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	<id>https://shadowedeclipse.com/w/index.php?action=history&amp;feed=atom&amp;title=Akheva_Ruins</id>
	<title>Akheva Ruins - Revision history</title>
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	<updated>2026-07-12T19:14:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=583&amp;oldid=prev</id>
		<title>Codex: Restore Akheva guide formatting and fix Shaderock item links</title>
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		<updated>2026-07-12T04:19:34Z</updated>

		<summary type="html">&lt;p&gt;Restore Akheva guide formatting and fix Shaderock item links&lt;/p&gt;
&lt;a href=&quot;https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;amp;diff=583&amp;amp;oldid=582&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Codex</name></author>
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	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=582&amp;oldid=prev</id>
		<title>Codex: Fix Shaderock Bracer and Girdle item links</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=582&amp;oldid=prev"/>
		<updated>2026-07-12T04:15:28Z</updated>

		<summary type="html">&lt;p&gt;Fix Shaderock Bracer and Girdle item links&lt;/p&gt;
&lt;a href=&quot;https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;amp;diff=582&amp;amp;oldid=568&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=568&amp;oldid=prev</id>
		<title>Codex: Clean Akheva guide formatting and mirror source list</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=568&amp;oldid=prev"/>
		<updated>2026-07-08T19:29:01Z</updated>

		<summary type="html">&lt;p&gt;Clean Akheva guide formatting and mirror source list&lt;/p&gt;
&lt;a href=&quot;https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;amp;diff=568&amp;amp;oldid=567&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=567&amp;oldid=prev</id>
		<title>Codex: Add Akheva broken mirror named sources</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=567&amp;oldid=prev"/>
		<updated>2026-07-08T19:26:43Z</updated>

		<summary type="html">&lt;p&gt;Add Akheva broken mirror named sources&lt;/p&gt;
&lt;a href=&quot;https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;amp;diff=567&amp;amp;oldid=566&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=566&amp;oldid=prev</id>
		<title>Codex: Reorder Akheva guide around VaDyn, torn packs, Shei, and optional mirror</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=566&amp;oldid=prev"/>
		<updated>2026-07-08T19:22:51Z</updated>

		<summary type="html">&lt;p&gt;Reorder Akheva guide around VaDyn, torn packs, Shei, and optional mirror&lt;/p&gt;
&lt;a href=&quot;https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;amp;diff=566&amp;amp;oldid=458&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=458&amp;oldid=prev</id>
		<title>Maintenance script: Add Akheva Ruins guide from parent scripts</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=458&amp;oldid=prev"/>
		<updated>2026-06-30T14:44:37Z</updated>

