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	<id>https://shadowedeclipse.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maintenance+script</id>
	<title>Shadowed Eclipse - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shadowedeclipse.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maintenance+script"/>
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	<updated>2026-08-26T23:14:29Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Fix&amp;diff=651</id>
		<title>Fix</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Fix&amp;diff=651"/>
		<updated>2026-08-11T16:42:13Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;﻿= City of Mist =&lt;br /&gt;
&lt;br /&gt;
City of Mist is the Torsis progression zone on Shadowed Eclipse. This route is built around undoing the Ashiir family tragedy: hunt the three major named, collect their proof items, then bring all three to Zal`Ashiir to finish the zone.&lt;br /&gt;
&lt;br /&gt;
The short version:&lt;br /&gt;
&lt;br /&gt;
* Work through the city and watch the black reaver placeholders.&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn] for [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring].&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir] for [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic].&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir] for [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal].&lt;br /&gt;
* Neh`Ashiir&#039;s death brings out [https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir].&lt;br /&gt;
* Hand Zal the ring, repentance, and apology to receive [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen].&lt;br /&gt;
&lt;br /&gt;
== Main Completion Path ==&lt;br /&gt;
&lt;br /&gt;
=== High Scale Kirn ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn] is one of the three required named. A black reaver placeholder can become Kirn when killed. If Kirn does not appear, keep clearing that placeholder cycle.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* The Kirn placeholder has a chance to upgrade into High Scale Kirn on death.&lt;br /&gt;
* Kirn gets more dangerous as the fight progresses.&lt;br /&gt;
* At low health, Kirn pushes harder with a final damage burst.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring] - Promise Ring of Neh`Ashiir. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
=== Lord Rak`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir] is the second required named. Another black reaver placeholder can become Rak`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Rak`Ashiir opens with the betrayal story and escalates through health phases.&lt;br /&gt;
* At 75%, he speeds up and summons a temporal rift add.&lt;br /&gt;
* At 50%, he hardens defensively.&lt;br /&gt;
* At 25%, his melee damage increases.&lt;br /&gt;
* At 10%, he enters a final phase and summons additional temporal rifts.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic] - Lord Rak`Ashiir&#039;s written repentance. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33107 The Wall of Lord Rak`Ashiir]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33108 Belt of the Scorned]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]&lt;br /&gt;
&lt;br /&gt;
=== Neh`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir] is the third required named. A black reaver placeholder can become Neh`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Neh`Ashiir uses spell pressure and phase mechanics.&lt;br /&gt;
* At 75%, she begins using Tears of Neh`Ashiir.&lt;br /&gt;
* At 50%, she gains defense, casts Neh&#039;s Inferno Shock, and summons a temporal rift.&lt;br /&gt;
* At 25%, she uses Regretful Shock and increases her damage.&lt;br /&gt;
* At 10%, she speeds up and calls another temporal rift.&lt;br /&gt;
* When Neh`Ashiir dies, Zal`Ashiir appears.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal] - Neh`Ashiir&#039;s apology letter. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33104 Sash of Betrayal]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33105 Grand Ornate Rune Shield of Flux]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=541 Neh Ahshiir&#039;s Wand With No Rabbit]&lt;br /&gt;
&lt;br /&gt;
== Zal`Ashiir and Winning the Zone ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir] is not the first target. She appears after Neh`Ashiir dies.&lt;br /&gt;
&lt;br /&gt;
Bring Zal all three proof items at the same time:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal]&lt;br /&gt;
&lt;br /&gt;
Zal rewards:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen]&lt;br /&gt;
&lt;br /&gt;
The Symbol of the Ashiir Omen points you forward to Lake of Ill Omen. Do not hand Zal partial pieces; hold all three until you are ready to complete the route.&lt;br /&gt;
&lt;br /&gt;
== Goomeninominon Augment Farm ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1397 The Goomeninominon] is the zone&#039;s Chappell Roan hat tip: &#039;I&#039;m Your Dream Goo&#039;s Dream Goo&#039;. You will run into this kind of reference more than once on Shadowed Eclipse.&lt;br /&gt;
&lt;br /&gt;
This encounter is a farm target, not the Zal completion path. It is worth doing because it drops the two goo essences used for the City of Mist augment side farm.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Goomeninominon is durable and has heavy regeneration.&lt;br /&gt;
* It periodically throws out H-O-T-T-O-G-O during combat.&lt;br /&gt;
* If it drops combat, its timer stops.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33031 Mighty Essence of Goo] - 50%&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33032 Magical Essence of Goo] - 50%&lt;br /&gt;
&lt;br /&gt;
== Other City Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Several golem types can create temporal disturbances when killed. These are not the main win condition, but they are part of the zone&#039;s pressure and can appear while clearing.&lt;br /&gt;
&lt;br /&gt;
Golem types that can call a temporal disturbance include:&lt;br /&gt;
&lt;br /&gt;
* a fog golem&lt;br /&gt;
* a haze golem&lt;br /&gt;
* a mist golem&lt;br /&gt;
* a vapor golem&lt;br /&gt;
* an army behemoth&lt;br /&gt;
&lt;br /&gt;
The black reaver placeholders are the important ones for the main path:&lt;br /&gt;
&lt;br /&gt;
* One can become High Scale Kirn.&lt;br /&gt;
* One can become Lord Rak`Ashiir.&lt;br /&gt;
* One can become Neh`Ashiir.&lt;br /&gt;
&lt;br /&gt;
If a required named does not appear, keep clearing its placeholder. The upgrade is not guaranteed every kill.&lt;br /&gt;
&lt;br /&gt;
== Practical Checklist ==&lt;br /&gt;
&lt;br /&gt;
Before leaving City of Mist, make sure you have completed the actual route:&lt;br /&gt;
&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring] from High Scale Kirn.&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic] from Lord Rak`Ashiir.&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal] from Neh`Ashiir.&lt;br /&gt;
# After Neh`Ashiir dies, hand all three to Zal`Ashiir.&lt;br /&gt;
# Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen].&lt;br /&gt;
&lt;br /&gt;
Next zone: [[Lake_of_Ill_Omen|Lake of Ill Omen]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=%22&amp;diff=650</id>
		<title>&quot;</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=%22&amp;diff=650"/>
		<updated>2026-08-11T16:40:46Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;﻿= City of Mist =&lt;br /&gt;
&lt;br /&gt;
City of Mist is the Torsis progression zone on Shadowed Eclipse. This route is built around undoing the Ashiir family tragedy: hunt the three major named, collect their proof items, then bring all three to Zal`Ashiir to finish the zone.&lt;br /&gt;
&lt;br /&gt;
The short version:&lt;br /&gt;
&lt;br /&gt;
* Work through the city and watch the black reaver placeholders.&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn] for [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring].&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir] for [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic].&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir] for [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal].&lt;br /&gt;
* Neh`Ashiir&#039;s death brings out [https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir].&lt;br /&gt;
* Hand Zal the ring, repentance, and apology to receive [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen].&lt;br /&gt;
&lt;br /&gt;
== Main Completion Path ==&lt;br /&gt;
&lt;br /&gt;
=== High Scale Kirn ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn] is one of the three required named. A black reaver placeholder can become Kirn when killed. If Kirn does not appear, keep clearing that placeholder cycle.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* The Kirn placeholder has a chance to upgrade into High Scale Kirn on death.&lt;br /&gt;
* Kirn gets more dangerous as the fight progresses.&lt;br /&gt;
* At low health, Kirn pushes harder with a final damage burst.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring] - Promise Ring of Neh`Ashiir. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
=== Lord Rak`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir] is the second required named. Another black reaver placeholder can become Rak`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Rak`Ashiir opens with the betrayal story and escalates through health phases.&lt;br /&gt;
* At 75%, he speeds up and summons a temporal rift add.&lt;br /&gt;
* At 50%, he hardens defensively.&lt;br /&gt;
* At 25%, his melee damage increases.&lt;br /&gt;
* At 10%, he enters a final phase and summons additional temporal rifts.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic] - Lord Rak`Ashiir&#039;s written repentance. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33107 The Wall of Lord Rak`Ashiir]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33108 Belt of the Scorned]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]&lt;br /&gt;
&lt;br /&gt;
=== Neh`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir] is the third required named. A black reaver placeholder can become Neh`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Neh`Ashiir uses spell pressure and phase mechanics.&lt;br /&gt;
* At 75%, she begins using Tears of Neh`Ashiir.&lt;br /&gt;
* At 50%, she gains defense, casts Neh&#039;s Inferno Shock, and summons a temporal rift.&lt;br /&gt;
* At 25%, she uses Regretful Shock and increases her damage.&lt;br /&gt;
* At 10%, she speeds up and calls another temporal rift.&lt;br /&gt;
* When Neh`Ashiir dies, Zal`Ashiir appears.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal] - Neh`Ashiir&#039;s apology letter. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33104 Sash of Betrayal]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33105 Grand Ornate Rune Shield of Flux]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=541 Neh Ahshiir&#039;s Wand With No Rabbit]&lt;br /&gt;
&lt;br /&gt;
== Zal`Ashiir and Winning the Zone ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir] is not the first target. She appears after Neh`Ashiir dies.&lt;br /&gt;
&lt;br /&gt;
Bring Zal all three proof items at the same time:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal]&lt;br /&gt;
&lt;br /&gt;
Zal rewards:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen]&lt;br /&gt;
&lt;br /&gt;
The Symbol of the Ashiir Omen points you forward to Lake of Ill Omen. Do not hand Zal partial pieces; hold all three until you are ready to complete the route.&lt;br /&gt;
&lt;br /&gt;
== Goomeninominon Augment Farm ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1397 The Goomeninominon] is the zone&#039;s Chappell Roan hat tip: &#039;I&#039;m Your Dream Goo&#039;s Dream Goo&#039;. You will run into this kind of reference more than once on Shadowed Eclipse.&lt;br /&gt;
&lt;br /&gt;
This encounter is a farm target, not the Zal completion path. It is worth doing because it drops the two goo essences used for the City of Mist augment side farm.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Goomeninominon is durable and has heavy regeneration.&lt;br /&gt;
* It periodically throws out H-O-T-T-O-G-O during combat.&lt;br /&gt;
* If it drops combat, its timer stops.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33031 Mighty Essence of Goo] - 50%&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33032 Magical Essence of Goo] - 50%&lt;br /&gt;
&lt;br /&gt;
== Other City Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Several golem types can create temporal disturbances when killed. These are not the main win condition, but they are part of the zone&#039;s pressure and can appear while clearing.&lt;br /&gt;
&lt;br /&gt;
Golem types that can call a temporal disturbance include:&lt;br /&gt;
&lt;br /&gt;
* a fog golem&lt;br /&gt;
* a haze golem&lt;br /&gt;
* a mist golem&lt;br /&gt;
* a vapor golem&lt;br /&gt;
* an army behemoth&lt;br /&gt;
&lt;br /&gt;
The black reaver placeholders are the important ones for the main path:&lt;br /&gt;
&lt;br /&gt;
* One can become High Scale Kirn.&lt;br /&gt;
* One can become Lord Rak`Ashiir.&lt;br /&gt;
* One can become Neh`Ashiir.&lt;br /&gt;
&lt;br /&gt;
If a required named does not appear, keep clearing its placeholder. The upgrade is not guaranteed every kill.&lt;br /&gt;
&lt;br /&gt;
== Practical Checklist ==&lt;br /&gt;
&lt;br /&gt;
Before leaving City of Mist, make sure you have completed the actual route:&lt;br /&gt;
&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring] from High Scale Kirn.&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic] from Lord Rak`Ashiir.&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal] from Neh`Ashiir.&lt;br /&gt;
# After Neh`Ashiir dies, hand all three to Zal`Ashiir.&lt;br /&gt;
# Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen].&lt;br /&gt;
&lt;br /&gt;
Next zone: [[Lake_of_Ill_Omen|Lake of Ill Omen]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Frontier_Mountains&amp;diff=635</id>
		<title>Frontier Mountains</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Frontier_Mountains&amp;diff=635"/>
		<updated>2026-07-16T22:56:59Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Correct Nurga key right-click access wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Frontier Mountains Guide =&lt;br /&gt;
&lt;br /&gt;
Frontier Mountains is the bridge from early Kunark into Temple of Droga. The zone has two things going on:&lt;br /&gt;
&lt;br /&gt;
* A main Droga access task from &#039;&#039;&#039;Gilthanas Norrathis&#039;&#039;&#039;.&lt;br /&gt;
* A custom named-cycle system with item-grab named spread across the goblin, giant, burynai, brute, and sarnak camps.&lt;br /&gt;
&lt;br /&gt;
Most of the zone has been retuned around Shadowed Eclipse Kunark progression. Regular trash is meant to be manageable progression trash, while the custom `#` named cycle mobs are tougher named-style targets with upgraded loot.&lt;br /&gt;
&lt;br /&gt;
== Main Progression: Temple of Droga Access ==&lt;br /&gt;
&lt;br /&gt;
Hail &#039;&#039;&#039;Gilthanas Norrathis&#039;&#039;&#039; to receive &#039;&#039;&#039;Temple of Droga Access&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The task sends you through the main progression targets in the zone:&lt;br /&gt;
&lt;br /&gt;
* Kill Mountain Giant Braes.&lt;br /&gt;
* Kill Mountain Giant Craigs.&lt;br /&gt;
* Kill Mountain Giant Hillocks.&lt;br /&gt;
* Kill Mountain Giant Tumps.&lt;br /&gt;
* Kill Time Displaced Shissars.&lt;br /&gt;
&lt;br /&gt;
You also need three key pieces:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Piece&lt;br /&gt;
! Drops from&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=32341 Part of a Key (1/3)]&lt;br /&gt;
| Eldak Howlingbear&lt;br /&gt;
| Key-piece named drop.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=32342 Part of a Key (2/3)]&lt;br /&gt;
| Mentrax Mountainbone&lt;br /&gt;
| Key-piece named drop.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=32343 Part of a Key (3/3)]&lt;br /&gt;
| The Greenmist Beast&lt;br /&gt;
| Key-piece named drop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Combine the three key pieces with the key mold in your tier kit to create [https://shadowedeclipse.com/?a=item&amp;amp;id=32344 Key to The Temple of Droga]. Right-click the finished key to receive the Temple of Droga access flag.&lt;br /&gt;
&lt;br /&gt;
== The Greenmist Beast ==&lt;br /&gt;
&lt;br /&gt;
The Greenmist Beast is the custom named tied to the third key piece. It is one of the harder access targets in the zone and uses timed spell pressure during the fight.&lt;br /&gt;
&lt;br /&gt;
Notable drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32343 Part of a Key (3/3)]&lt;br /&gt;
&lt;br /&gt;
== Named Cycle Overview ==&lt;br /&gt;
&lt;br /&gt;
Frontier Mountains now uses two independent named cycles. Each cycle has one active spawn at a time and moves through three camp areas:&lt;br /&gt;
&lt;br /&gt;
* Southeast camp.&lt;br /&gt;
* Southwest camp.&lt;br /&gt;
* Northwest camp.&lt;br /&gt;
* Then back to Southeast.&lt;br /&gt;
&lt;br /&gt;
When the current cycle spawn dies or disappears, the controller rolls the next camp stage after a short delay. The two cycles run separately, so you can have one cycle in goblins while the other is in brutes or sarnaks.&lt;br /&gt;
&lt;br /&gt;
Not every cycle spawn has a special item. Some are placeholders. The real money is checking the named drops below and keeping the cycles moving.&lt;br /&gt;
&lt;br /&gt;
== Cycle One: Goblin, Giant, Burynai ==&lt;br /&gt;
&lt;br /&gt;
Cycle One moves through the Southeast Goblin Camp, Southwest Giant Camp, and Northwest Burynai Camp.&lt;br /&gt;
&lt;br /&gt;
=== Southeast Goblin Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| a goblin chieftain&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11966 Chieftain&#039;s Headress]&lt;br /&gt;
|-&lt;br /&gt;
| a Goblin Dustscryer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11958 Dustscryer&#039;s Crystal Ball]&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Headhunter&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11965 Goblin Head-Spear]&lt;br /&gt;
|-&lt;br /&gt;
| a goblin herbcollector&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11960 Goblin Juntah Harvester]&lt;br /&gt;
|-&lt;br /&gt;
| a goblin seer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=14522 Potion of Insight]&lt;br /&gt;
|-&lt;br /&gt;
| a Goblin Trailblazer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11961 Goblin Trail Blazer&#039;s Knife]&lt;br /&gt;
|-&lt;br /&gt;
| wandering stonehealer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11959 Goblin Soul Caller]&lt;br /&gt;
|-&lt;br /&gt;
| Blugtigin&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11967 Medicine Totem]&lt;br /&gt;
|-&lt;br /&gt;
| goblin iksar slayer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10572 Goblin Two-Handed Sword]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Southwest Giant Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| Goblinstomper&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1915 Sarnak-hide Leggings]&lt;br /&gt;
|-&lt;br /&gt;
| Gromlok&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10904 Gromlok&#039;s Basher]&lt;br /&gt;
|-&lt;br /&gt;
| Krenlek&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1916 Skullhelm of Krenlek]&lt;br /&gt;
|-&lt;br /&gt;
| mountain giant prospector&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1914 Scorched Pauldrons]&lt;br /&gt;
|-&lt;br /&gt;
| Overseer Miklek&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10389 Gem Encrusted Circlet]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Northwest Burynai Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| Bonedigger&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11954 Stone Thunder]&lt;br /&gt;
|-&lt;br /&gt;
| Burynai grand cenobite&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11957 Belt of the Cenobite]&lt;br /&gt;
|-&lt;br /&gt;
| Dustback&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11953 Dusty Breastplate]&lt;br /&gt;
|-&lt;br /&gt;
| Eboneyes&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11956 Ebon Razor]&lt;br /&gt;
|-&lt;br /&gt;
| Gemeye&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11955 Gem Finder]&lt;br /&gt;
|-&lt;br /&gt;
| Stonegrinder&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11954 Stone Thunder]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cycle Two: Brute, Mixed, Sarnak ==&lt;br /&gt;
&lt;br /&gt;
Cycle Two moves through the Southeast Brute Camp, Southwest Mixed Camp, and Northwest Sarnak Camp.&lt;br /&gt;
&lt;br /&gt;
=== Southeast Brute Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| a berserk brute&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10903 Glowing Club]&lt;br /&gt;
|-&lt;br /&gt;
| a diseased brute&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10902 Rotwood Club]&lt;br /&gt;
|-&lt;br /&gt;
| a rabid brute&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1911 Helm of Brute Strength] or [https://shadowedeclipse.com/?a=item&amp;amp;id=1913 Muck Covered Boots]&lt;br /&gt;
|-&lt;br /&gt;
| Boogoog&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10901 Mosscovered Twig] or [https://shadowedeclipse.com/?a=item&amp;amp;id=10900 Mosscovered Branch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Southwest Mixed Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| a Sarnak bloodbinder&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=14523 Slime filled potion]&lt;br /&gt;
|-&lt;br /&gt;
| a Sarnak rebel&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10385 Necklace of Defiance]&lt;br /&gt;
|-&lt;br /&gt;
| burynai squad leader&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=5040 Rusty Mining Pick] or [https://shadowedeclipse.com/?a=item&amp;amp;id=6026 Shovel]&lt;br /&gt;
|-&lt;br /&gt;
| Joojooga&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1912 Gauntlets of Brute Strength]&lt;br /&gt;
|-&lt;br /&gt;
| Miner Bordakn&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10388 Skullchip Bracelet]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Northwest Sarnak Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| a Sarnak Assassin&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10896 Windruned Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| a sarnak mystic&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10387 Crystal of Seeing]&lt;br /&gt;
|-&lt;br /&gt;
| a sarnak scavenger&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10897 Skull-topped Runestaff]&lt;br /&gt;
|-&lt;br /&gt;
| a sarnak warlord&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10386 Ring of Dominance]&lt;br /&gt;
|-&lt;br /&gt;
| Bloodscale the Vicious&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1910 Blood Splattered Veil]&lt;br /&gt;
|-&lt;br /&gt;
| Clazxiss&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10898 Windetched Staff]&lt;br /&gt;
|-&lt;br /&gt;
| Draketamer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10899 Barbed Scale Whip] or [https://shadowedeclipse.com/?a=item&amp;amp;id=10907 Scale Hide Whip]&lt;br /&gt;
|-&lt;br /&gt;
| Slithinis&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11969 Slithinis&#039;s Shield]&lt;br /&gt;
|-&lt;br /&gt;
| Varithyx&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11968 Sleeves of the Ancients]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Optional Ruins Encounter: Vazaelle ==&lt;br /&gt;
&lt;br /&gt;
The ruins encounter still exists as optional content. The pile of ruin rubble accepts two paradoxical ruin pieces:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32345 A paradoxical piece from a ruin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32346 A paradoxical piece from a ruin]&lt;br /&gt;
&lt;br /&gt;
After the hand-in, hail the rubble to spawn Vazaelle Kaleine. She transforms during the fight, and the second form adds skeleton pressure and timed spell mechanics.&lt;br /&gt;
&lt;br /&gt;
Notable drops from the final form:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32351 Evil Glare of The Mad]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32352 Vazaelle&#039;s Shawl of Insanity]&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
# Hail Gilthanas Norrathis and take Temple of Droga Access.&lt;br /&gt;
# Work the task kills first: giants and Time Displaced Shissars.&lt;br /&gt;
# Hunt Eldak Howlingbear, Mentrax Mountainbone, and The Greenmist Beast for the three key pieces.&lt;br /&gt;
# Combine the three key pieces with the key mold in your tier kit to create [https://shadowedeclipse.com/?a=item&amp;amp;id=32344 Key to The Temple of Droga], then right-click the finished key for access.&lt;br /&gt;
# While you are in the zone, keep the two named cycles moving for item grabs. The cycles are separate, so check Southeast, Southwest, and Northwest camps.&lt;br /&gt;
# Treat the Vazaelle ruins event as optional side loot.&lt;br /&gt;
&lt;br /&gt;
== Access Forward ==&lt;br /&gt;
&lt;br /&gt;
After Droga progression, [https://shadowedeclipse.com/?a=item&amp;amp;id=32453 Key to The Mines of Nurga] is also a right-click access key. Right-click the key to earn Mines of Nurga access; it can also flag same-IP group or raid members who are with you.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Droga|Droga]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Frontier_Mountains&amp;diff=634</id>
		<title>Frontier Mountains</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Frontier_Mountains&amp;diff=634"/>
		<updated>2026-07-16T22:53:52Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Correct Frontier Mountains Droga key instructions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Frontier Mountains Guide =&lt;br /&gt;
&lt;br /&gt;
Frontier Mountains is the bridge from early Kunark into Temple of Droga. The zone has two things going on:&lt;br /&gt;
&lt;br /&gt;
* A main Droga access task from &#039;&#039;&#039;Gilthanas Norrathis&#039;&#039;&#039;.&lt;br /&gt;
* A custom named-cycle system with item-grab named spread across the goblin, giant, burynai, brute, and sarnak camps.&lt;br /&gt;
&lt;br /&gt;
Most of the zone has been retuned around Shadowed Eclipse Kunark progression. Regular trash is meant to be manageable progression trash, while the custom `#` named cycle mobs are tougher named-style targets with upgraded loot.&lt;br /&gt;
&lt;br /&gt;
== Main Progression: Temple of Droga Access ==&lt;br /&gt;
&lt;br /&gt;
Hail &#039;&#039;&#039;Gilthanas Norrathis&#039;&#039;&#039; to receive &#039;&#039;&#039;Temple of Droga Access&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The task sends you through the main progression targets in the zone:&lt;br /&gt;
&lt;br /&gt;
* Kill Mountain Giant Braes.&lt;br /&gt;
* Kill Mountain Giant Craigs.&lt;br /&gt;
* Kill Mountain Giant Hillocks.&lt;br /&gt;
* Kill Mountain Giant Tumps.&lt;br /&gt;
* Kill Time Displaced Shissars.&lt;br /&gt;
&lt;br /&gt;
You also need three key pieces:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Piece&lt;br /&gt;
! Drops from&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=32341 Part of a Key (1/3)]&lt;br /&gt;
| Eldak Howlingbear&lt;br /&gt;
| Key-piece named drop.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=32342 Part of a Key (2/3)]&lt;br /&gt;
| Mentrax Mountainbone&lt;br /&gt;
| Key-piece named drop.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=32343 Part of a Key (3/3)]&lt;br /&gt;
| The Greenmist Beast&lt;br /&gt;
| Key-piece named drop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Combine the three key pieces with the key mold in your tier kit to create [https://shadowedeclipse.com/?a=item&amp;amp;id=32344 Key to The Temple of Droga]. Right-click the finished key to receive the Temple of Droga access flag.&lt;br /&gt;
&lt;br /&gt;
== The Greenmist Beast ==&lt;br /&gt;
&lt;br /&gt;
The Greenmist Beast is the custom named tied to the third key piece. It is one of the harder access targets in the zone and uses timed spell pressure during the fight.&lt;br /&gt;
&lt;br /&gt;
Notable drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32343 Part of a Key (3/3)]&lt;br /&gt;
&lt;br /&gt;
== Named Cycle Overview ==&lt;br /&gt;
&lt;br /&gt;
Frontier Mountains now uses two independent named cycles. Each cycle has one active spawn at a time and moves through three camp areas:&lt;br /&gt;
&lt;br /&gt;
* Southeast camp.&lt;br /&gt;
* Southwest camp.&lt;br /&gt;
* Northwest camp.&lt;br /&gt;
* Then back to Southeast.&lt;br /&gt;
&lt;br /&gt;
When the current cycle spawn dies or disappears, the controller rolls the next camp stage after a short delay. The two cycles run separately, so you can have one cycle in goblins while the other is in brutes or sarnaks.&lt;br /&gt;
&lt;br /&gt;
Not every cycle spawn has a special item. Some are placeholders. The real money is checking the named drops below and keeping the cycles moving.&lt;br /&gt;
&lt;br /&gt;
== Cycle One: Goblin, Giant, Burynai ==&lt;br /&gt;
&lt;br /&gt;
Cycle One moves through the Southeast Goblin Camp, Southwest Giant Camp, and Northwest Burynai Camp.&lt;br /&gt;
&lt;br /&gt;
=== Southeast Goblin Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| a goblin chieftain&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11966 Chieftain&#039;s Headress]&lt;br /&gt;
|-&lt;br /&gt;
| a Goblin Dustscryer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11958 Dustscryer&#039;s Crystal Ball]&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Headhunter&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11965 Goblin Head-Spear]&lt;br /&gt;
|-&lt;br /&gt;
| a goblin herbcollector&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11960 Goblin Juntah Harvester]&lt;br /&gt;
|-&lt;br /&gt;
| a goblin seer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=14522 Potion of Insight]&lt;br /&gt;
|-&lt;br /&gt;
| a Goblin Trailblazer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11961 Goblin Trail Blazer&#039;s Knife]&lt;br /&gt;
|-&lt;br /&gt;
| wandering stonehealer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11959 Goblin Soul Caller]&lt;br /&gt;
|-&lt;br /&gt;
| Blugtigin&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11967 Medicine Totem]&lt;br /&gt;
|-&lt;br /&gt;
| goblin iksar slayer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10572 Goblin Two-Handed Sword]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Southwest Giant Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| Goblinstomper&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1915 Sarnak-hide Leggings]&lt;br /&gt;
|-&lt;br /&gt;
| Gromlok&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10904 Gromlok&#039;s Basher]&lt;br /&gt;
|-&lt;br /&gt;
| Krenlek&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1916 Skullhelm of Krenlek]&lt;br /&gt;
|-&lt;br /&gt;
| mountain giant prospector&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1914 Scorched Pauldrons]&lt;br /&gt;
|-&lt;br /&gt;
| Overseer Miklek&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10389 Gem Encrusted Circlet]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Northwest Burynai Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| Bonedigger&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11954 Stone Thunder]&lt;br /&gt;
|-&lt;br /&gt;
| Burynai grand cenobite&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11957 Belt of the Cenobite]&lt;br /&gt;
|-&lt;br /&gt;
| Dustback&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11953 Dusty Breastplate]&lt;br /&gt;
|-&lt;br /&gt;
| Eboneyes&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11956 Ebon Razor]&lt;br /&gt;
|-&lt;br /&gt;
| Gemeye&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11955 Gem Finder]&lt;br /&gt;
|-&lt;br /&gt;
| Stonegrinder&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11954 Stone Thunder]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cycle Two: Brute, Mixed, Sarnak ==&lt;br /&gt;
&lt;br /&gt;
Cycle Two moves through the Southeast Brute Camp, Southwest Mixed Camp, and Northwest Sarnak Camp.&lt;br /&gt;
&lt;br /&gt;
=== Southeast Brute Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| a berserk brute&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10903 Glowing Club]&lt;br /&gt;
|-&lt;br /&gt;
| a diseased brute&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10902 Rotwood Club]&lt;br /&gt;
|-&lt;br /&gt;
| a rabid brute&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1911 Helm of Brute Strength] or [https://shadowedeclipse.com/?a=item&amp;amp;id=1913 Muck Covered Boots]&lt;br /&gt;
|-&lt;br /&gt;
| Boogoog&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10901 Mosscovered Twig] or [https://shadowedeclipse.com/?a=item&amp;amp;id=10900 Mosscovered Branch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Southwest Mixed Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| a Sarnak bloodbinder&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=14523 Slime filled potion]&lt;br /&gt;
|-&lt;br /&gt;
| a Sarnak rebel&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10385 Necklace of Defiance]&lt;br /&gt;
|-&lt;br /&gt;
| burynai squad leader&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=5040 Rusty Mining Pick] or [https://shadowedeclipse.com/?a=item&amp;amp;id=6026 Shovel]&lt;br /&gt;
|-&lt;br /&gt;
| Joojooga&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1912 Gauntlets of Brute Strength]&lt;br /&gt;
|-&lt;br /&gt;
| Miner Bordakn&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10388 Skullchip Bracelet]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Northwest Sarnak Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| a Sarnak Assassin&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10896 Windruned Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| a sarnak mystic&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10387 Crystal of Seeing]&lt;br /&gt;
|-&lt;br /&gt;
| a sarnak scavenger&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10897 Skull-topped Runestaff]&lt;br /&gt;
|-&lt;br /&gt;
| a sarnak warlord&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10386 Ring of Dominance]&lt;br /&gt;
|-&lt;br /&gt;
| Bloodscale the Vicious&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1910 Blood Splattered Veil]&lt;br /&gt;
|-&lt;br /&gt;
| Clazxiss&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10898 Windetched Staff]&lt;br /&gt;
|-&lt;br /&gt;
| Draketamer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10899 Barbed Scale Whip] or [https://shadowedeclipse.com/?a=item&amp;amp;id=10907 Scale Hide Whip]&lt;br /&gt;
|-&lt;br /&gt;
| Slithinis&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11969 Slithinis&#039;s Shield]&lt;br /&gt;
|-&lt;br /&gt;
| Varithyx&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11968 Sleeves of the Ancients]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Optional Ruins Encounter: Vazaelle ==&lt;br /&gt;
&lt;br /&gt;
The ruins encounter still exists as optional content. The pile of ruin rubble accepts two paradoxical ruin pieces:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32345 A paradoxical piece from a ruin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32346 A paradoxical piece from a ruin]&lt;br /&gt;
&lt;br /&gt;
After the hand-in, hail the rubble to spawn Vazaelle Kaleine. She transforms during the fight, and the second form adds skeleton pressure and timed spell mechanics.&lt;br /&gt;
&lt;br /&gt;
Notable drops from the final form:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32351 Evil Glare of The Mad]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32352 Vazaelle&#039;s Shawl of Insanity]&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
# Hail Gilthanas Norrathis and take Temple of Droga Access.&lt;br /&gt;
# Work the task kills first: giants and Time Displaced Shissars.&lt;br /&gt;
# Hunt Eldak Howlingbear, Mentrax Mountainbone, and The Greenmist Beast for the three key pieces.&lt;br /&gt;
# Combine the three key pieces with the key mold in your tier kit to create [https://shadowedeclipse.com/?a=item&amp;amp;id=32344 Key to The Temple of Droga], then right-click the finished key for access.&lt;br /&gt;
# While you are in the zone, keep the two named cycles moving for item grabs. The cycles are separate, so check Southeast, Southwest, and Northwest camps.&lt;br /&gt;
# Treat the Vazaelle ruins event as optional side loot.&lt;br /&gt;
&lt;br /&gt;
== Access Forward ==&lt;br /&gt;
&lt;br /&gt;
Gilthanas can also grant Mines of Nurga access when you bring him [https://shadowedeclipse.com/?a=item&amp;amp;id=32453 Key to The Mines of Nurga] from Droga progression.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Droga|Droga]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Frontier_Mountains&amp;diff=633</id>
		<title>Frontier Mountains</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Frontier_Mountains&amp;diff=633"/>
		<updated>2026-07-16T22:46:46Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Revamp Frontier Mountains guide for new cycle and Droga access flow&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Frontier Mountains Guide =&lt;br /&gt;
&lt;br /&gt;
Frontier Mountains is the bridge from early Kunark into Temple of Droga. The zone has two things going on:&lt;br /&gt;
&lt;br /&gt;
* A main Droga access task from &#039;&#039;&#039;Gilthanas Norrathis&#039;&#039;&#039;.&lt;br /&gt;
* A custom named-cycle system with item-grab named spread across the goblin, giant, burynai, brute, and sarnak camps.&lt;br /&gt;
&lt;br /&gt;
Most of the zone has been retuned around Shadowed Eclipse Kunark progression. Regular trash is meant to be manageable progression trash, while the custom `#` named cycle mobs are tougher named-style targets with upgraded loot.&lt;br /&gt;
&lt;br /&gt;
== Main Progression: Temple of Droga Access ==&lt;br /&gt;
&lt;br /&gt;
Hail &#039;&#039;&#039;Gilthanas Norrathis&#039;&#039;&#039; to receive &#039;&#039;&#039;Temple of Droga Access&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The task sends you through the main progression targets in the zone:&lt;br /&gt;
&lt;br /&gt;
* Kill Mountain Giant Braes.&lt;br /&gt;
