Debuff ==


Johanius Barleou starts the classic Tenebrous rescue line. Hail him and follow his urgent-matter dialogue to begin the rescue of Aellana Barleou and Lyrra Rutledge from the Coterie village.
Valdanov also requires [https://shadowedeclipse.com/?a=item&id=42430 The Steak of Reflectability]. That item clicks Reflectability.


The rescue has a hidden controller timer. Kill the eight vampire guards tied to the rescue before the timer expires. If the rescue succeeds, Johanius advances, reunites with the captives, and later appears as Johanius Barleou the Slayer.
The recipe for The Steak of Reflectability uses the Tier Upgrade Kit and eight specific Piece of Wood drops from earlier Tenebrous named:


Johanius Barleou the Slayer asks for the fearless vampyre slayer of the fellowship. Saying the phrase gives [https://shadowedeclipse.com/?a=item&id=2690 Blood Crusted Stake]. Hand that stake back to receive [https://shadowedeclipse.com/?a=item&id=2689 Johanius Stake of Slaying].
* Bedlavar.
* Drovalak.
* Galinious.
* Krellices.
* Yaroslav Verilak.
* Veynar Aeridia.
* Tymoz.
* Kristov Otto.


The Coterie generals around this event can drop Coterie armor pieces, Coterie swords, [https://shadowedeclipse.com/?a=item&id=2691 Vampyre Fang], [https://shadowedeclipse.com/?a=item&id=2692 Vampyre Ashes], and [https://shadowedeclipse.com/?a=item&id=2693 Vampyre Blood].
This is the debuff click needed for Valdanov. It is steak, not the old vampire stake thread.


== Kerzar Clawtore and the Old Bone Key ==
Valdanov is only vulnerable when both conditions are true:


Kerzar Clawtore is a surrender-and-talk script rather than a simple kill. When he yields, ask about Valdanov and then about his abilities. If the vampire investigation state is active, Kerzar explains Valdanov Zevfeer and gives [https://shadowedeclipse.com/?a=item&id=31758 Old Bone Key].
* Valdanov has the Reflectability debuff.
* A client on his hate list has Reflective Umbralforge Shield equipped in secondary.


After the confession, Kerzar turns to mist and Coterie generals appear around him. Be ready for the ambush instead of treating the dialogue as a safe handout.
If either condition is missing, the script makes him invulnerable again. Pull him with Reflectability already applied, keep the debuff up, and keep the shield character on hate.


== Named Vampire Bosses ==
== Castle Bosses And Heratius ==


Gorelaz Verilak, Heratius Grolden, Renaldok Masric, Trilexior Aeridia, Xenithen Sterbla, and Skyshadow are the main Tenebrous named pressure targets. They are built as tuned Luclin bosses with the help-call behavior noted above.
The castle-style bosses use the same boss pattern: heavy tuning, help calls at health checkpoints, and Mark of Silence support to prevent the help call.


Several of these bosses can drop the reflective shield parts used for the Valdanov mechanic:
The key scripted castle bosses include:


* [https://shadowedeclipse.com/?a=item&id=42445 a reflective shield handle].
* Gorelaz Verilak.
* [https://shadowedeclipse.com/?a=item&id=42446 a reflective shield frame].
* Renaldok Masric.
* [https://shadowedeclipse.com/?a=item&id=42443 a reflective shard].
* Trilexior Aeridia.
* Xenithen Sterbla.
* Heratius Grolden.


They also share Luclin side drops such as [https://shadowedeclipse.com/?a=item&id=39087 Galactic Moon Stone], [https://shadowedeclipse.com/?a=item&id=39079 Lunar Glub Juice], [https://shadowedeclipse.com/?a=item&id=39610 Voidless Song], and [https://shadowedeclipse.com/?a=item&id=39613 Voidless Blaze].
Gorelaz, Renaldok, Trilexior, and Xenithen each have a chance on death to spawn Heratius Grolden at the castle location. Heratius has a one-hour despawn timer that pauses while engaged and restarts if the fight resets.


Voidless Song and Voidless Blaze have global item scripts. Clicking them summons their matching pet-weapon item, so they are not just vendor fluff.
Killing Heratius always spawns Valdanov Zevfeer. Heratius can also respawn himself on a chance if another Heratius is not already up, so the castle can continue to cycle.


== Reflective Shield and Valdanov Zevfeer ==
== Valdanov Zevfeer ==


The reflective parts build toward [https://shadowedeclipse.com/?a=item&id=42447 Reflective Umbralforge Shield]. The shield matters because Valdanov Zevfeer checks for it during combat.
Valdanov is the main Tenebrous end boss.


