<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://shadowedeclipse.com/w/index.php?action=history&amp;feed=atom&amp;title=Easter_Event_Guide</id>
	<title>Easter Event Guide - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://shadowedeclipse.com/w/index.php?action=history&amp;feed=atom&amp;title=Easter_Event_Guide"/>
	<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Easter_Event_Guide&amp;action=history"/>
	<updated>2026-07-12T20:07:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Easter_Event_Guide&amp;diff=360&amp;oldid=prev</id>
		<title>Codex: Expand Easter rewards and basket guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Easter_Event_Guide&amp;diff=360&amp;oldid=prev"/>
		<updated>2026-06-29T19:30:59Z</updated>

		<summary type="html">&lt;p&gt;Expand Easter rewards and basket guide&lt;/p&gt;
&lt;a href=&quot;https://shadowedeclipse.com/w/index.php?title=Easter_Event_Guide&amp;amp;diff=360&amp;amp;oldid=359&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Easter_Event_Guide&amp;diff=359&amp;oldid=prev</id>
		<title>Codex: Add Ocean of Tears Easter event guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Easter_Event_Guide&amp;diff=359&amp;oldid=prev"/>
		<updated>2026-06-29T19:22:15Z</updated>

		<summary type="html">&lt;p&gt;Add Ocean of Tears Easter event guide&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Easter Event Guide =&lt;br /&gt;
&lt;br /&gt;
The custom Easter event is &amp;#039;&amp;#039;&amp;#039;Easter Island&amp;#039;&amp;#039;&amp;#039; in &amp;#039;&amp;#039;&amp;#039;Ocean of Tears&amp;#039;&amp;#039;&amp;#039; (`oceanoftears`). The launcher defines three Easter Island versions:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Easter Island Beginners Lvl 30&amp;#039;&amp;#039;&amp;#039; - Ocean of Tears version 0.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Easter Island Level 60 Sebilis Era&amp;#039;&amp;#039;&amp;#039; - Ocean of Tears version 1.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Easter Island End Game&amp;#039;&amp;#039;&amp;#039; - Ocean of Tears version 2.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
The event is wired through Dizzy&amp;#039;s dynamic-zone launcher in Greater Faydark. When the Easter Island toggle is enabled, Dizzy offers the three Easter Island versions and creates an `oceanoftears` expedition for the selected version.&lt;br /&gt;
&lt;br /&gt;
== Bunny Summons ==&lt;br /&gt;
&lt;br /&gt;
The Easter Island scripts use NPC hand-ins to unlock summon access. Each version expects a basket-style item, sets a character flag, and then lets the player say &amp;#039;&amp;#039;&amp;#039;READY&amp;#039;&amp;#039;&amp;#039; to summon the Easter Bunny. Each summon has a 1-minute cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Unlock&lt;br /&gt;
! Spawn&lt;br /&gt;
|-&lt;br /&gt;
| Beginners&lt;br /&gt;
| Hand in item 922 to the bunny-summon NPC.&lt;br /&gt;
| Spawns NPC 1874.&lt;br /&gt;
|-&lt;br /&gt;
| Sebilis Era&lt;br /&gt;
| Hand in item 941 to the bunny-summon NPC.&lt;br /&gt;
| Spawns NPC 1875.&lt;br /&gt;
|-&lt;br /&gt;
| End Game&lt;br /&gt;
| Hand in item 957 to the bunny-summon NPC.&lt;br /&gt;
| Spawns NPC 30106.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Encounter Mechanics ==&lt;br /&gt;
&lt;br /&gt;
The Easter Bunny fights use HP-based add waves and periodic lifetap pressure. At 95%, 75%, 50%, and 25%, the bosses spawn random helper/add NPCs near themselves. The Sebilis and End Game versions also have a trick phase around 55% HP where the boss shouts, strips buffs, applies haste, and casts on the top hate target.&lt;br /&gt;
&lt;br /&gt;
The End Game Bunny has an extra signal interaction: one of the add scripts signals the boss on death, healing the boss for part of its maximum HP and announcing that the gift of Easter keeps giving.&lt;br /&gt;
&lt;br /&gt;
== Zone Note ==&lt;br /&gt;
&lt;br /&gt;
The public zone folder is `oceanoftears`. The older `oot` folder also exists on the server, but the new Easter Island event is the Ocean of Tears dynamic-zone version.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
</feed>