* Kill Mountain Giant Craigs.&lt;br /&gt;
* Kill Mountain Giant Hillocks.&lt;br /&gt;
* Kill Mountain Giant Tumps.&lt;br /&gt;
* Kill Time Displaced Shissars.&lt;br /&gt;
&lt;br /&gt;
You also need three key pieces:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Piece&lt;br /&gt;
! Drops from&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=32341 Part of a Key (1/3)]&lt;br /&gt;
| Eldak Howlingbear&lt;br /&gt;
| Key-piece named drop.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=32342 Part of a Key (2/3)]&lt;br /&gt;
| Mentrax Mountainbone&lt;br /&gt;
| Key-piece named drop.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=32343 Part of a Key (3/3)]&lt;br /&gt;
| The Greenmist Beast&lt;br /&gt;
| Key-piece named drop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Use the three key pieces with the required key materials to create [https://shadowedeclipse.com/?a=item&amp;amp;id=32344 Key to The Temple of Droga]. Give Gilthanas the finished key plus the three key pieces to receive the Temple of Droga access flag.&lt;br /&gt;
&lt;br /&gt;
== The Greenmist Beast ==&lt;br /&gt;
&lt;br /&gt;
The Greenmist Beast is the custom named tied to the third key piece. It is one of the harder access targets in the zone and uses timed spell pressure during the fight.&lt;br /&gt;
&lt;br /&gt;
Notable drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32343 Part of a Key (3/3)]&lt;br /&gt;
&lt;br /&gt;
== Named Cycle Overview ==&lt;br /&gt;
&lt;br /&gt;
Frontier Mountains now uses two independent named cycles. Each cycle has one active spawn at a time and moves through three camp areas:&lt;br /&gt;
&lt;br /&gt;
* Southeast camp.&lt;br /&gt;
* Southwest camp.&lt;br /&gt;
* Northwest camp.&lt;br /&gt;
* Then back to Southeast.&lt;br /&gt;
&lt;br /&gt;
When the current cycle spawn dies or disappears, the controller rolls the next camp stage after a short delay. The two cycles run separately, so you can have one cycle in goblins while the other is in brutes or sarnaks.&lt;br /&gt;
&lt;br /&gt;
Not every cycle spawn has a special item. Some are placeholders. The real money is checking the named drops below and keeping the cycles moving.&lt;br /&gt;
&lt;br /&gt;
== Cycle One: Goblin, Giant, Burynai ==&lt;br /&gt;
&lt;br /&gt;
Cycle One moves through the Southeast Goblin Camp, Southwest Giant Camp, and Northwest Burynai Camp.&lt;br /&gt;
&lt;br /&gt;
=== Southeast Goblin Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| a goblin chieftain&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11966 Chieftain&#039;s Headress]&lt;br /&gt;
|-&lt;br /&gt;
| a Goblin Dustscryer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11958 Dustscryer&#039;s Crystal Ball]&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Headhunter&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11965 Goblin Head-Spear]&lt;br /&gt;
|-&lt;br /&gt;
| a goblin herbcollector&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11960 Goblin Juntah Harvester]&lt;br /&gt;
|-&lt;br /&gt;
| a goblin seer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=14522 Potion of Insight]&lt;br /&gt;
|-&lt;br /&gt;
| a Goblin Trailblazer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11961 Goblin Trail Blazer&#039;s Knife]&lt;br /&gt;
|-&lt;br /&gt;
| wandering stonehealer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11959 Goblin Soul Caller]&lt;br /&gt;
|-&lt;br /&gt;
| Blugtigin&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11967 Medicine Totem]&lt;br /&gt;
|-&lt;br /&gt;
| goblin iksar slayer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10572 Goblin Two-Handed Sword]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Southwest Giant Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| Goblinstomper&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1915 Sarnak-hide Leggings]&lt;br /&gt;
|-&lt;br /&gt;
| Gromlok&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10904 Gromlok&#039;s Basher]&lt;br /&gt;
|-&lt;br /&gt;
| Krenlek&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1916 Skullhelm of Krenlek]&lt;br /&gt;
|-&lt;br /&gt;
| mountain giant prospector&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1914 Scorched Pauldrons]&lt;br /&gt;
|-&lt;br /&gt;
| Overseer Miklek&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10389 Gem Encrusted Circlet]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Northwest Burynai Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| Bonedigger&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11954 Stone Thunder]&lt;br /&gt;
|-&lt;br /&gt;
| Burynai grand cenobite&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11957 Belt of the Cenobite]&lt;br /&gt;
|-&lt;br /&gt;
| Dustback&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11953 Dusty Breastplate]&lt;br /&gt;
|-&lt;br /&gt;
| Eboneyes&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11956 Ebon Razor]&lt;br /&gt;
|-&lt;br /&gt;
| Gemeye&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11955 Gem Finder]&lt;br /&gt;
|-&lt;br /&gt;
| Stonegrinder&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11954 Stone Thunder]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cycle Two: Brute, Mixed, Sarnak ==&lt;br /&gt;
&lt;br /&gt;
Cycle Two moves through the Southeast Brute Camp, Southwest Mixed Camp, and Northwest Sarnak Camp.&lt;br /&gt;
&lt;br /&gt;
=== Southeast Brute Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| a berserk brute&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10903 Glowing Club]&lt;br /&gt;
|-&lt;br /&gt;
| a diseased brute&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10902 Rotwood Club]&lt;br /&gt;
|-&lt;br /&gt;
| a rabid brute&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1911 Helm of Brute Strength] or [https://shadowedeclipse.com/?a=item&amp;amp;id=1913 Muck Covered Boots]&lt;br /&gt;
|-&lt;br /&gt;
| Boogoog&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10901 Mosscovered Twig] or [https://shadowedeclipse.com/?a=item&amp;amp;id=10900 Mosscovered Branch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Southwest Mixed Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| a Sarnak bloodbinder&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=14523 Slime filled potion]&lt;br /&gt;
|-&lt;br /&gt;
| a Sarnak rebel&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10385 Necklace of Defiance]&lt;br /&gt;
|-&lt;br /&gt;
| burynai squad leader&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=5040 Rusty Mining Pick] or [https://shadowedeclipse.com/?a=item&amp;amp;id=6026 Shovel]&lt;br /&gt;
|-&lt;br /&gt;
| Joojooga&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1912 Gauntlets of Brute Strength]&lt;br /&gt;
|-&lt;br /&gt;
| Miner Bordakn&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10388 Skullchip Bracelet]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Northwest Sarnak Camp ===&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named&lt;br /&gt;
! Drop&lt;br /&gt;
|-&lt;br /&gt;
| a Sarnak Assassin&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10896 Windruned Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| a sarnak mystic&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10387 Crystal of Seeing]&lt;br /&gt;
|-&lt;br /&gt;
| a sarnak scavenger&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10897 Skull-topped Runestaff]&lt;br /&gt;
|-&lt;br /&gt;
| a sarnak warlord&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10386 Ring of Dominance]&lt;br /&gt;
|-&lt;br /&gt;
| Bloodscale the Vicious&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=1910 Blood Splattered Veil]&lt;br /&gt;
|-&lt;br /&gt;
| Clazxiss&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10898 Windetched Staff]&lt;br /&gt;
|-&lt;br /&gt;
| Draketamer&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=10899 Barbed Scale Whip] or [https://shadowedeclipse.com/?a=item&amp;amp;id=10907 Scale Hide Whip]&lt;br /&gt;
|-&lt;br /&gt;
| Slithinis&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11969 Slithinis&#039;s Shield]&lt;br /&gt;
|-&lt;br /&gt;
| Varithyx&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=11968 Sleeves of the Ancients]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Optional Ruins Encounter: Vazaelle ==&lt;br /&gt;
&lt;br /&gt;
The ruins encounter still exists as optional content. The pile of ruin rubble accepts two paradoxical ruin pieces:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32345 A paradoxical piece from a ruin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32346 A paradoxical piece from a ruin]&lt;br /&gt;
&lt;br /&gt;
After the hand-in, hail the rubble to spawn Vazaelle Kaleine. She transforms during the fight, and the second form adds skeleton pressure and timed spell mechanics.&lt;br /&gt;
&lt;br /&gt;
Notable drops from the final form:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32351 Evil Glare of The Mad]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32352 Vazaelle&#039;s Shawl of Insanity]&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
# Hail Gilthanas Norrathis and take Temple of Droga Access.&lt;br /&gt;
# Work the task kills first: giants and Time Displaced Shissars.&lt;br /&gt;
# Hunt Eldak Howlingbear, Mentrax Mountainbone, and The Greenmist Beast for the three key pieces.&lt;br /&gt;
# Create [https://shadowedeclipse.com/?a=item&amp;amp;id=32344 Key to The Temple of Droga], then give Gilthanas the finished key and the three pieces for access.&lt;br /&gt;
# While you are in the zone, keep the two named cycles moving for item grabs. The cycles are separate, so check Southeast, Southwest, and Northwest camps.&lt;br /&gt;
# Treat the Vazaelle ruins event as optional side loot.&lt;br /&gt;
&lt;br /&gt;
== Access Forward ==&lt;br /&gt;
&lt;br /&gt;
Gilthanas can also grant Mines of Nurga access when you bring him [https://shadowedeclipse.com/?a=item&amp;amp;id=32453 Key to The Mines of Nurga] from Droga progression.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Droga|Droga]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Power_of_the_Eclipse_Guide&amp;diff=632</id>
		<title>Power of the Eclipse Guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Power_of_the_Eclipse_Guide&amp;diff=632"/>
		<updated>2026-07-16T18:18:34Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Sync Power of the Eclipse evolution guide with live DB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Power of the Eclipse Guide =&lt;br /&gt;
&lt;br /&gt;
The Power of the Eclipse is an evolving power source that begins in the tutorial and grows through the Shadowed Eclipse progression path.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;c style=&amp;quot;color:#ffcc00&amp;quot;&amp;gt;Current live requirements are based on the active Power of the Eclipse evolution rows in the server database.&amp;lt;/c&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to get it ==&lt;br /&gt;
&lt;br /&gt;
The first version, [https://shadowedeclipse.com/?a=item&amp;amp;id=42474 The Power of the Eclipse], drops from the warped-kobold summoned Agent of Zarrin in Tutorial B.&lt;br /&gt;
&lt;br /&gt;
Current drop source:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! NPC&lt;br /&gt;
! Zone / source&lt;br /&gt;
! Drop chance&lt;br /&gt;
|-&lt;br /&gt;
| Agent of Zarrin&lt;br /&gt;
| Warped kobold summoned version&lt;br /&gt;
| 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sir Bard in the tutorial explains how to find a Warped Skull from a temporal anomaly and hand it to the warped kobold near Slavemaster Ruga. After that first hand-in, the warped kobold can be hailed to summon the Agent again.&lt;br /&gt;
&lt;br /&gt;
== Evolution rule ==&lt;br /&gt;
&lt;br /&gt;
Like other evolving gear, the Power of the Eclipse advances from experience-bearing kills in the required zones. If the target gives no experience, it should not count toward evolution progress.&lt;br /&gt;
&lt;br /&gt;
Keep the power source equipped while earning kills in one of the valid zones for its current stage.&lt;br /&gt;
&lt;br /&gt;
== Current evolution path ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Stage&lt;br /&gt;
! Item&lt;br /&gt;
! Kill requirement&lt;br /&gt;
! Valid zones&lt;br /&gt;
|-&lt;br /&gt;
| 1 -&amp;gt; 2&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42474 The Power of the Eclipse]&lt;br /&gt;
| 500 experience-bearing kills&lt;br /&gt;
| Befallen, Unrest, Najena, Arena, Plane of Hate B, Brell&#039;s Arena&lt;br /&gt;
|-&lt;br /&gt;
| 2 -&amp;gt; 3&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42475 The Power of the Eclipse +1]&lt;br /&gt;
| 1,000 experience-bearing kills&lt;br /&gt;
| Befallen, Unrest, Najena, Arena, Plane of Hate B, Brell&#039;s Arena&lt;br /&gt;
|-&lt;br /&gt;
| 3 -&amp;gt; 4&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42476 The Power of the Eclipse +2]&lt;br /&gt;
| 1,500 experience-bearing kills&lt;br /&gt;
| Befallen, Unrest, Najena, Arena, Plane of Hate B, Brell&#039;s Arena&lt;br /&gt;
|-&lt;br /&gt;
| 4 -&amp;gt; 5&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42477 The Power of the Eclipse +3]&lt;br /&gt;
| 2,000 experience-bearing kills&lt;br /&gt;
| Plane of Hate B&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42478 The Temporal Eclipse]&lt;br /&gt;
| 2,500 experience-bearing kills&lt;br /&gt;
| Sebilis&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42479 The Temporal Eclipse +1]&lt;br /&gt;
| 3,000 experience-bearing kills&lt;br /&gt;
| Chardok&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42480 The Temporal Eclipse +2]&lt;br /&gt;
| 3,500 experience-bearing kills&lt;br /&gt;
| Veeshan&#039;s Peak, Chardok, Emerald Jungle, Lake of Ill Omen, Sebilis, Dreadlands, Nagafen&#039;s Lair, Permafrost, Timorous Deep, Skyfire Mountains&lt;br /&gt;
|-&lt;br /&gt;
| 8 -&amp;gt; 9&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42481 The Frozen Eclipse]&lt;br /&gt;
| 4,000 experience-bearing kills&lt;br /&gt;
| Wakening Lands, Kael Drakkel, Siren&#039;s Grotto&lt;br /&gt;
|-&lt;br /&gt;
| 9 -&amp;gt; 10&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42482 The Frozen Eclipse +1]&lt;br /&gt;
| 4,500 experience-bearing kills&lt;br /&gt;
| Temple of Veeshan, Temple of Veeshan Upside Down, Western Wastes, Dragon Necropolis, Plane of Growth, Sleeper&#039;s Tomb, Blackburrow&lt;br /&gt;
|-&lt;br /&gt;
| 10 -&amp;gt; 11&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42483 The Umbral Eclipse]&lt;br /&gt;
| 5,000 experience-bearing kills&lt;br /&gt;
| The Deep, The Deep Upside Down&lt;br /&gt;
|-&lt;br /&gt;
| 11 -&amp;gt; 12&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42484 The Umbral Eclipse +1]&lt;br /&gt;
| 20,000 experience-bearing kills&lt;br /&gt;
| Ssraeshza Temple, Ssraeshza Temple Upside Down&lt;br /&gt;
|-&lt;br /&gt;
| Final&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=50267 The Umbral Eclipse +2]&lt;br /&gt;
| Complete&lt;br /&gt;
| Final result&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total current requirement from the starter item to the final result: &#039;&#039;&#039;48,000 experience-bearing kills&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Versioned-zone note ==&lt;br /&gt;
&lt;br /&gt;
Some normal and upside-down versions share the same underlying zone for evolution credit. If the zone is listed above and the kill gives experience, it can count for the active stage even when the guide route uses a special version of that zone. Temple of Veeshan, The Deep, and Ssraeshza Temple are examples where this matters.&lt;br /&gt;
&lt;br /&gt;
== Item chain ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Evolution level&lt;br /&gt;
! Item&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42474 The Power of the Eclipse]&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42475 The Power of the Eclipse +1]&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42476 The Power of the Eclipse +2]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42477 The Power of the Eclipse +3]&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42478 The Temporal Eclipse]&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42479 The Temporal Eclipse +1]&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42480 The Temporal Eclipse +2]&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42481 The Frozen Eclipse]&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42482 The Frozen Eclipse +1]&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42483 The Umbral Eclipse]&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=42484 The Umbral Eclipse +1]&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=50267 The Umbral Eclipse +2]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Practical notes ==&lt;br /&gt;
&lt;br /&gt;
* This is a power source slot item.&lt;br /&gt;
* The first three stages can be worked through several early progression zones.&lt;br /&gt;
* Later stages become more focused, then open back up for parts of Kunark, Velious, The Deep, and Ssraeshza.&lt;br /&gt;
* If it stops moving, make sure the kills are giving experience and that you are in the correct zone for the current stage.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Blighted_Gear_Evolution_Guide&amp;diff=631</id>
		<title>Blighted Gear Evolution Guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Blighted_Gear_Evolution_Guide&amp;diff=631"/>
		<updated>2026-07-16T18:08:19Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Update Blighted armor evolution kill requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Blighted Gear Evolution Guide =&lt;br /&gt;
&lt;br /&gt;
Blighted Shadowsbane armor begins in Crushbone and evolves as you earn experience-bearing kills through later chapters of Shadowed Eclipse.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;c style=&amp;quot;color:#ffcc00&amp;quot;&amp;gt;Current live requirement: every active evolution step is now 2,500 experience-bearing kills.&amp;lt;/c&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The important rule ==&lt;br /&gt;
&lt;br /&gt;
Kills only count when the kill produces experience. If the target is trivial, too weak, or otherwise gives no experience, it will not advance Blighted gear.&lt;br /&gt;
&lt;br /&gt;
Wear the evolving piece while fighting in one of the listed zones for that tier.&lt;br /&gt;
&lt;br /&gt;
== Current kill requirements ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Stage&lt;br /&gt;
! Requirement&lt;br /&gt;
! Valid zones&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 -&amp;gt; Tier 2&lt;br /&gt;
| 2,500 experience-bearing kills&lt;br /&gt;
| Mines of Gloomingdeep, Befallen, Unrest, Najena, Arena, Brell&#039;s Arena, Plane of Hate&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 -&amp;gt; Tier 3&lt;br /&gt;
| 2,500 experience-bearing kills&lt;br /&gt;
| Plane of Hate B, Kaesora, Droga, Nurga, Dalnir, Howling Stones, City of Mist, Veksar, Karnor&#039;s Castle, Sebilis, Chardok&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 -&amp;gt; Tier 4&lt;br /&gt;
| 2,500 experience-bearing kills&lt;br /&gt;
| Veeshan&#039;s Peak, Iceclad, Tower of Frozen Shadows, Eastern Wastes, Crystal Caverns, Great Divide, Velketor&#039;s Labyrinth, Cobalt Scar, Siren&#039;s Grotto, Wakening Lands, Dragon Necropolis, Plane of Growth, Sleeper&#039;s Tomb, Blackburrow&lt;br /&gt;
|-&lt;br /&gt;
| Tier 4 -&amp;gt; Tier 5&lt;br /&gt;
| 2,500 experience-bearing kills&lt;br /&gt;
| Temple of Veeshan, Temple of Veeshan Upside Down, Neriak Foreign Quarter, Neriak Commons, Neriak Third Gate, Shadeweaver&#039;s Thicket, Paludal Caverns, Echo Caverns, The Deep, The Deep Upside Down, Maiden&#039;s Eye, Akheva Ruins, Tenebrous Mountains, Katta Castellum, Katta Castellum Upside Down, Twilight Sea, Fungus Grove, Grimling Forest, Scarlet Desert, Mons Letalis, The Grey, Ssraeshza Temple, Ssraeshza Temple Upside Down&lt;br /&gt;
|-&lt;br /&gt;
| Tier 5 -&amp;gt; Tier 6&lt;br /&gt;
| 2,500 experience-bearing kills&lt;br /&gt;
| Plane of Disease, Crypt of Decay, Plane of Nightmare, Plane of Nightmare B, Plane of Innovation, Plane of Justice, Plane of Torment, Plane of Time B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Total current requirement: &#039;&#039;&#039;12,500 experience-bearing kills per piece&#039;&#039;&#039; from Tier 1 to Tier 6.&lt;br /&gt;
&lt;br /&gt;
== Versioned-zone note ==&lt;br /&gt;
&lt;br /&gt;
Some normal and upside-down versions share the same underlying zone for evolution credit. If the zone is listed above and the kill gives experience, it can count for the active tier even when the guide route uses a special version of that zone. Temple of Veeshan and Temple of Veeshan Upside Down are the clearest example.&lt;br /&gt;
&lt;br /&gt;
== Where the armor starts ==&lt;br /&gt;
&lt;br /&gt;
The first Blighted Shadowsbane pieces begin in Crushbone. The orc champions have been receiving chests of glowing armor, and their named champions may drop the starter pieces.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot&lt;br /&gt;
! Starter item&lt;br /&gt;
! Starts evolution line&lt;br /&gt;
! Drop notes&lt;br /&gt;
|-&lt;br /&gt;
| Wrist&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=43649 Blighted Shadowsbane Bracer]&lt;br /&gt;
| Bracer line&lt;br /&gt;
| Crushbone named champions&lt;br /&gt;
|-&lt;br /&gt;
| Hands&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=43673 Blighted Shadowsbane Gauntlet]&lt;br /&gt;
| Gauntlet line&lt;br /&gt;
| Crushbone named champions&lt;br /&gt;
|-&lt;br /&gt;
| Arms&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=43677 Blighted Shadowsbane Vambraces]&lt;br /&gt;
| Vambraces line&lt;br /&gt;
| Crushbone named champions&lt;br /&gt;
|-&lt;br /&gt;
| Legs&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=43678 Blighted Shadowsbane Leggings]&lt;br /&gt;
| Leggings line&lt;br /&gt;
| Crushbone named champions&lt;br /&gt;
|-&lt;br /&gt;
| Head&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=43685 Blighted Shadowsbane Helm]&lt;br /&gt;
| Helm line&lt;br /&gt;
| Crushbone named champions&lt;br /&gt;
|-&lt;br /&gt;
| Feet&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=43743 Blighted Shadowsbane Boots]&lt;br /&gt;
| Boots line&lt;br /&gt;
| Crushbone named champions&lt;br /&gt;
|-&lt;br /&gt;
| Chest&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=43747 Blighted Shadowsbane Chest]&lt;br /&gt;
| Chest line&lt;br /&gt;
| Emperor Crush&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Evolution flow ==&lt;br /&gt;
&lt;br /&gt;
Each armor slot follows the same kill-count structure:&lt;br /&gt;
&lt;br /&gt;
# Find the starter piece in Crushbone.&lt;br /&gt;
# Wear the piece while earning experience-bearing kills in the Tier 1 zone list.&lt;br /&gt;
# When the piece evolves, move on to the next valid zone list.&lt;br /&gt;
# Continue through Tier 6, the final result.&lt;br /&gt;
&lt;br /&gt;
== Practical notes ==&lt;br /&gt;
&lt;br /&gt;
* If the item does not move, first check whether the target gave experience.&lt;br /&gt;
* Grey/trivial kills are not useful for evolution.&lt;br /&gt;
* Different armor slots evolve independently; each piece needs its own kill credit.&lt;br /&gt;
* Every active step is now the same length: 2,500 experience-bearing kills.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Halloween_Event_Guide&amp;diff=630</id>
		<title>Halloween Event Guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Halloween_Event_Guide&amp;diff=630"/>
		<updated>2026-07-16T17:25:24Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Add Halloween boss loot details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Halloween Event Guide =&lt;br /&gt;
&lt;br /&gt;
The Shadowed Eclipse Halloween event is &#039;&#039;&#039;Tower of Shattered Lanterns&#039;&#039;&#039; in &#039;&#039;&#039;Convorteum&#039;&#039;&#039; version 1. This is the modern custom Halloween tower.&lt;br /&gt;
&lt;br /&gt;
The event is an 8-hour expedition for 1 to 12 players. It scales to the progression era of the character who creates the expedition, then uses that era for the tower&#039;s Halloween reward pool.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Dizzy can spawn the Halloween expedition NPC when the event is enabled. Hail the Halloween NPC and choose &#039;&#039;&#039;Tower of Shattered Lanterns (Halloween Event)&#039;&#039;&#039; to create the expedition. After it is created, say &#039;&#039;&#039;ready&#039;&#039;&#039; to enter.&lt;br /&gt;
&lt;br /&gt;
The expedition is created in `convorteum` version 1 and stores the detected era for that instance. The tower can scale from early progression eras through Planes of Power.&lt;br /&gt;
&lt;br /&gt;
== How The Tower Works ==&lt;br /&gt;
&lt;br /&gt;
Tower of Shattered Lanterns is a six-floor climb. Each floor introduces a key or essence gate, and later floors punish players who try to skip ahead without the proper key.&lt;br /&gt;
&lt;br /&gt;
The key flow is:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=56755 Tower Key] opens the climb into Floor 2.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57161 Obsidian Key] opens Floor 3.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57162 Phantasmal Key] opens Floor 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57163 Ember Key] opens Floor 5.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57164 Umbral Key] opens Floor 6 and lets you fight The Wickbreaker.&lt;br /&gt;
&lt;br /&gt;
Floor bosses and minibosses also seed era-based Halloween loot. If a player is wearing one of the cursed Halloween ring or ear items, those boss scripts can add a random [https://shadowedeclipse.com/?a=item&amp;amp;id=62534 Curse Breaker] relic to the corpse. Ten unique Curse Breakers are used later for the Cursebreaker quest.&lt;br /&gt;
&lt;br /&gt;
== Common Tower Loot ==&lt;br /&gt;
&lt;br /&gt;
Regular tower enemies can drop Blighted Shadowsbane pieces, Halloween consumables, temporary cursed jewelry, and small utility rewards.&lt;br /&gt;
&lt;br /&gt;
Common notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43649 Blighted Shadowsbane Bracer]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43673 Blighted Shadowsbane Gauntlet]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43677 Blighted Shadowsbane Vambraces]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43678 Blighted Shadowsbane Leggings]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43685 Blighted Shadowsbane Helm]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43743 Blighted Shadowsbane Boots]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43747 Blighted Shadowsbane Chest]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57166 Halloween Pumpkin Bag]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57167 Halloween Candy]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57168 Halloween Juice]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57149 Halloween Ring of Fear (Temporary)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57150 Halloween Ear of Horror (Temporary)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=79912 Silver Shamrock]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=489 AA 1 Point Scroll], [https://shadowedeclipse.com/?a=item&amp;amp;id=490 AA 3 Point Scroll], and [https://shadowedeclipse.com/?a=item&amp;amp;id=491 AA 5 Point Scroll]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43494 Bottle of Adventure III]&lt;br /&gt;
&lt;br /&gt;
The temporary Halloween Ring of Fear and Halloween Ear of Horror are important. They are cursed items. Wearing them can trigger haunting behavior, but they also make tower bosses eligible to add Curse Breaker relics.&lt;br /&gt;
&lt;br /&gt;
== Boss Loot Details ==&lt;br /&gt;
&lt;br /&gt;
The Halloween bosses do not each have a large unique loot table. Most of the tower uses a shared era-based Halloween reward pool, plus a small shared [https://shadowedeclipse.com/?a=item&amp;amp;id=79912 Silver Shamrock] chance on boss tables. The important differences are how often that shared pool rolls, and Morghast having extra rare rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Floor 1 minibosses:&#039;&#039;&#039; Ashmaw the Cinder Ghoul and Marrowhowl the Bone Piper each seed one random era Halloween reward when the instance detects players. These are the most direct early boss loot checks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Floor 2 through Floor 6 bosses:&#039;&#039;&#039; Obsidian Lava Widow, Twilight Phantasm, Glasswork Duelist, Cinderweb Matron, Furnace Heart Ifrit, Molten Lantern Colossus, The Lanternless, and The Wickbreaker all use the same era reward families, but they roll that scripted era reward at 50% on first combat engage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Morghast:&#039;&#039;&#039; Morghast uses the same 50% era reward roll, has guaranteed [https://shadowedeclipse.com/?a=item&amp;amp;id=79912 Silver Shamrock] on its normal table, and is the only boss with the extra rare Halloween rolls:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60470 Hallow&#039;s Spell] in Luclin or Planes of Power era.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=62531 Scaley Corn Candy], [https://shadowedeclipse.com/?a=item&amp;amp;id=62532 Veruca&#039;s Mind Candy], or [https://shadowedeclipse.com/?a=item&amp;amp;id=62533 Nightmare Before Issy] in Velious, Luclin, or Planes of Power era.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Floor 5 skeletons and bone piles:&#039;&#039;&#039; The skeleton warriors are separate from the boss pool and can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=57278 Summoned: Spectral Shortsword], temporary cursed jewelry, and [https://shadowedeclipse.com/?a=item&amp;amp;id=43494 Bottle of Adventure III]. Bone piles can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=17732 powersource upgrade gem].&lt;br /&gt;
&lt;br /&gt;
== Era Halloween Reward Pools ==&lt;br /&gt;
&lt;br /&gt;
The shared scripted boss pool changes by the instance era:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hate / Antonica era&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600413 Halloween Shield of Horrors (Hate)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600417 Halloween Shield of Terror (Hate)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600421 Halloween Hands of Despair (Hate)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600425 Halloween Candy Crusher (Hate)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600429 Halloween S&#039;mores Poker (Hate)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600433 Halloween Executioner&#039;s Axe (Hate)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kunark era&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600412 Halloween Shield of Horrors (Kunark)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600416 Halloween Shield of Terror (Kunark)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600420 Halloween Hands of Despair (Kunark)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600424 Halloween Candy Crusher (Kunark)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600428 Halloween S&#039;mores Poker (Kunark)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600432 Halloween Executioner&#039;s Axe (Kunark)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velious era&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600411 Halloween Shield of Horrors (Velious)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600415 Halloween Shield of Terror (Velious)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600419 Halloween Hands of Despair (Velious)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600423 Halloween Candy Crusher (Velious)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600427 Halloween S&#039;mores Poker (Velious)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600431 Halloween Executioner&#039;s Axe (Velious)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luclin era&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600410 Halloween Shield of Horrors (Luclin)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600414 Halloween Shield of Terror (Luclin)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600418 Halloween Hands of Despair (Luclin)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600422 Halloween Candy Crusher (Luclin)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600426 Halloween S&#039;mores Poker (Luclin)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600430 Halloween Executioner&#039;s Axe (Luclin)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planes of Power era&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600434 Halloween Shield of Horrors (PoP)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600435 Halloween Shield of Terror (PoP)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600436 Halloween Hands of Despair (PoP)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600437 Halloween Candy Crusher (PoP)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600438 Halloween S&#039;mores Poker (PoP)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600439 Halloween Executioner&#039;s Axe (PoP)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600440 Halloween Ring of Fear (PoP)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=600441 Halloween Ear of Horror (PoP)]&lt;br /&gt;
&lt;br /&gt;
== Floor 1: Lantern Ruins ==&lt;br /&gt;
&lt;br /&gt;
Floor 1 begins with a large spread of Lantern-Stuffed Stalkers, Echoes of the Forgotten, Tinkerspawn Remnants, and Ashlight Cinderlings.&lt;br /&gt;
&lt;br /&gt;
Two minibosses spawn on this floor:&lt;br /&gt;
&lt;br /&gt;
* Ashmaw the Cinder Ghoul&lt;br /&gt;
* Marrowhowl the Bone Piper&lt;br /&gt;
&lt;br /&gt;
These minibosses seed a random era Halloween reward when the instance has players present. They also check for cursed Halloween jewelry when combat starts, which is how Curse Breaker relics can enter the corpse loot.&lt;br /&gt;
&lt;br /&gt;
Kill Floor 1 trash and both minibosses to establish the early tower progression. The first portal uses [https://shadowedeclipse.com/?a=item&amp;amp;id=56755 Tower Key].&lt;br /&gt;
&lt;br /&gt;
== Floor 2: Obsidian Gate ==&lt;br /&gt;
&lt;br /&gt;
Floor 2 enemies are Clockwork Lanternkeepers, Earthen Gearguards, and Lantern-Fueled Husks. This floor is guarded by Obsidian Lava Widow.&lt;br /&gt;
&lt;br /&gt;
Floor 2 is locked behind [https://shadowedeclipse.com/?a=item&amp;amp;id=56755 Tower Key]. The Obsidian Lava Widow stays invulnerable unless a player with the Tower Key is nearby. Non-keyholders cannot meaningfully damage it.&lt;br /&gt;
&lt;br /&gt;
To finish Floor 2:&lt;br /&gt;
&lt;br /&gt;
* Gather 12 Floor 2 essences.&lt;br /&gt;
* Kill Obsidian Lava Widow.&lt;br /&gt;
* Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=57161 Obsidian Key] for Floor 3.&lt;br /&gt;
&lt;br /&gt;
Obsidian Lava Widow can seed era Halloween loot and can add a Curse Breaker if a cursed-jewelry wearer engages it.&lt;br /&gt;
&lt;br /&gt;
== Floor 3: Mirror And Glass ==&lt;br /&gt;
&lt;br /&gt;
Floor 3 enemies include Mirror-Flecked Apparitions, Hollow Lantern Wardens, Reflected Attendants, and Mechanical Tinkershades.&lt;br /&gt;
&lt;br /&gt;
Two minibosses guard the floor:&lt;br /&gt;
&lt;br /&gt;
* Twilight Phantasm&lt;br /&gt;
* Glasswork Duelist&lt;br /&gt;
&lt;br /&gt;
Both require [https://shadowedeclipse.com/?a=item&amp;amp;id=57161 Obsidian Key] access. They remain invulnerable if no Obsidian Key holder is close, and attacks from non-keyholders are ignored.&lt;br /&gt;
&lt;br /&gt;
To finish Floor 3:&lt;br /&gt;
&lt;br /&gt;
* Gather 12 Floor 3 essences.&lt;br /&gt;
* Kill Twilight Phantasm.&lt;br /&gt;
* Kill Glasswork Duelist.&lt;br /&gt;
* Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=57162 Phantasmal Key] for Floor 4.&lt;br /&gt;
&lt;br /&gt;
Both minibosses can seed era Halloween loot and can add Curse Breaker relics for cursed-jewelry wearers.&lt;br /&gt;
&lt;br /&gt;
== Floor 4: Furnace And Lava ==&lt;br /&gt;
&lt;br /&gt;
Floor 4 uses Cinder Drake Scavengers, Furnace Heart Ifritlings, Slag-Bound Golems, and Ember Basilisks. The lava section adds more Cinder Drake Scavengers.&lt;br /&gt;
&lt;br /&gt;
One of three Floor 4 minibosses is chosen when the expedition is created:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Cinderweb Matron&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Furnace Heart Ifrit&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Molten Lantern Colossus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These fights require [https://shadowedeclipse.com/?a=item&amp;amp;id=57162 Phantasmal Key]. They remain protected unless a Phantasmal Key holder is nearby.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important: all three Floor 4 miniboss kills are required for full Floor 4 completion, but only one of the three is up in a given DZ and that miniboss does not respawn.&#039;&#039;&#039; If you are missing one of the three Floor 4 miniboss credits, create another Halloween DZ until the one you need is selected, or use the zone repopper purchased from Captain Cave Man in the hubs.&lt;br /&gt;
&lt;br /&gt;
To finish Floor 4:&lt;br /&gt;
&lt;br /&gt;
# Gather 12 Floor 4 essences from Floor 4 trash.&lt;br /&gt;
# Kill the active Floor 4 miniboss.&lt;br /&gt;
# Repeat additional DZs or repops until Cinderweb Matron, Furnace Heart Ifrit, and Molten Lantern Colossus have all been killed for the needed credits.&lt;br /&gt;
# Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=57163 Ember Key] for Floor 5 once the Floor 4 essence and miniboss requirements are satisfied.&lt;br /&gt;
&lt;br /&gt;
The Floor 4 minibosses can seed era Halloween loot and can add Curse Breaker relics for cursed-jewelry wearers.&lt;br /&gt;
&lt;br /&gt;
== Floor 5: The Lanternless ==&lt;br /&gt;
&lt;br /&gt;
Floor 5 is built around bone piles and The Lanternless.&lt;br /&gt;
&lt;br /&gt;
Six piles of bones spawn across the floor. When The Lanternless is engaged, the bone piles begin spawning skeleton warriors at random intervals. The skeletons hunt keyholders and can move very quickly, so this floor can become chaotic if the group ignores the spawns.&lt;br /&gt;
&lt;br /&gt;