Valdanov begins as an invulnerable-style encounter. During the fight, the script checks player secondary slots. If a player has Reflective Umbralforge Shield equipped, Valdanov becomes vulnerable; without the shield condition, the encounter is meant to stall out.
Mechanics:


Valdanov has a hard one-hour despawn cap and a shorter out-of-combat despawn/reset window. He also uses the Luclin help-call behavior unless silenced. Treat the shield carrier as part of the encounter plan, not an afterthought.
* One-hour hard despawn.
* Five-minute out-of-combat despawn.
* Starts invulnerable.
* Applies a visual/nimbus effect on spawn.
* Every few seconds in combat, checks whether Reflectability is active and whether a client on hate has Reflective Umbralforge Shield equipped in secondary.
* If the shield/debuff check passes, he becomes vulnerable.
* If the debuff falls or no hated client has the shield equipped, he becomes invulnerable again.
* At health checkpoints, he calls nearby castle minions unless Mark of Silence is active.


== Crystalline Entity and Skyshadow ==
Fight plan: have the shield holder pull or immediately get on hate, apply Reflectability before or at pull, keep Reflectability refreshed, and keep Mark of Silence ready for help-call checkpoints.


The crystalline entity announces itself with a zonewide sky-rattle message, takes on a crystal visual treatment, and drops [https://shadowedeclipse.com/?a=item&id=42443 a reflective shard]. This is the shard source for the reflective shield path.
Important Valdanov drops:


Skyshadow is another named source for reflective shield frame/handle pieces and the Luclin moon/pet-weapon side drops.
* [https://shadowedeclipse.com/?a=item&id=42486 The Key to Katta Castellum].
* [https://shadowedeclipse.com/?a=item&id=39589 Moon Pulling Wand].
* [https://shadowedeclipse.com/?a=item&id=42434 Stick of Plagues].
* [https://shadowedeclipse.com/?a=item&id=42453 Thelin's Lunar Dream].
* Galactic Moon Stone.
* Lunar Glub Juice.
* Voidless Blaze.
* Voidless Song.
* Stat shards and gem drops.


== Practical Route ==
== Practical Route ==


Use the Envoy to enter the Tenebrous instance, start with the Johanius rescue if you need the stake reward and vampire-war context, then work through named vampires for reflective shield pieces. Build and equip the Reflective Umbralforge Shield before pushing Valdanov Zevfeer.
Start with the outdoor hunt/minis and collect the hunt item, torn pages, glitter, shield handle, and shield frame. Farm the eight wood-named for the Piece of Wood set used in The Steak of Reflectability. Use flight to work the sky proximity points for crystalline entities until you have four reflective shards. Build Reflective Umbralforge Shield, then build The Steak of Reflectability.
 
After the shield and debuff click are ready, move into the castle named cycle. Kill castle bosses until Heratius spawns, kill Heratius to spawn Valdanov, then fight Valdanov with the shield equipped and Reflectability maintained.
 
== Next Zone ==


When ready to move forward, return to the Envoy of Sel`Rheza and say "katta" for the next zone.
[[Katta_Castellum|Katta Castellum]]

Latest revision as of 21:51, 8 July 2026

Tenebrous Mountains Guide

Tenebrous Mountains follows Akheva Ruins. This zone is a mix of outdoor named hunting, sky/proximity crystal spawns, reflective shield construction, Reflectability setup, and the castle end boss Valdanov Zevfeer.

Only parent-folder Tenebrous scripts are covered here.

Access

Access comes from The Key to Tenebrous Mountains, which drops from Shei Vinitras in Akheva Ruins. The key is clicked in Akheva, grants Tenebrous access to the clicker or matching same-IP group/raid members, and consumes itself.

Parent Script Rules

The default Tenebrous script upgrades normal enemies and `#` named into Luclin difficulty.

Important rules:

  • `#` named are treated as bosses.
  • Bosses call nearby enemies onto their top hate target at health checkpoints unless Mark of Silence is active.
  • Bosses pulse short-range life drain while engaged.
  • Enemies can trigger Wrath of Luclin near low health.
  • Eligible deaths can spawn a burning umbral beast, which can drop Hunter Credit.

The Harbinger of Luclin works here as the Luclin zone puller. Use it carefully because the boss help-call radius and dense castle trash can turn one click into a large pull.

Hunt Task And Outdoor Minis

the hunt is on assigns The Hunt Is On VI for Tenebrous Mountains and consumes itself.

The task requires these targets:

  • a grol baku warlord.
  • a meeda hune warlord.
  • Skyshadow, three kills total.
  • a cral ligi warlord.
  • Xenithen Sterbla.
  • Trilexior Aeridia.
  • Emissary Oomgado.
  • Gorelaz Verilak.
  • Renaldok Masric.

Several of these same named also matter for the reflective shield route. The warlords and castle-style named can drop a reflective shield handle and a reflective shield frame. Common Tenebrous enemies can drop reflective binding glitter, half of a torn page, and the other half of a torn page.

The two torn page halves combine into The Hunt is on VI recipe entry. The hunt item itself starts the Tenebrous hunt task.