		<summary type="html">&lt;p&gt;Add Akheva Ruins guide from parent scripts&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Akheva Ruins Guide ==&lt;br /&gt;
&lt;br /&gt;
Akheva Ruins follows Maiden&amp;#039;s Eye. The zone is built around old Akhevan temple mechanics, Shei Vinitras, trap-style spawns, Akelha`Ra&amp;#039;s spirit thread, and the custom Eclipse Mirror event.&lt;br /&gt;
&lt;br /&gt;
Only parent-folder Akheva scripts are covered here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Akheva access comes from Maiden&amp;#039;s Eye through [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins] or [https://shadowedeclipse.com/?a=item&amp;amp;id=40863 Key to Akheva Ruins].&lt;br /&gt;
&lt;br /&gt;
Both key scripts only work when clicked in Maiden&amp;#039;s Eye. The common key has the lower success chance; the better key from The Maiden has the higher success chance. Either version is consumed whether it succeeds or fails. On success, it grants Akheva Ruins access to the clicker or matching same-IP group/raid members.&lt;br /&gt;
&lt;br /&gt;
== Parent Script Rules ==&lt;br /&gt;
&lt;br /&gt;
The Akheva parent script retunes normal enemies and named bosses into Luclin difficulty.&lt;br /&gt;
&lt;br /&gt;
Instance behavior includes:&lt;br /&gt;
&lt;br /&gt;
* Named bosses can call nearby enemies onto their top hate target at half health unless Mark of Silence is active.&lt;br /&gt;
* Bosses pulse a short-range life drain while engaged.&lt;br /&gt;
* Enemies can trigger Wrath of Luclin near low health, damaging nearby players, bots, and pets.&lt;br /&gt;
* Eligible deaths can spawn an umbral beast.&lt;br /&gt;
* Bosses have a chance to add Luclin class gloves.&lt;br /&gt;
* Normal enemies have a smaller chance to add Luclin class gloves.&lt;br /&gt;
&lt;br /&gt;
An umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
== Envoy ==&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel`Rheza frames Akheva as a temple-city whose old symmetry has been corrupted by the Coven. The warning is not just flavor: several parent-folder scripts are trap or transformation scripts, and the Eclipse Mirror is a direct reflection mechanic.&lt;br /&gt;
&lt;br /&gt;
== Shei Vinitras ==&lt;br /&gt;
&lt;br /&gt;
Shei Vinitras has two stages. The harmless version is a simple non-aggro version; killing it spawns the true Shei encounter and its Tatrua support.&lt;br /&gt;
&lt;br /&gt;
The true Shei encounter:&lt;br /&gt;
&lt;br /&gt;
* Starts a ten minute depop timer if left alone.&lt;br /&gt;
* Spawns support adds when it appears.&lt;br /&gt;
* Stops its depop timer in combat.&lt;br /&gt;
* Every several minutes in combat, it can repop named Tatrua adds and put them directly onto a hate target.&lt;br /&gt;
* When Shei kills something, it can spawn one of several Xin`Xakra-style adds at its location.&lt;br /&gt;
&lt;br /&gt;
Important Shei drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40877 The Key to Tenebrous Mountains] - next-zone access key.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40848 Moon Toxin Rk2].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=26560 Crys`Va Mask].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=26574 Shadowsong Cloak].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
The Key to Tenebrous Mountains has a global script. It only works in Akheva Ruins, always succeeds, grants Tenebrous Mountains access to the clicker or matching same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
The Coin of Fate has a global script. It is consumed from an inventory slot and randomly chooses from several outcomes, including a Blessed Arena armor piece, special items, teleports, a portable banker, an AA scroll, or a one-hit-point punishment result.&lt;br /&gt;
&lt;br /&gt;
== The Itraer Vius ==&lt;br /&gt;
&lt;br /&gt;
The Itraer Vius has a trap-style parent script version and a loot-bearing named version.&lt;br /&gt;
&lt;br /&gt;
The trap-style version casts Shadow Fog when engaged and then depops with a timer. The loot-bearing named version carries several major chase drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40866 Moon Tranquility].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
== Insanity Crawler ==&lt;br /&gt;
&lt;br /&gt;
The Insanity Crawler is heavily tuned and buffed on spawn. Its nastiest parent-folder mechanic triggers when it kills something: it spawns several mind worms around itself. Pets and bots are specifically considered in the script, so this can punish messy pet/bot positioning too.&lt;br /&gt;
&lt;br /&gt;
There is also a trap-style Insanity Crawler version that casts Thought Vortex when engaged and then depops with a timer.&lt;br /&gt;