The Lanternless requires [https://shadowedeclipse.com/?a=item&amp;amp;id=57163 Ember Key]. Without the Ember Key, the fight stays protected and non-keyholder damage is rejected.&lt;br /&gt;
&lt;br /&gt;
To finish Floor 5:&lt;br /&gt;
&lt;br /&gt;
* Engage The Lanternless.&lt;br /&gt;
* Kill skeleton warriors spawned by the bone piles.&lt;br /&gt;
* Gather 30 Floor 5 essences.&lt;br /&gt;
* Kill The Lanternless.&lt;br /&gt;
* Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=57164 Umbral Key] for Floor 6.&lt;br /&gt;
&lt;br /&gt;
Skeleton warriors can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=57278 Summoned: Spectral Shortsword], temporary cursed jewelry, and utility rewards. Bone piles themselves can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=17732 powersource upgrade gem].&lt;br /&gt;
&lt;br /&gt;
The Lanternless can seed era Halloween loot and can add Curse Breaker relics for cursed-jewelry wearers.&lt;br /&gt;
&lt;br /&gt;
== Floor 6: The Wickbreaker ==&lt;br /&gt;
&lt;br /&gt;
The Wickbreaker is the gatekeeper to the final fight. It requires [https://shadowedeclipse.com/?a=item&amp;amp;id=57164 Umbral Key]. It checks for an Umbral Key holder nearby and blocks or wipes non-keyholder pressure.&lt;br /&gt;
&lt;br /&gt;
When The Wickbreaker dies, it spawns the Umbral Plinth at its death location and awakens Morghast, Shatterlight Sovereign.&lt;br /&gt;
&lt;br /&gt;
The Wickbreaker can seed era Halloween loot and can add Curse Breaker relics for cursed-jewelry wearers.&lt;br /&gt;
&lt;br /&gt;
== Final Boss: Morghast, Shatterlight Sovereign ==&lt;br /&gt;
&lt;br /&gt;
Morghast is the final boss of Tower of Shattered Lanterns. On first combat engage, Morghast has a chance to seed an era Halloween reward. In Luclin or Planes of Power era, it also has a small chance to add [https://shadowedeclipse.com/?a=item&amp;amp;id=60470 Hallow&#039;s Spell]. In Velious, Luclin, or Planes of Power era, it can also add one of the Halloween candy items.&lt;br /&gt;
&lt;br /&gt;
Morghast locks at five HP thresholds:&lt;br /&gt;
&lt;br /&gt;
* 80% - Ascent Plinth&lt;br /&gt;
* 60% - Blackglass / Obsidian-style plinth&lt;br /&gt;
* 40% - Veilbound / Phantasmal plinth&lt;br /&gt;
* 20% - Cinderwick / Ember plinth&lt;br /&gt;
* 10% - Umbralgate / Umbral plinth&lt;br /&gt;
&lt;br /&gt;
At each threshold, Morghast becomes invulnerable and signals the matching plinth. Kill the active plinth to remove that ward and make Morghast vulnerable again. If the raid keeps hitting Morghast during a ward phase, nothing useful happens; swap to the plinth immediately.&lt;br /&gt;
&lt;br /&gt;
Morghast&#039;s normal table includes guaranteed [https://shadowedeclipse.com/?a=item&amp;amp;id=79912 Silver Shamrock] entries, and the script can add the era Halloween reward package on top.&lt;br /&gt;
&lt;br /&gt;
== Cursebreaker Quest ==&lt;br /&gt;
&lt;br /&gt;
Hollen Shadowstalker handles the Cursebreaker reward.&lt;br /&gt;
&lt;br /&gt;
The cursed Halloween ring and ear can haunt players while worn. To break that curse permanently, wear the cursed item while fighting eligible tower bosses. When a cursed wearer engages those bosses, the boss can add one random Curse Breaker relic to its corpse.&lt;br /&gt;
&lt;br /&gt;
There are ten unique Curse Breaker relics, all named [https://shadowedeclipse.com/?a=item&amp;amp;id=62534 Curse Breaker] on the item display. Combine all ten with [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to create [https://shadowedeclipse.com/?a=item&amp;amp;id=62544 Curse Proof].&lt;br /&gt;
&lt;br /&gt;
Turn [https://shadowedeclipse.com/?a=item&amp;amp;id=62544 Curse Proof] in to Hollen Shadowstalker. He grants the curse immunity flag, gives the &#039;&#039;&#039;Cursebreaker&#039;&#039;&#039; suffix title, and shares the protection to same-IP group members who do not already have it.&lt;br /&gt;
&lt;br /&gt;
Once curseproofed, the Halloween cursed jewelry haunting behavior is disabled for that character.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
# Create the Tower of Shattered Lanterns Halloween expedition through the event NPC.&lt;br /&gt;
# Clear Floor 1 and kill Ashmaw and Marrowhowl.&lt;br /&gt;
# Use the Tower Key to move into Floor 2.&lt;br /&gt;
# Gather 12 Floor 2 essences and kill Obsidian Lava Widow for the Obsidian Key.&lt;br /&gt;
# Gather 12 Floor 3 essences and kill Twilight Phantasm plus Glasswork Duelist for the Phantasmal Key.&lt;br /&gt;
# Gather 12 Floor 4 essences and make sure all three Floor 4 miniboss credits are completed. Since only one Floor 4 miniboss spawns per DZ, repeat DZs or use the hub repopper as needed, then claim the Ember Key.&lt;br /&gt;
# On Floor 5, fight The Lanternless, let the bone piles spawn skeletons, gather 30 Floor 5 essences, and earn the Umbral Key.&lt;br /&gt;
# Use the Umbral Key to fight The Wickbreaker.&lt;br /&gt;
# Kill The Wickbreaker, then handle Morghast by swapping to the active plinth at 80%, 60%, 40%, 20%, and 10%.&lt;br /&gt;
# If working Cursebreaker, wear the cursed Halloween ring or ear while fighting eligible tower bosses and collect all ten Curse Breakers before combining Curse Proof.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The event is meant to be replayed. Era loot, cursebreaker pieces, and Morghast bonus rolls are chance-based.&lt;br /&gt;
* If a boss appears invulnerable, check whether the proper floor key is on the character engaging it.&lt;br /&gt;
* If Morghast stops taking damage, the answer is an active plinth.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Halloween_Event_Guide&amp;diff=629</id>
		<title>Halloween Event Guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Halloween_Event_Guide&amp;diff=629"/>
		<updated>2026-07-16T17:09:30Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Clarify Halloween Floor 4 miniboss requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Halloween Event Guide =&lt;br /&gt;
&lt;br /&gt;
The Shadowed Eclipse Halloween event is &#039;&#039;&#039;Tower of Shattered Lanterns&#039;&#039;&#039; in &#039;&#039;&#039;Convorteum&#039;&#039;&#039; version 1. This is the modern custom Halloween tower.&lt;br /&gt;
&lt;br /&gt;
The event is an 8-hour expedition for 1 to 12 players. It scales to the progression era of the character who creates the expedition, then uses that era for the tower&#039;s Halloween reward pool.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Dizzy can spawn the Halloween expedition NPC when the event is enabled. Hail the Halloween NPC and choose &#039;&#039;&#039;Tower of Shattered Lanterns (Halloween Event)&#039;&#039;&#039; to create the expedition. After it is created, say &#039;&#039;&#039;ready&#039;&#039;&#039; to enter.&lt;br /&gt;
&lt;br /&gt;
The expedition is created in `convorteum` version 1 and stores the detected era for that instance. The tower can scale from early progression eras through Planes of Power.&lt;br /&gt;
&lt;br /&gt;
== How The Tower Works ==&lt;br /&gt;
&lt;br /&gt;
Tower of Shattered Lanterns is a six-floor climb. Each floor introduces a key or essence gate, and later floors punish players who try to skip ahead without the proper key.&lt;br /&gt;
&lt;br /&gt;
The key flow is:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=56755 Tower Key] opens the climb into Floor 2.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57161 Obsidian Key] opens Floor 3.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57162 Phantasmal Key] opens Floor 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57163 Ember Key] opens Floor 5.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57164 Umbral Key] opens Floor 6 and lets you fight The Wickbreaker.&lt;br /&gt;
&lt;br /&gt;
Floor bosses and minibosses also seed era-based Halloween loot. If a player is wearing one of the cursed Halloween ring or ear items, those boss scripts can add a random [https://shadowedeclipse.com/?a=item&amp;amp;id=62534 Curse Breaker] relic to the corpse. Ten unique Curse Breakers are used later for the Cursebreaker quest.&lt;br /&gt;
&lt;br /&gt;
== Common Tower Loot ==&lt;br /&gt;
&lt;br /&gt;
Regular tower enemies can drop Blighted Shadowsbane pieces, Halloween consumables, temporary cursed jewelry, and small utility rewards.&lt;br /&gt;
&lt;br /&gt;
Common notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43649 Blighted Shadowsbane Bracer]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43673 Blighted Shadowsbane Gauntlet]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43677 Blighted Shadowsbane Vambraces]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43678 Blighted Shadowsbane Leggings]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43685 Blighted Shadowsbane Helm]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43743 Blighted Shadowsbane Boots]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43747 Blighted Shadowsbane Chest]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57166 Halloween Pumpkin Bag]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57167 Halloween Candy]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57168 Halloween Juice]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57149 Halloween Ring of Fear (Temporary)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57150 Halloween Ear of Horror (Temporary)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=79912 Silver Shamrock]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=489 AA 1 Point Scroll], [https://shadowedeclipse.com/?a=item&amp;amp;id=490 AA 3 Point Scroll], and [https://shadowedeclipse.com/?a=item&amp;amp;id=491 AA 5 Point Scroll]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43494 Bottle of Adventure III]&lt;br /&gt;
&lt;br /&gt;
The temporary Halloween Ring of Fear and Halloween Ear of Horror are important. They are cursed items. Wearing them can trigger haunting behavior, but they also make tower bosses eligible to add Curse Breaker relics.&lt;br /&gt;
&lt;br /&gt;
== Era Halloween Rewards ==&lt;br /&gt;
&lt;br /&gt;
Bosses and minibosses can seed era-appropriate Halloween gear. The pool changes by the instance era:&lt;br /&gt;
&lt;br /&gt;
* Halloween Shield of Horrors&lt;br /&gt;
* Halloween Shield of Terror&lt;br /&gt;
* Halloween Hands of Despair&lt;br /&gt;
* Halloween Candy Crusher&lt;br /&gt;
* Halloween S&#039;mores Poker&lt;br /&gt;
* Halloween Executioner&#039;s Axe&lt;br /&gt;
&lt;br /&gt;
Planes of Power era adds [https://shadowedeclipse.com/?a=item&amp;amp;id=600440 Halloween Ring of Fear (PoP)] and [https://shadowedeclipse.com/?a=item&amp;amp;id=600441 Halloween Ear of Horror (PoP)] to the high-end Halloween pool.&lt;br /&gt;
&lt;br /&gt;
Morghast can also rarely add [https://shadowedeclipse.com/?a=item&amp;amp;id=60470 Hallow&#039;s Spell] in Luclin or Planes of Power era, and can rarely add candy rewards in Velious, Luclin, or Planes of Power era:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=62531 Scaley Corn Candy]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=62532 Veruca&#039;s Mind Candy]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=62533 Nightmare Before Issy]&lt;br /&gt;
&lt;br /&gt;
== Floor 1: Lantern Ruins ==&lt;br /&gt;
&lt;br /&gt;
Floor 1 begins with a large spread of Lantern-Stuffed Stalkers, Echoes of the Forgotten, Tinkerspawn Remnants, and Ashlight Cinderlings.&lt;br /&gt;
&lt;br /&gt;
Two minibosses spawn on this floor:&lt;br /&gt;
&lt;br /&gt;
* Ashmaw the Cinder Ghoul&lt;br /&gt;
* Marrowhowl the Bone Piper&lt;br /&gt;
&lt;br /&gt;
These minibosses seed a random era Halloween reward when the instance has players present. They also check for cursed Halloween jewelry when combat starts, which is how Curse Breaker relics can enter the corpse loot.&lt;br /&gt;
&lt;br /&gt;
Kill Floor 1 trash and both minibosses to establish the early tower progression. The first portal uses [https://shadowedeclipse.com/?a=item&amp;amp;id=56755 Tower Key].&lt;br /&gt;
&lt;br /&gt;
== Floor 2: Obsidian Gate ==&lt;br /&gt;
&lt;br /&gt;
Floor 2 enemies are Clockwork Lanternkeepers, Earthen Gearguards, and Lantern-Fueled Husks. This floor is guarded by Obsidian Lava Widow.&lt;br /&gt;
&lt;br /&gt;
Floor 2 is locked behind [https://shadowedeclipse.com/?a=item&amp;amp;id=56755 Tower Key]. The Obsidian Lava Widow stays invulnerable unless a player with the Tower Key is nearby. Non-keyholders cannot meaningfully damage it.&lt;br /&gt;
&lt;br /&gt;
To finish Floor 2:&lt;br /&gt;
&lt;br /&gt;
* Gather 12 Floor 2 essences.&lt;br /&gt;
* Kill Obsidian Lava Widow.&lt;br /&gt;
* Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=57161 Obsidian Key] for Floor 3.&lt;br /&gt;
&lt;br /&gt;
Obsidian Lava Widow can seed era Halloween loot and can add a Curse Breaker if a cursed-jewelry wearer engages it.&lt;br /&gt;
&lt;br /&gt;
== Floor 3: Mirror And Glass ==&lt;br /&gt;
&lt;br /&gt;
Floor 3 enemies include Mirror-Flecked Apparitions, Hollow Lantern Wardens, Reflected Attendants, and Mechanical Tinkershades.&lt;br /&gt;
&lt;br /&gt;
Two minibosses guard the floor:&lt;br /&gt;
&lt;br /&gt;
* Twilight Phantasm&lt;br /&gt;
* Glasswork Duelist&lt;br /&gt;
&lt;br /&gt;
Both require [https://shadowedeclipse.com/?a=item&amp;amp;id=57161 Obsidian Key] access. They remain invulnerable if no Obsidian Key holder is close, and attacks from non-keyholders are ignored.&lt;br /&gt;
&lt;br /&gt;
To finish Floor 3:&lt;br /&gt;
&lt;br /&gt;
* Gather 12 Floor 3 essences.&lt;br /&gt;
* Kill Twilight Phantasm.&lt;br /&gt;
* Kill Glasswork Duelist.&lt;br /&gt;
* Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=57162 Phantasmal Key] for Floor 4.&lt;br /&gt;
&lt;br /&gt;
Both minibosses can seed era Halloween loot and can add Curse Breaker relics for cursed-jewelry wearers.&lt;br /&gt;
&lt;br /&gt;
== Floor 4: Furnace And Lava ==&lt;br /&gt;
&lt;br /&gt;
Floor 4 uses Cinder Drake Scavengers, Furnace Heart Ifritlings, Slag-Bound Golems, and Ember Basilisks. The lava section adds more Cinder Drake Scavengers.&lt;br /&gt;
&lt;br /&gt;
One of three Floor 4 minibosses is chosen when the expedition is created:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Cinderweb Matron&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Furnace Heart Ifrit&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Molten Lantern Colossus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These fights require [https://shadowedeclipse.com/?a=item&amp;amp;id=57162 Phantasmal Key]. They remain protected unless a Phantasmal Key holder is nearby.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important: all three Floor 4 miniboss kills are required for full Floor 4 completion, but only one of the three is up in a given DZ and that miniboss does not respawn.&#039;&#039;&#039; If you are missing one of the three Floor 4 miniboss credits, create another Halloween DZ until the one you need is selected, or use the zone repopper purchased from Captain Cave Man in the hubs.&lt;br /&gt;
&lt;br /&gt;
To finish Floor 4:&lt;br /&gt;
&lt;br /&gt;
# Gather 12 Floor 4 essences from Floor 4 trash.&lt;br /&gt;
# Kill the active Floor 4 miniboss.&lt;br /&gt;
# Repeat additional DZs or repops until Cinderweb Matron, Furnace Heart Ifrit, and Molten Lantern Colossus have all been killed for the needed credits.&lt;br /&gt;
# Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=57163 Ember Key] for Floor 5 once the Floor 4 essence and miniboss requirements are satisfied.&lt;br /&gt;
&lt;br /&gt;
The Floor 4 minibosses can seed era Halloween loot and can add Curse Breaker relics for cursed-jewelry wearers.&lt;br /&gt;
&lt;br /&gt;
== Floor 5: The Lanternless ==&lt;br /&gt;
&lt;br /&gt;
Floor 5 is built around bone piles and The Lanternless.&lt;br /&gt;
&lt;br /&gt;
Six piles of bones spawn across the floor. When The Lanternless is engaged, the bone piles begin spawning skeleton warriors at random intervals. The skeletons hunt keyholders and can move very quickly, so this floor can become chaotic if the group ignores the spawns.&lt;br /&gt;
&lt;br /&gt;
The Lanternless requires [https://shadowedeclipse.com/?a=item&amp;amp;id=57163 Ember Key]. Without the Ember Key, the fight stays protected and non-keyholder damage is rejected.&lt;br /&gt;
&lt;br /&gt;
To finish Floor 5:&lt;br /&gt;
&lt;br /&gt;
* Engage The Lanternless.&lt;br /&gt;
* Kill skeleton warriors spawned by the bone piles.&lt;br /&gt;
* Gather 30 Floor 5 essences.&lt;br /&gt;
* Kill The Lanternless.&lt;br /&gt;
* Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=57164 Umbral Key] for Floor 6.&lt;br /&gt;
&lt;br /&gt;
Skeleton warriors can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=57278 Summoned: Spectral Shortsword], temporary cursed jewelry, and utility rewards. Bone piles themselves can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=17732 powersource upgrade gem].&lt;br /&gt;
&lt;br /&gt;
The Lanternless can seed era Halloween loot and can add Curse Breaker relics for cursed-jewelry wearers.&lt;br /&gt;
&lt;br /&gt;
== Floor 6: The Wickbreaker ==&lt;br /&gt;
&lt;br /&gt;
The Wickbreaker is the gatekeeper to the final fight. It requires [https://shadowedeclipse.com/?a=item&amp;amp;id=57164 Umbral Key]. It checks for an Umbral Key holder nearby and blocks or wipes non-keyholder pressure.&lt;br /&gt;
&lt;br /&gt;
When The Wickbreaker dies, it spawns the Umbral Plinth at its death location and awakens Morghast, Shatterlight Sovereign.&lt;br /&gt;
&lt;br /&gt;
The Wickbreaker can seed era Halloween loot and can add Curse Breaker relics for cursed-jewelry wearers.&lt;br /&gt;
&lt;br /&gt;
== Final Boss: Morghast, Shatterlight Sovereign ==&lt;br /&gt;
&lt;br /&gt;
Morghast is the final boss of Tower of Shattered Lanterns. On first combat engage, Morghast has a chance to seed an era Halloween reward. In Luclin or Planes of Power era, it also has a small chance to add [https://shadowedeclipse.com/?a=item&amp;amp;id=60470 Hallow&#039;s Spell]. In Velious, Luclin, or Planes of Power era, it can also add one of the Halloween candy items.&lt;br /&gt;
&lt;br /&gt;
Morghast locks at five HP thresholds:&lt;br /&gt;
&lt;br /&gt;
* 80% - Ascent Plinth&lt;br /&gt;
* 60% - Blackglass / Obsidian-style plinth&lt;br /&gt;
* 40% - Veilbound / Phantasmal plinth&lt;br /&gt;
* 20% - Cinderwick / Ember plinth&lt;br /&gt;
* 10% - Umbralgate / Umbral plinth&lt;br /&gt;
&lt;br /&gt;
At each threshold, Morghast becomes invulnerable and signals the matching plinth. Kill the active plinth to remove that ward and make Morghast vulnerable again. If the raid keeps hitting Morghast during a ward phase, nothing useful happens; swap to the plinth immediately.&lt;br /&gt;
&lt;br /&gt;
Morghast&#039;s normal table includes guaranteed [https://shadowedeclipse.com/?a=item&amp;amp;id=79912 Silver Shamrock] entries, and the script can add the era Halloween reward package on top.&lt;br /&gt;
&lt;br /&gt;
== Cursebreaker Quest ==&lt;br /&gt;
&lt;br /&gt;
Hollen Shadowstalker handles the Cursebreaker reward.&lt;br /&gt;
&lt;br /&gt;
The cursed Halloween ring and ear can haunt players while worn. To break that curse permanently, wear the cursed item while fighting eligible tower bosses. When a cursed wearer engages those bosses, the boss can add one random Curse Breaker relic to its corpse.&lt;br /&gt;
&lt;br /&gt;
There are ten unique Curse Breaker relics, all named [https://shadowedeclipse.com/?a=item&amp;amp;id=62534 Curse Breaker] on the item display. Combine all ten with [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to create [https://shadowedeclipse.com/?a=item&amp;amp;id=62544 Curse Proof].&lt;br /&gt;
&lt;br /&gt;
Turn [https://shadowedeclipse.com/?a=item&amp;amp;id=62544 Curse Proof] in to Hollen Shadowstalker. He grants the curse immunity flag, gives the &#039;&#039;&#039;Cursebreaker&#039;&#039;&#039; suffix title, and shares the protection to same-IP group members who do not already have it.&lt;br /&gt;
&lt;br /&gt;
Once curseproofed, the Halloween cursed jewelry haunting behavior is disabled for that character.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
# Create the Tower of Shattered Lanterns Halloween expedition through the event NPC.&lt;br /&gt;
# Clear Floor 1 and kill Ashmaw and Marrowhowl.&lt;br /&gt;
# Use the Tower Key to move into Floor 2.&lt;br /&gt;
# Gather 12 Floor 2 essences and kill Obsidian Lava Widow for the Obsidian Key.&lt;br /&gt;
# Gather 12 Floor 3 essences and kill Twilight Phantasm plus Glasswork Duelist for the Phantasmal Key.&lt;br /&gt;
# Gather 12 Floor 4 essences and make sure all three Floor 4 miniboss credits are completed. Since only one Floor 4 miniboss spawns per DZ, repeat DZs or use the hub repopper as needed, then claim the Ember Key.&lt;br /&gt;
# On Floor 5, fight The Lanternless, let the bone piles spawn skeletons, gather 30 Floor 5 essences, and earn the Umbral Key.&lt;br /&gt;
# Use the Umbral Key to fight The Wickbreaker.&lt;br /&gt;
# Kill The Wickbreaker, then handle Morghast by swapping to the active plinth at 80%, 60%, 40%, 20%, and 10%.&lt;br /&gt;
# If working Cursebreaker, wear the cursed Halloween ring or ear while fighting eligible tower bosses and collect all ten Curse Breakers before combining Curse Proof.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The event is meant to be replayed. Era loot, cursebreaker pieces, and Morghast bonus rolls are chance-based.&lt;br /&gt;
* If a boss appears invulnerable, check whether the proper floor key is on the character engaging it.&lt;br /&gt;
* If Morghast stops taking damage, the answer is an active plinth.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Crushbone&amp;diff=628</id>
		<title>Crushbone</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Crushbone&amp;diff=628"/>
		<updated>2026-07-16T17:01:33Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Create Crushbone named loot guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Crushbone Guide =&lt;br /&gt;
&lt;br /&gt;
Crushbone is an early optional item-grab stop after Mines of Gloomingdeep. It is not a long progression maze: the point is to hunt the custom `#` named orcs, collect their named-specific drops, and pick up early Blighted Shadowsbane armor pieces before moving on to Befallen.&lt;br /&gt;
&lt;br /&gt;
Retlon Brenclog near the zone warns players what the zone is for: the orc champions are carrying glowing Blighted Shadowsbane armor. The zone script scales the `#` named into custom mini-bosses, with Emperor Crush and Ambassador D&#039;Vinn as the strongest targets.&lt;br /&gt;
&lt;br /&gt;
== What To Farm ==&lt;br /&gt;
&lt;br /&gt;
Most `#` named in Crushbone can drop the shared early Blighted Shadowsbane armor pool:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43649 Blighted Shadowsbane Bracer]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43743 Blighted Shadowsbane Boots]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43673 Blighted Shadowsbane Gauntlet]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43685 Blighted Shadowsbane Helm]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43677 Blighted Shadowsbane Vambraces]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43678 Blighted Shadowsbane Leggings]&lt;br /&gt;
&lt;br /&gt;
Emperor Crush also has access to a higher armor roll that can include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43747 Blighted Shadowsbane Chest]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43678 Blighted Shadowsbane Leggings]&lt;br /&gt;
&lt;br /&gt;
== Named Targets And Drops ==&lt;br /&gt;
&lt;br /&gt;
=== Orc Trainers ===&lt;br /&gt;
&lt;br /&gt;
The two `#orc_trainer` spawns are the lowest custom named in the zone. They are good starter targets for the shared Blighted Shadowsbane armor pool.&lt;br /&gt;
&lt;br /&gt;
Named-specific drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82839 Shiny Brass Ring]&lt;br /&gt;
&lt;br /&gt;
=== Lord Darish ===&lt;br /&gt;
&lt;br /&gt;
Lord Darish is another early named target and uses the same shared Blighted Shadowsbane armor pool.&lt;br /&gt;
&lt;br /&gt;
Named-specific drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=147689 Tidal Bow +3]&lt;br /&gt;
&lt;br /&gt;
=== Orc Taskmaster ===&lt;br /&gt;
&lt;br /&gt;
The orc taskmaster is a low-mid custom named and can drop the shared Blighted Shadowsbane armor pieces.&lt;br /&gt;
&lt;br /&gt;
Named-specific drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=4119 Earring of Celestial Energy]&lt;br /&gt;
&lt;br /&gt;
=== Orc Warlord ===&lt;br /&gt;
&lt;br /&gt;
The orc warlord is a mid-tier custom named. Farm him for the shared Blighted Shadowsbane armor pool and his shoulder reward.&lt;br /&gt;
&lt;br /&gt;
Named-specific drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82840 Crushbone Shoulderpads]&lt;br /&gt;
&lt;br /&gt;
=== The Prophet ===&lt;br /&gt;
&lt;br /&gt;
The Prophet is a mid-tier named target. His table is focused on the shared Blighted Shadowsbane armor pool.&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
* Shared Blighted Shadowsbane armor pieces&lt;br /&gt;
&lt;br /&gt;
=== Emperor Crush ===&lt;br /&gt;
&lt;br /&gt;
Emperor Crush is one of the two top Crushbone bosses. He can drop regular Blighted Shadowsbane armor pieces, has an additional roll that can include the chest, and has a named-specific tunic.&lt;br /&gt;
&lt;br /&gt;
Named-specific and notable drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82838 Dwarven Ringmail Tunic]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43747 Blighted Shadowsbane Chest]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43678 Blighted Shadowsbane Leggings]&lt;br /&gt;
* Shared Blighted Shadowsbane armor pieces&lt;br /&gt;
&lt;br /&gt;
=== Ambassador D&#039;Vinn ===&lt;br /&gt;
&lt;br /&gt;
Ambassador D&#039;Vinn is the other top Crushbone boss. He can drop the shared Blighted Shadowsbane armor pool and his named-specific dagger.&lt;br /&gt;
&lt;br /&gt;
Named-specific drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=13942 Dragoon Dirk]&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Clear through the keep and check every `#` named as you go. Start with the trainers, Lord Darish, and the taskmaster, then work toward the warlord, The Prophet, Emperor Crush, and Ambassador D&#039;Vinn. The main reason to stay is to collect Blighted Shadowsbane armor and the named-specific item grabs listed above.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Befallen|Befallen]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Classic_Zone_Guide&amp;diff=627</id>
		<title>Classic Zone Guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Classic_Zone_Guide&amp;diff=627"/>
		<updated>2026-07-16T17:01:31Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Add Crushbone under Mines of Gloomingdeep&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Classic Zone Guide ==&lt;br /&gt;
* [[Mines_of_Gloomingdeep|Mines of Gloomingdeep]]&lt;br /&gt;
** [[Crushbone|Crushbone]]&lt;br /&gt;
* [[Befallen|Befallen]]&lt;br /&gt;
* [[Unrest|Unrest]]&lt;br /&gt;
* [[Najena|Najena]]&lt;br /&gt;
* [[Plane_of_Hate|Plane of Hate]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Halloween_Event_Guide&amp;diff=626</id>
		<title>Halloween Event Guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Halloween_Event_Guide&amp;diff=626"/>
		<updated>2026-07-16T16:53:03Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Revamp Halloween Event Guide for Convorteum tower&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Halloween Event Guide =&lt;br /&gt;
&lt;br /&gt;
The Shadowed Eclipse Halloween event is &#039;&#039;&#039;Tower of Shattered Lanterns&#039;&#039;&#039; in &#039;&#039;&#039;Convorteum&#039;&#039;&#039; version 1. This is the modern custom Halloween tower.&lt;br /&gt;
&lt;br /&gt;
The event is an 8-hour expedition for 1 to 12 players. It scales to the progression era of the character who creates the expedition, then uses that era for the tower&#039;s Halloween reward pool.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Dizzy can spawn the Halloween expedition NPC when the event is enabled. Hail the Halloween NPC and choose &#039;&#039;&#039;Tower of Shattered Lanterns (Halloween Event)&#039;&#039;&#039; to create the expedition. After it is created, say &#039;&#039;&#039;ready&#039;&#039;&#039; to enter.&lt;br /&gt;
&lt;br /&gt;
The expedition is created in `convorteum` version 1 and stores the detected era for that instance. The tower can scale from early progression eras through Planes of Power.&lt;br /&gt;
&lt;br /&gt;
== How The Tower Works ==&lt;br /&gt;
&lt;br /&gt;
Tower of Shattered Lanterns is a six-floor climb. Each floor introduces a key or essence gate, and later floors punish players who try to skip ahead without the proper key.&lt;br /&gt;
&lt;br /&gt;
The key flow is:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=56755 Tower Key] opens the climb into Floor 2.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57161 Obsidian Key] opens Floor 3.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57162 Phantasmal Key] opens Floor 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57163 Ember Key] opens Floor 5.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57164 Umbral Key] opens Floor 6 and lets you fight The Wickbreaker.&lt;br /&gt;
&lt;br /&gt;
Floor bosses and minibosses also seed era-based Halloween loot. If a player is wearing one of the cursed Halloween ring or ear items, those boss scripts can add a random [https://shadowedeclipse.com/?a=item&amp;amp;id=62534 Curse Breaker] relic to the corpse. Ten unique Curse Breakers are used later for the Cursebreaker quest.&lt;br /&gt;
&lt;br /&gt;
== Common Tower Loot ==&lt;br /&gt;
&lt;br /&gt;
Regular tower enemies can drop Blighted Shadowsbane pieces, Halloween consumables, temporary cursed jewelry, and small utility rewards.&lt;br /&gt;
&lt;br /&gt;
Common notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43649 Blighted Shadowsbane Bracer]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43673 Blighted Shadowsbane Gauntlet]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43677 Blighted Shadowsbane Vambraces]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43678 Blighted Shadowsbane Leggings]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43685 Blighted Shadowsbane Helm]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43743 Blighted Shadowsbane Boots]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43747 Blighted Shadowsbane Chest]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57166 Halloween Pumpkin Bag]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57167 Halloween Candy]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57168 Halloween Juice]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57149 Halloween Ring of Fear (Temporary)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57150 Halloween Ear of Horror (Temporary)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=79912 Silver Shamrock]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=489 AA 1 Point Scroll], [https://shadowedeclipse.com/?a=item&amp;amp;id=490 AA 3 Point Scroll], and [https://shadowedeclipse.com/?a=item&amp;amp;id=491 AA 5 Point Scroll]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43494 Bottle of Adventure III]&lt;br /&gt;
&lt;br /&gt;
The temporary Halloween Ring of Fear and Halloween Ear of Horror are important. They are cursed items. Wearing them can trigger haunting behavior, but they also make tower bosses eligible to add Curse Breaker relics.&lt;br /&gt;
&lt;br /&gt;
== Era Halloween Rewards ==&lt;br /&gt;
&lt;br /&gt;
Bosses and minibosses can seed era-appropriate Halloween gear. The pool changes by the instance era:&lt;br /&gt;
&lt;br /&gt;
* Halloween Shield of Horrors&lt;br /&gt;
* Halloween Shield of Terror&lt;br /&gt;
* Halloween Hands of Despair&lt;br /&gt;
* Halloween Candy Crusher&lt;br /&gt;
* Halloween S&#039;mores Poker&lt;br /&gt;
* Halloween Executioner&#039;s Axe&lt;br /&gt;
&lt;br /&gt;
Planes of Power era adds [https://shadowedeclipse.com/?a=item&amp;amp;id=600440 Halloween Ring of Fear (PoP)] and [https://shadowedeclipse.com/?a=item&amp;amp;id=600441 Halloween Ear of Horror (PoP)] to the high-end Halloween pool.&lt;br /&gt;
&lt;br /&gt;
Morghast can also rarely add [https://shadowedeclipse.com/?a=item&amp;amp;id=60470 Hallow&#039;s Spell] in Luclin or Planes of Power era, and can rarely add candy rewards in Velious, Luclin, or Planes of Power era:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=62531 Scaley Corn Candy]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=62532 Veruca&#039;s Mind Candy]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=62533 Nightmare Before Issy]&lt;br /&gt;
&lt;br /&gt;
== Floor 1: Lantern Ruins ==&lt;br /&gt;
&lt;br /&gt;
Floor 1 begins with a large spread of Lantern-Stuffed Stalkers, Echoes of the Forgotten, Tinkerspawn Remnants, and Ashlight Cinderlings.&lt;br /&gt;
&lt;br /&gt;
Two minibosses spawn on this floor:&lt;br /&gt;
&lt;br /&gt;
* Ashmaw the Cinder Ghoul&lt;br /&gt;
* Marrowhowl the Bone Piper&lt;br /&gt;
&lt;br /&gt;
These minibosses seed a random era Halloween reward when the instance has players present. They also check for cursed Halloween jewelry when combat starts, which is how Curse Breaker relics can enter the corpse loot.&lt;br /&gt;
&lt;br /&gt;
Kill Floor 1 trash and both minibosses to establish the early tower progression. The first portal uses [https://shadowedeclipse.com/?a=item&amp;amp;id=56755 Tower Key].&lt;br /&gt;
&lt;br /&gt;
== Floor 2: Obsidian Gate ==&lt;br /&gt;
&lt;br /&gt;
Floor 2 enemies are Clockwork Lanternkeepers, Earthen Gearguards, and Lantern-Fueled Husks. This floor is guarded by Obsidian Lava Widow.&lt;br /&gt;
&lt;br /&gt;
Floor 2 is locked behind [https://shadowedeclipse.com/?a=item&amp;amp;id=56755 Tower Key]. The Obsidian Lava Widow stays invulnerable unless a player with the Tower Key is nearby. Non-keyholders cannot meaningfully damage it.&lt;br /&gt;
&lt;br /&gt;
To finish Floor 2:&lt;br /&gt;
&lt;br /&gt;
* Gather 12 Floor 2 essences.&lt;br /&gt;
* Kill Obsidian Lava Widow.&lt;br /&gt;
* Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=57161 Obsidian Key] for Floor 3.&lt;br /&gt;
&lt;br /&gt;
Obsidian Lava Widow can seed era Halloween loot and can add a Curse Breaker if a cursed-jewelry wearer engages it.&lt;br /&gt;
&lt;br /&gt;
== Floor 3: Mirror And Glass ==&lt;br /&gt;
&lt;br /&gt;
Floor 3 enemies include Mirror-Flecked Apparitions, Hollow Lantern Wardens, Reflected Attendants, and Mechanical Tinkershades.&lt;br /&gt;
&lt;br /&gt;
Two minibosses guard the floor:&lt;br /&gt;
&lt;br /&gt;
* Twilight Phantasm&lt;br /&gt;
* Glasswork Duelist&lt;br /&gt;
&lt;br /&gt;
Both require [https://shadowedeclipse.com/?a=item&amp;amp;id=57161 Obsidian Key] access. They remain invulnerable if no Obsidian Key holder is close, and attacks from non-keyholders are ignored.&lt;br /&gt;
&lt;br /&gt;
To finish Floor 3:&lt;br /&gt;
&lt;br /&gt;
* Gather 12 Floor 3 essences.&lt;br /&gt;
* Kill Twilight Phantasm.&lt;br /&gt;
* Kill Glasswork Duelist.&lt;br /&gt;
* Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=57162 Phantasmal Key] for Floor 4.&lt;br /&gt;
&lt;br /&gt;
Both minibosses can seed era Halloween loot and can add Curse Breaker relics for cursed-jewelry wearers.&lt;br /&gt;
&lt;br /&gt;
== Floor 4: Furnace And Lava ==&lt;br /&gt;
&lt;br /&gt;
Floor 4 uses Cinder Drake Scavengers, Furnace Heart Ifritlings, Slag-Bound Golems, and Ember Basilisks. The lava section adds more Cinder Drake Scavengers.&lt;br /&gt;
&lt;br /&gt;
One of three floor minibosses is chosen for the floor:&lt;br /&gt;
&lt;br /&gt;
* Cinderweb Matron&lt;br /&gt;
* Furnace Heart Ifrit&lt;br /&gt;
* Molten Lantern Colossus&lt;br /&gt;
&lt;br /&gt;
These fights require [https://shadowedeclipse.com/?a=item&amp;amp;id=57162 Phantasmal Key]. They remain protected unless a Phantasmal Key holder is nearby.&lt;br /&gt;
&lt;br /&gt;
To finish Floor 4:&lt;br /&gt;
&lt;br /&gt;
* Gather 12 Floor 4 essences from Floor 4 trash.&lt;br /&gt;
* Kill the active Floor 4 miniboss.&lt;br /&gt;
* Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=57163 Ember Key] for Floor 5.&lt;br /&gt;
&lt;br /&gt;
The Floor 4 minibosses can seed era Halloween loot and can add Curse Breaker relics for cursed-jewelry wearers.&lt;br /&gt;
&lt;br /&gt;
== Floor 5: The Lanternless ==&lt;br /&gt;
&lt;br /&gt;
Floor 5 is built around bone piles and The Lanternless.&lt;br /&gt;
&lt;br /&gt;
Six piles of bones spawn across the floor. When The Lanternless is engaged, the bone piles begin spawning skeleton warriors at random intervals. The skeletons hunt keyholders and can move very quickly, so this floor can become chaotic if the group ignores the spawns.&lt;br /&gt;
&lt;br /&gt;
The Lanternless requires [https://shadowedeclipse.com/?a=item&amp;amp;id=57163 Ember Key]. Without the Ember Key, the fight stays protected and non-keyholder damage is rejected.&lt;br /&gt;
&lt;br /&gt;
To finish Floor 5:&lt;br /&gt;
&lt;br /&gt;
* Engage The Lanternless.&lt;br /&gt;
* Kill skeleton warriors spawned by the bone piles.&lt;br /&gt;
* Gather 30 Floor 5 essences.&lt;br /&gt;
* Kill The Lanternless.&lt;br /&gt;
* Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=57164 Umbral Key] for Floor 6.&lt;br /&gt;
&lt;br /&gt;
Skeleton warriors can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=57278 Summoned: Spectral Shortsword], temporary cursed jewelry, and utility rewards. Bone piles themselves can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=17732 powersource upgrade gem].&lt;br /&gt;
&lt;br /&gt;
The Lanternless can seed era Halloween loot and can add Curse Breaker relics for cursed-jewelry wearers.&lt;br /&gt;
&lt;br /&gt;
== Floor 6: The Wickbreaker ==&lt;br /&gt;
&lt;br /&gt;
The Wickbreaker is the gatekeeper to the final fight. It requires [https://shadowedeclipse.com/?a=item&amp;amp;id=57164 Umbral Key]. It checks for an Umbral Key holder nearby and blocks or wipes non-keyholder pressure.&lt;br /&gt;
&lt;br /&gt;
When The Wickbreaker dies, it spawns the Umbral Plinth at its death location and awakens Morghast, Shatterlight Sovereign.&lt;br /&gt;
&lt;br /&gt;
The Wickbreaker can seed era Halloween loot and can add Curse Breaker relics for cursed-jewelry wearers.&lt;br /&gt;
&lt;br /&gt;
== Final Boss: Morghast, Shatterlight Sovereign ==&lt;br /&gt;