Named Loot Pass

Outdoor and castle minis share several Luclin drops:

  • Galactic Moon Stone.
  • Lunar Glub Juice.
  • Voidless Blaze.
  • Voidless Song.
  • Stat shards.
  • Reflective shield handle.
  • Reflective shield frame.

The older wood/stat-shard named group includes Bedlavar, Drovalak, Galinious, Krellices, Kristov Otto, Tymoz, Veynar Aeridia, and Yaroslav Verilak. These commonly drop gems, Piece of Wood, and stat shards.

The reflective-shield named group includes the warlords, Emissary Oomgado, Gorelaz Verilak, Renaldok Masric, Skyshadow, Trilexior Aeridia, Xenithen Sterbla, and Heratius Grolden. These are the important named to farm when preparing for Valdanov.

Sky Crystal Proximity Spawns

Tenebrous has a zone controller that checks player position every few seconds. If a player is near one of the sky trigger points and is high enough above the ground, a crystalline entity spawns in the northern sky.

Practical meaning: you need flight or a high-air route to proximity-trigger these. Running on the ground will not fire the script because it checks that the player is more than 100 units above the local ground height. The easiest recommendation is Nimbus Broom 2000 from the Season of the Witch vinyl event, because it lets players reach the required sky height reliably.

When a crystalline entity spawns it shouts, applies a sky/ocean nimbus effect, uses boss-style help calls, and can drop a reflective shard. Each sky point has a cooldown after it is used.

Skyshadow can also be part of this outdoor loop. When Skyshadow dies, it has a chance to spawn either a cral ligi warlord or a meeda hune warlord at its death point. Skyshadow itself can drop reflective shield handles and frames.

Reflective Umbralforge Shield

Reflective Umbralforge Shield is the required Valdanov mechanic item.

The recipe uses a Tier Upgrade Kit:

Keep the completed shield equipped in secondary for the Valdanov fight. The script checks the secondary slot of clients on Valdanov's hate list.

Reflectability Debuff

Valdanov also requires The Steak of Reflectability. That item clicks Reflectability.

The recipe for The Steak of Reflectability uses the Tier Upgrade Kit and eight specific Piece of Wood drops from earlier Tenebrous named:

  • Bedlavar.
  • Drovalak.
  • Galinious.
  • Krellices.
  • Yaroslav Verilak.
  • Veynar Aeridia.
  • Tymoz.
  • Kristov Otto.

This is the debuff click needed for Valdanov. It is steak, not the old vampire stake thread.

Valdanov is only vulnerable when both conditions are true:

  • Valdanov has the Reflectability debuff.
  • A client on his hate list has Reflective Umbralforge Shield equipped in secondary.

If either condition is missing, the script makes him invulnerable again. Pull him with Reflectability already applied, keep the debuff up, and keep the shield character on hate.

Castle Bosses And Heratius

The castle-style bosses use the same boss pattern: heavy tuning, help calls at health checkpoints, and Mark of Silence support to prevent the help call.

The key scripted castle bosses include:

  • Gorelaz Verilak.
  • Renaldok Masric.
  • Trilexior Aeridia.
  • Xenithen Sterbla.
  • Heratius Grolden.

Gorelaz, Renaldok, Trilexior, and Xenithen each have a chance on death to spawn Heratius Grolden at the castle location. Heratius has a one-hour despawn timer that pauses while engaged and restarts if the fight resets.

Killing Heratius always spawns Valdanov Zevfeer. Heratius can also respawn himself on a chance if another Heratius is not already up, so the castle can continue to cycle.

Valdanov Zevfeer

Valdanov is the main Tenebrous end boss.

Mechanics:

  • One-hour hard despawn.
  • Five-minute out-of-combat despawn.
  • Starts invulnerable.
  • Applies a visual/nimbus effect on spawn.
  • Every few seconds in combat, checks whether Reflectability is active and whether a client on hate has Reflective Umbralforge Shield equipped in secondary.
  • If the shield/debuff check passes, he becomes vulnerable.
  • If the debuff falls or no hated client has the shield equipped, he becomes invulnerable again.
  • At health checkpoints, he calls nearby castle minions unless Mark of Silence is active.

Fight plan: have the shield holder pull or immediately get on hate, apply Reflectability before or at pull, keep Reflectability refreshed, and keep Mark of Silence ready for help-call checkpoints.

Important Valdanov drops:

Practical Route

Start with the outdoor hunt/minis and collect the hunt item, torn pages, glitter, shield handle, and shield frame. Farm the eight wood-named for the Piece of Wood set used in The Steak of Reflectability. Use flight to work the sky proximity points for crystalline entities until you have four reflective shards. Build Reflective Umbralforge Shield, then build The Steak of Reflectability.

After the shield and debuff click are ready, move into the castle named cycle. Kill castle bosses until Heratius spawns, kill Heratius to spawn Valdanov, then fight Valdanov with the shield equipped and Reflectability maintained.

Next Zone

Katta Castellum