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Add Planes of Power guide details
 
Deepen PoP zone guide from current parent scripts and loot
 
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== Plane of Justice Guide ==
== Plane of Justice Guide ==


Plane of Justice is built around trials. The parent scripts include the Burning, Execution, Hanging, Lashing, Stoning, Torture, and Suffocation-style trial controllers plus The Seventh Hammer.
Plane of Justice is the trial tier. The parent scripts include the Burning, Execution, Hanging, Lashing, Stoning, Torture, and Suffocation event controllers, Mavuin, the Tribunal agent path, and The Seventh Hammer.


== Trial Flow ==
== How The Zone Plays ==


The trial controllers move players into their chambers inside the instance, spawn the active punishment mobs, and award trial marks when the objective is completed. These scripts grant marks such as [https://shadowedeclipse.com/?a=item&id=31599 The Mark of Justice], [https://shadowedeclipse.com/?a=item&id=31842 Mark of Execution], [https://shadowedeclipse.com/?a=item&id=31796 Mark of Flame], [https://shadowedeclipse.com/?a=item&id=31960 Mark of Lashing], [https://shadowedeclipse.com/?a=item&id=31845 Mark of Stone], [https://shadowedeclipse.com/?a=item&id=31844 Mark of Torture], and [https://shadowedeclipse.com/?a=item&id=31846 Mark of Suffocation].
Justice is chamber-based. The event controllers move players into trial spaces, spawn the active punishment mobs, track completion, and award marks. Pulling event mobs out of their intended area is how attempts get messy; stay where the script put you and finish the active trial.


Burning-style scripts use fiery aggressors and timed position checks. If the spawned event mob is not controlled, the controller can punish or fail the attempt.
The trial marks include The Mark of Justice, Mark of Execution, Mark of Flame, Mark of Lashing, Mark of Stone, Mark of Torture, and Mark of Suffocation. Mavuin's script explains the Proof of Innocence combine through the trial-tier kit. Keep the marks until the Justice progression step is finished.


Execution and torture-style scripts are more involved, with chamber movement, waves, and timed objectives. The key lesson is to stay in the assigned event area and finish the active trial rather than dragging mobs out of their scripted space.
== The Trials ==
 
'''Burning''' uses fiery aggressors and flame punishment.
 
'''Execution''' is one of the larger controller scripts and uses staged execution pressure rather than a single mob.
 
'''Hanging and Suffocation''' use spirits and hanging-control signals.
 
'''Lashing, Stoning, and Torture''' each have their own controller and named punishment scripts. Expect waves, timers, and chamber checks.


== The Seventh Hammer ==
== The Seventh Hammer ==


The Seventh Hammer is the major boss script in Justice. It is separate from the simple trial trash and is tuned as a real custom target. Expect a harder fight after the marks/trials rather than a normal justice named.
The Seventh Hammer is the true raid boss of Justice. His script includes raid scaling, tremor and verdict timers, chamber signals, and a Chapter 3 reflected check. On death he signals the trial/mark scripts and can spawn the Planar Projection for the next step.
 
Notable drops include Lawful Balance, Lawful Discipline, Lawful Health, Lawful Mana, the Earring/Ring/Neck trials sets, Shard of Fading Sentence, Hollowed Dragon Tusk, Shard of Stained Glass, Shattered Armor of Judgment, Tribunal Hammer of FAFO, and Embracing Neck Piece of Combined Judgement.
 
== Reflected Progression ==
 
Justice shares the Innovation/Justice mirror tier. Bring '''Eclipsed Midnight Mirror of Innovative Justice''' for the reflected check. The recipe is Eclipsed Midnight Mirror of Nightmares, Construct of Fractured Ingenuity, and Judicator's Shattered Ideal in a Tier Upgrade Kit.


== Practical Route ==
== Practical Route ==


Work the trials methodically and keep all mark items. The scripts are heavily chamber-based, so do not pull event mobs into strange locations. Finish the marks, then push The Seventh Hammer when the raid is ready.
Clear the trials cleanly, build Proof of Innocence when Mavuin points you there, then kill The Seventh Hammer with the Innovation/Justice mirror ready. Do not throw away marks or mirror components; they are what makes the zone more than a one-time flag stop.

Latest revision as of 23:27, 30 June 2026

Plane of Justice Guide

Plane of Justice is the trial tier. The parent scripts include the Burning, Execution, Hanging, Lashing, Stoning, Torture, and Suffocation event controllers, Mavuin, the Tribunal agent path, and The Seventh Hammer.

How The Zone Plays

Justice is chamber-based. The event controllers move players into trial spaces, spawn the active punishment mobs, track completion, and award marks. Pulling event mobs out of their intended area is how attempts get messy; stay where the script put you and finish the active trial.

The trial marks include The Mark of Justice, Mark of Execution, Mark of Flame, Mark of Lashing, Mark of Stone, Mark of Torture, and Mark of Suffocation. Mavuin's script explains the Proof of Innocence combine through the trial-tier kit. Keep the marks until the Justice progression step is finished.

The Trials

Burning uses fiery aggressors and flame punishment.

Execution is one of the larger controller scripts and uses staged execution pressure rather than a single mob.

Hanging and Suffocation use spirits and hanging-control signals.

Lashing, Stoning, and Torture each have their own controller and named punishment scripts. Expect waves, timers, and chamber checks.

The Seventh Hammer

The Seventh Hammer is the true raid boss of Justice. His script includes raid scaling, tremor and verdict timers, chamber signals, and a Chapter 3 reflected check. On death he signals the trial/mark scripts and can spawn the Planar Projection for the next step.

Notable drops include Lawful Balance, Lawful Discipline, Lawful Health, Lawful Mana, the Earring/Ring/Neck trials sets, Shard of Fading Sentence, Hollowed Dragon Tusk, Shard of Stained Glass, Shattered Armor of Judgment, Tribunal Hammer of FAFO, and Embracing Neck Piece of Combined Judgement.

Reflected Progression

Justice shares the Innovation/Justice mirror tier. Bring Eclipsed Midnight Mirror of Innovative Justice for the reflected check. The recipe is Eclipsed Midnight Mirror of Nightmares, Construct of Fractured Ingenuity, and Judicator's Shattered Ideal in a Tier Upgrade Kit.

Practical Route

Clear the trials cleanly, build Proof of Innocence when Mavuin points you there, then kill The Seventh Hammer with the Innovation/Justice mirror ready. Do not throw away marks or mirror components; they are what makes the zone more than a one-time flag stop.