&lt;br /&gt;
Morghast is the final boss of Tower of Shattered Lanterns. On first combat engage, Morghast has a chance to seed an era Halloween reward. In Luclin or Planes of Power era, it also has a small chance to add [https://shadowedeclipse.com/?a=item&amp;amp;id=60470 Hallow&#039;s Spell]. In Velious, Luclin, or Planes of Power era, it can also add one of the Halloween candy items.&lt;br /&gt;
&lt;br /&gt;
Morghast locks at five HP thresholds:&lt;br /&gt;
&lt;br /&gt;
* 80% - Ascent Plinth&lt;br /&gt;
* 60% - Blackglass / Obsidian-style plinth&lt;br /&gt;
* 40% - Veilbound / Phantasmal plinth&lt;br /&gt;
* 20% - Cinderwick / Ember plinth&lt;br /&gt;
* 10% - Umbralgate / Umbral plinth&lt;br /&gt;
&lt;br /&gt;
At each threshold, Morghast becomes invulnerable and signals the matching plinth. Kill the active plinth to remove that ward and make Morghast vulnerable again. If the raid keeps hitting Morghast during a ward phase, nothing useful happens; swap to the plinth immediately.&lt;br /&gt;
&lt;br /&gt;
Morghast&#039;s normal table includes guaranteed [https://shadowedeclipse.com/?a=item&amp;amp;id=79912 Silver Shamrock] entries, and the script can add the era Halloween reward package on top.&lt;br /&gt;
&lt;br /&gt;
== Cursebreaker Quest ==&lt;br /&gt;
&lt;br /&gt;
Hollen Shadowstalker handles the Cursebreaker reward.&lt;br /&gt;
&lt;br /&gt;
The cursed Halloween ring and ear can haunt players while worn. To break that curse permanently, wear the cursed item while fighting eligible tower bosses. When a cursed wearer engages those bosses, the boss can add one random Curse Breaker relic to its corpse.&lt;br /&gt;
&lt;br /&gt;
There are ten unique Curse Breaker relics, all named [https://shadowedeclipse.com/?a=item&amp;amp;id=62534 Curse Breaker] on the item display. Combine all ten with [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to create [https://shadowedeclipse.com/?a=item&amp;amp;id=62544 Curse Proof].&lt;br /&gt;
&lt;br /&gt;
Turn [https://shadowedeclipse.com/?a=item&amp;amp;id=62544 Curse Proof] in to Hollen Shadowstalker. He grants the curse immunity flag, gives the &#039;&#039;&#039;Cursebreaker&#039;&#039;&#039; suffix title, and shares the protection to same-IP group members who do not already have it.&lt;br /&gt;
&lt;br /&gt;
Once curseproofed, the Halloween cursed jewelry haunting behavior is disabled for that character.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
# Create the Tower of Shattered Lanterns Halloween expedition through the event NPC.&lt;br /&gt;
# Clear Floor 1 and kill Ashmaw and Marrowhowl.&lt;br /&gt;
# Use the Tower Key to move into Floor 2.&lt;br /&gt;
# Gather 12 Floor 2 essences and kill Obsidian Lava Widow for the Obsidian Key.&lt;br /&gt;
# Gather 12 Floor 3 essences and kill Twilight Phantasm plus Glasswork Duelist for the Phantasmal Key.&lt;br /&gt;
# Gather 12 Floor 4 essences and kill the active Furnace/Lava miniboss for the Ember Key.&lt;br /&gt;
# On Floor 5, fight The Lanternless, let the bone piles spawn skeletons, gather 30 Floor 5 essences, and earn the Umbral Key.&lt;br /&gt;
# Use the Umbral Key to fight The Wickbreaker.&lt;br /&gt;
# Kill The Wickbreaker, then handle Morghast by swapping to the active plinth at 80%, 60%, 40%, 20%, and 10%.&lt;br /&gt;
# If working Cursebreaker, wear the cursed Halloween ring or ear while fighting eligible tower bosses and collect all ten Curse Breakers before combining Curse Proof.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The event is meant to be replayed. Era loot, cursebreaker pieces, and Morghast bonus rolls are chance-based.&lt;br /&gt;
* If a boss appears invulnerable, check whether the proper floor key is on the character engaging it.&lt;br /&gt;
* If Morghast stops taking damage, the answer is an active plinth.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Kaesora&amp;diff=625</id>
		<title>Kaesora</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Kaesora&amp;diff=625"/>
		<updated>2026-07-16T16:35:50Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Remove outdated Kaesora instance orb note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Kaesora =&lt;br /&gt;
&lt;br /&gt;
Kaesora is the first Kunark step after Kurn&#039;s Tower. On Shadowed Eclipse it is a custom ruin crawl built around buried Iksar memory, a 50-kill zone countdown, five rare mini-bosses, and the Chosooth-to-Atrebe progression chain.&lt;br /&gt;
&lt;br /&gt;
The zone is worth clearing instead of rushing straight to the final hand-in. Normal trash advances the Kaesora countdown, the rare mini-boss points can become named half the time, and the named have their own personal loot plus a shared legacy bonus pool.&lt;br /&gt;
&lt;br /&gt;
== Access And First Read ==&lt;br /&gt;
&lt;br /&gt;
The Kaesora greeter explains the route when hailed. The short version is:&lt;br /&gt;
&lt;br /&gt;
* Find the old glowing iksar bones near the library.&lt;br /&gt;
* Hail the bones to wake Vampire Lord Chosooth.&lt;br /&gt;
* Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=31710 a lesser paradoxical royal iksar scale].&lt;br /&gt;
* Bring that scale to the remains of a king near the lower royal halls.&lt;br /&gt;
* After that hand-in has been done once, that character can hail the remains to spawn Atrebe Sathir again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Kaesora Stirs Countdown ==&lt;br /&gt;
&lt;br /&gt;
Most ordinary trash kills advance the zone&#039;s custom 50-kill countdown. Pet and bot kills still resolve back to the owning player, so normal box/bot play counts correctly.&lt;br /&gt;
&lt;br /&gt;
The zone warns players with marquee messages as the count gets closer to completion. When the 50th eligible trash kill lands, the ruins choose one of three responses:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Roaring Codex&#039;&#039;&#039; can spawn in the library stacks.&lt;br /&gt;
* A sudden trash ambush can spawn near the player who completed the countdown.&lt;br /&gt;
* The Coven of the Eclipse can briefly stir and apply its zone-wide blessing.&lt;br /&gt;
&lt;br /&gt;
Named mini-bosses, Chosooth, Atrebe, sokokar adds, royal guards, and other scripted event mobs do not advance this trash countdown. It is meant to reward clearing the ruin, not looping the bosses.&lt;br /&gt;
&lt;br /&gt;
== The Roaring Codex ==&lt;br /&gt;
&lt;br /&gt;
The Roaring Codex is the special book event from the trash countdown. It hunts for a target, moves toward players, and begins pulsing cursed ink pressure once fought. Expect repeated zone pressure every 20 seconds while it is engaged, plus the usual pet-pressure behavior.&lt;br /&gt;
&lt;br /&gt;
It drops [https://shadowedeclipse.com/?a=item&amp;amp;id=601489 Roaring Codex of the Xalgoz Stacks] every time.&lt;br /&gt;
&lt;br /&gt;
== Main Progression Chain ==&lt;br /&gt;
&lt;br /&gt;
=== Vampire Lord Chosooth ===&lt;br /&gt;
&lt;br /&gt;
The old glowing iksar bones warn that they should not be disturbed. Hailing them wakes Vampire Lord Chosooth on a one-minute character lockout.&lt;br /&gt;
&lt;br /&gt;
Chosooth opens with a shout and summons a young sokokar every 20 seconds while in combat. Either burn him quickly or keep the sokokars controlled so they do not pile up.&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31710 a lesser paradoxical royal iksar scale] - guaranteed progression piece for the remains of a king.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32250 Necklace of the True Creator] - 50%.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32251 Choker of Atrebe Sathir] - 50%.&lt;br /&gt;
&lt;br /&gt;
=== Remains Of A King ===&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=31710 a lesser paradoxical royal iksar scale] to the remains of a king. That permanently teaches the remains that your character has completed the hand-in. Afterward, you can hail the remains to wake Atrebe Sathir again, subject to the one-minute cooldown.&lt;br /&gt;
&lt;br /&gt;
If the remains say you must first disturb them with the correct item, you have not done the scale hand-in on that character yet.&lt;br /&gt;
&lt;br /&gt;
=== Atrebe Sathir, Son Of Rile ===&lt;br /&gt;
&lt;br /&gt;
Atrebe Sathir is the main progression boss. Once combat begins, he calls royal guards after 40 seconds, then reinforces every 60 seconds. The fight gets messier if he is allowed to stay alive through multiple guard waves.&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31712 Helm of Temporal Flux] - guaranteed.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31711 Symbol of Sathirian Royalty] - guaranteed Kunark progression/lore piece.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31685 A paradoxical dragon bone] - 30%.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32250 Necklace of the True Creator] - 50%.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32251 Choker of Atrebe Sathir] - 50%.&lt;br /&gt;
&lt;br /&gt;
== Rare Mini-Bosses ==&lt;br /&gt;
&lt;br /&gt;
Kaesora has five special mini-boss versions at key spawn points. Each point has a 2-minute respawn and a 50% chance to be the named version. These named are the best reason to keep clearing the zone while working the main chain.&lt;br /&gt;
&lt;br /&gt;
All five mini-bosses use the same combat pressure shell, and all five can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32254 Necromantic Essence] - 20%.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=550 Minor Coin of Fate] - 15%.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32455 Coin of the 5 Tribes] - 15%.&lt;br /&gt;
* A shared legacy bonus pool, including weapons such as [https://shadowedeclipse.com/?a=item&amp;amp;id=7252 Dagger of Frost], [https://shadowedeclipse.com/?a=item&amp;amp;id=6623 Deadwood Stave], [https://shadowedeclipse.com/?a=item&amp;amp;id=7237 Icy Blade], [https://shadowedeclipse.com/?a=item&amp;amp;id=7225 Kylong Hunting Knife], [https://shadowedeclipse.com/?a=item&amp;amp;id=5626 Luminary Two Handed Sword], [https://shadowedeclipse.com/?a=item&amp;amp;id=6658 Sage&#039;s Battle Staff], [https://shadowedeclipse.com/?a=item&amp;amp;id=9027 Shield of Spectral Essence], [https://shadowedeclipse.com/?a=item&amp;amp;id=7241 Spear of Mortification], and [https://shadowedeclipse.com/?a=item&amp;amp;id=7239 Spine Piercer].&lt;br /&gt;
* A smaller chance at Truesilver armor pieces from the shared bonus table.&lt;br /&gt;
&lt;br /&gt;
=== Xalgoz ===&lt;br /&gt;
&lt;br /&gt;
Xalgoz is one of the lower royal-hall mini-bosses and has a 50% personal roll between:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=5623 Blade of Xalgoz]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=7236 Xalgozian Fang]&lt;br /&gt;
&lt;br /&gt;
=== Reaver Of Xalgoz ===&lt;br /&gt;
&lt;br /&gt;
Reaver of Xalgoz is another lower-hall rare and has a 50% personal roll between:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=5627 Deathwatch Sword]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6657 Rod of Battle]&lt;br /&gt;
&lt;br /&gt;
=== Frenzied Strathbone ===&lt;br /&gt;
&lt;br /&gt;
Frenzied strathbone is a mid-ruin rare and has a 50% personal roll between:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=7226 Cryptrobber&#039;s Knife]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=2732 Mask of the Eight Eyes]&lt;br /&gt;
&lt;br /&gt;
=== Strathbone Runelord ===&lt;br /&gt;
&lt;br /&gt;
Strathbone runelord is a caster-style rare and has a 50% personal roll between:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=7240 Blade of Fiery Lamentations]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=7224 Kylong War Dagger]&lt;br /&gt;
&lt;br /&gt;
=== Spectral Librarian ===&lt;br /&gt;
&lt;br /&gt;
Spectral librarian is the library rare and has a 50% personal roll between:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=2731 Spectral Shroud]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=14045 Spirit Tome]&lt;br /&gt;
&lt;br /&gt;
== Minor Coin Of Fate ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=550 Minor Coin of Fate] has its own click script. When used, it is consumed and rolls one of several fate effects. It can award a random +2 relic armor piece, other special rewards, a rough penalty result, a teleport result, and it also has an independent 10% chance to grant 1 AA point.&lt;br /&gt;
&lt;br /&gt;
That makes the coin a true gamble item rather than just vendor trash.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
# Enter Kaesora and hail the greeter if you want the in-game reminder.&lt;br /&gt;
# Clear trash while checking the five mini-boss points. The rare versions are 50% spawns on 2-minute timers.&lt;br /&gt;
# Watch the Kaesora countdown messages. At 50 eligible trash kills, be ready for the Roaring Codex, an ambush, or the Coven blessing.&lt;br /&gt;
# Find the old glowing iksar bones and hail them to spawn Vampire Lord Chosooth.&lt;br /&gt;
# Kill Chosooth, manage the sokokar adds, and loot [https://shadowedeclipse.com/?a=item&amp;amp;id=31710 a lesser paradoxical royal iksar scale].&lt;br /&gt;
# Hand the scale to the remains of a king to unlock Atrebe Sathir for that character.&lt;br /&gt;
# Kill Atrebe before royal guard waves overwhelm the room, then keep [https://shadowedeclipse.com/?a=item&amp;amp;id=31711 Symbol of Sathirian Royalty] for progression.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Frontier_Mountains Frontier Mountains]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Kaesora&amp;diff=624</id>
		<title>Kaesora</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Kaesora&amp;diff=624"/>
		<updated>2026-07-16T16:32:46Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Revamp Kaesora custom guide with mini-bosses and countdown mechanics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Kaesora =&lt;br /&gt;
&lt;br /&gt;
Kaesora is the first Kunark step after Kurn&#039;s Tower. On Shadowed Eclipse it is a custom ruin crawl built around buried Iksar memory, a 50-kill zone countdown, five rare mini-bosses, and the Chosooth-to-Atrebe progression chain.&lt;br /&gt;
&lt;br /&gt;
The zone is worth clearing instead of rushing straight to the final hand-in. Normal trash advances the Kaesora countdown, the rare mini-boss points can become named half the time, and the named have their own personal loot plus a shared legacy bonus pool.&lt;br /&gt;
&lt;br /&gt;
== Access And First Read ==&lt;br /&gt;
&lt;br /&gt;
The Kaesora greeter explains the route when hailed. The short version is:&lt;br /&gt;
&lt;br /&gt;
* Find the old glowing iksar bones near the library.&lt;br /&gt;
* Hail the bones to wake Vampire Lord Chosooth.&lt;br /&gt;
* Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=31710 a lesser paradoxical royal iksar scale].&lt;br /&gt;
* Bring that scale to the remains of a king near the lower royal halls.&lt;br /&gt;
* After that hand-in has been done once, that character can hail the remains to spawn Atrebe Sathir again.&lt;br /&gt;
&lt;br /&gt;
The mysterious orb can also send a solo player or group into a private Kaesora instance for four hours.&lt;br /&gt;
&lt;br /&gt;
== Kaesora Stirs Countdown ==&lt;br /&gt;
&lt;br /&gt;
Most ordinary trash kills advance the zone&#039;s custom 50-kill countdown. Pet and bot kills still resolve back to the owning player, so normal box/bot play counts correctly.&lt;br /&gt;
&lt;br /&gt;
The zone warns players with marquee messages as the count gets closer to completion. When the 50th eligible trash kill lands, the ruins choose one of three responses:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Roaring Codex&#039;&#039;&#039; can spawn in the library stacks.&lt;br /&gt;
* A sudden trash ambush can spawn near the player who completed the countdown.&lt;br /&gt;
* The Coven of the Eclipse can briefly stir and apply its zone-wide blessing.&lt;br /&gt;
&lt;br /&gt;
Named mini-bosses, Chosooth, Atrebe, sokokar adds, royal guards, and other scripted event mobs do not advance this trash countdown. It is meant to reward clearing the ruin, not looping the bosses.&lt;br /&gt;
&lt;br /&gt;
== The Roaring Codex ==&lt;br /&gt;
&lt;br /&gt;
The Roaring Codex is the special book event from the trash countdown. It hunts for a target, moves toward players, and begins pulsing cursed ink pressure once fought. Expect repeated zone pressure every 20 seconds while it is engaged, plus the usual pet-pressure behavior.&lt;br /&gt;
&lt;br /&gt;
It drops [https://shadowedeclipse.com/?a=item&amp;amp;id=601489 Roaring Codex of the Xalgoz Stacks] every time.&lt;br /&gt;
&lt;br /&gt;
== Main Progression Chain ==&lt;br /&gt;
&lt;br /&gt;
=== Vampire Lord Chosooth ===&lt;br /&gt;
&lt;br /&gt;
The old glowing iksar bones warn that they should not be disturbed. Hailing them wakes Vampire Lord Chosooth on a one-minute character lockout.&lt;br /&gt;
&lt;br /&gt;
Chosooth opens with a shout and summons a young sokokar every 20 seconds while in combat. Either burn him quickly or keep the sokokars controlled so they do not pile up.&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31710 a lesser paradoxical royal iksar scale] - guaranteed progression piece for the remains of a king.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32250 Necklace of the True Creator] - 50%.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32251 Choker of Atrebe Sathir] - 50%.&lt;br /&gt;
&lt;br /&gt;
=== Remains Of A King ===&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=31710 a lesser paradoxical royal iksar scale] to the remains of a king. That permanently teaches the remains that your character has completed the hand-in. Afterward, you can hail the remains to wake Atrebe Sathir again, subject to the one-minute cooldown.&lt;br /&gt;
&lt;br /&gt;
If the remains say you must first disturb them with the correct item, you have not done the scale hand-in on that character yet.&lt;br /&gt;
&lt;br /&gt;
=== Atrebe Sathir, Son Of Rile ===&lt;br /&gt;
&lt;br /&gt;
Atrebe Sathir is the main progression boss. Once combat begins, he calls royal guards after 40 seconds, then reinforces every 60 seconds. The fight gets messier if he is allowed to stay alive through multiple guard waves.&lt;br /&gt;
&lt;br /&gt;
Notable drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31712 Helm of Temporal Flux] - guaranteed.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31711 Symbol of Sathirian Royalty] - guaranteed Kunark progression/lore piece.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31685 A paradoxical dragon bone] - 30%.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32250 Necklace of the True Creator] - 50%.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32251 Choker of Atrebe Sathir] - 50%.&lt;br /&gt;
&lt;br /&gt;
== Rare Mini-Bosses ==&lt;br /&gt;
&lt;br /&gt;
Kaesora has five special mini-boss versions at key spawn points. Each point has a 2-minute respawn and a 50% chance to be the named version. These named are the best reason to keep clearing the zone while working the main chain.&lt;br /&gt;
&lt;br /&gt;
All five mini-bosses use the same combat pressure shell, and all five can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32254 Necromantic Essence] - 20%.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=550 Minor Coin of Fate] - 15%.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32455 Coin of the 5 Tribes] - 15%.&lt;br /&gt;
* A shared legacy bonus pool, including weapons such as [https://shadowedeclipse.com/?a=item&amp;amp;id=7252 Dagger of Frost], [https://shadowedeclipse.com/?a=item&amp;amp;id=6623 Deadwood Stave], [https://shadowedeclipse.com/?a=item&amp;amp;id=7237 Icy Blade], [https://shadowedeclipse.com/?a=item&amp;amp;id=7225 Kylong Hunting Knife], [https://shadowedeclipse.com/?a=item&amp;amp;id=5626 Luminary Two Handed Sword], [https://shadowedeclipse.com/?a=item&amp;amp;id=6658 Sage&#039;s Battle Staff], [https://shadowedeclipse.com/?a=item&amp;amp;id=9027 Shield of Spectral Essence], [https://shadowedeclipse.com/?a=item&amp;amp;id=7241 Spear of Mortification], and [https://shadowedeclipse.com/?a=item&amp;amp;id=7239 Spine Piercer].&lt;br /&gt;
* A smaller chance at Truesilver armor pieces from the shared bonus table.&lt;br /&gt;
&lt;br /&gt;
=== Xalgoz ===&lt;br /&gt;
&lt;br /&gt;
Xalgoz is one of the lower royal-hall mini-bosses and has a 50% personal roll between:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=5623 Blade of Xalgoz]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=7236 Xalgozian Fang]&lt;br /&gt;
&lt;br /&gt;
=== Reaver Of Xalgoz ===&lt;br /&gt;
&lt;br /&gt;
Reaver of Xalgoz is another lower-hall rare and has a 50% personal roll between:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=5627 Deathwatch Sword]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6657 Rod of Battle]&lt;br /&gt;
&lt;br /&gt;
=== Frenzied Strathbone ===&lt;br /&gt;
&lt;br /&gt;
Frenzied strathbone is a mid-ruin rare and has a 50% personal roll between:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=7226 Cryptrobber&#039;s Knife]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=2732 Mask of the Eight Eyes]&lt;br /&gt;
&lt;br /&gt;
=== Strathbone Runelord ===&lt;br /&gt;
&lt;br /&gt;
Strathbone runelord is a caster-style rare and has a 50% personal roll between:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=7240 Blade of Fiery Lamentations]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=7224 Kylong War Dagger]&lt;br /&gt;
&lt;br /&gt;
=== Spectral Librarian ===&lt;br /&gt;
&lt;br /&gt;
Spectral librarian is the library rare and has a 50% personal roll between:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=2731 Spectral Shroud]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=14045 Spirit Tome]&lt;br /&gt;
&lt;br /&gt;
== Minor Coin Of Fate ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=550 Minor Coin of Fate] has its own click script. When used, it is consumed and rolls one of several fate effects. It can award a random +2 relic armor piece, other special rewards, a rough penalty result, a teleport result, and it also has an independent 10% chance to grant 1 AA point.&lt;br /&gt;
&lt;br /&gt;
That makes the coin a true gamble item rather than just vendor trash.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
# Enter Kaesora and hail the greeter if you want the in-game reminder.&lt;br /&gt;
# Clear trash while checking the five mini-boss points. The rare versions are 50% spawns on 2-minute timers.&lt;br /&gt;
# Watch the Kaesora countdown messages. At 50 eligible trash kills, be ready for the Roaring Codex, an ambush, or the Coven blessing.&lt;br /&gt;
# Find the old glowing iksar bones and hail them to spawn Vampire Lord Chosooth.&lt;br /&gt;
# Kill Chosooth, manage the sokokar adds, and loot [https://shadowedeclipse.com/?a=item&amp;amp;id=31710 a lesser paradoxical royal iksar scale].&lt;br /&gt;
# Hand the scale to the remains of a king to unlock Atrebe Sathir for that character.&lt;br /&gt;
# Kill Atrebe before royal guard waves overwhelm the room, then keep [https://shadowedeclipse.com/?a=item&amp;amp;id=31711 Symbol of Sathirian Royalty] for progression.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Frontier_Mountains Frontier Mountains]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Time_B&amp;diff=623</id>
		<title>Plane of Time B</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Time_B&amp;diff=623"/>
		<updated>2026-07-16T16:25:25Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Add mystery marker to Time B next zone&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Plane of Time B =&lt;br /&gt;
&lt;br /&gt;
Plane of Time B is the final Shadowed Eclipse 1.0 PoP zone. It is not just a Quarm room. The zone is a staged finale: the moving four, the god wave, the rotating god phase, Quarm, the Unholy Portal, then Nyseria and the Coven pressure beyond the portal.&lt;br /&gt;
&lt;br /&gt;
The most important progression warning is this: killing Quarm opens the Unholy Portal, but the portal will not move you forward unless you are marked by [https://shadowedeclipse.com/?a=item&amp;amp;id=85161 The Unholy Key of the Coven]. To make that key, you must take [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening] from Quarm and go back through earlier expansions to awaken four dormant unholy chests.&lt;br /&gt;
&lt;br /&gt;
== Phase One: The Moving Four ==&lt;br /&gt;
&lt;br /&gt;
The opening set is Saryrn, Terris Thule, Vallon Zek, and Tallon Zek. Once the event starts, these bosses begin creeping toward the raid. The boss that receives real player damage becomes the active fight. The others can return home if they drift too close while another boss is active.&lt;br /&gt;
&lt;br /&gt;
Pick one target and commit. When all four are dead, the controller spawns the next portal step.&lt;br /&gt;
&lt;br /&gt;
The opening bosses can drop Time B base loot and have small chances at special rewards, including [https://shadowedeclipse.com/?a=item&amp;amp;id=85171 Unholy Coven Stone] and assigned 3.0-style rewards:&lt;br /&gt;
&lt;br /&gt;
* Tallon Zek can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=84800 Aurora, the Heartwood Bow 3.0].&lt;br /&gt;
* Terris Thule can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=84801 Nightshade, Blade of Entropy 3.0].&lt;br /&gt;
* Vallon Zek can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=82909 Kreljnok&#039;s Sword of Eternal Power 3.0].&lt;br /&gt;
&lt;br /&gt;
Terris also has Nightmare/Time themed rewards in her normal table, such as Vanazir, Dreamer&#039;s Despair, Cape of Endless Torment, Coif of Flowing Time, Hammer of Hours, Orb of Clinging Death, Cudgel of Venomous Hatred, Earring of Corporeal Essence, Talisman of Tainted Energy, and Armguards of the Brute.&lt;br /&gt;
&lt;br /&gt;
== Phase Two: The God Wave ==&lt;br /&gt;
&lt;br /&gt;
After the first portal step, the zone moves into the god wave. Bertoxxulous, Cazic Thule, Innoruuk, and Rallos Zek are chained together through the controller. Their deaths are counted, and when the required set is dead the next portal step appears.&lt;br /&gt;
&lt;br /&gt;
These gods can also roll [https://shadowedeclipse.com/?a=item&amp;amp;id=85171 Unholy Coven Stone], Time B base loot, and assigned 3.0-style rewards:&lt;br /&gt;
&lt;br /&gt;
* Bertoxxulous can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=82910 Deathwhisper 3.0].&lt;br /&gt;
* Cazic Thule can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=84803 Aegis of Superior Divinity 3.0].&lt;br /&gt;
* Innoruuk can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=84881 Innoruuk&#039;s Dark Blessing 3.0].&lt;br /&gt;
* Rallos Zek can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=84802 Vengeful Taelosian Blood Axe 3.0].&lt;br /&gt;
&lt;br /&gt;
== Phase Three: Rotating Gods ==&lt;br /&gt;
&lt;br /&gt;
The third combat phase uses Agnarr, Xegony, Solusek Ro, and Fennin Ro. The controller freezes all four, then activates one at random every 30 seconds. Only the active boss is meant to be fought.&lt;br /&gt;
&lt;br /&gt;
If the active target changes, switch cleanly. Damage into inactive targets is wasted, and the point of this phase is target discipline.&lt;br /&gt;
&lt;br /&gt;
Assigned rewards in this phase include:&lt;br /&gt;
&lt;br /&gt;
* Agnarr can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=82907 Focus of Primal Elements 3.0].&lt;br /&gt;
* Xegony can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=84882 Blessed Spiritstaff of the Heyokah 3.0].&lt;br /&gt;
* Solusek Ro can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=82908 Staff of Phenomenal Power 3.0].&lt;br /&gt;
* Fennin Ro can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=82906 Staff of Everliving Brambles 3.0].&lt;br /&gt;
&lt;br /&gt;
When all four rotating gods are dead, the real Quarm spawns near the cave center.&lt;br /&gt;
&lt;br /&gt;
== Quarm ==&lt;br /&gt;
&lt;br /&gt;
Quarm is the Time B capstone boss before the Coven ending. His fight uses time vortex adds and phase-based AE packages.&lt;br /&gt;
&lt;br /&gt;
During combat, Quarm periodically spawns three time vortexes around himself. His AE package changes as he loses heads, with major phase shifts around 76%, 51%, and 26%. Each head break wipes his buffs and restarts the AE timer, so expect the rhythm of the fight to change as he drops.&lt;br /&gt;
&lt;br /&gt;
Quarm drops [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening]. This is the piece you must carry back through old progression zones to awaken the four dormant unholy chests.&lt;br /&gt;
&lt;br /&gt;
Quarm can also roll:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85171 Unholy Coven Stone]&lt;br /&gt;
* A random epic 3.0-style reward&lt;br /&gt;
* Time B base loot&lt;br /&gt;
&lt;br /&gt;
When Quarm dies, he depops remaining time vortexes and spawns the Unholy Portal.&lt;br /&gt;
&lt;br /&gt;
== The Unholy Portal ==&lt;br /&gt;
&lt;br /&gt;
The Unholy Portal appears after Quarm. Hailing it checks whether your character has been marked by [https://shadowedeclipse.com/?a=item&amp;amp;id=85161 The Unholy Key of the Coven].&lt;br /&gt;
&lt;br /&gt;
If you are marked, the portal lets you say ready and moves you into the Coven pressure stage. If you are not marked, it refuses you and hints at four echoes:&lt;br /&gt;
&lt;br /&gt;
* An indigo citadel where old vengeance lingers.&lt;br /&gt;
* A fallen empire swallowed by jungle.&lt;br /&gt;
* A frozen city of the draconic dead.&lt;br /&gt;
* A city where shadows hide behind polished stone.&lt;br /&gt;
&lt;br /&gt;
Those are the four places you must revisit with [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening].&lt;br /&gt;
&lt;br /&gt;
== Making The Unholy Key Of The Coven ==&lt;br /&gt;
&lt;br /&gt;
After Quarm, keep [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening] in your inventory. Go back to the four dormant unholy chests. When you stand close enough to a dormant chest while carrying the shard, the dormant chest wakes and spawns An Unholy Chest.&lt;br /&gt;
&lt;br /&gt;
An Unholy Chest is a real fight. Each awakened chest has a chance to drop its zone&#039;s Coven key fragment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Zone !! Fragment&lt;br /&gt;
|-&lt;br /&gt;
| Plane of Hate B&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=85157 Coven Key Fragment of Ash]&lt;br /&gt;
|-&lt;br /&gt;
| Sebilis&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=85158 Coven Key Fragment of Bone]&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Necropolis&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=85159 Coven Key Fragment of Blood]&lt;br /&gt;
|-&lt;br /&gt;
| Katta Castellum&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=85160 Coven Key Fragment of Thorn]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The fragment drop chance from each awakened chest is 27%, so you may need multiple awakenings/kills to finish the key.&lt;br /&gt;
&lt;br /&gt;
Combine the four fragments in [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to create [https://shadowedeclipse.com/?a=item&amp;amp;id=85161 The Unholy Key of the Coven].&lt;br /&gt;
&lt;br /&gt;
Combine:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85157 Coven Key Fragment of Ash]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85158 Coven Key Fragment of Bone]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85159 Coven Key Fragment of Blood]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85160 Coven Key Fragment of Thorn]&lt;br /&gt;
&lt;br /&gt;
Right-click [https://shadowedeclipse.com/?a=item&amp;amp;id=85161 The Unholy Key of the Coven]. The key is consumed and marks the clicker. If the clicker is grouped or raided, same-IP group or raid members are marked too. That mark is what the Unholy Portal checks after Quarm.&lt;br /&gt;
&lt;br /&gt;
== Beyond The Portal: Welcome Wagon ==&lt;br /&gt;
&lt;br /&gt;
Once you are marked, return to Plane of Time B, kill Quarm again if needed, hail the Unholy Portal, and say ready.&lt;br /&gt;
&lt;br /&gt;
The portal moves you into the Coven stage and spawns the first pressure set. The Final Welcome Wagon is the doorway fight, not the true ending. It calls minions at 75%, 50%, and 25%, uses periodic lure pressure, and warns that the Coven waits beyond it.&lt;br /&gt;
&lt;br /&gt;
The Final Welcome Wagon can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85171 Unholy Coven Stone]&lt;br /&gt;
* Time B base loot&lt;br /&gt;
* An assigned 3.0-style reward&lt;br /&gt;
&lt;br /&gt;
When it dies, Nyseria&#039;s next stage begins.&lt;br /&gt;
&lt;br /&gt;
== Nyseria And The Coven Pressure ==&lt;br /&gt;
&lt;br /&gt;
Nyseria the Veilkeeper is the final Shadowed Eclipse antagonist layer in Time B. Her fight is intentionally staged and disruptive. The controller saves her health, despawns her at thresholds, and respawns her after each pressure phase.&lt;br /&gt;
&lt;br /&gt;
At 75%, Nyseria calls guards. Kill the guards to continue. Nyseria guards can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=85171 Unholy Coven Stone] and can also roll Time B base loot or 3.0-style rewards.&lt;br /&gt;
&lt;br /&gt;
At 50%, Nyseria calls zealots. The controller spawns timed waves of Coven zealots and waits for the full kill count before Nyseria resumes.&lt;br /&gt;
&lt;br /&gt;
At 15%, Nyseria calls gods. Four random god echoes spawn from the Time B god pool. Kill them to bring Nyseria back for the final stretch.&lt;br /&gt;
&lt;br /&gt;
Nyseria&#039;s final reward package can include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85170 Dark Espresso Beans]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85171 Unholy Coven Stone]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=601453 Ya finally made it to level 65 did ya?]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=601470 Nyseria&#039;s Veilkeeper Phylactery]&lt;br /&gt;
* Random 3.0-style rewards&lt;br /&gt;
* Time B base loot&lt;br /&gt;
&lt;br /&gt;
== Epilogue Envoy ==&lt;br /&gt;
&lt;br /&gt;
After Nyseria dies, the Envoy appears for the epilogue. He frames the end of the Coven story and hints at what could exist beyond the Shadowed Eclipse, but this is the end of the current SE 1.0 progression path.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
# Clear the moving four: Saryrn, Terris Thule, Vallon Zek, and Tallon Zek.&lt;br /&gt;
# Clear the god wave.&lt;br /&gt;
# Handle the rotating god phase by attacking only the active boss.&lt;br /&gt;
# Kill Quarm and loot [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening].&lt;br /&gt;
# Go back to Plane of Hate B, Sebilis, Dragon Necropolis, and Katta Castellum with the shard.&lt;br /&gt;
# Awaken each dormant unholy chest and farm the four Coven key fragments.&lt;br /&gt;
# Combine the four fragments into [https://shadowedeclipse.com/?a=item&amp;amp;id=85161 The Unholy Key of the Coven].&lt;br /&gt;
# Right-click the key to mark yourself and same-IP group or raid members.&lt;br /&gt;
# Return to Time B, kill Quarm again if needed, then hail the Unholy Portal and say ready.&lt;br /&gt;
# Kill the Welcome Wagon, survive Nyseria&#039;s guard/zealot/god phases, and finish Nyseria.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
* Final current SE 1.0 progression zone ?&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Time_B&amp;diff=622</id>
		<title>Plane of Time B</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Time_B&amp;diff=622"/>
		<updated>2026-07-16T16:13:49Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Final custom Plane of Time B guide revamp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Plane of Time B =&lt;br /&gt;
&lt;br /&gt;
Plane of Time B is the final Shadowed Eclipse 1.0 PoP zone. It is not just a Quarm room. The zone is a staged finale: the moving four, the god wave, the rotating god phase, Quarm, the Unholy Portal, then Nyseria and the Coven pressure beyond the portal.&lt;br /&gt;
&lt;br /&gt;
The most important progression warning is this: killing Quarm opens the Unholy Portal, but the portal will not move you forward unless you are marked by [https://shadowedeclipse.com/?a=item&amp;amp;id=85161 The Unholy Key of the Coven]. To make that key, you must take [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening] from Quarm and go back through earlier expansions to awaken four dormant unholy chests.&lt;br /&gt;
&lt;br /&gt;
== Phase One: The Moving Four ==&lt;br /&gt;
&lt;br /&gt;
The opening set is Saryrn, Terris Thule, Vallon Zek, and Tallon Zek. Once the event starts, these bosses begin creeping toward the raid. The boss that receives real player damage becomes the active fight. The others can return home if they drift too close while another boss is active.&lt;br /&gt;
&lt;br /&gt;
Pick one target and commit. When all four are dead, the controller spawns the next portal step.&lt;br /&gt;
&lt;br /&gt;
The opening bosses can drop Time B base loot and have small chances at special rewards, including [https://shadowedeclipse.com/?a=item&amp;amp;id=85171 Unholy Coven Stone] and assigned 3.0-style rewards:&lt;br /&gt;
&lt;br /&gt;
* Tallon Zek can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=84800 Aurora, the Heartwood Bow 3.0].&lt;br /&gt;
* Terris Thule can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=84801 Nightshade, Blade of Entropy 3.0].&lt;br /&gt;
* Vallon Zek can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=82909 Kreljnok&#039;s Sword of Eternal Power 3.0].&lt;br /&gt;
&lt;br /&gt;
Terris also has Nightmare/Time themed rewards in her normal table, such as Vanazir, Dreamer&#039;s Despair, Cape of Endless Torment, Coif of Flowing Time, Hammer of Hours, Orb of Clinging Death, Cudgel of Venomous Hatred, Earring of Corporeal Essence, Talisman of Tainted Energy, and Armguards of the Brute.&lt;br /&gt;
&lt;br /&gt;
== Phase Two: The God Wave ==&lt;br /&gt;
&lt;br /&gt;
After the first portal step, the zone moves into the god wave. Bertoxxulous, Cazic Thule, Innoruuk, and Rallos Zek are chained together through the controller. Their deaths are counted, and when the required set is dead the next portal step appears.&lt;br /&gt;
&lt;br /&gt;
These gods can also roll [https://shadowedeclipse.com/?a=item&amp;amp;id=85171 Unholy Coven Stone], Time B base loot, and assigned 3.0-style rewards:&lt;br /&gt;