&lt;br /&gt;
== Akelha`Ra Spirit Thread ==&lt;br /&gt;
&lt;br /&gt;
A shimmering presence gives lore about a storm, a shattered scepter, and the Akhevan past. Handing it the summoned wisp stone causes it to transform into The Spirit of Akelha`Ra.&lt;br /&gt;
&lt;br /&gt;
The Spirit of Akelha`Ra is temporary and depops after a short window if ignored. Dialogue explains the split between Akelha`Ra, Atenha`Ra, Vex Thal, and the need for the scepter.&lt;br /&gt;
&lt;br /&gt;
Handing the spirit [https://shadowedeclipse.com/?a=item&amp;amp;id=9963 Essence Emerald] rewards [https://shadowedeclipse.com/?a=item&amp;amp;id=17323 Shadowed Scepter Frame].&lt;br /&gt;
&lt;br /&gt;
== Eclipse Mirror ==&lt;br /&gt;
&lt;br /&gt;
The Eclipse Mirror is the custom Akheva event.&lt;br /&gt;
&lt;br /&gt;
To unlock it, hand the mirror all four Broken Mirror pieces:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40836 Broken Mirror]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40837 Broken Mirror]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40838 Broken Mirror]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40839 Broken Mirror]&lt;br /&gt;
&lt;br /&gt;
After unlock, hail close to the mirror and choose to face it. The mirror clones the clicker, group members, and the clicker&amp;#039;s bots, up to six mirrored enemies. The clones copy appearance and visible equipment, gain a discordant nimbus, and spawn as high-pressure mirror bosses.&lt;br /&gt;
&lt;br /&gt;
Umbral mimics:&lt;br /&gt;
&lt;br /&gt;
* Are heavily tuned.&lt;br /&gt;
* Cleanse detrimental effects on a repeating random timer.&lt;br /&gt;
* Shout when magic cannot contain them.&lt;br /&gt;
* Depop after several idle minutes if nobody engages them.&lt;br /&gt;
&lt;br /&gt;
Important umbral mimic drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=41151 Breaking Free].&lt;br /&gt;
* Blighted rune drops.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40848 Moon Toxin Rk2].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40866 Moon Tranquility].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40865 Radiant Moon Cleanser].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40849 Veruca Spanked me, Issy Shield me!].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
== Trap And Spawn Scripts ==&lt;br /&gt;
&lt;br /&gt;
Several parent-folder Akheva scripts are proximity or combat trap style scripts:&lt;br /&gt;
&lt;br /&gt;
* A rock falls and becomes a shade golem.&lt;br /&gt;
* Scurrying spawns shadow reavers.&lt;br /&gt;
* Shadows spawns The Itraer Vius trap version.&lt;br /&gt;
* The stones spawns The Va`Dyn trap version.&lt;br /&gt;
* You can feel spawns the Insanity Crawler trap version.&lt;br /&gt;
* You feel spawns mind worms.&lt;br /&gt;
* The temple casts Shower of Blood briefly, then depops.&lt;br /&gt;
&lt;br /&gt;
Mind worms, shade golems, and shadow reavers have short depop timers that pause while they are in combat and resume when combat ends.&lt;br /&gt;
&lt;br /&gt;
== Notable Trash Drops ==&lt;br /&gt;
&lt;br /&gt;
Akhevan lifetakers, Centi Dators, mind burrowers, shade golems, shadow reavers, Tatrua, and Sheleric Vis style enemies can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42421 the hunt is on] - global script assigns the Akheva hunt task and consumes the item.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40875 Piece of a Torn Pack].&lt;br /&gt;
* precious metal and gems.&lt;br /&gt;
&lt;br /&gt;
Xin`Xakra style adds can drop pieces such as [https://shadowedeclipse.com/?a=item&amp;amp;id=29841 Akuel xi ans Vius], [https://shadowedeclipse.com/?a=item&amp;amp;id=32154 Shaded blade], and [https://shadowedeclipse.com/?a=item&amp;amp;id=11594 Essence of Darkness].&lt;br /&gt;
&lt;br /&gt;
== Harbinger of Luclin ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=54268 Harbinger of Luclin] works in Akheva Ruins as a Luclin zone puller. It has a two minute reuse and forces nearby NPCs in range to aggro the clicker. It is useful, but dangerous in tight Akheva rooms.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter from Maiden&amp;#039;s Eye access. Clear carefully because many objects and ambient scripts can turn into adds. Handle Shei Vinitras for the Tenebrous Mountains key. Work the Akelha`Ra spirit thread if you are progressing the scepter frame. Save the Eclipse Mirror until the group is ready for cloned player/bot pressure, because the mimics cleanse themselves and hit hard.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Tenebrous_Mountains|Tenebrous Mountains]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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