&lt;br /&gt;
* Bertoxxulous can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=82910 Deathwhisper 3.0].&lt;br /&gt;
* Cazic Thule can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=84803 Aegis of Superior Divinity 3.0].&lt;br /&gt;
* Innoruuk can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=84881 Innoruuk&#039;s Dark Blessing 3.0].&lt;br /&gt;
* Rallos Zek can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=84802 Vengeful Taelosian Blood Axe 3.0].&lt;br /&gt;
&lt;br /&gt;
== Phase Three: Rotating Gods ==&lt;br /&gt;
&lt;br /&gt;
The third combat phase uses Agnarr, Xegony, Solusek Ro, and Fennin Ro. The controller freezes all four, then activates one at random every 30 seconds. Only the active boss is meant to be fought.&lt;br /&gt;
&lt;br /&gt;
If the active target changes, switch cleanly. Damage into inactive targets is wasted, and the point of this phase is target discipline.&lt;br /&gt;
&lt;br /&gt;
Assigned rewards in this phase include:&lt;br /&gt;
&lt;br /&gt;
* Agnarr can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=82907 Focus of Primal Elements 3.0].&lt;br /&gt;
* Xegony can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=84882 Blessed Spiritstaff of the Heyokah 3.0].&lt;br /&gt;
* Solusek Ro can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=82908 Staff of Phenomenal Power 3.0].&lt;br /&gt;
* Fennin Ro can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=82906 Staff of Everliving Brambles 3.0].&lt;br /&gt;
&lt;br /&gt;
When all four rotating gods are dead, the real Quarm spawns near the cave center.&lt;br /&gt;
&lt;br /&gt;
== Quarm ==&lt;br /&gt;
&lt;br /&gt;
Quarm is the Time B capstone boss before the Coven ending. His fight uses time vortex adds and phase-based AE packages.&lt;br /&gt;
&lt;br /&gt;
During combat, Quarm periodically spawns three time vortexes around himself. His AE package changes as he loses heads, with major phase shifts around 76%, 51%, and 26%. Each head break wipes his buffs and restarts the AE timer, so expect the rhythm of the fight to change as he drops.&lt;br /&gt;
&lt;br /&gt;
Quarm drops [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening]. This is the piece you must carry back through old progression zones to awaken the four dormant unholy chests.&lt;br /&gt;
&lt;br /&gt;
Quarm can also roll:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85171 Unholy Coven Stone]&lt;br /&gt;
* A random epic 3.0-style reward&lt;br /&gt;
* Time B base loot&lt;br /&gt;
&lt;br /&gt;
When Quarm dies, he depops remaining time vortexes and spawns the Unholy Portal.&lt;br /&gt;
&lt;br /&gt;
== The Unholy Portal ==&lt;br /&gt;
&lt;br /&gt;
The Unholy Portal appears after Quarm. Hailing it checks whether your character has been marked by [https://shadowedeclipse.com/?a=item&amp;amp;id=85161 The Unholy Key of the Coven].&lt;br /&gt;
&lt;br /&gt;
If you are marked, the portal lets you say ready and moves you into the Coven pressure stage. If you are not marked, it refuses you and hints at four echoes:&lt;br /&gt;
&lt;br /&gt;
* An indigo citadel where old vengeance lingers.&lt;br /&gt;
* A fallen empire swallowed by jungle.&lt;br /&gt;
* A frozen city of the draconic dead.&lt;br /&gt;
* A city where shadows hide behind polished stone.&lt;br /&gt;
&lt;br /&gt;
Those are the four places you must revisit with [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening].&lt;br /&gt;
&lt;br /&gt;
== Making The Unholy Key Of The Coven ==&lt;br /&gt;
&lt;br /&gt;
After Quarm, keep [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening] in your inventory. Go back to the four dormant unholy chests. When you stand close enough to a dormant chest while carrying the shard, the dormant chest wakes and spawns An Unholy Chest.&lt;br /&gt;
&lt;br /&gt;
An Unholy Chest is a real fight. Each awakened chest has a chance to drop its zone&#039;s Coven key fragment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Zone !! Fragment&lt;br /&gt;
|-&lt;br /&gt;
| Plane of Hate B&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=85157 Coven Key Fragment of Ash]&lt;br /&gt;
|-&lt;br /&gt;
| Sebilis&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=85158 Coven Key Fragment of Bone]&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Necropolis&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=85159 Coven Key Fragment of Blood]&lt;br /&gt;
|-&lt;br /&gt;
| Katta Castellum&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=85160 Coven Key Fragment of Thorn]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The fragment drop chance from each awakened chest is 27%, so you may need multiple awakenings/kills to finish the key.&lt;br /&gt;
&lt;br /&gt;
Combine the four fragments in [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to create [https://shadowedeclipse.com/?a=item&amp;amp;id=85161 The Unholy Key of the Coven].&lt;br /&gt;
&lt;br /&gt;
Combine:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85157 Coven Key Fragment of Ash]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85158 Coven Key Fragment of Bone]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85159 Coven Key Fragment of Blood]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85160 Coven Key Fragment of Thorn]&lt;br /&gt;
&lt;br /&gt;
Right-click [https://shadowedeclipse.com/?a=item&amp;amp;id=85161 The Unholy Key of the Coven]. The key is consumed and marks the clicker. If the clicker is grouped or raided, same-IP group or raid members are marked too. That mark is what the Unholy Portal checks after Quarm.&lt;br /&gt;
&lt;br /&gt;
== Beyond The Portal: Welcome Wagon ==&lt;br /&gt;
&lt;br /&gt;
Once you are marked, return to Plane of Time B, kill Quarm again if needed, hail the Unholy Portal, and say ready.&lt;br /&gt;
&lt;br /&gt;
The portal moves you into the Coven stage and spawns the first pressure set. The Final Welcome Wagon is the doorway fight, not the true ending. It calls minions at 75%, 50%, and 25%, uses periodic lure pressure, and warns that the Coven waits beyond it.&lt;br /&gt;
&lt;br /&gt;
The Final Welcome Wagon can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85171 Unholy Coven Stone]&lt;br /&gt;
* Time B base loot&lt;br /&gt;
* An assigned 3.0-style reward&lt;br /&gt;
&lt;br /&gt;
When it dies, Nyseria&#039;s next stage begins.&lt;br /&gt;
&lt;br /&gt;
== Nyseria And The Coven Pressure ==&lt;br /&gt;
&lt;br /&gt;
Nyseria the Veilkeeper is the final Shadowed Eclipse antagonist layer in Time B. Her fight is intentionally staged and disruptive. The controller saves her health, despawns her at thresholds, and respawns her after each pressure phase.&lt;br /&gt;
&lt;br /&gt;
At 75%, Nyseria calls guards. Kill the guards to continue. Nyseria guards can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=85171 Unholy Coven Stone] and can also roll Time B base loot or 3.0-style rewards.&lt;br /&gt;
&lt;br /&gt;
At 50%, Nyseria calls zealots. The controller spawns timed waves of Coven zealots and waits for the full kill count before Nyseria resumes.&lt;br /&gt;
&lt;br /&gt;
At 15%, Nyseria calls gods. Four random god echoes spawn from the Time B god pool. Kill them to bring Nyseria back for the final stretch.&lt;br /&gt;
&lt;br /&gt;
Nyseria&#039;s final reward package can include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85170 Dark Espresso Beans]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85171 Unholy Coven Stone]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=601453 Ya finally made it to level 65 did ya?]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=601470 Nyseria&#039;s Veilkeeper Phylactery]&lt;br /&gt;
* Random 3.0-style rewards&lt;br /&gt;
* Time B base loot&lt;br /&gt;
&lt;br /&gt;
== Epilogue Envoy ==&lt;br /&gt;
&lt;br /&gt;
After Nyseria dies, the Envoy appears for the epilogue. He frames the end of the Coven story and hints at what could exist beyond the Shadowed Eclipse, but this is the end of the current SE 1.0 progression path.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
# Clear the moving four: Saryrn, Terris Thule, Vallon Zek, and Tallon Zek.&lt;br /&gt;
# Clear the god wave.&lt;br /&gt;
# Handle the rotating god phase by attacking only the active boss.&lt;br /&gt;
# Kill Quarm and loot [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening].&lt;br /&gt;
# Go back to Plane of Hate B, Sebilis, Dragon Necropolis, and Katta Castellum with the shard.&lt;br /&gt;
# Awaken each dormant unholy chest and farm the four Coven key fragments.&lt;br /&gt;
# Combine the four fragments into [https://shadowedeclipse.com/?a=item&amp;amp;id=85161 The Unholy Key of the Coven].&lt;br /&gt;
# Right-click the key to mark yourself and same-IP group or raid members.&lt;br /&gt;
# Return to Time B, kill Quarm again if needed, then hail the Unholy Portal and say ready.&lt;br /&gt;
# Kill the Welcome Wagon, survive Nyseria&#039;s guard/zealot/god phases, and finish Nyseria.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
* Final current SE 1.0 progression zone.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Torment&amp;diff=621</id>
		<title>Plane of Torment</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Torment&amp;diff=621"/>
		<updated>2026-07-16T15:58:36Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Clarify Sorrowsong and Saryrn reflection behavior&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Plane of Torment =&lt;br /&gt;
&lt;br /&gt;
Plane of Torment is a story-gated progression zone. It starts with Argan Milek at the entrance, moves through the avatar and Screaming Sphere chain, unlocks the four tormentor bosses, then uses Tylis Newleaf to reach The Keeper of Sorrows and Saryrn.&lt;br /&gt;
&lt;br /&gt;
Several NPCs in this zone share the same visible names but serve different steps. For players, the important part is the order: Argan starts the chain, returned Argan unlocks the tormentors, Tylis sends you into Keeper, and the final Tylis step unlocks Saryrn.&lt;br /&gt;
&lt;br /&gt;
== Start With Argan Milek ==&lt;br /&gt;
&lt;br /&gt;
Hail Argan Milek near the entrance and follow his suffering dialogue. Choose to save what is left of his memories. This sends you down into the memory step and starts your personal Torment progression.&lt;br /&gt;
&lt;br /&gt;
Kill A Horrifying Vision. After it dies, Argan returns in the lower area. Hail him again and follow his information dialogue. When you tell him you are ready, he sends you back and records that you have completed the first Argan memory step.&lt;br /&gt;
&lt;br /&gt;
Argan then points you toward the avatars and the key to Saryrn&#039;s tower.&lt;br /&gt;
&lt;br /&gt;
== Avatars And The Screaming Sphere ==&lt;br /&gt;
&lt;br /&gt;
The next layer is the four avatar bosses. Each avatar drops one required orb:&lt;br /&gt;
&lt;br /&gt;
* The Avatar of Agony drops [https://shadowedeclipse.com/?a=item&amp;amp;id=22950 Orb of Agony].&lt;br /&gt;
* The Avatar of Anguish drops [https://shadowedeclipse.com/?a=item&amp;amp;id=22951 Orb of Anguish].&lt;br /&gt;
* The Avatar of Pain drops [https://shadowedeclipse.com/?a=item&amp;amp;id=22952 Orb of Pain].&lt;br /&gt;
* The Avatar of Suffering drops [https://shadowedeclipse.com/?a=item&amp;amp;id=22953 Orb of Suffering].&lt;br /&gt;
&lt;br /&gt;
Combine all four orbs in [https://shadowedeclipse.com/?a=item&amp;amp;id=17172 Mouths of Baraguj Szuul] to make [https://shadowedeclipse.com/?a=item&amp;amp;id=22954 Screaming Sphere].&lt;br /&gt;
&lt;br /&gt;
The avatars can also drop Painful Memories pieces, Rifts, and named torment fragments:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82845 Core of Agonized Will]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82846 Sigil of Endless Dread]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82847 Shard of Rending Pain]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82848 Knot of Living Misery]&lt;br /&gt;
&lt;br /&gt;
== Baraguj Szuul ==&lt;br /&gt;
&lt;br /&gt;
Baraguj Szuul is tied to the Mouths/Screaming Sphere layer. When the Baraguj fight starts, nearby players are pulled into the inner horror area. Fight through the stomach event and kill the horror inside; the event returns you and spawns the real Baraguj step.&lt;br /&gt;
&lt;br /&gt;
Baraguj is part of proving you can carry the Screaming Sphere forward. Keep the sphere, because Argan and Tylis both use it later.&lt;br /&gt;
&lt;br /&gt;
== Empower The Screaming Sphere ==&lt;br /&gt;
&lt;br /&gt;
Return [https://shadowedeclipse.com/?a=item&amp;amp;id=22954 Screaming Sphere] to Argan Milek. He returns it and marks your key step complete. This is what lets the four tormentor bosses become vulnerable.&lt;br /&gt;
&lt;br /&gt;
If you attack the tormentors before Argan has empowered your Screaming Sphere, their shield rejects your damage.&lt;br /&gt;
&lt;br /&gt;
== The Four Tormentors ==&lt;br /&gt;
&lt;br /&gt;
After Argan empowers the sphere, kill the four tormentor bosses. Each one drops a shattered vision piece for the next combine, plus its own notable rewards.&lt;br /&gt;
&lt;br /&gt;
=== The Acolyte of Affliction ===&lt;br /&gt;
&lt;br /&gt;
The Acolyte of Affliction spawns construct adds during combat. Stay on top of the adds so the fight does not get sloppy.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76563 Shattered Vision of Affliction]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82850 Seared Remnant of Affliction]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=9325 Adorned Soulstone Mask]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=15794 Black Cloak of Malise]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=24568 Whip of Unending Pain]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=25843 Staff of Agonizing Battle]&lt;br /&gt;
&lt;br /&gt;
=== Maareq the Prophet ===&lt;br /&gt;
&lt;br /&gt;
Maareq calls minions during the fight. If enough minions reach him, his script escalates the encounter and his attacks become much more dangerous. Kill the minions quickly instead of tunneling the boss.&lt;br /&gt;
&lt;br /&gt;
When Maareq dies, Tylis Newleaf can appear for the next route step.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76564 Shattered Vision of Maareq]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82851 Prophets Twisted Eye]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=15838 Battlecloak of Lost Souls]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=5431 Lesser Eye of Insanity]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=24572 Longblade of Ethereal Terror]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=11405 Shadow-woven Sleeves]&lt;br /&gt;
&lt;br /&gt;
=== Salczek the Fleshgrinder ===&lt;br /&gt;
&lt;br /&gt;
Salczek is a pressure boss with timed reset handling and ramping punishment as the fight moves lower. Keep the fight controlled and do not let the encounter drift.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76565 Shattered Vision of Salczek]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82852 Fleshgrinders Maw Fragment]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=27276 Aegis of Gloom]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=21838 Baton of Torment]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=24605 Dirk of Great Sorrow]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=27991 Tormented Flute]&lt;br /&gt;
&lt;br /&gt;
=== Ta&#039;Grusch the Abomination ===&lt;br /&gt;
&lt;br /&gt;
Ta&#039;Grusch is the fourth tormentor. Like the others, he requires Argan&#039;s empowered sphere step before he can be damaged.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76566 Shattered Vision of Grusch]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82853 Gruschs Blighted Heart]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=16149 Girdle of the Tormentor]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=27164 Shield of Unimaginable Horrors]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=21897 Staff of Primordial Ooze]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=20438 Tormented Stone of Souls]&lt;br /&gt;
&lt;br /&gt;
All four tormentors can also drop Sufferable Hearts, Rifts, and vowel-style fragments used in the broader Torment reward ecosystem.&lt;br /&gt;
&lt;br /&gt;
== Tylis Newleaf And The Keeper ==&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=22954 Screaming Sphere] to Tylis Newleaf. He returns the sphere and asks you to say you are ready. When you say ready, nearby group or raid members are moved into The Keeper of Sorrows event and receive the temporary Keeper access state for that attempt.&lt;br /&gt;
&lt;br /&gt;
The Keeper of Sorrows is invulnerable until that Tylis step is active. If you attack without the Tylis Keeper state, a barrier repels you.&lt;br /&gt;
&lt;br /&gt;
The Keeper drops the fifth vision piece:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76567 Shattered Vision of Sorrow]&lt;br /&gt;
&lt;br /&gt;
Other notable Keeper drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82854 Sorrow-Touched Ember]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81952 Painful Memories Balanced]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81953 Painful Memories of Endurance]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81954 Painful Memories of the Mind]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81955 Painful Memories of Fighting]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=10800 Band of the Adorned]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=26030 Great Blade of Malise]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22893 Crowned Staff of Anguish]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8783 Tormentor&#039;s Chain Collar]&lt;br /&gt;
&lt;br /&gt;
== Shattered Visions Of Torment ==&lt;br /&gt;
&lt;br /&gt;
After The Keeper dies, combine all five vision pieces in [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to make [https://shadowedeclipse.com/?a=item&amp;amp;id=82844 Shattered Visions of Torment].&lt;br /&gt;
&lt;br /&gt;
Combine:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76563 Shattered Vision of Affliction]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76564 Shattered Vision of Maareq]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76565 Shattered Vision of Salczek]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76566 Shattered Vision of Grusch]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76567 Shattered Vision of Sorrow]&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=82844 Shattered Visions of Torment] to Tylis Newleaf. This records the final Saryrn unlock. Saryrn will reject attacks until someone present has completed this step.&lt;br /&gt;
&lt;br /&gt;
== Saryrn ==&lt;br /&gt;
&lt;br /&gt;
Saryrn is the capstone of Plane of Torment. She starts invulnerable and checks for the final Tylis/Shattered Visions completion. Once that requirement is satisfied, she becomes vulnerable.&lt;br /&gt;
&lt;br /&gt;
At 98%, she signals Sorrowsong and begins the sound-pressure part of the encounter. Sorrowsong repeatedly casts Sorrow Song as it moves. At 25%, the attackable Sorrowsong manifestation appears. Treat the bird/song pressure as part of the Saryrn fight, not scenery.&lt;br /&gt;
&lt;br /&gt;
Sorrowsong itself does not run the reflected mirror check. The reflected check belongs to Saryrn. Sorrowsong is still worth killing when the manifestation appears; it can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=25849 Greater Poleaxe of Sorrow], [https://shadowedeclipse.com/?a=item&amp;amp;id=22898 Withering Staff of Agony], [https://shadowedeclipse.com/?a=item&amp;amp;id=80078 Nodule of the Aura], [https://shadowedeclipse.com/?a=item&amp;amp;id=80079 Nodule of the Damage], and [https://shadowedeclipse.com/?a=item&amp;amp;id=80080 Nodule of the Support].&lt;br /&gt;
&lt;br /&gt;
Saryrn also spawns servants at multiple health thresholds through the fight, so expect waves of pressure as she drops.&lt;br /&gt;
&lt;br /&gt;
Saryrn has a reflected check at low health. Bring [https://shadowedeclipse.com/?a=item&amp;amp;id=82903 Eclipsed Midnight Mirror of Torment] if you are continuing the reflected progression chain.&lt;br /&gt;
&lt;br /&gt;
Notable Saryrn drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85177 Key to The Plane of Time]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=601452 Welcome to Level 64]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82902 Essence of Saryrn]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81952 Painful Memories Balanced]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81953 Painful Memories of Endurance]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81954 Painful Memories of the Mind]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81955 Painful Memories of Fighting]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82856 Girdle of Intense Reflected Durability]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82857 Reflected Gemstone of the Planes]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=20898 Symbol of the Planemasters]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60471 Charm of Magic] and higher Charm of Magic upgrades&lt;br /&gt;
* Planar Mirrored accessories&lt;br /&gt;
* Polymorph wands such as [https://shadowedeclipse.com/?a=item&amp;amp;id=66565 Polymorph Wand: Plaguebringer], [https://shadowedeclipse.com/?a=item&amp;amp;id=66599 Polymorph Wand: Izon], and [https://shadowedeclipse.com/?a=item&amp;amp;id=77461 Polymorph Wand: Shadow Nekhon]&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=601452 Welcome to Level 64] has a global click script. It is used by level 63 characters, raises eligible same-IP group or raid members to level 64, and grants Plane of Time access. [https://shadowedeclipse.com/?a=item&amp;amp;id=85177 Key to The Plane of Time] also has a global click script that grants Plane of Time access to the clicker or same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Reflected Torment ==&lt;br /&gt;
&lt;br /&gt;
The reflected Torment mirror is made in [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit].&lt;br /&gt;
&lt;br /&gt;
Combine:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 Eclipsed Midnight Mirror of Innovative Justice]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82901 Tormented Essence]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82902 Essence of Saryrn]&lt;br /&gt;
&lt;br /&gt;
This creates [https://shadowedeclipse.com/?a=item&amp;amp;id=82903 Eclipsed Midnight Mirror of Torment].&lt;br /&gt;
&lt;br /&gt;
Saryrn&#039;s reflected reward pool includes:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82892 Earring of Tormented Reflection]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82893 Band of Tormented Reflection]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82894 Reflection Belt of Tormented Souls]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82895 Reflective Pearls]&lt;br /&gt;
&lt;br /&gt;
The Coven Excruciator also carries reflected behavior. It can add reflected rewards such as [https://shadowedeclipse.com/?a=item&amp;amp;id=51987 Reflected Pebble Crusher], [https://shadowedeclipse.com/?a=item&amp;amp;id=54945 Shield of Reflected Holy Vigor], or [https://shadowedeclipse.com/?a=item&amp;amp;id=54946 Shield of Reflected Auras].&lt;br /&gt;
&lt;br /&gt;
== Torment Essence Chest ==&lt;br /&gt;
&lt;br /&gt;
Regular trash kills build Torment essence progress. At 1000 Torment essence updates, a Torment essence chest appears.&lt;br /&gt;
&lt;br /&gt;
The chest can drop Torment recipe pieces, mirrored accessories, bot non-visible gear, polymorph items, [https://shadowedeclipse.com/?a=item&amp;amp;id=82901 Tormented Essence], [https://shadowedeclipse.com/?a=item&amp;amp;id=82856 Girdle of Intense Reflected Durability], [https://shadowedeclipse.com/?a=item&amp;amp;id=82857 Reflected Gemstone of the Planes], and [https://shadowedeclipse.com/?a=item&amp;amp;id=20898 Symbol of the Planemasters].&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
# Hail Argan Milek at the entrance and choose to save his memories.&lt;br /&gt;
# Kill A Horrifying Vision.&lt;br /&gt;
# Hail the returned Argan and finish his dialogue.&lt;br /&gt;
# Kill the four avatars and combine their orbs in Mouths of Baraguj Szuul for Screaming Sphere.&lt;br /&gt;
# Work through Baraguj Szuul.&lt;br /&gt;
# Hand Screaming Sphere to Argan to empower it.&lt;br /&gt;
# Kill the four tormentors and collect their shattered visions.&lt;br /&gt;
# Hand Screaming Sphere to Tylis, say ready, and kill The Keeper of Sorrows.&lt;br /&gt;
# Combine all five shattered visions into Shattered Visions of Torment.&lt;br /&gt;
# Hand Shattered Visions of Torment to Tylis.&lt;br /&gt;
# Kill Saryrn and watch Sorrowsong.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
* [[Plane_of_Time_B|Plane of Time B]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Torment&amp;diff=620</id>
		<title>Plane of Torment</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Torment&amp;diff=620"/>
		<updated>2026-07-16T15:47:28Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Remove NPC id link from Plane of Torment guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Plane of Torment =&lt;br /&gt;
&lt;br /&gt;
Plane of Torment is a story-gated progression zone. It starts with Argan Milek at the entrance, moves through the avatar and Screaming Sphere chain, unlocks the four tormentor bosses, then uses Tylis Newleaf to reach The Keeper of Sorrows and Saryrn.&lt;br /&gt;
&lt;br /&gt;
Several NPCs in this zone share the same visible names but serve different steps. For players, the important part is the order: Argan starts the chain, returned Argan unlocks the tormentors, Tylis sends you into Keeper, and the final Tylis step unlocks Saryrn.&lt;br /&gt;
&lt;br /&gt;
== Start With Argan Milek ==&lt;br /&gt;
&lt;br /&gt;
Hail Argan Milek near the entrance and follow his suffering dialogue. Choose to save what is left of his memories. This sends you down into the memory step and starts your personal Torment progression.&lt;br /&gt;
&lt;br /&gt;
Kill A Horrifying Vision. After it dies, Argan returns in the lower area. Hail him again and follow his information dialogue. When you tell him you are ready, he sends you back and records that you have completed the first Argan memory step.&lt;br /&gt;
&lt;br /&gt;
Argan then points you toward the avatars and the key to Saryrn&#039;s tower.&lt;br /&gt;
&lt;br /&gt;
== Avatars And The Screaming Sphere ==&lt;br /&gt;
&lt;br /&gt;
The next layer is the four avatar bosses. Each avatar drops one required orb:&lt;br /&gt;
&lt;br /&gt;
* The Avatar of Agony drops [https://shadowedeclipse.com/?a=item&amp;amp;id=22950 Orb of Agony].&lt;br /&gt;
* The Avatar of Anguish drops [https://shadowedeclipse.com/?a=item&amp;amp;id=22951 Orb of Anguish].&lt;br /&gt;
* The Avatar of Pain drops [https://shadowedeclipse.com/?a=item&amp;amp;id=22952 Orb of Pain].&lt;br /&gt;
* The Avatar of Suffering drops [https://shadowedeclipse.com/?a=item&amp;amp;id=22953 Orb of Suffering].&lt;br /&gt;
&lt;br /&gt;
Combine all four orbs in [https://shadowedeclipse.com/?a=item&amp;amp;id=17172 Mouths of Baraguj Szuul] to make [https://shadowedeclipse.com/?a=item&amp;amp;id=22954 Screaming Sphere].&lt;br /&gt;
&lt;br /&gt;
The avatars can also drop Painful Memories pieces, Rifts, and named torment fragments:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82845 Core of Agonized Will]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82846 Sigil of Endless Dread]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82847 Shard of Rending Pain]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82848 Knot of Living Misery]&lt;br /&gt;
&lt;br /&gt;
== Baraguj Szuul ==&lt;br /&gt;
&lt;br /&gt;
Baraguj Szuul is tied to the Mouths/Screaming Sphere layer. When the Baraguj fight starts, nearby players are pulled into the inner horror area. Fight through the stomach event and kill the horror inside; the event returns you and spawns the real Baraguj step.&lt;br /&gt;
&lt;br /&gt;
Baraguj is part of proving you can carry the Screaming Sphere forward. Keep the sphere, because Argan and Tylis both use it later.&lt;br /&gt;
&lt;br /&gt;
== Empower The Screaming Sphere ==&lt;br /&gt;
&lt;br /&gt;
Return [https://shadowedeclipse.com/?a=item&amp;amp;id=22954 Screaming Sphere] to Argan Milek. He returns it and marks your key step complete. This is what lets the four tormentor bosses become vulnerable.&lt;br /&gt;
&lt;br /&gt;
If you attack the tormentors before Argan has empowered your Screaming Sphere, their shield rejects your damage.&lt;br /&gt;
&lt;br /&gt;
== The Four Tormentors ==&lt;br /&gt;
&lt;br /&gt;
After Argan empowers the sphere, kill the four tormentor bosses. Each one drops a shattered vision piece for the next combine, plus its own notable rewards.&lt;br /&gt;
&lt;br /&gt;
=== The Acolyte of Affliction ===&lt;br /&gt;
&lt;br /&gt;
The Acolyte of Affliction spawns construct adds during combat. Stay on top of the adds so the fight does not get sloppy.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76563 Shattered Vision of Affliction]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82850 Seared Remnant of Affliction]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=9325 Adorned Soulstone Mask]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=15794 Black Cloak of Malise]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=24568 Whip of Unending Pain]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=25843 Staff of Agonizing Battle]&lt;br /&gt;
&lt;br /&gt;
=== Maareq the Prophet ===&lt;br /&gt;
&lt;br /&gt;
Maareq calls minions during the fight. If enough minions reach him, his script escalates the encounter and his attacks become much more dangerous. Kill the minions quickly instead of tunneling the boss.&lt;br /&gt;
&lt;br /&gt;
When Maareq dies, Tylis Newleaf can appear for the next route step.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76564 Shattered Vision of Maareq]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82851 Prophets Twisted Eye]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=15838 Battlecloak of Lost Souls]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=5431 Lesser Eye of Insanity]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=24572 Longblade of Ethereal Terror]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=11405 Shadow-woven Sleeves]&lt;br /&gt;
&lt;br /&gt;
=== Salczek the Fleshgrinder ===&lt;br /&gt;
&lt;br /&gt;
Salczek is a pressure boss with timed reset handling and ramping punishment as the fight moves lower. Keep the fight controlled and do not let the encounter drift.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76565 Shattered Vision of Salczek]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82852 Fleshgrinders Maw Fragment]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=27276 Aegis of Gloom]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=21838 Baton of Torment]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=24605 Dirk of Great Sorrow]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=27991 Tormented Flute]&lt;br /&gt;
&lt;br /&gt;
=== Ta&#039;Grusch the Abomination ===&lt;br /&gt;
&lt;br /&gt;
Ta&#039;Grusch is the fourth tormentor. Like the others, he requires Argan&#039;s empowered sphere step before he can be damaged.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76566 Shattered Vision of Grusch]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82853 Gruschs Blighted Heart]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=16149 Girdle of the Tormentor]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=27164 Shield of Unimaginable Horrors]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=21897 Staff of Primordial Ooze]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=20438 Tormented Stone of Souls]&lt;br /&gt;
&lt;br /&gt;
All four tormentors can also drop Sufferable Hearts, Rifts, and vowel-style fragments used in the broader Torment reward ecosystem.&lt;br /&gt;
&lt;br /&gt;
== Tylis Newleaf And The Keeper ==&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=22954 Screaming Sphere] to Tylis Newleaf. He returns the sphere and asks you to say you are ready. When you say ready, nearby group or raid members are moved into The Keeper of Sorrows event and receive the temporary Keeper access state for that attempt.&lt;br /&gt;
&lt;br /&gt;
The Keeper of Sorrows is invulnerable until that Tylis step is active. If you attack without the Tylis Keeper state, a barrier repels you.&lt;br /&gt;
&lt;br /&gt;
The Keeper drops the fifth vision piece:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76567 Shattered Vision of Sorrow]&lt;br /&gt;
&lt;br /&gt;
Other notable Keeper drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82854 Sorrow-Touched Ember]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81952 Painful Memories Balanced]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81953 Painful Memories of Endurance]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81954 Painful Memories of the Mind]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81955 Painful Memories of Fighting]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=10800 Band of the Adorned]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=26030 Great Blade of Malise]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22893 Crowned Staff of Anguish]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8783 Tormentor&#039;s Chain Collar]&lt;br /&gt;
&lt;br /&gt;
== Shattered Visions Of Torment ==&lt;br /&gt;
&lt;br /&gt;
After The Keeper dies, combine all five vision pieces in [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to make [https://shadowedeclipse.com/?a=item&amp;amp;id=82844 Shattered Visions of Torment].&lt;br /&gt;
&lt;br /&gt;
Combine:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76563 Shattered Vision of Affliction]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76564 Shattered Vision of Maareq]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76565 Shattered Vision of Salczek]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76566 Shattered Vision of Grusch]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76567 Shattered Vision of Sorrow]&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=82844 Shattered Visions of Torment] to Tylis Newleaf. This records the final Saryrn unlock. Saryrn will reject attacks until someone present has completed this step.&lt;br /&gt;
&lt;br /&gt;
== Saryrn ==&lt;br /&gt;
&lt;br /&gt;
Saryrn is the capstone of Plane of Torment. She starts invulnerable and checks for the final Tylis/Shattered Visions completion. Once that requirement is satisfied, she becomes vulnerable.&lt;br /&gt;
&lt;br /&gt;
At 98%, she signals Sorrowsong and begins the sound-pressure part of the encounter. Sorrowsong repeatedly casts Sorrow Song as it moves. At 25%, the attackable Sorrowsong manifestation appears. Treat the bird/song pressure as part of the Saryrn fight, not scenery.&lt;br /&gt;
&lt;br /&gt;
Saryrn also spawns servants at multiple health thresholds through the fight, so expect waves of pressure as she drops.&lt;br /&gt;
&lt;br /&gt;
Saryrn has a reflected check at low health. Bring [https://shadowedeclipse.com/?a=item&amp;amp;id=82903 Eclipsed Midnight Mirror of Torment] if you are continuing the reflected progression chain.&lt;br /&gt;
&lt;br /&gt;
Notable Saryrn drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85177 Key to The Plane of Time]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=601452 Welcome to Level 64]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82902 Essence of Saryrn]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81952 Painful Memories Balanced]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81953 Painful Memories of Endurance]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81954 Painful Memories of the Mind]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81955 Painful Memories of Fighting]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82856 Girdle of Intense Reflected Durability]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82857 Reflected Gemstone of the Planes]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=20898 Symbol of the Planemasters]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60471 Charm of Magic] and higher Charm of Magic upgrades&lt;br /&gt;
* Planar Mirrored accessories&lt;br /&gt;
* Polymorph wands such as [https://shadowedeclipse.com/?a=item&amp;amp;id=66565 Polymorph Wand: Plaguebringer], [https://shadowedeclipse.com/?a=item&amp;amp;id=66599 Polymorph Wand: Izon], and [https://shadowedeclipse.com/?a=item&amp;amp;id=77461 Polymorph Wand: Shadow Nekhon]&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=601452 Welcome to Level 64] has a global click script. It is used by level 63 characters, raises eligible same-IP group or raid members to level 64, and grants Plane of Time access. [https://shadowedeclipse.com/?a=item&amp;amp;id=85177 Key to The Plane of Time] also has a global click script that grants Plane of Time access to the clicker or same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Reflected Torment ==&lt;br /&gt;
&lt;br /&gt;
The reflected Torment mirror is made in [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit].&lt;br /&gt;
&lt;br /&gt;
Combine:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 Eclipsed Midnight Mirror of Innovative Justice]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82901 Tormented Essence]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82902 Essence of Saryrn]&lt;br /&gt;
&lt;br /&gt;
This creates [https://shadowedeclipse.com/?a=item&amp;amp;id=82903 Eclipsed Midnight Mirror of Torment].&lt;br /&gt;
&lt;br /&gt;
Saryrn&#039;s reflected reward pool includes:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82892 Earring of Tormented Reflection]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82893 Band of Tormented Reflection]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82894 Reflection Belt of Tormented Souls]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82895 Reflective Pearls]&lt;br /&gt;
&lt;br /&gt;
The Coven Excruciator also carries reflected behavior. It can add reflected rewards such as [https://shadowedeclipse.com/?a=item&amp;amp;id=51987 Reflected Pebble Crusher], [https://shadowedeclipse.com/?a=item&amp;amp;id=54945 Shield of Reflected Holy Vigor], or [https://shadowedeclipse.com/?a=item&amp;amp;id=54946 Shield of Reflected Auras].&lt;br /&gt;
&lt;br /&gt;
== Torment Essence Chest ==&lt;br /&gt;
&lt;br /&gt;
Regular trash kills build Torment essence progress. At 1000 Torment essence updates, a Torment essence chest appears.&lt;br /&gt;
&lt;br /&gt;
The chest can drop Torment recipe pieces, mirrored accessories, bot non-visible gear, polymorph items, [https://shadowedeclipse.com/?a=item&amp;amp;id=82901 Tormented Essence], [https://shadowedeclipse.com/?a=item&amp;amp;id=82856 Girdle of Intense Reflected Durability], [https://shadowedeclipse.com/?a=item&amp;amp;id=82857 Reflected Gemstone of the Planes], and [https://shadowedeclipse.com/?a=item&amp;amp;id=20898 Symbol of the Planemasters].&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
# Hail Argan Milek at the entrance and choose to save his memories.&lt;br /&gt;
# Kill A Horrifying Vision.&lt;br /&gt;
# Hail the returned Argan and finish his dialogue.&lt;br /&gt;
# Kill the four avatars and combine their orbs in Mouths of Baraguj Szuul for Screaming Sphere.&lt;br /&gt;
# Work through Baraguj Szuul.&lt;br /&gt;
# Hand Screaming Sphere to Argan to empower it.&lt;br /&gt;
# Kill the four tormentors and collect their shattered visions.&lt;br /&gt;
# Hand Screaming Sphere to Tylis, say ready, and kill The Keeper of Sorrows.&lt;br /&gt;
# Combine all five shattered visions into Shattered Visions of Torment.&lt;br /&gt;
# Hand Shattered Visions of Torment to Tylis.&lt;br /&gt;
# Kill Saryrn and watch Sorrowsong.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
* [[Plane_of_Time_B|Plane of Time B]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Torment&amp;diff=619</id>
		<title>Plane of Torment</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Torment&amp;diff=619"/>
		<updated>2026-07-16T15:46:19Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Revamp Plane of Torment custom guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Plane of Torment =&lt;br /&gt;
&lt;br /&gt;
Plane of Torment is a story-gated progression zone. It starts with Argan Milek at the entrance, moves through the avatar and Screaming Sphere chain, unlocks the four tormentor bosses, then uses Tylis Newleaf to reach The Keeper of Sorrows and Saryrn.&lt;br /&gt;
&lt;br /&gt;
Several NPCs in this zone share the same visible names but serve different steps. For players, the important part is the order: Argan starts the chain, returned Argan unlocks the tormentors, Tylis sends you into Keeper, and the final Tylis step unlocks Saryrn.&lt;br /&gt;
&lt;br /&gt;
== Start With Argan Milek ==&lt;br /&gt;
&lt;br /&gt;
Hail Argan Milek near the entrance and follow his suffering dialogue. Choose to save what is left of his memories. This sends you down into the memory step and starts your personal Torment progression.&lt;br /&gt;
&lt;br /&gt;
Kill [https://shadowedeclipse.com/?a=npc&amp;amp;id=207047 A Horrifying Vision]. After it dies, Argan returns in the lower area. Hail him again and follow his information dialogue. When you tell him you are ready, he sends you back and records that you have completed the first Argan memory step.&lt;br /&gt;
&lt;br /&gt;
Argan then points you toward the avatars and the key to Saryrn&#039;s tower.&lt;br /&gt;
&lt;br /&gt;
== Avatars And The Screaming Sphere ==&lt;br /&gt;
&lt;br /&gt;
The next layer is the four avatar bosses. Each avatar drops one required orb:&lt;br /&gt;
&lt;br /&gt;
* The Avatar of Agony drops [https://shadowedeclipse.com/?a=item&amp;amp;id=22950 Orb of Agony].&lt;br /&gt;
* The Avatar of Anguish drops [https://shadowedeclipse.com/?a=item&amp;amp;id=22951 Orb of Anguish].&lt;br /&gt;
* The Avatar of Pain drops [https://shadowedeclipse.com/?a=item&amp;amp;id=22952 Orb of Pain].&lt;br /&gt;
* The Avatar of Suffering drops [https://shadowedeclipse.com/?a=item&amp;amp;id=22953 Orb of Suffering].&lt;br /&gt;
&lt;br /&gt;
Combine all four orbs in [https://shadowedeclipse.com/?a=item&amp;amp;id=17172 Mouths of Baraguj Szuul] to make [https://shadowedeclipse.com/?a=item&amp;amp;id=22954 Screaming Sphere].&lt;br /&gt;
&lt;br /&gt;
The avatars can also drop Painful Memories pieces, Rifts, and named torment fragments:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82845 Core of Agonized Will]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82846 Sigil of Endless Dread]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82847 Shard of Rending Pain]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82848 Knot of Living Misery]&lt;br /&gt;
&lt;br /&gt;
== Baraguj Szuul ==&lt;br /&gt;
&lt;br /&gt;
Baraguj Szuul is tied to the Mouths/Screaming Sphere layer. When the Baraguj fight starts, nearby players are pulled into the inner horror area. Fight through the stomach event and kill the horror inside; the event returns you and spawns the real Baraguj step.&lt;br /&gt;
&lt;br /&gt;
Baraguj is part of proving you can carry the Screaming Sphere forward. Keep the sphere, because Argan and Tylis both use it later.&lt;br /&gt;
&lt;br /&gt;
== Empower The Screaming Sphere ==&lt;br /&gt;
&lt;br /&gt;
Return [https://shadowedeclipse.com/?a=item&amp;amp;id=22954 Screaming Sphere] to Argan Milek. He returns it and marks your key step complete. This is what lets the four tormentor bosses become vulnerable.&lt;br /&gt;
&lt;br /&gt;
If you attack the tormentors before Argan has empowered your Screaming Sphere, their shield rejects your damage.&lt;br /&gt;
&lt;br /&gt;
== The Four Tormentors ==&lt;br /&gt;
&lt;br /&gt;
After Argan empowers the sphere, kill the four tormentor bosses. Each one drops a shattered vision piece for the next combine, plus its own notable rewards.&lt;br /&gt;
&lt;br /&gt;
=== The Acolyte of Affliction ===&lt;br /&gt;
&lt;br /&gt;
The Acolyte of Affliction spawns construct adds during combat. Stay on top of the adds so the fight does not get sloppy.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76563 Shattered Vision of Affliction]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82850 Seared Remnant of Affliction]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=9325 Adorned Soulstone Mask]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=15794 Black Cloak of Malise]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=24568 Whip of Unending Pain]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=25843 Staff of Agonizing Battle]&lt;br /&gt;
&lt;br /&gt;
=== Maareq the Prophet ===&lt;br /&gt;
&lt;br /&gt;
Maareq calls minions during the fight. If enough minions reach him, his script escalates the encounter and his attacks become much more dangerous. Kill the minions quickly instead of tunneling the boss.&lt;br /&gt;
&lt;br /&gt;
When Maareq dies, Tylis Newleaf can appear for the next route step.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76564 Shattered Vision of Maareq]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82851 Prophets Twisted Eye]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=15838 Battlecloak of Lost Souls]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=5431 Lesser Eye of Insanity]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=24572 Longblade of Ethereal Terror]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=11405 Shadow-woven Sleeves]&lt;br /&gt;
&lt;br /&gt;
=== Salczek the Fleshgrinder ===&lt;br /&gt;
&lt;br /&gt;
Salczek is a pressure boss with timed reset handling and ramping punishment as the fight moves lower. Keep the fight controlled and do not let the encounter drift.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76565 Shattered Vision of Salczek]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82852 Fleshgrinders Maw Fragment]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=27276 Aegis of Gloom]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=21838 Baton of Torment]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=24605 Dirk of Great Sorrow]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=27991 Tormented Flute]&lt;br /&gt;
&lt;br /&gt;
=== Ta&#039;Grusch the Abomination ===&lt;br /&gt;
&lt;br /&gt;
Ta&#039;Grusch is the fourth tormentor. Like the others, he requires Argan&#039;s empowered sphere step before he can be damaged.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76566 Shattered Vision of Grusch]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82853 Gruschs Blighted Heart]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=16149 Girdle of the Tormentor]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=27164 Shield of Unimaginable Horrors]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=21897 Staff of Primordial Ooze]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=20438 Tormented Stone of Souls]&lt;br /&gt;
&lt;br /&gt;
All four tormentors can also drop Sufferable Hearts, Rifts, and vowel-style fragments used in the broader Torment reward ecosystem.&lt;br /&gt;
&lt;br /&gt;
== Tylis Newleaf And The Keeper ==&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=22954 Screaming Sphere] to Tylis Newleaf. He returns the sphere and asks you to say you are ready. When you say ready, nearby group or raid members are moved into The Keeper of Sorrows event and receive the temporary Keeper access state for that attempt.&lt;br /&gt;
&lt;br /&gt;
The Keeper of Sorrows is invulnerable until that Tylis step is active. If you attack without the Tylis Keeper state, a barrier repels you.&lt;br /&gt;
&lt;br /&gt;
The Keeper drops the fifth vision piece:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76567 Shattered Vision of Sorrow]&lt;br /&gt;
&lt;br /&gt;
Other notable Keeper drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82854 Sorrow-Touched Ember]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81952 Painful Memories Balanced]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81953 Painful Memories of Endurance]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81954 Painful Memories of the Mind]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81955 Painful Memories of Fighting]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=10800 Band of the Adorned]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=26030 Great Blade of Malise]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22893 Crowned Staff of Anguish]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8783 Tormentor&#039;s Chain Collar]&lt;br /&gt;
&lt;br /&gt;
== Shattered Visions Of Torment ==&lt;br /&gt;
&lt;br /&gt;
After The Keeper dies, combine all five vision pieces in [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to make [https://shadowedeclipse.com/?a=item&amp;amp;id=82844 Shattered Visions of Torment].&lt;br /&gt;
&lt;br /&gt;
Combine:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76563 Shattered Vision of Affliction]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76564 Shattered Vision of Maareq]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76565 Shattered Vision of Salczek]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76566 Shattered Vision of Grusch]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=76567 Shattered Vision of Sorrow]&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=82844 Shattered Visions of Torment] to Tylis Newleaf. This records the final Saryrn unlock. Saryrn will reject attacks until someone present has completed this step.&lt;br /&gt;
&lt;br /&gt;
== Saryrn ==&lt;br /&gt;
&lt;br /&gt;
Saryrn is the capstone of Plane of Torment. She starts invulnerable and checks for the final Tylis/Shattered Visions completion. Once that requirement is satisfied, she becomes vulnerable.&lt;br /&gt;
&lt;br /&gt;
At 98%, she signals Sorrowsong and begins the sound-pressure part of the encounter. Sorrowsong repeatedly casts Sorrow Song as it moves. At 25%, the attackable Sorrowsong manifestation appears. Treat the bird/song pressure as part of the Saryrn fight, not scenery.&lt;br /&gt;
&lt;br /&gt;
Saryrn also spawns servants at multiple health thresholds through the fight, so expect waves of pressure as she drops.&lt;br /&gt;
&lt;br /&gt;
Saryrn has a reflected check at low health. Bring [https://shadowedeclipse.com/?a=item&amp;amp;id=82903 Eclipsed Midnight Mirror of Torment] if you are continuing the reflected progression chain.&lt;br /&gt;
&lt;br /&gt;
Notable Saryrn drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85177 Key to The Plane of Time]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=601452 Welcome to Level 64]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82902 Essence of Saryrn]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81952 Painful Memories Balanced]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81953 Painful Memories of Endurance]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81954 Painful Memories of the Mind]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81955 Painful Memories of Fighting]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82856 Girdle of Intense Reflected Durability]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82857 Reflected Gemstone of the Planes]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=20898 Symbol of the Planemasters]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60471 Charm of Magic] and higher Charm of Magic upgrades&lt;br /&gt;
* Planar Mirrored accessories&lt;br /&gt;
* Polymorph wands such as [https://shadowedeclipse.com/?a=item&amp;amp;id=66565 Polymorph Wand: Plaguebringer], [https://shadowedeclipse.com/?a=item&amp;amp;id=66599 Polymorph Wand: Izon], and [https://shadowedeclipse.com/?a=item&amp;amp;id=77461 Polymorph Wand: Shadow Nekhon]&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=601452 Welcome to Level 64] has a global click script. It is used by level 63 characters, raises eligible same-IP group or raid members to level 64, and grants Plane of Time access. [https://shadowedeclipse.com/?a=item&amp;amp;id=85177 Key to The Plane of Time] also has a global click script that grants Plane of Time access to the clicker or same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Reflected Torment ==&lt;br /&gt;
&lt;br /&gt;
The reflected Torment mirror is made in [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit].&lt;br /&gt;
&lt;br /&gt;
Combine:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 Eclipsed Midnight Mirror of Innovative Justice]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82901 Tormented Essence]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82902 Essence of Saryrn]&lt;br /&gt;
&lt;br /&gt;
This creates [https://shadowedeclipse.com/?a=item&amp;amp;id=82903 Eclipsed Midnight Mirror of Torment].&lt;br /&gt;
&lt;br /&gt;
Saryrn&#039;s reflected reward pool includes:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82892 Earring of Tormented Reflection]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82893 Band of Tormented Reflection]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82894 Reflection Belt of Tormented Souls]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=82895 Reflective Pearls]&lt;br /&gt;
&lt;br /&gt;
The Coven Excruciator also carries reflected behavior. It can add reflected rewards such as [https://shadowedeclipse.com/?a=item&amp;amp;id=51987 Reflected Pebble Crusher], [https://shadowedeclipse.com/?a=item&amp;amp;id=54945 Shield of Reflected Holy Vigor], or [https://shadowedeclipse.com/?a=item&amp;amp;id=54946 Shield of Reflected Auras].&lt;br /&gt;
&lt;br /&gt;
== Torment Essence Chest ==&lt;br /&gt;
&lt;br /&gt;
Regular trash kills build Torment essence progress. At 1000 Torment essence updates, a Torment essence chest appears.&lt;br /&gt;
&lt;br /&gt;
The chest can drop Torment recipe pieces, mirrored accessories, bot non-visible gear, polymorph items, [https://shadowedeclipse.com/?a=item&amp;amp;id=82901 Tormented Essence], [https://shadowedeclipse.com/?a=item&amp;amp;id=82856 Girdle of Intense Reflected Durability], [https://shadowedeclipse.com/?a=item&amp;amp;id=82857 Reflected Gemstone of the Planes], and [https://shadowedeclipse.com/?a=item&amp;amp;id=20898 Symbol of the Planemasters].&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
# Hail Argan Milek at the entrance and choose to save his memories.&lt;br /&gt;
# Kill A Horrifying Vision.&lt;br /&gt;
# Hail the returned Argan and finish his dialogue.&lt;br /&gt;
# Kill the four avatars and combine their orbs in Mouths of Baraguj Szuul for Screaming Sphere.&lt;br /&gt;
# Work through Baraguj Szuul.&lt;br /&gt;
# Hand Screaming Sphere to Argan to empower it.&lt;br /&gt;
# Kill the four tormentors and collect their shattered visions.&lt;br /&gt;
# Hand Screaming Sphere to Tylis, say ready, and kill The Keeper of Sorrows.&lt;br /&gt;
# Combine all five shattered visions into Shattered Visions of Torment.&lt;br /&gt;
# Hand Shattered Visions of Torment to Tylis.&lt;br /&gt;
# Kill Saryrn and watch Sorrowsong.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
* [[Plane_of_Time_B|Plane of Time B]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Justice&amp;diff=618</id>
		<title>Plane of Justice</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Justice&amp;diff=618"/>
		<updated>2026-07-16T15:28:10Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Revamp Plane of Justice custom guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Plane of Justice Guide ==&lt;br /&gt;
&lt;br /&gt;
Plane of Justice is the Tribunal trial zone for Shadowed Eclipse. It uses the old six classic trials, but the important custom progression is simple: complete all six trials, combine the six marks into [https://shadowedeclipse.com/?a=item&amp;amp;id=81964 Proof of Innocence], hand that proof to Mavuin, then use Mavuin to reach The Seventh Hammer.&lt;br /&gt;
&lt;br /&gt;
That Mavuin completion is not just convenience. The Seventh Hammer checks it. If nobody on the encounter has completed Mavuin&#039;s proof step, The Seventh Hammer remains invulnerable and rejects the attempt.&lt;br /&gt;
&lt;br /&gt;
== Justice Essence And Reward Chest ==&lt;br /&gt;
&lt;br /&gt;
Regular Plane of Justice kills can grant Justice essence progress. When you reach 1000 Justice essence updates, a PoJ Essence Chest appears near you and the counter resets.&lt;br /&gt;
&lt;br /&gt;
The chest can reward:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=71775 Lawful Health], [https://shadowedeclipse.com/?a=item&amp;amp;id=71776 Lawful Mana], [https://shadowedeclipse.com/?a=item&amp;amp;id=71777 Lawful Balance], and [https://shadowedeclipse.com/?a=item&amp;amp;id=71778 Lawful Discipline]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81940 Shard of Hollow Judgment]&lt;br /&gt;
* Trial ring rewards: [https://shadowedeclipse.com/?a=item&amp;amp;id=71762 Ring of Trials - Casting], [https://shadowedeclipse.com/?a=item&amp;amp;id=71763 Ring of Trials - Healing], [https://shadowedeclipse.com/?a=item&amp;amp;id=71764 Ring of Trials - Bulwark], and [https://shadowedeclipse.com/?a=item&amp;amp;id=71765 Ring of Trials - Damage]&lt;br /&gt;
* Trial earring rewards: [https://shadowedeclipse.com/?a=item&amp;amp;id=71766 Earring of Trials - Casting], [https://shadowedeclipse.com/?a=item&amp;amp;id=71767 Earring of Trials - Healing], [https://shadowedeclipse.com/?a=item&amp;amp;id=71768 Earring of Trials - Bulwark], and [https://shadowedeclipse.com/?a=item&amp;amp;id=71769 Earring of Trials - Damage]&lt;br /&gt;
* Trial neck rewards: [https://shadowedeclipse.com/?a=item&amp;amp;id=71770 Embracing Neck Piece of Healing], [https://shadowedeclipse.com/?a=item&amp;amp;id=71771 Embracing Neck Piece of Casting], [https://shadowedeclipse.com/?a=item&amp;amp;id=71772 Embracing Neck Piece of Bulwark], and [https://shadowedeclipse.com/?a=item&amp;amp;id=71773 Embracing Neck Piece of Damage]&lt;br /&gt;
&lt;br /&gt;
== The Six Trials ==&lt;br /&gt;
&lt;br /&gt;
Speak with the Tribunal trial NPCs and begin each trial when ready. Each trial is its own chamber event, and each successful trial awards one mark.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! Mark !! What To Expect&lt;br /&gt;
|-&lt;br /&gt;
| Execution&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=31842 Mark of Execution]&lt;br /&gt;
| Protect the sentenced prisoner while the executioner and waves of enemies pressure the room. Waves build toward Prime Executioner Vathoch.&lt;br /&gt;
|-&lt;br /&gt;
| Flame&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=31796 Mark of Flame]&lt;br /&gt;
| A fire-pressure trial with periodic flame effects and waves of fire enemies. The event builds toward Punisher of Flame.&lt;br /&gt;
|-&lt;br /&gt;
| Lashing&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=31960 Mark of Lashing]&lt;br /&gt;
| Protect the victims from tormentors. The Scourge of Honor is not solved by simply attacking it; destroy the flickering spirits/life force pieces to advance the trial.&lt;br /&gt;
|-&lt;br /&gt;
| Stoning&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=31845 Mark of Stone]&lt;br /&gt;
| Keep the punished prisoners alive while stone-themed attackers and grinders pressure the room. Yurae Zhaleem is the named finish.&lt;br /&gt;
|-&lt;br /&gt;
| Suffocation&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=31846 Mark of Suffocation]&lt;br /&gt;
| Also presented as the Hanging trial. Kill the spirits of suffocation quickly before the victims die. Gallows Master Teion is the named finish.&lt;br /&gt;
|-&lt;br /&gt;
| Torture&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=31844 Mark of Torture]&lt;br /&gt;
| Watch for wraith and prisoner pressure. Killing the correct agony target relieves the prisoners and lets the event continue toward Punisher Veshtaq.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mavuin And Proof Of Innocence ==&lt;br /&gt;
&lt;br /&gt;
After you have all six marks, combine them in [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to create [https://shadowedeclipse.com/?a=item&amp;amp;id=81964 Proof of Innocence].&lt;br /&gt;
&lt;br /&gt;
Combine:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31842 Mark of Execution]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31796 Mark of Flame]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31960 Mark of Lashing]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31845 Mark of Stone]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31846 Mark of Suffocation]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31844 Mark of Torture]&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=81964 Proof of Innocence] to Mavuin. Once Mavuin accepts it, he records your trial completion. After that, hail Mavuin and ask to see The Seventh Hammer.&lt;br /&gt;
&lt;br /&gt;
== The Seventh Hammer Access Check ==&lt;br /&gt;
&lt;br /&gt;
The Seventh Hammer spawns invulnerable by default. When the fight starts, the script looks for a valid character with Mavuin&#039;s trial completion. It can resolve that through the player, a pet owner, a bot owner, the top hate target, or a nearby flagged client.&lt;br /&gt;
&lt;br /&gt;
If the check fails, The Seventh Hammer remains invulnerable, shouts that you are not worthy, and wipes hate. In practice: make sure at least one real player who completed the Mavuin proof step is present and engaged before trying to burn him.&lt;br /&gt;
&lt;br /&gt;
== The Seventh Hammer Encounter ==&lt;br /&gt;
&lt;br /&gt;
The Seventh Hammer is a heavy boss encounter with Tribunal pressure throughout the fight. At health thresholds, he signals the Tribunal guardians:&lt;br /&gt;
&lt;br /&gt;
* 80%: First Tribunal&lt;br /&gt;
* 70%: Second Tribunal&lt;br /&gt;
* 60%: Third Tribunal&lt;br /&gt;
* 40%: Fourth Tribunal&lt;br /&gt;
* 30%: Fifth Tribunal&lt;br /&gt;
* 10%: Sixth Tribunal&lt;br /&gt;
&lt;br /&gt;
He also uses timed verdict/tremor style pressure during combat. Treat this as a real boss fight, not just the turn-in reward after the trials.&lt;br /&gt;
&lt;br /&gt;
The First through Sixth Tribunal guardians can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=71775 Lawful Health]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=71776 Lawful Mana]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=71777 Lawful Balance]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=71778 Lawful Discipline]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary]&lt;br /&gt;
* Precious metal&lt;br /&gt;
&lt;br /&gt;
The Seventh Hammer can drop the trial jewelry rewards from the PoJ chest table, plus:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81945 Shard of Fading Sentence]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=80787 Hollowed Dragon Tusk]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=80786 Shard of Stained Glass]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=80788 Shattered Armor of Judgment]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81973 Tribunal Hammer of FAFO]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=71774 Embracing Neck Piece of Combined Judgement]&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=81973 Tribunal Hammer of FAFO] has a global click script. It requires level 61, only works inside Planes of Power zones, and brings down a large area hit on nearby enemies.&lt;br /&gt;
&lt;br /&gt;
== Reflected Justice ==&lt;br /&gt;
&lt;br /&gt;
At low health, The Seventh Hammer performs a reflected progression check. If a living player is carrying [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 Eclipsed Midnight Mirror of Innovative Justice] and the mirror check succeeds, The Seventh Hammer can become reflected and add a reflected reward.&lt;br /&gt;
&lt;br /&gt;
Reflected rewards include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81969 Ring of Trials - Casting (Reflected)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81970 Earring of Trials - Healing (Reflected)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81971 Planar Shoulders of Fortitude (Reflected)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81972 Innovations Justice Belt of Attack (Reflected)]&lt;br /&gt;
&lt;br /&gt;
If the mirror check happens and fails, The Seventh Hammer calls out that he does not see his reflection this time.&lt;br /&gt;
&lt;br /&gt;
== Plane Of Torment Access ==&lt;br /&gt;
&lt;br /&gt;
When The Seventh Hammer dies, a Planar Projection appears if one is not already up. Hail the projection to receive Plane of Torment access. The projection also supports same-IP group or raid flag propagation, then offers a Plane of Torment dynamic zone. Say that you are ready when the expedition is made.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Run the six Tribunal trials first and keep each mark. Combine the six marks in your tier kit for Proof of Innocence, hand the proof to Mavuin, then use Mavuin&#039;s Seventh Hammer option. Do not treat The Seventh Hammer as optional if you are progressing; his projection is what opens Plane of Torment access.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
* [[Plane_of_Torment|Plane of Torment]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Innovation&amp;diff=617</id>
		<title>Plane of Innovation</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Innovation&amp;diff=617"/>
		<updated>2026-07-16T15:13:42Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Revamp Plane of Innovation custom guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Plane of Innovation Guide ==&lt;br /&gt;
&lt;br /&gt;
Plane of Innovation is the step after [[Plane_of_Nightmare_B|Plane of Nightmare B]]. This zone is a custom machine-event crawl built around Plane of Innovation essence, Researcher Kaeon&#039;s endurance test, Manaetic prototype hazards, the Manaetic Behemoth loop, Nitram Anizok&#039;s Xanamech heart quest, and the Chapter 3 reflected mirror path.&lt;br /&gt;
&lt;br /&gt;
== Progression Overview ==&lt;br /&gt;
&lt;br /&gt;
# Kill valid trash to gather &#039;&#039;&#039;Plane of Innovation essence&#039;&#039;&#039;.&lt;br /&gt;
# At &#039;&#039;&#039;1,000 essence&#039;&#039;&#039;, a hostile essence chest spawns at the credited player and the essence count resets.&lt;br /&gt;
# Speak with &#039;&#039;&#039;Researcher Kaeon&#039;&#039;&#039; to begin endurance testing.&lt;br /&gt;
# Clear the endurance waves and watch for glitched manaetic adds.&lt;br /&gt;
# Kill the Manaetic prototypes, greasy clockwork, Junk Beast, and Manaetic Behemoth for Xanamech heart components.&lt;br /&gt;
# Combine the seven corrupted machine components in a [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to create [https://shadowedeclipse.com/?a=item&amp;amp;id=82645 Reforged Heart of Xanamech].&lt;br /&gt;
# Hand the heart to &#039;&#039;&#039;Nitram Anizok&#039;&#039;&#039;, then say &#039;&#039;&#039;READY&#039;&#039;&#039; to wake Xanamech.&lt;br /&gt;
# Kill Xanamech Nezmirthafen and hail the Planar Projection for [[Plane_of_Justice|Plane of Justice]] access.&lt;br /&gt;
&lt;br /&gt;
== Plane Of Innovation Essence ==&lt;br /&gt;
&lt;br /&gt;
Most normal trash kills in Plane of Innovation grant one essence credit. Bosses and special event NPCs do not count.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;1 valid trash kill = 1 Innovation essence.&#039;&#039;&#039;&lt;br /&gt;
* Same-IP group or raid members can receive shared credit.&lt;br /&gt;
* At &#039;&#039;&#039;1,000 / 1,000&#039;&#039;&#039;, the script spawns a hostile essence chest at the player and resets the counter.&lt;br /&gt;
&lt;br /&gt;
=== Essence Chest Loot ===&lt;br /&gt;
&lt;br /&gt;
The Innovation essence chest can reward:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance / Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=81944 Shard of Corrupted Innovation] || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=67765 Face of Mechanical Force] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=69180 Face of Mechanical Impact] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=69889 Face of Mechanical Rage] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=67766 Face of Mechanical Remedy] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=71758 Innovations Justice Belt of Casting], [https://shadowedeclipse.com/?a=item&amp;amp;id=71759 Innovations Justice Belt of Healing], [https://shadowedeclipse.com/?a=item&amp;amp;id=71760 Innovations Justice Belt of Attack], [https://shadowedeclipse.com/?a=item&amp;amp;id=71761 Innovations Justice Belt of Hardiness] || 25% each&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=71754 Planar Shoulder of Casting], [https://shadowedeclipse.com/?a=item&amp;amp;id=71755 Planar Shoulder of Healing], [https://shadowedeclipse.com/?a=item&amp;amp;id=71756 Planar Shoulders of Combat], [https://shadowedeclipse.com/?a=item&amp;amp;id=71757 Planar Shoulders of Fortitude] || 15% each&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Researcher Kaeon And Endurance Testing ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Researcher Kaeon&#039;&#039;&#039; starts the endurance-testing event. Hail him, agree with &#039;&#039;&#039;I will comply&#039;&#039;&#039;, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to be moved into the testing bay inside your current instance.&lt;br /&gt;
&lt;br /&gt;
The event spawns an endurance controller and begins sending manaetic contraptions, devices, and gadgets around the room. Every killed test add signals the controller. The event escalates in blocks of eight kills, spawning more packs as the counter rises. At the mid-point and at the end, &#039;&#039;&#039;Assistant Kelrig&#039;&#039;&#039; appears to offer either a continuation or a safe exit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assistant Kelrig&#039;&#039;&#039; is the reset/exit NPC for the testing loop:&lt;br /&gt;
&lt;br /&gt;
* Say &#039;&#039;&#039;continue&#039;&#039;&#039; to restart the endurance trigger.&lt;br /&gt;
* Say &#039;&#039;&#039;quit&#039;&#039;&#039; to leave the testing bay safely.&lt;br /&gt;
&lt;br /&gt;
== Glitched Manaetic Adds ==&lt;br /&gt;
&lt;br /&gt;
Manaetic contraptions, devices, and gadgets have a chance to glitch when they spawn.&lt;br /&gt;
&lt;br /&gt;
When one glitches:&lt;br /&gt;
&lt;br /&gt;
* It flickers between its normal model and a corrupted Nyseria-guard style appearance.&lt;br /&gt;
* It always carries [https://shadowedeclipse.com/?a=item&amp;amp;id=81860 Shadowed Coven Poppet].&lt;br /&gt;
* It has an additional chance to carry [https://shadowedeclipse.com/?a=item&amp;amp;id=67764 Coven-Link Neural Shard].&lt;br /&gt;
&lt;br /&gt;
The Coven-Link Neural Shard is one of the seven components needed for [https://shadowedeclipse.com/?a=item&amp;amp;id=82645 Reforged Heart of Xanamech], so do not ignore glitched endurance adds.&lt;br /&gt;
&lt;br /&gt;
Normal endurance adds can also drop the mechanical face pool and [https://shadowedeclipse.com/?a=item&amp;amp;id=81861 Shard of Warped Logic].&lt;br /&gt;
&lt;br /&gt;
== Manaetic Prototypes ==&lt;br /&gt;
&lt;br /&gt;
The three Manaetic prototypes are teleport hazards. While in combat, each periodically banishes its top-hate player to a fixed location inside the same instance. The timer rolls roughly every 15 to 30 seconds, so tanks and healers can get scattered if the fight drags on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Prototype !! Progression Drop !! Other Notable Drops&lt;br /&gt;
|-&lt;br /&gt;
| Manaetic Prototype IX || [https://shadowedeclipse.com/?a=item&amp;amp;id=67762 Null-Coded Conductor] || [https://shadowedeclipse.com/?a=item&amp;amp;id=81865 Shard of Chaotic Function], mechanical faces, planar shoulders&lt;br /&gt;
|-&lt;br /&gt;
| Manaetic Prototype X || [https://shadowedeclipse.com/?a=item&amp;amp;id=67763 Screaming Resonance Coil] || [https://shadowedeclipse.com/?a=item&amp;amp;id=81866 Shard of Shattered Ingenuity], mechanical faces, planar shoulders&lt;br /&gt;
|-&lt;br /&gt;
| Manaetic Prototype XI || [https://shadowedeclipse.com/?a=item&amp;amp;id=67758 Seared Gear Assembly] || [https://shadowedeclipse.com/?a=item&amp;amp;id=81867 Shard of Unstable Sequence], mechanical faces, planar shoulders&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Treat these as control fights. If the raid is getting split across the room, stop chasing damage and recover positioning.&lt;br /&gt;
&lt;br /&gt;
== Greasy Clockwork And Junk Beast ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A greasy clockwork&#039;&#039;&#039; is a custom scaled named that can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=67760 Twisted Servo Array], mechanical faces, planar shoulders, and [https://shadowedeclipse.com/?a=item&amp;amp;id=81864 Shard of Errant Motion].&lt;br /&gt;
&lt;br /&gt;
On death, it has a chance to shake the ground and spawn &#039;&#039;&#039;Junk Beast&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Junk Beast&#039;&#039;&#039; is important because it drops [https://shadowedeclipse.com/?a=item&amp;amp;id=67759 Fractured Power Lattice], another required Xanamech-heart component. It can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=81863 Shard of Misfired Creation], mechanical faces, and planar shoulders.&lt;br /&gt;
&lt;br /&gt;
== Manaetic Behemoth ==&lt;br /&gt;
&lt;br /&gt;
The Manaetic Behemoth loop has an inactive and active form.&lt;br /&gt;
&lt;br /&gt;
The inactive Behemoth waits for clockwork/spider-device activity. Devices move toward the center and signal the Behemoth when they reach the activation point. After the first signal, the Behemoth watches for a two-minute quiet window. If the signals stop long enough, the targetable &#039;&#039;&#039;Manaetic Behemoth&#039;&#039;&#039; appears.&lt;br /&gt;
&lt;br /&gt;
The active Behemoth:&lt;br /&gt;
&lt;br /&gt;
* Is scaled and raid-tuned.&lt;br /&gt;
* Has a leash check around the center area.&lt;br /&gt;
* Despawns if left idle too long.&lt;br /&gt;
* Restarts the device loop when it dies.&lt;br /&gt;
&lt;br /&gt;
Manaetic Behemoth can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=67761 Corrupted Steam Core], [https://shadowedeclipse.com/?a=item&amp;amp;id=81862 Shard of Broken Design], mechanical faces, and planar shoulders.&lt;br /&gt;
&lt;br /&gt;
== Reforged Heart Of Xanamech ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nitram Anizok&#039;&#039;&#039; asks for seven corrupted machine components:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Component !! Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=67758 Seared Gear Assembly] || Manaetic Prototype XI&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=67759 Fractured Power Lattice] || Junk Beast&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=67760 Twisted Servo Array] || Greasy clockwork&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=67761 Corrupted Steam Core] || Manaetic Behemoth&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=67762 Null-Coded Conductor] || Manaetic Prototype IX&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=67763 Screaming Resonance Coil] || Manaetic Prototype X&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=67764 Coven-Link Neural Shard] || Glitched manaetic endurance adds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Combine all seven in a [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to create [https://shadowedeclipse.com/?a=item&amp;amp;id=82645 Reforged Heart of Xanamech].&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=82645 Reforged Heart of Xanamech] to &#039;&#039;&#039;Nitram Anizok&#039;&#039;&#039;. He stores your Xanamech progress, and afterward you can say &#039;&#039;&#039;READY&#039;&#039;&#039; to summon &#039;&#039;&#039;Xanamech Nezmirthafen&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Xanamech Nezmirthafen ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xanamech Nezmirthafen&#039;&#039;&#039; is the major capstone boss of Plane of Innovation. He is heavily scaled, shouts when he wakes, and uses the Chapter 3 reflected check at about 35% health.&lt;br /&gt;
&lt;br /&gt;
For the reflected check, a living player must be carrying [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 Eclipsed Midnight Mirror of Innovative Justice] in the ammo slot and have the required mirror buff active. If the check succeeds, Xanamech has a &#039;&#039;&#039;40% chance&#039;&#039;&#039; to become reflected. A reflected Xanamech gains a large stat boost and adds one reflected mechanical face reward:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81965 Face of Mechanical Force (Reflected)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81966 Face of Mechanical Remedy (Reflected)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81967 Face of Mechanical Impact (Reflected)]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81968 Face of Mechanical Rage (Reflected)]&lt;br /&gt;
&lt;br /&gt;
Normal Xanamech loot includes:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81868 Shard of Fractured Pattern]&lt;br /&gt;
* Mechanical face pool&lt;br /&gt;
* Innovations Justice belt pool&lt;br /&gt;
* Planar shoulder pool&lt;br /&gt;
&lt;br /&gt;
When Xanamech dies, a Planar Projection appears.&lt;br /&gt;
&lt;br /&gt;
== Mirror Progression ==&lt;br /&gt;
&lt;br /&gt;
Plane of Innovation is where the Nightmare mirror advances into the Justice-themed mirror.&lt;br /&gt;
&lt;br /&gt;
Use a [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to combine:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81933 Construct of Fractured Ingenuity]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=81941 Judicators Shattered Ideal]&lt;br /&gt;
&lt;br /&gt;
The result is [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 Eclipsed Midnight Mirror of Innovative Justice], which is the mirror used for the Xanamech reflected check.&lt;br /&gt;
&lt;br /&gt;
== Plane Of Justice Access ==&lt;br /&gt;
&lt;br /&gt;
After Xanamech dies, hail the Planar Projection. It grants Plane of Justice access if you do not already have it, shares that access through eligible same-IP group or raid members, and offers the Plane of Justice dynamic zone.&lt;br /&gt;
&lt;br /&gt;
Say &#039;&#039;&#039;Plane of Justice DZ&#039;&#039;&#039; to create the instance, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to enter.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Farm Innovation essence while collecting mechanical loot, then start Researcher Kaeon&#039;s endurance test. Watch for glitched manaetic adds because they are your Coven-Link Neural Shard source. Kill the prototypes for the conductor, coil, and gear assembly, work the greasy clockwork/Junk Beast path for the lattice and servo array, and finish the Behemoth for the steam core.&lt;br /&gt;
&lt;br /&gt;
Once the seven components are complete, make the Reforged Heart, hand it to Nitram, summon Xanamech, and bring the Innovative Justice mirror if you are chasing reflected rewards.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Plane_of_Justice|Plane of Justice]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Nightmare_B&amp;diff=616</id>
		<title>Plane of Nightmare B</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Nightmare_B&amp;diff=616"/>
		<updated>2026-07-16T15:00:52Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Fix Nightmare B nested links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Plane of Nightmare B =&lt;br /&gt;
&lt;br /&gt;
Plane of Nightmare B is the live [[nightmareb]] zone, also shown in game as &#039;&#039;&#039;The Lair of Terris Thule&#039;&#039;&#039; (zone ID 221).&lt;br /&gt;
&lt;br /&gt;
This zone is built around a nightmare essence gate. Players must prove they can survive the lair before Terris Thule can be damaged.&lt;br /&gt;
&lt;br /&gt;
== Core Progression ==&lt;br /&gt;
&lt;br /&gt;
# Enter The Lair of Terris Thule.&lt;br /&gt;
# Kill valid trash until you gather &#039;&#039;&#039;1000 Lair of Terris Thule essences&#039;&#039;&#039;.&lt;br /&gt;
# Once your essence count reaches 1000, your character receives the permanent completion bucket for this zone.&lt;br /&gt;
# After that completion is set, you, your bots, your pet, and your pet sources are allowed to damage Terris Thule.&lt;br /&gt;
# Kill Terris Thule.&lt;br /&gt;
# Use the Nightmare mirror chain and the Black Mirror event to open the San Junipero path.&lt;br /&gt;
&lt;br /&gt;
== Essence Requirement ==&lt;br /&gt;
&lt;br /&gt;
Trash kills in this zone grant one essence each.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Requirement !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Essence count || 1000&lt;br /&gt;
|-&lt;br /&gt;
| Counts from || Non-boss nightmare trash kills&lt;br /&gt;
|-&lt;br /&gt;
| Does not count from || Bosses, NPC names beginning with #, or kills that do not resolve to a valid player owner&lt;br /&gt;
|-&lt;br /&gt;
| Completion behavior || Permanent once completed; the counter does not reset afterward&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When a valid kill counts, the player receives a message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;You have gathered an essence from the Lair of Terris Thule [x / 1000]&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At 1000, the zone marks the character as complete and Terris becomes damageable for that character.&lt;br /&gt;
&lt;br /&gt;
== Why Terris May Be Invulnerable ==&lt;br /&gt;
&lt;br /&gt;
Terris Thule is intentionally protected by the essence gate. If a player has not completed the 1000 essence requirement, their damage is effectively rejected.&lt;br /&gt;
&lt;br /&gt;
The script checks the player and also allows that player&#039;s bots and pets once the player is flagged. This means a flagged character should not have to personally body-pull or personally land every hit for their bots/pets to count as valid attackers.&lt;br /&gt;
&lt;br /&gt;
== Terris Thule Encounter ==&lt;br /&gt;
&lt;br /&gt;
Terris Thule is the main boss of the zone.&lt;br /&gt;
&lt;br /&gt;
During the fight:&lt;br /&gt;
&lt;br /&gt;
* Dream defilers can spawn during HP events.&lt;br /&gt;
* At 40%, Terris wakes the grotesque statues around the room.&lt;br /&gt;
* Statues become targetable gargoyles when triggered, then despawn if left idle.&lt;br /&gt;
* Terris has an out-of-bounds reset check and can reform at the center of her chamber.&lt;br /&gt;
* If the mirror/reflection condition is met, Terris can become a reflected version and gain extra loot from the reflected pool.&lt;br /&gt;
&lt;br /&gt;
== Black Mirror and San Junipero ==&lt;br /&gt;
&lt;br /&gt;
This zone also contains the Black Mirror continuation.&lt;br /&gt;
&lt;br /&gt;
The Black Mirror only responds to players who meet its requirements:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Requirement !! Item / Effect&lt;br /&gt;
|-&lt;br /&gt;
| Equipped item || &#039;&#039;&#039;[https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Buff || &#039;&#039;&#039;The Scared Self&#039;&#039;&#039; (spell/buff 41246)&lt;br /&gt;
|-&lt;br /&gt;
| Reward || San Junipero zone access flag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When eligible, hailing the Black Mirror grants access to San Junipero. Group or raid members on the same IP can also be flagged by the same interaction.&lt;br /&gt;
&lt;br /&gt;
The mirror asks:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Where can you go if you die, to live forever... should you choose to upload your consciousness?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The answer is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;San Junipero&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After answering correctly, the Black Mirror creates a San Junipero dynamic zone. Say &#039;&#039;&#039;ready&#039;&#039;&#039; to enter.&lt;br /&gt;
&lt;br /&gt;
== Terris and the San Junipero Nodule ==&lt;br /&gt;
&lt;br /&gt;
Terris Thule can drop &#039;&#039;&#039;[https://shadowedeclipse.com/?a=item&amp;amp;id=66729 A Kunarkian Memory Nodule]&#039;&#039;&#039; at 25%.&lt;br /&gt;
&lt;br /&gt;
That nodule is used in San Junipero. Hand it to &#039;&#039;&#039;Yorkie&#039;&#039;&#039; to trigger the next memory encounter.&lt;br /&gt;
&lt;br /&gt;
== Notable Loot ==&lt;br /&gt;
&lt;br /&gt;
=== Nightmare Trash ===&lt;br /&gt;
&lt;br /&gt;
Most native trash shares the nightmare loot table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary] || 3%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence] || 3%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66732 Nightmare Goo] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66733 Nightmare Crack] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66734 Nightmare Rage] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66735 Nightmare Tranquility] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Runestone / Timelost item pool || 25% shared pool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The [https://shadowedeclipse.com/?a=item&amp;amp;id=66732 Nightmare Goo], [https://shadowedeclipse.com/?a=item&amp;amp;id=66733 Nightmare Crack], [https://shadowedeclipse.com/?a=item&amp;amp;id=66734 Nightmare Rage], and [https://shadowedeclipse.com/?a=item&amp;amp;id=66735 Nightmare Tranquility] items are upgrade components. Combine four of the same base item in a [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to make the +1 version, then continue upgrading through the chain.&lt;br /&gt;
&lt;br /&gt;
=== Dream Defilers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! NPC !! Item !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| a dream defiler || [https://shadowedeclipse.com/?a=item&amp;amp;id=29112 Ethereal Parchment] || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Terris Thule ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance / Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence] || Guaranteed 1, plus extra independent rolls at 75%, 50%, and 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66897 Gob Gobby Night Terror] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66898 Skelly Bonez Night Terror] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=63016 Heart of a God] || 5%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66729 A Kunarkian Memory Nodule] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66727 Crown of Nightmares] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Blighted rune pool || 25% shared pool&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare shard / armor pool || 25% shared pool, with [https://shadowedeclipse.com/?a=item&amp;amp;id=66731 Coalesced Essence of Nightmares] at 5% inside that pool&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=60471 Charm of Magic] pool || [https://shadowedeclipse.com/?a=item&amp;amp;id=60471 Charm of Magic] 75%, higher ranks as rare rolls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mirror Upgrade Notes ==&lt;br /&gt;
&lt;br /&gt;
The Nightmare mirror item used by the Black Mirror is created in the [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result !! Components&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares] || [https://shadowedeclipse.com/?a=item&amp;amp;id=56498 Decaying Mirror of Eclipsed Midnight], [https://shadowedeclipse.com/?a=item&amp;amp;id=66727 Crown of Nightmares], [https://shadowedeclipse.com/?a=item&amp;amp;id=67755 Jewel of Nightmares]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Later, this line continues forward:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result !! Components&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 Eclipsed Midnight Mirror of Innovative Justice] || [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares], [https://shadowedeclipse.com/?a=item&amp;amp;id=81933 Construct of Fractured Ingenuity], [https://shadowedeclipse.com/?a=item&amp;amp;id=81941 Judicators Shattered Ideal]&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=82903 Eclipsed Midnight Mirror of Torment] || [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 Eclipsed Midnight Mirror of Innovative Justice], [https://shadowedeclipse.com/?a=item&amp;amp;id=82901 Tormented Essence], [https://shadowedeclipse.com/?a=item&amp;amp;id=82902 Essence of Saryrn]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quick Checklist ==&lt;br /&gt;
&lt;br /&gt;
* If Terris is invulnerable, finish the 1000 essence requirement first.&lt;br /&gt;
* If the Black Mirror will not respond, equip [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares] and make sure The Scared Self buff is active.&lt;br /&gt;
* If you get [https://shadowedeclipse.com/?a=item&amp;amp;id=66729 A Kunarkian Memory Nodule] from Terris, keep it for Yorkie in San Junipero.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=66732 Nightmare Goo], [https://shadowedeclipse.com/?a=item&amp;amp;id=66733 Nightmare Crack], [https://shadowedeclipse.com/?a=item&amp;amp;id=66734 Nightmare Rage], and [https://shadowedeclipse.com/?a=item&amp;amp;id=66735 Nightmare Tranquility] are not junk - they are [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] combine pieces.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Plane_of_Innovation|Plane of Innovation]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Nightmare_B&amp;diff=615</id>
		<title>Plane of Nightmare B</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Nightmare_B&amp;diff=615"/>
		<updated>2026-07-16T15:00:24Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Polish Nightmare B augment links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Plane of Nightmare B =&lt;br /&gt;
&lt;br /&gt;
Plane of Nightmare B is the live [[nightmareb]] zone, also shown in game as &#039;&#039;&#039;The Lair of Terris Thule&#039;&#039;&#039; (zone ID 221).&lt;br /&gt;
&lt;br /&gt;
This zone is built around a nightmare essence gate. Players must prove they can survive the lair before Terris Thule can be damaged.&lt;br /&gt;
&lt;br /&gt;
== Core Progression ==&lt;br /&gt;
&lt;br /&gt;
# Enter The Lair of Terris Thule.&lt;br /&gt;
# Kill valid trash until you gather &#039;&#039;&#039;1000 Lair of Terris Thule essences&#039;&#039;&#039;.&lt;br /&gt;
# Once your essence count reaches 1000, your character receives the permanent completion bucket for this zone.&lt;br /&gt;
# After that completion is set, you, your bots, your pet, and your pet sources are allowed to damage Terris Thule.&lt;br /&gt;
# Kill Terris Thule.&lt;br /&gt;
# Use the Nightmare mirror chain and the Black Mirror event to open the San Junipero path.&lt;br /&gt;
&lt;br /&gt;
== Essence Requirement ==&lt;br /&gt;
&lt;br /&gt;
Trash kills in this zone grant one essence each.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Requirement !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Essence count || 1000&lt;br /&gt;
|-&lt;br /&gt;
| Counts from || Non-boss nightmare trash kills&lt;br /&gt;
|-&lt;br /&gt;
| Does not count from || Bosses, NPC names beginning with #, or kills that do not resolve to a valid player owner&lt;br /&gt;
|-&lt;br /&gt;
| Completion behavior || Permanent once completed; the counter does not reset afterward&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When a valid kill counts, the player receives a message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;You have gathered an essence from the Lair of Terris Thule [x / 1000]&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At 1000, the zone marks the character as complete and Terris becomes damageable for that character.&lt;br /&gt;
&lt;br /&gt;
== Why Terris May Be Invulnerable ==&lt;br /&gt;
&lt;br /&gt;
Terris Thule is intentionally protected by the essence gate. If a player has not completed the 1000 essence requirement, their damage is effectively rejected.&lt;br /&gt;
&lt;br /&gt;
The script checks the player and also allows that player&#039;s bots and pets once the player is flagged. This means a flagged character should not have to personally body-pull or personally land every hit for their bots/pets to count as valid attackers.&lt;br /&gt;
&lt;br /&gt;
== Terris Thule Encounter ==&lt;br /&gt;
&lt;br /&gt;
Terris Thule is the main boss of the zone.&lt;br /&gt;
&lt;br /&gt;
During the fight:&lt;br /&gt;
&lt;br /&gt;
* Dream defilers can spawn during HP events.&lt;br /&gt;
* At 40%, Terris wakes the grotesque statues around the room.&lt;br /&gt;
* Statues become targetable gargoyles when triggered, then despawn if left idle.&lt;br /&gt;
* Terris has an out-of-bounds reset check and can reform at the center of her chamber.&lt;br /&gt;
* If the mirror/reflection condition is met, Terris can become a reflected version and gain extra loot from the reflected pool.&lt;br /&gt;
&lt;br /&gt;
== Black Mirror and San Junipero ==&lt;br /&gt;
&lt;br /&gt;
This zone also contains the Black Mirror continuation.&lt;br /&gt;
&lt;br /&gt;
The Black Mirror only responds to players who meet its requirements:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Requirement !! Item / Effect&lt;br /&gt;
|-&lt;br /&gt;
| Equipped item || &#039;&#039;&#039;[https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Buff || &#039;&#039;&#039;The Scared Self&#039;&#039;&#039; (spell/buff 41246)&lt;br /&gt;
|-&lt;br /&gt;
| Reward || San Junipero zone access flag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When eligible, hailing the Black Mirror grants access to San Junipero. Group or raid members on the same IP can also be flagged by the same interaction.&lt;br /&gt;
&lt;br /&gt;
The mirror asks:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Where can you go if you die, to live forever... should you choose to upload your consciousness?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The answer is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;San Junipero&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After answering correctly, the Black Mirror creates a San Junipero dynamic zone. Say &#039;&#039;&#039;ready&#039;&#039;&#039; to enter.&lt;br /&gt;
&lt;br /&gt;
== Terris and the San Junipero Nodule ==&lt;br /&gt;
&lt;br /&gt;
Terris Thule can drop &#039;&#039;&#039;[https://shadowedeclipse.com/?a=item&amp;amp;id=66729 A Kunarkian Memory Nodule]&#039;&#039;&#039; at 25%.&lt;br /&gt;
&lt;br /&gt;
That nodule is used in San Junipero. Hand it to &#039;&#039;&#039;Yorkie&#039;&#039;&#039; to trigger the next memory encounter.&lt;br /&gt;
&lt;br /&gt;
== Notable Loot ==&lt;br /&gt;
&lt;br /&gt;
=== Nightmare Trash ===&lt;br /&gt;
&lt;br /&gt;
Most native trash shares the nightmare loot table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary]] || 3%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence]] || 3%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66732 [https://shadowedeclipse.com/?a=item&amp;amp;id=66732 Nightmare Goo]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66733 [https://shadowedeclipse.com/?a=item&amp;amp;id=66733 Nightmare Crack]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66734 [https://shadowedeclipse.com/?a=item&amp;amp;id=66734 Nightmare Rage]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66735 [https://shadowedeclipse.com/?a=item&amp;amp;id=66735 Nightmare Tranquility]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Runestone / Timelost item pool || 25% shared pool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The [https://shadowedeclipse.com/?a=item&amp;amp;id=66732 Nightmare Goo], Crack, Rage, and Tranquility items are upgrade components. Combine four of the same base item in a [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to make the +1 version, then continue upgrading through the chain.&lt;br /&gt;
&lt;br /&gt;
=== Dream Defilers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! NPC !! Item !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| a dream defiler || [https://shadowedeclipse.com/?a=item&amp;amp;id=29112 [https://shadowedeclipse.com/?a=item&amp;amp;id=29112 Ethereal Parchment]] || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Terris Thule ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance / Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence]] || Guaranteed 1, plus extra independent rolls at 75%, 50%, and 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary]] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66897 [https://shadowedeclipse.com/?a=item&amp;amp;id=66897 Gob Gobby Night Terror]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66898 [https://shadowedeclipse.com/?a=item&amp;amp;id=66898 Skelly Bonez Night Terror]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=63016 [https://shadowedeclipse.com/?a=item&amp;amp;id=63016 Heart of a God]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66729 [https://shadowedeclipse.com/?a=item&amp;amp;id=66729 A Kunarkian Memory Nodule]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66727 [https://shadowedeclipse.com/?a=item&amp;amp;id=66727 Crown of Nightmares]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Blighted rune pool || 25% shared pool&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare shard / armor pool || 25% shared pool, with [https://shadowedeclipse.com/?a=item&amp;amp;id=66731 Coalesced Essence of Nightmares] at 5% inside that pool&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=60471 Charm of Magic] pool || [https://shadowedeclipse.com/?a=item&amp;amp;id=60471 Charm of Magic] 75%, higher ranks as rare rolls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mirror Upgrade Notes ==&lt;br /&gt;
&lt;br /&gt;
The Nightmare mirror item used by the Black Mirror is created in the [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result !! Components&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares]] || [https://shadowedeclipse.com/?a=item&amp;amp;id=56498 [https://shadowedeclipse.com/?a=item&amp;amp;id=56498 Decaying Mirror of Eclipsed Midnight]], [https://shadowedeclipse.com/?a=item&amp;amp;id=66727 [https://shadowedeclipse.com/?a=item&amp;amp;id=66727 Crown of Nightmares]], [https://shadowedeclipse.com/?a=item&amp;amp;id=67755 [https://shadowedeclipse.com/?a=item&amp;amp;id=67755 Jewel of Nightmares]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Later, this line continues forward:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result !! Components&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 Eclipsed Midnight Mirror of Innovative Justice]] || [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares]], [https://shadowedeclipse.com/?a=item&amp;amp;id=81933 [https://shadowedeclipse.com/?a=item&amp;amp;id=81933 Construct of Fractured Ingenuity]], [https://shadowedeclipse.com/?a=item&amp;amp;id=81941 [https://shadowedeclipse.com/?a=item&amp;amp;id=81941 Judicators Shattered Ideal]]&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=82903 [https://shadowedeclipse.com/?a=item&amp;amp;id=82903 Eclipsed Midnight Mirror of Torment]] || [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 Eclipsed Midnight Mirror of Innovative Justice]], [https://shadowedeclipse.com/?a=item&amp;amp;id=82901 [https://shadowedeclipse.com/?a=item&amp;amp;id=82901 Tormented Essence]], [https://shadowedeclipse.com/?a=item&amp;amp;id=82902 [https://shadowedeclipse.com/?a=item&amp;amp;id=82902 Essence of Saryrn]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quick Checklist ==&lt;br /&gt;
&lt;br /&gt;
* If Terris is invulnerable, finish the 1000 essence requirement first.&lt;br /&gt;
* If the Black Mirror will not respond, equip [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares] and make sure The Scared Self buff is active.&lt;br /&gt;
* If you get [https://shadowedeclipse.com/?a=item&amp;amp;id=66729 A Kunarkian Memory Nodule] from Terris, keep it for Yorkie in San Junipero.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=66732 Nightmare Goo], [https://shadowedeclipse.com/?a=item&amp;amp;id=66733 Nightmare Crack], [https://shadowedeclipse.com/?a=item&amp;amp;id=66734 Nightmare Rage], and [https://shadowedeclipse.com/?a=item&amp;amp;id=66735 Nightmare Tranquility] are not junk - they are [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] combine pieces.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Plane_of_Innovation|Plane of Innovation]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Nightmare_B&amp;diff=614</id>
		<title>Plane of Nightmare B</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Nightmare_B&amp;diff=614"/>
		<updated>2026-07-16T14:59:27Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Fix Nightmare B item links and next zone&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Plane of Nightmare B =&lt;br /&gt;
&lt;br /&gt;
Plane of Nightmare B is the live [[nightmareb]] zone, also shown in game as &#039;&#039;&#039;The Lair of Terris Thule&#039;&#039;&#039; (zone ID 221).&lt;br /&gt;
&lt;br /&gt;
This zone is built around a nightmare essence gate. Players must prove they can survive the lair before Terris Thule can be damaged.&lt;br /&gt;
&lt;br /&gt;
== Core Progression ==&lt;br /&gt;
&lt;br /&gt;
# Enter The Lair of Terris Thule.&lt;br /&gt;
# Kill valid trash until you gather &#039;&#039;&#039;1000 Lair of Terris Thule essences&#039;&#039;&#039;.&lt;br /&gt;
# Once your essence count reaches 1000, your character receives the permanent completion bucket for this zone.&lt;br /&gt;
# After that completion is set, you, your bots, your pet, and your pet sources are allowed to damage Terris Thule.&lt;br /&gt;
# Kill Terris Thule.&lt;br /&gt;
# Use the Nightmare mirror chain and the Black Mirror event to open the San Junipero path.&lt;br /&gt;
&lt;br /&gt;
== Essence Requirement ==&lt;br /&gt;
&lt;br /&gt;
Trash kills in this zone grant one essence each.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Requirement !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Essence count || 1000&lt;br /&gt;
|-&lt;br /&gt;
| Counts from || Non-boss nightmare trash kills&lt;br /&gt;
|-&lt;br /&gt;
| Does not count from || Bosses, NPC names beginning with #, or kills that do not resolve to a valid player owner&lt;br /&gt;
|-&lt;br /&gt;
| Completion behavior || Permanent once completed; the counter does not reset afterward&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When a valid kill counts, the player receives a message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;You have gathered an essence from the Lair of Terris Thule [x / 1000]&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At 1000, the zone marks the character as complete and Terris becomes damageable for that character.&lt;br /&gt;
&lt;br /&gt;
== Why Terris May Be Invulnerable ==&lt;br /&gt;
&lt;br /&gt;
Terris Thule is intentionally protected by the essence gate. If a player has not completed the 1000 essence requirement, their damage is effectively rejected.&lt;br /&gt;
&lt;br /&gt;
The script checks the player and also allows that player&#039;s bots and pets once the player is flagged. This means a flagged character should not have to personally body-pull or personally land every hit for their bots/pets to count as valid attackers.&lt;br /&gt;
&lt;br /&gt;
== Terris Thule Encounter ==&lt;br /&gt;
&lt;br /&gt;
Terris Thule is the main boss of the zone.&lt;br /&gt;
&lt;br /&gt;
During the fight:&lt;br /&gt;
&lt;br /&gt;
* Dream defilers can spawn during HP events.&lt;br /&gt;
* At 40%, Terris wakes the grotesque statues around the room.&lt;br /&gt;
* Statues become targetable gargoyles when triggered, then despawn if left idle.&lt;br /&gt;
* Terris has an out-of-bounds reset check and can reform at the center of her chamber.&lt;br /&gt;
* If the mirror/reflection condition is met, Terris can become a reflected version and gain extra loot from the reflected pool.&lt;br /&gt;
&lt;br /&gt;
== Black Mirror and San Junipero ==&lt;br /&gt;
&lt;br /&gt;
This zone also contains the Black Mirror continuation.&lt;br /&gt;
&lt;br /&gt;
The Black Mirror only responds to players who meet its requirements:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Requirement !! Item / Effect&lt;br /&gt;
|-&lt;br /&gt;
| Equipped item || &#039;&#039;&#039;[https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Buff || &#039;&#039;&#039;The Scared Self&#039;&#039;&#039; (spell/buff 41246)&lt;br /&gt;
|-&lt;br /&gt;
| Reward || San Junipero zone access flag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When eligible, hailing the Black Mirror grants access to San Junipero. Group or raid members on the same IP can also be flagged by the same interaction.&lt;br /&gt;
&lt;br /&gt;
The mirror asks:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Where can you go if you die, to live forever... should you choose to upload your consciousness?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The answer is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;San Junipero&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After answering correctly, the Black Mirror creates a San Junipero dynamic zone. Say &#039;&#039;&#039;ready&#039;&#039;&#039; to enter.&lt;br /&gt;
&lt;br /&gt;
== Terris and the San Junipero Nodule ==&lt;br /&gt;
&lt;br /&gt;
Terris Thule can drop &#039;&#039;&#039;[https://shadowedeclipse.com/?a=item&amp;amp;id=66729 A Kunarkian Memory Nodule]&#039;&#039;&#039; at 25%.&lt;br /&gt;
&lt;br /&gt;
That nodule is used in San Junipero. Hand it to &#039;&#039;&#039;Yorkie&#039;&#039;&#039; to trigger the next memory encounter.&lt;br /&gt;
&lt;br /&gt;
== Notable Loot ==&lt;br /&gt;
&lt;br /&gt;
=== Nightmare Trash ===&lt;br /&gt;
&lt;br /&gt;
Most native trash shares the nightmare loot table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary]] || 3%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence]] || 3%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66732 [https://shadowedeclipse.com/?a=item&amp;amp;id=66732 Nightmare Goo]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66733 [https://shadowedeclipse.com/?a=item&amp;amp;id=66733 Nightmare Crack]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66734 [https://shadowedeclipse.com/?a=item&amp;amp;id=66734 Nightmare Rage]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66735 [https://shadowedeclipse.com/?a=item&amp;amp;id=66735 Nightmare Tranquility]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Runestone / Timelost item pool || 25% shared pool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The [https://shadowedeclipse.com/?a=item&amp;amp;id=66732 Nightmare Goo], Crack, Rage, and Tranquility items are upgrade components. Combine four of the same base item in a [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to make the +1 version, then continue upgrading through the chain.&lt;br /&gt;
&lt;br /&gt;
=== Dream Defilers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! NPC !! Item !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| a dream defiler || [https://shadowedeclipse.com/?a=item&amp;amp;id=29112 [https://shadowedeclipse.com/?a=item&amp;amp;id=29112 Ethereal Parchment]] || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Terris Thule ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance / Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence]] || Guaranteed 1, plus extra independent rolls at 75%, 50%, and 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary]] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66897 [https://shadowedeclipse.com/?a=item&amp;amp;id=66897 Gob Gobby Night Terror]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66898 [https://shadowedeclipse.com/?a=item&amp;amp;id=66898 Skelly Bonez Night Terror]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=63016 [https://shadowedeclipse.com/?a=item&amp;amp;id=63016 Heart of a God]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66729 [https://shadowedeclipse.com/?a=item&amp;amp;id=66729 A Kunarkian Memory Nodule]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66727 [https://shadowedeclipse.com/?a=item&amp;amp;id=66727 Crown of Nightmares]] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Blighted rune pool || 25% shared pool&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare shard / armor pool || 25% shared pool, with [https://shadowedeclipse.com/?a=item&amp;amp;id=66731 Coalesced Essence of Nightmares] at 5% inside that pool&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=60471 Charm of Magic] pool || [https://shadowedeclipse.com/?a=item&amp;amp;id=60471 Charm of Magic] 75%, higher ranks as rare rolls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mirror Upgrade Notes ==&lt;br /&gt;
&lt;br /&gt;
The Nightmare mirror item used by the Black Mirror is created in the [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result !! Components&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares]] || [https://shadowedeclipse.com/?a=item&amp;amp;id=56498 [https://shadowedeclipse.com/?a=item&amp;amp;id=56498 Decaying Mirror of Eclipsed Midnight]], [https://shadowedeclipse.com/?a=item&amp;amp;id=66727 [https://shadowedeclipse.com/?a=item&amp;amp;id=66727 Crown of Nightmares]], [https://shadowedeclipse.com/?a=item&amp;amp;id=67755 [https://shadowedeclipse.com/?a=item&amp;amp;id=67755 Jewel of Nightmares]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Later, this line continues forward:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result !! Components&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 Eclipsed Midnight Mirror of Innovative Justice]] || [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares]], [https://shadowedeclipse.com/?a=item&amp;amp;id=81933 [https://shadowedeclipse.com/?a=item&amp;amp;id=81933 Construct of Fractured Ingenuity]], [https://shadowedeclipse.com/?a=item&amp;amp;id=81941 [https://shadowedeclipse.com/?a=item&amp;amp;id=81941 Judicators Shattered Ideal]]&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=82903 [https://shadowedeclipse.com/?a=item&amp;amp;id=82903 Eclipsed Midnight Mirror of Torment]] || [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 [https://shadowedeclipse.com/?a=item&amp;amp;id=81942 Eclipsed Midnight Mirror of Innovative Justice]], [https://shadowedeclipse.com/?a=item&amp;amp;id=82901 [https://shadowedeclipse.com/?a=item&amp;amp;id=82901 Tormented Essence]], [https://shadowedeclipse.com/?a=item&amp;amp;id=82902 [https://shadowedeclipse.com/?a=item&amp;amp;id=82902 Essence of Saryrn]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quick Checklist ==&lt;br /&gt;
&lt;br /&gt;
* If Terris is invulnerable, finish the 1000 essence requirement first.&lt;br /&gt;
* If the Black Mirror will not respond, equip [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares] and make sure The Scared Self buff is active.&lt;br /&gt;
* If you get [https://shadowedeclipse.com/?a=item&amp;amp;id=66729 A Kunarkian Memory Nodule] from Terris, keep it for Yorkie in San Junipero.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=66732 Nightmare Goo], Crack, Rage, and Tranquility are not junk - they are [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] combine pieces.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Plane_of_Innovation|Plane of Innovation]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Nightmare&amp;diff=613</id>
		<title>Plane of Nightmare</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Nightmare&amp;diff=613"/>
		<updated>2026-07-16T14:53:22Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Fix Plane of Nightmare item links and next zone&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Plane of Nightmare Guide ==&lt;br /&gt;
&lt;br /&gt;
Plane of Nightmare is the step after [[Crypt_of_Decay|Crypt of Decay]]. This zone is built around Thelin Poxbourne, the hedge maze, Nightmare essence farming, the Black Bastardsword hand-in, Terris Thule, and the next Chapter 1 mirror upgrade.&lt;br /&gt;
&lt;br /&gt;
== Progression Overview ==&lt;br /&gt;
&lt;br /&gt;
# Kill valid trash to gather Nightmare essence.&lt;br /&gt;
# At &#039;&#039;&#039;1,000 essence&#039;&#039;&#039;, a hostile &#039;&#039;&#039;PoN Essence Chest&#039;&#039;&#039; spawns at the credited player and the essence count resets.&lt;br /&gt;
# Speak with &#039;&#039;&#039;Thelin Poxbourne&#039;&#039;&#039; and enter the hedge maze when ready.&lt;br /&gt;
# Inside the hedge path, collect the five cursed token drops and combine them in a [https://shadowedeclipse.com/?a=item&amp;amp;id=1003 Tier Upgrade Kit] to make [https://shadowedeclipse.com/?a=item&amp;amp;id=26039 Black Bastardsword].&lt;br /&gt;
# Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=26039 Black Bastardsword] to Thelin to summon &#039;&#039;&#039;a construct of nightmares&#039;&#039;&#039;.&lt;br /&gt;
# Kill the construct, loot [https://shadowedeclipse.com/?a=item&amp;amp;id=9258 Dagger Blade Shard], and hand it to Thelin to receive Thelin&#039;s Dagger and advance the Terris story step.&lt;br /&gt;
# Build [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares] before leaving this tier if you are following reflected rewards.&lt;br /&gt;
&lt;br /&gt;
== Nightmare Essence Count ==&lt;br /&gt;
&lt;br /&gt;
Most normal trash in Plane of Nightmare counts toward the essence system. Bosses, pets, helpers, excluded event NPCs, and several special-script NPCs do not count.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;1 valid trash kill = 1 Nightmare essence.&#039;&#039;&#039;&lt;br /&gt;
* The counter is stored per character.&lt;br /&gt;
* Credit can be found through the player, pet, bot, bot pet, group, or raid ownership where possible.&lt;br /&gt;
* Same-IP group or raid members can receive shared essence credit.&lt;br /&gt;
* At &#039;&#039;&#039;1,000 / 1,000&#039;&#039;&#039;, the script spawns a hostile essence chest at the player and resets the counter.&lt;br /&gt;
&lt;br /&gt;
=== Essence Chest Loot ===&lt;br /&gt;
&lt;br /&gt;
The essence chest is not a passive container. It appears and attacks.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance / Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=59168 Fumes of Force] || High chance from the fumes pool&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=59169 Fumes of Tranquility] || High chance from the fumes pool&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=59170 Fumes of Knowledge] || High chance from the fumes pool&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=59357 Fumes of Endure] || High chance from the fumes pool&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=59358 Fumes of Spread] || High chance from the fumes pool&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=67755 Jewel of Nightmares] || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66897 Gob Gobby Night Terror] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66898 Skelly Bonez Night Terror] || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Hedge Maze ==&lt;br /&gt;
&lt;br /&gt;
The maze starts from &#039;&#039;&#039;Thelin Poxbourne&#039;&#039;&#039; when you tell him you are ready. The script moves players to the hedge start while preserving the current instance.&lt;br /&gt;
&lt;br /&gt;
Once the maze begins, it is intentionally nasty:&lt;br /&gt;
&lt;br /&gt;
* A random Thelin curse is applied: &#039;&#039;&#039;Thelin&#039;s Disarm&#039;&#039;&#039;, &#039;&#039;&#039;Thelin&#039;s Voice&#039;&#039;&#039;, &#039;&#039;&#039;Thelin&#039;s Pace&#039;&#039;&#039;, or &#039;&#039;&#039;Thelin&#039;s Fortitude&#039;&#039;&#039;.&lt;br /&gt;
* After roughly two minutes, the hedge starts draining HP and mana from players and bots.&lt;br /&gt;
* Coven wolves begin spawning during the event.&lt;br /&gt;
* The maze can periodically move players back to the start.&lt;br /&gt;
* Thelin&#039;s silence and presence effects can hit players and bots.&lt;br /&gt;
* After the lava warning, players without &#039;&#039;&#039;Spirit of Eagle&#039;&#039;&#039; can take heavy lava ticks.&lt;br /&gt;
&lt;br /&gt;
Treat the hedge as its own event, not just a hallway. Bring movement, recovery, and patience.&lt;br /&gt;
&lt;br /&gt;
== Hedge Token Combine: Black Bastardsword ==&lt;br /&gt;
&lt;br /&gt;
Thelin explains that five cursed creatures are tied to five token pieces. Each token has a strong drop chance from its matching named.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Named !! Token !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| The Scourge Hobgoblin || [https://shadowedeclipse.com/?a=item&amp;amp;id=62546 Shard of the Hobgoblin] || 75%&lt;br /&gt;
|-&lt;br /&gt;
| The Gnarled Treant || [https://shadowedeclipse.com/?a=item&amp;amp;id=62547 Splintered Treant Branch] || 75%&lt;br /&gt;
|-&lt;br /&gt;
| The Dark Visage || [https://shadowedeclipse.com/?a=item&amp;amp;id=62548 Veil of the Visage] || 75%&lt;br /&gt;
|-&lt;br /&gt;
| The Nightstalker || [https://shadowedeclipse.com/?a=item&amp;amp;id=62549 Nightstalker Fang] || 75%&lt;br /&gt;
|-&lt;br /&gt;
| The Coven Wolf || [https://shadowedeclipse.com/?a=item&amp;amp;id=62550 Coven Wolf Paw] || 75%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Combine all five tokens in a [https://shadowedeclipse.com/?a=item&amp;amp;id=1003 Tier Upgrade Kit] to create [https://shadowedeclipse.com/?a=item&amp;amp;id=26039 Black Bastardsword].&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=26039 Black Bastardsword] to Thelin to summon &#039;&#039;&#039;a construct of nightmares&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Construct And Thelin Hand-Ins ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A construct of nightmares&#039;&#039;&#039; is the Thelin-spawned boss after the Black Bastardsword hand-in.&lt;br /&gt;
&lt;br /&gt;
Notable construct loot includes:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance / Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=9258 Dagger Blade Shard] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66723 Core of the Construct] || 75%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66900 Thelin&#039;s Mask of Nightmare] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66897 Gob Gobby Night Terror] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66898 Skelly Bonez Night Terror] || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=62553 Face of Darkness], [https://shadowedeclipse.com/?a=item&amp;amp;id=62554 Face of Elixer], [https://shadowedeclipse.com/?a=item&amp;amp;id=62555 Face of the Guardian], [https://shadowedeclipse.com/?a=item&amp;amp;id=62556 Face of the Crazed] || Shared face pool&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=62557 Thule Shoulders of Casting], [https://shadowedeclipse.com/?a=item&amp;amp;id=62558 Thule Shoulders of Healing], [https://shadowedeclipse.com/?a=item&amp;amp;id=62559 Thule Shoulders of Combat], [https://shadowedeclipse.com/?a=item&amp;amp;id=62560 Thule Shoulders of Fortitude] || Shared shoulder pool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After the construct dies, hand [https://shadowedeclipse.com/?a=item&amp;amp;id=9258 Dagger Blade Shard] to Thelin. He returns Thelin&#039;s Dagger and triggers the Terris story step.&lt;br /&gt;
&lt;br /&gt;
== Nightmare Mirror Upgrade ==&lt;br /&gt;
&lt;br /&gt;
The Nightmare mirror recipe uses the [https://shadowedeclipse.com/?a=item&amp;amp;id=1003 Tier Upgrade Kit]. The required pieces are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Component !! Source / Note&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=56498 Decaying Mirror of Eclipsed Midnight] || Carried forward from the prior mirror line; this is the base mirror component, not a Plane of Nightmare essence chest drop.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=66727 Crown of Nightmares] || Drops from Terris Thule.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=67755 Jewel of Nightmares] || Drops from the PoN essence chest.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Combine those pieces in the Tier Upgrade Kit to create [https://shadowedeclipse.com/?a=item&amp;amp;id=66728 Eclipsed Midnight Mirror of Nightmares].&lt;br /&gt;
&lt;br /&gt;
== Other Notable Loot ==&lt;br /&gt;
&lt;br /&gt;
=== Deyid The Twisted ===&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=63020 Twisted Spindle of Deyid]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary]&lt;br /&gt;
* Shared face and Thule shoulder pool&lt;br /&gt;
&lt;br /&gt;
Deyid&#039;s fight has add phases. Expect foreboding trees and corrupt treants during the encounter.&lt;br /&gt;
&lt;br /&gt;
=== The Wailing Sister ===&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=63017 Wailing Pendant of the Sister]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary]&lt;br /&gt;
* Shared face and Thule shoulder pool&lt;br /&gt;
&lt;br /&gt;
=== Terror Matriarch And Hatchlings ===&lt;br /&gt;
&lt;br /&gt;
The Terror Matriarch spawns hatchlings during combat. Hatchlings can drop smaller progression items:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=66736 Thelin&#039;s Health]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=66737 Thelin&#039;s Mind]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=66738 Thelin&#039;s Passion]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=66896 Thelin&#039;s Onslaught]&lt;br /&gt;
&lt;br /&gt;
=== Hobgoblin Chain ===&lt;br /&gt;
&lt;br /&gt;
The Bullyrag Bat leads into a hobgoblin chain:&lt;br /&gt;
&lt;br /&gt;
# The Bullyrag Bat&lt;br /&gt;
# The Painwrack Hobgoblin&lt;br /&gt;
# The Fearsome Hobgoblin&lt;br /&gt;
# Hobgoblin Anguish Lord&lt;br /&gt;
&lt;br /&gt;
The Anguish Lord can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=64049 Anguish Lord&#039;s Shackles]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary]&lt;br /&gt;
* Shared face and Thule shoulder pool&lt;br /&gt;
&lt;br /&gt;
=== Terris Guardians ===&lt;br /&gt;
&lt;br /&gt;
Terris&#039; guardian-style NPCs can drop Nightmare augment bases:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=66732 Nightmare Goo]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=66733 Nightmare Crack]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=66734 Nightmare Rage]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=66735 Nightmare Tranquility]&lt;br /&gt;
&lt;br /&gt;
These are combine-line augment pieces; keep them if you are building Nightmare augments.&lt;br /&gt;
&lt;br /&gt;
== Practical Reminders ==&lt;br /&gt;
&lt;br /&gt;
* The hedge maze is the core mechanic of the zone and deserves preparation.&lt;br /&gt;
* Essence credit is for valid trash kills, not every NPC in the zone.&lt;br /&gt;
* The essence chest is a fight and a reward source.&lt;br /&gt;
* Keep [https://shadowedeclipse.com/?a=item&amp;amp;id=67755 Jewel of Nightmares] and [https://shadowedeclipse.com/?a=item&amp;amp;id=66727 Crown of Nightmares] if you are upgrading the mirror.&lt;br /&gt;
* Keep the five hedge tokens until you can combine [https://shadowedeclipse.com/?a=item&amp;amp;id=26039 Black Bastardsword].&lt;br /&gt;
* If a hand-in fails, confirm you are using the correct Thelin version and the exact item.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Plane_of_Nightmare_B|Plane of Nightmare B]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Crypt_of_Decay&amp;diff=612</id>
		<title>Crypt of Decay</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Crypt_of_Decay&amp;diff=612"/>
		<updated>2026-07-16T14:43:19Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Restore Crypt of Decay guide formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crypt of Decay Guide ==&lt;br /&gt;
&lt;br /&gt;
Crypt of Decay is the step after [[Plane_of_Disease|Plane of Disease]]. This version of the zone is a custom raid crawl built around CoDecay essence, several named events, Bertoxxulous, and the Chapter 1 reflected mirror path.&lt;br /&gt;
&lt;br /&gt;
If Plane of Disease is the first lesson in PoP pressure, Crypt of Decay is where that pressure starts stacking: trash builds a reward chest counter, bosses pulse area damage, some mobs can glitch into Nyseria-coven versions, and Bertoxxulous opens the way to [[Plane_of_Nightmare|Plane of Nightmare]].&lt;br /&gt;
&lt;br /&gt;
== Zone-Wide Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Most normal kills in the crypt can add &#039;&#039;&#039;CoDecay essence&#039;&#039;&#039; progress. When you reach &#039;&#039;&#039;1000 CoDecay essence&#039;&#039;&#039;, a reward chest appears at your location and the counter resets.&lt;br /&gt;
&lt;br /&gt;
The CoD essence chest can reward:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57711 Gooey Heart]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60446 Shard of Gloombound Reflection]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57142 Ring of Fatigue], [https://shadowedeclipse.com/?a=item&amp;amp;id=57146 Ear of Fatigue], and [https://shadowedeclipse.com/?a=item&amp;amp;id=57160 Necklace of Fatigue]&lt;br /&gt;
* Fumes rewards: [https://shadowedeclipse.com/?a=item&amp;amp;id=59168 Fumes of Force], [https://shadowedeclipse.com/?a=item&amp;amp;id=59169 Fumes of Tranquility], [https://shadowedeclipse.com/?a=item&amp;amp;id=59170 Fumes of Knowledge], [https://shadowedeclipse.com/?a=item&amp;amp;id=59357 Fumes of Endure], and [https://shadowedeclipse.com/?a=item&amp;amp;id=59358 Fumes of Spread]&lt;br /&gt;
&lt;br /&gt;
Bosses in this zone are not just larger trash. They use custom scaling and a repeated life-drain aura that hits nearby players and bots, so keep the raid tightened up and treat each named as a real engagement.&lt;br /&gt;
&lt;br /&gt;
== Tarkil And Barban Access ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tarkil Adan&#039;&#039;&#039; is the first NPC to care about your deeper CoD access route. Hail him and he tells you to go to the bone throne at the ruins entrance. This grants the crypt preflag and he despawns shortly afterward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barban Cryptwalker&#039;&#039;&#039; uses that preflag inside the CoD instance. If you have it, he can send you deeper to the Bertoxxulous area. If you already hold the later Plane of Nightmare access, Barban also offers the Bertoxxulous challenge option. That challenge has a short cooldown, so if the boss was just requested, give it a few minutes before trying again.&lt;br /&gt;
&lt;br /&gt;
Practical version: hail Tarkil first, then use Barban as your shortcut deeper into the crypt.&lt;br /&gt;
&lt;br /&gt;
== Spectre Of Corruption ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spectre of Corruption&#039;&#039;&#039; is a custom scaled named. It can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=57234 Corpse Bits], [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary], and [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence].&lt;br /&gt;
&lt;br /&gt;
On death, it sends the zone-wide hint: &#039;&#039;&#039;Only eyes like yours can see ghosts, ghosts like me.&#039;&#039;&#039; Treat that as part of the crypt&#039;s spooky custom flavor, not a stock classic quest line.&lt;br /&gt;
&lt;br /&gt;
== Overlord Banord Paffa ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overlord Banord Paffa&#039;&#039;&#039; starts as a proximity event. When you step into the event area, the room calls in puslings in waves:&lt;br /&gt;
&lt;br /&gt;
* First wave: five Corrupted or Foul Puslings.&lt;br /&gt;
* Second wave: five more puslings.&lt;br /&gt;
* Third wave: five more puslings, then Banord himself appears.&lt;br /&gt;
&lt;br /&gt;
Banord can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=56758 Ring of Putrid], [https://shadowedeclipse.com/?a=item&amp;amp;id=56499 Shard of Carrion Reflection], [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary], and [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence].&lt;br /&gt;
&lt;br /&gt;
The important mirror note is that Banord is one of the CoD sources for the Decay mirror chain. His [https://shadowedeclipse.com/?a=item&amp;amp;id=56499 Shard of Carrion Reflection] is one of the pieces used for [https://shadowedeclipse.com/?a=recipe&amp;amp;id=32042 Fragmented Mirror of Decay].&lt;br /&gt;
&lt;br /&gt;
== High Priest Ultor Szanvon ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;High Priest Ultor Szanvon&#039;&#039;&#039; is tied to the crypt trigger flow. Once the trigger receives both required crypt signals, the High Priest appears.&lt;br /&gt;
&lt;br /&gt;
High Priest Ultor Szanvon can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=57144 Ear of Putrid], [https://shadowedeclipse.com/?a=item&amp;amp;id=56500 Shard of Blighted Reflection], [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary], and [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence].&lt;br /&gt;
&lt;br /&gt;
His [https://shadowedeclipse.com/?a=item&amp;amp;id=56500 Shard of Blighted Reflection], together with Banord&#039;s [https://shadowedeclipse.com/?a=item&amp;amp;id=56499 Shard of Carrion Reflection], completes [https://shadowedeclipse.com/?a=recipe&amp;amp;id=32042 Fragmented Mirror of Decay].&lt;br /&gt;
&lt;br /&gt;
== Nyseria-Glitched Decay Mobs ==&lt;br /&gt;
&lt;br /&gt;
Several Decay knights, priests, and necromancers have a chance to glitch into a Nyseria-guard style version when they spawn. If they glitch, they can flicker visually during combat and they are guaranteed to carry [https://shadowedeclipse.com/?a=item&amp;amp;id=56496 Shadowed Coven Poppet].&lt;br /&gt;
&lt;br /&gt;
Their regular loot table includes [https://shadowedeclipse.com/?a=item&amp;amp;id=57234 Corpse Bits], [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary], and [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence], but the poppet is the special thing to watch for.&lt;br /&gt;
&lt;br /&gt;
== Bertoxxulous ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bertoxxulous&#039;&#039;&#039; is the capstone boss of Crypt of Decay. He is heavily scaled, hits hard, and uses the Chapter 1 reflected encounter check at low health.&lt;br /&gt;
&lt;br /&gt;
At about 35% health, Bertoxxulous checks whether a living player is carrying [https://shadowedeclipse.com/?a=recipe&amp;amp;id=32036 Decaying Mirror of Eclipsed Midnight] in the ammo slot and has the required mirror buff active. If the check succeeds, Bertoxxulous has a &#039;&#039;&#039;40% chance&#039;&#039;&#039; to become reflected. A reflected Bertoxxulous gains a large stat boost, takes on the reflected visual state, and adds one reflected reward to the corpse:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60464 Reflected Diseased Artifact]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60467 Symbol of the Reflected Plaguebringer]&lt;br /&gt;
&lt;br /&gt;
Normal Bertoxxulous drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=57233 Diseased Artifact]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=26865 Symbol of the Plaguebringer]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60449 Mirrorbound Aegis]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60447 Shard of Blightwoven Reflection]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=66730 Coalesced Essence of Decay]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=60469 Runestone of Decay]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85144 Runestone of Nightmares], [https://shadowedeclipse.com/?a=item&amp;amp;id=85145 Runestone of Torment], and [https://shadowedeclipse.com/?a=item&amp;amp;id=85146 Runestone of Time]&lt;br /&gt;
* Timelost rewards such as [https://shadowedeclipse.com/?a=item&amp;amp;id=85150 Timelost Sword of Ssraeshza], [https://shadowedeclipse.com/?a=item&amp;amp;id=85151 Timelost Sword of Truth], [https://shadowedeclipse.com/?a=item&amp;amp;id=85152 Timelost Skybreaker], [https://shadowedeclipse.com/?a=item&amp;amp;id=85153 Timelost Scepter of Shadows], [https://shadowedeclipse.com/?a=item&amp;amp;id=85154 Timelost Shield of Mental Fortitude], and [https://shadowedeclipse.com/?a=item&amp;amp;id=85155 Timelost Torch of Judgment]&lt;br /&gt;
* Blighted Amn, Ko, Nef, and Ort runes&lt;br /&gt;
* A broad set of PoP bracer rewards&lt;br /&gt;
&lt;br /&gt;
When Bertoxxulous dies, a Planar Projection appears if one is not already up.&lt;br /&gt;
&lt;br /&gt;
== Mirror Progression ==&lt;br /&gt;
&lt;br /&gt;
CoD continues the Chapter 1 mirror line from Plane of Disease.&lt;br /&gt;
&lt;br /&gt;
The key CoD mirror steps are:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=recipe&amp;amp;id=32042 Fragmented Mirror of Decay] uses [https://shadowedeclipse.com/?a=item&amp;amp;id=56499 Shard of Carrion Reflection] from Banord and [https://shadowedeclipse.com/?a=item&amp;amp;id=56500 Shard of Blighted Reflection] from High Priest Ultor Szanvon.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=recipe&amp;amp;id=32043 Shard of Eclipsed Reflection] uses [https://shadowedeclipse.com/?a=item&amp;amp;id=60446 Shard of Gloombound Reflection] and [https://shadowedeclipse.com/?a=item&amp;amp;id=60447 Shard of Blightwoven Reflection].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=recipe&amp;amp;id=32036 Decaying Mirror of Eclipsed Midnight] is the mirror used by Bertoxxulous and Grummus-style Chapter 1 reflected checks.&lt;br /&gt;
&lt;br /&gt;
Carry the mirror and keep the required mirror state active before pushing Bertoxxulous through his low-health check.&lt;br /&gt;
&lt;br /&gt;
== Plane Of Nightmare Access ==&lt;br /&gt;
&lt;br /&gt;
After Bertoxxulous dies, hail the Planar Projection. It grants Plane of Nightmare access if you do not already have it, shares that access through the group or raid when eligible, and offers the Plane of Nightmares dynamic zone.&lt;br /&gt;
&lt;br /&gt;
Say &#039;&#039;&#039;Plane of Nightmares DZ&#039;&#039;&#039; to create the instance, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to enter.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Start by clearing normally and building CoDecay essence. Hail Tarkil Adan for the crypt preflag, then use Barban Cryptwalker to move deeper once you are in the instance. Clear the Banord wave event and the High Priest trigger path for mirror pieces, then prepare for Bertoxxulous with the Decaying Mirror ready.&lt;br /&gt;
&lt;br /&gt;
If you are chasing reflected progression, do not treat Bertoxxulous as a simple kill target. You want the mirror equipped and the proper state active before the 35% health check.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Plane_of_Nightmare|Plane of Nightmare]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Crypt_of_Decay&amp;diff=611</id>
		<title>Crypt of Decay</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Crypt_of_Decay&amp;diff=611"/>
		<updated>2026-07-16T14:38:44Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Fix Crypt of Decay item link formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crypt of Decay Guide ==  Crypt of Decay is the step after [[Plane_of_Disease|Plane of Disease]]. This version of the zone is a custom raid crawl built around CoDecay essence, several named events, Bertoxxulous, and the Chapter 1 reflected mirror path.  If Plane of Disease is the first lesson in PoP pressure, Crypt of Decay is where that pressure starts stacking: trash builds a reward chest counter, bosses pulse area damage, some mobs can glitch into Nyseria-coven versions, and Bertoxxulous opens the way to [[Plane_of_Nightmare|Plane of Nightmare]].  == Zone-Wide Mechanics ==  Most normal kills in the crypt can add &#039;&#039;&#039;CoDecay essence&#039;&#039;&#039; progress. When you reach &#039;&#039;&#039;1000 CoDecay essence&#039;&#039;&#039;, a reward chest appears at your location and the counter resets.  The CoD essence chest can reward:  * [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary] * [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence] * [https://shadowedeclipse.com/?a=item&amp;amp;id=57711 Gooey Heart] * [https://shadowedeclipse.com/?a=item&amp;amp;id=60446 Shard of Gloombound Reflection] * [https://shadowedeclipse.com/?a=item&amp;amp;id=57142 Ring of Fatigue], [https://shadowedeclipse.com/?a=item&amp;amp;id=57146 Ear of Fatigue], and [https://shadowedeclipse.com/?a=item&amp;amp;id=57160 Necklace of Fatigue] * Fumes rewards: [https://shadowedeclipse.com/?a=item&amp;amp;id=59168 Fumes of Force], [https://shadowedeclipse.com/?a=item&amp;amp;id=59169 Fumes of Tranquility], [https://shadowedeclipse.com/?a=item&amp;amp;id=59170 Fumes of Knowledge], [https://shadowedeclipse.com/?a=item&amp;amp;id=59357 Fumes of Endure], and [https://shadowedeclipse.com/?a=item&amp;amp;id=59358 Fumes of Spread]  Bosses in this zone are not just larger trash. They use custom scaling and a repeated life-drain aura that hits nearby players and bots, so keep the raid tightened up and treat each named as a real engagement.  == Tarkil And Barban Access ==  &#039;&#039;&#039;Tarkil Adan&#039;&#039;&#039; is the first NPC to care about your deeper CoD access route. Hail him and he tells you to go to the bone throne at the ruins entrance. This grants the crypt preflag and he despawns shortly afterward.  &#039;&#039;&#039;Barban Cryptwalker&#039;&#039;&#039; uses that preflag inside the CoD instance. If you have it, he can send you deeper to the Bertoxxulous area. If you already hold the later Plane of Nightmare access, Barban also offers the Bertoxxulous challenge option. That challenge has a short cooldown, so if the boss was just requested, give it a few minutes before trying again.  Practical version: hail Tarkil first, then use Barban as your shortcut deeper into the crypt.  == Spectre Of Corruption ==  &#039;&#039;&#039;Spectre of Corruption&#039;&#039;&#039; is a custom scaled named. It can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=57234 Corpse Bits], [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary], and [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence].  On death, it sends the zone-wide hint: &#039;&#039;&#039;Only eyes like yours can see ghosts, ghosts like me.&#039;&#039;&#039; Treat that as part of the crypt&#039;s spooky custom flavor.  == Overlord Banord Paffa ==  &#039;&#039;&#039;Overlord Banord Paffa&#039;&#039;&#039; starts as a proximity event. When you step into the event area, the room calls in puslings in waves:  * First wave: five Corrupted or Foul Puslings. * Second wave: five more puslings. * Third wave: five more puslings, then Banord himself appears.  Banord can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=56758 Ring of Putrid], [https://shadowedeclipse.com/?a=item&amp;amp;id=56499 Shard of Carrion Reflection], [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary], and [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence].  The important mirror note is that Banord is one of the CoD sources for the Decay mirror chain. His [https://shadowedeclipse.com/?a=item&amp;amp;id=56499 Shard of Carrion Reflection] is one of the pieces used for [https://shadowedeclipse.com/?a=recipe&amp;amp;id=32042 Fragmented Mirror of Decay].  == High Priest Ultor Szanvon ==  &#039;&#039;&#039;High Priest Ultor Szanvon&#039;&#039;&#039; is tied to the crypt trigger flow. Once the trigger receives both required crypt signals, the High Priest appears.  High Priest Ultor Szanvon can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=57144 Ear of Putrid], [https://shadowedeclipse.com/?a=item&amp;amp;id=56500 Shard of Blighted Reflection], [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary], and [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence].  His [https://shadowedeclipse.com/?a=item&amp;amp;id=56500 Shard of Blighted Reflection], together with Banord&#039;s [https://shadowedeclipse.com/?a=item&amp;amp;id=56499 Shard of Carrion Reflection], completes [https://shadowedeclipse.com/?a=recipe&amp;amp;id=32042 Fragmented Mirror of Decay].  == Nyseria-Glitched Decay Mobs ==  Several Decay knights, priests, and necromancers have a chance to glitch into a Nyseria-guard style version when they spawn. If they glitch, they can flicker visually during combat and they are guaranteed to carry [https://shadowedeclipse.com/?a=item&amp;amp;id=56496 Shadowed Coven Poppet].  Their regular loot table includes [https://shadowedeclipse.com/?a=item&amp;amp;id=57234 Corpse Bits], [https://shadowedeclipse.com/?a=item&amp;amp;id=60461 Twilight Reliquary], and [https://shadowedeclipse.com/?a=item&amp;amp;id=100941 Elemental Essence], but the poppet is the special thing to watch for.  == Bertoxxulous ==  &#039;&#039;&#039;Bertoxxulous&#039;&#039;&#039; is the capstone boss of Crypt of Decay. He is heavily scaled, hits hard, and uses the Chapter 1 reflected encounter check at low health.  At about 35% health, Bertoxxulous checks whether a living player is carrying [https://shadowedeclipse.com/?a=recipe&amp;amp;id=32036 Decaying Mirror of Eclipsed Midnight] in the ammo slot and has the required mirror buff active. If the check succeeds, Bertoxxulous has a &#039;&#039;&#039;40% chance&#039;&#039;&#039; to become reflected. A reflected Bertoxxulous gains a large stat boost, takes on the reflected visual state, and adds one reflected reward to the corpse:  * [https://shadowedeclipse.com/?a=item&amp;amp;id=60464 Reflected Diseased Artifact] * [https://shadowedeclipse.com/?a=item&amp;amp;id=60467 Symbol of the Reflected Plaguebringer]  Normal Bertoxxulous drops include:  * [https://shadowedeclipse.com/?a=item&amp;amp;id=57233 Diseased Artifact] * [https://shadowedeclipse.com/?a=item&amp;amp;id=26865 Symbol of the Plaguebringer] * [https://shadowedeclipse.com/?a=item&amp;amp;id=60449 Mirrorbound Aegis] * [https://shadowedeclipse.com/?a=item&amp;amp;id=60447 Shard of Blightwoven Reflection] * [https://shadowedeclipse.com/?a=item&amp;amp;id=66730 Coalesced Essence of Decay] * [https://shadowedeclipse.com/?a=item&amp;amp;id=60469 Runestone of Decay] * [https://shadowedeclipse.com/?a=item&amp;amp;id=85144 Runestone of Nightmares], [https://shadowedeclipse.com/?a=item&amp;amp;id=85145 Runestone of Torment], and [https://shadowedeclipse.com/?a=item&amp;amp;id=85146 Runestone of Time] * Timelost rewards such as [https://shadowedeclipse.com/?a=item&amp;amp;id=85150 Timelost Sword of Ssraeshza], [https://shadowedeclipse.com/?a=item&amp;amp;id=85151 Timelost Sword of Truth], [https://shadowedeclipse.com/?a=item&amp;amp;id=85152 Timelost Skybreaker], [https://shadowedeclipse.com/?a=item&amp;amp;id=85153 Timelost Scepter of Shadows], [https://shadowedeclipse.com/?a=item&amp;amp;id=85154 Timelost Shield of Mental Fortitude], and [https://shadowedeclipse.com/?a=item&amp;amp;id=85155 Timelost Torch of Judgment] * Blighted Amn, Ko, Nef, and Ort runes * A broad set of PoP bracer rewards  When Bertoxxulous dies, a Planar Projection appears if one is not already up.  == Mirror Progression ==  CoD continues the Chapter 1 mirror line from Plane of Disease.  The key CoD mirror steps are:  * [https://shadowedeclipse.com/?a=recipe&amp;amp;id=32042 Fragmented Mirror of Decay] uses [https://shadowedeclipse.com/?a=item&amp;amp;id=56499 Shard of Carrion Reflection] from Banord and [https://shadowedeclipse.com/?a=item&amp;amp;id=56500 Shard of Blighted Reflection] from High Priest Ultor Szanvon. * [https://shadowedeclipse.com/?a=recipe&amp;amp;id=32043 Shard of Eclipsed Reflection] uses [https://shadowedeclipse.com/?a=item&amp;amp;id=60446 Shard of Gloombound Reflection] and [https://shadowedeclipse.com/?a=item&amp;amp;id=60447 Shard of Blightwoven Reflection]. * [https://shadowedeclipse.com/?a=recipe&amp;amp;id=32036 Decaying Mirror of Eclipsed Midnight] is the mirror used by Bertoxxulous and Grummus-style Chapter 1 reflected checks.  Carry the mirror and keep the required mirror state active before pushing Bertoxxulous through his low-health check.  == Plane Of Nightmare Access ==  After Bertoxxulous dies, hail the Planar Projection. It grants Plane of Nightmare access if you do not already have it, shares that access through the group or raid when eligible, and offers the Plane of Nightmares dynamic zone.  Say &#039;&#039;&#039;Plane of Nightmares DZ&#039;&#039;&#039; to create the instance, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to enter.  == Practical Route ==  Start by clearing normally and building CoDecay essence. Hail Tarkil Adan for the crypt preflag, then use Barban Cryptwalker to move deeper once you are in the instance. Clear the Banord wave event and the High Priest trigger path for mirror pieces, then prepare for Bertoxxulous with the Decaying Mirror ready.  If you are chasing reflected progression, do not treat Bertoxxulous as a simple kill target. You want the mirror equipped and the proper state active before the 35% health check.  == Next Zone ==  [[Plane_of_Nightmare|Plane of Nightmare]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Crypt_of_Decay&amp;diff=610</id>
		<title>Crypt of Decay</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Crypt_of_Decay&amp;diff=610"/>
		<updated>2026-07-16T14:35:25Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Polish Crypt of Decay guide wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crypt of Decay Guide ==&lt;br /&gt;
&lt;br /&gt;
Crypt of Decay is the step after [[Plane_of_Disease|Plane of Disease]]. This version of the zone is a custom raid crawl built around CoDecay essence, several named events, Bertoxxulous, and the Chapter 1 reflected mirror path.&lt;br /&gt;
&lt;br /&gt;
If Plane of Disease is the first lesson in PoP pressure, Crypt of Decay is where that pressure starts stacking: trash builds a reward chest counter, bosses pulse area damage, some mobs can glitch into Nyseria-coven versions, and Bertoxxulous opens the way to [[Plane_of_Nightmare|Plane of Nightmare]].&lt;br /&gt;
&lt;br /&gt;
== Zone-Wide Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Most normal kills in the crypt can add &#039;&#039;&#039;CoDecay essence&#039;&#039;&#039; progress. When you reach &#039;&#039;&#039;1000 CoDecay essence&#039;&#039;&#039;, a reward chest appears at your location and the counter resets.&lt;br /&gt;
&lt;br /&gt;
The CoD essence chest can reward:&lt;br /&gt;
&lt;br /&gt;
* [Twilight Reliquary](https://shadowedeclipse.com/?a=item&amp;amp;id=60461)&lt;br /&gt;
* [Elemental Essence](https://shadowedeclipse.com/?a=item&amp;amp;id=100941)&lt;br /&gt;
* [Gooey Heart](https://shadowedeclipse.com/?a=item&amp;amp;id=57711)&lt;br /&gt;
* [Shard of Gloombound Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=60446)&lt;br /&gt;
* [Ring of Fatigue](https://shadowedeclipse.com/?a=item&amp;amp;id=57142), [Ear of Fatigue](https://shadowedeclipse.com/?a=item&amp;amp;id=57146), and [Necklace of Fatigue](https://shadowedeclipse.com/?a=item&amp;amp;id=57160)&lt;br /&gt;
* Fumes rewards: [Fumes of Force](https://shadowedeclipse.com/?a=item&amp;amp;id=59168), [Fumes of Tranquility](https://shadowedeclipse.com/?a=item&amp;amp;id=59169), [Fumes of Knowledge](https://shadowedeclipse.com/?a=item&amp;amp;id=59170), [Fumes of Endure](https://shadowedeclipse.com/?a=item&amp;amp;id=59357), and [Fumes of Spread](https://shadowedeclipse.com/?a=item&amp;amp;id=59358)&lt;br /&gt;
&lt;br /&gt;
Bosses in this zone are not just larger trash. They use custom scaling and a repeated life-drain aura that hits nearby players and bots, so keep the raid tightened up and treat each named as a real engagement.&lt;br /&gt;
&lt;br /&gt;
== Tarkil And Barban Access ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tarkil Adan&#039;&#039;&#039; is the first NPC to care about your deeper CoD access route. Hail him and he tells you to go to the bone throne at the ruins entrance. This grants the crypt preflag and he despawns shortly afterward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barban Cryptwalker&#039;&#039;&#039; uses that preflag inside the CoD instance. If you have it, he can send you deeper to the Bertoxxulous area. If you already hold the later Plane of Nightmare access, Barban also offers the Bertoxxulous challenge option. That challenge has a short cooldown, so if the boss was just requested, give it a few minutes before trying again.&lt;br /&gt;
&lt;br /&gt;
Practical version: hail Tarkil first, then use Barban as your shortcut deeper into the crypt.&lt;br /&gt;
&lt;br /&gt;
== Spectre Of Corruption ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spectre of Corruption&#039;&#039;&#039; is a custom scaled named. It can drop [Corpse Bits](https://shadowedeclipse.com/?a=item&amp;amp;id=57234), [Twilight Reliquary](https://shadowedeclipse.com/?a=item&amp;amp;id=60461), and [Elemental Essence](https://shadowedeclipse.com/?a=item&amp;amp;id=100941).&lt;br /&gt;
&lt;br /&gt;
On death, it sends the zone-wide hint: &#039;&#039;&#039;Only eyes like yours can see ghosts, ghosts like me.&#039;&#039;&#039; Treat that as part of the crypt&#039;s spooky custom flavor.&lt;br /&gt;
&lt;br /&gt;
== Overlord Banord Paffa ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overlord Banord Paffa&#039;&#039;&#039; starts as a proximity event. When you step into the event area, the room calls in puslings in waves:&lt;br /&gt;
&lt;br /&gt;
* First wave: five Corrupted or Foul Puslings.&lt;br /&gt;
* Second wave: five more puslings.&lt;br /&gt;
* Third wave: five more puslings, then Banord himself appears.&lt;br /&gt;
&lt;br /&gt;
Banord can drop [Ring of Putrid](https://shadowedeclipse.com/?a=item&amp;amp;id=56758), [Shard of Carrion Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56499), [Twilight Reliquary](https://shadowedeclipse.com/?a=item&amp;amp;id=60461), and [Elemental Essence](https://shadowedeclipse.com/?a=item&amp;amp;id=100941).&lt;br /&gt;
&lt;br /&gt;
The important mirror note is that Banord is one of the CoD sources for the Decay mirror chain. His [Shard of Carrion Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56499) is one of the pieces used for [Fragmented Mirror of Decay](https://shadowedeclipse.com/?a=recipe&amp;amp;id=32042).&lt;br /&gt;
&lt;br /&gt;
== High Priest Ultor Szanvon ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;High Priest Ultor Szanvon&#039;&#039;&#039; is tied to the crypt trigger flow. Once the trigger receives both required crypt signals, the High Priest appears.&lt;br /&gt;
&lt;br /&gt;
High Priest Ultor Szanvon can drop [Ear of Putrid](https://shadowedeclipse.com/?a=item&amp;amp;id=57144), [Shard of Blighted Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56500), [Twilight Reliquary](https://shadowedeclipse.com/?a=item&amp;amp;id=60461), and [Elemental Essence](https://shadowedeclipse.com/?a=item&amp;amp;id=100941).&lt;br /&gt;
&lt;br /&gt;
His [Shard of Blighted Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56500), together with Banord&#039;s [Shard of Carrion Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56499), completes [Fragmented Mirror of Decay](https://shadowedeclipse.com/?a=recipe&amp;amp;id=32042).&lt;br /&gt;
&lt;br /&gt;
== Nyseria-Glitched Decay Mobs ==&lt;br /&gt;
&lt;br /&gt;
Several Decay knights, priests, and necromancers have a chance to glitch into a Nyseria-guard style version when they spawn. If they glitch, they can flicker visually during combat and they are guaranteed to carry [Shadowed Coven Poppet](https://shadowedeclipse.com/?a=item&amp;amp;id=56496).&lt;br /&gt;
&lt;br /&gt;
Their regular loot table includes [Corpse Bits](https://shadowedeclipse.com/?a=item&amp;amp;id=57234), [Twilight Reliquary](https://shadowedeclipse.com/?a=item&amp;amp;id=60461), and [Elemental Essence](https://shadowedeclipse.com/?a=item&amp;amp;id=100941), but the poppet is the special thing to watch for.&lt;br /&gt;
&lt;br /&gt;
== Bertoxxulous ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bertoxxulous&#039;&#039;&#039; is the capstone boss of Crypt of Decay. He is heavily scaled, hits hard, and uses the Chapter 1 reflected encounter check at low health.&lt;br /&gt;
&lt;br /&gt;
At about 35% health, Bertoxxulous checks whether a living player is carrying [Decaying Mirror of Eclipsed Midnight](https://shadowedeclipse.com/?a=recipe&amp;amp;id=32036) in the ammo slot and has the required mirror buff active. If the check succeeds, Bertoxxulous has a &#039;&#039;&#039;40% chance&#039;&#039;&#039; to become reflected. A reflected Bertoxxulous gains a large stat boost, takes on the reflected visual state, and adds one reflected reward to the corpse:&lt;br /&gt;
&lt;br /&gt;
* [Reflected Diseased Artifact](https://shadowedeclipse.com/?a=item&amp;amp;id=60464)&lt;br /&gt;
* [Symbol of the Reflected Plaguebringer](https://shadowedeclipse.com/?a=item&amp;amp;id=60467)&lt;br /&gt;
&lt;br /&gt;
Normal Bertoxxulous drops include:&lt;br /&gt;
&lt;br /&gt;
* [Diseased Artifact](https://shadowedeclipse.com/?a=item&amp;amp;id=57233)&lt;br /&gt;
* [Symbol of the Plaguebringer](https://shadowedeclipse.com/?a=item&amp;amp;id=26865)&lt;br /&gt;
* [Mirrorbound Aegis](https://shadowedeclipse.com/?a=item&amp;amp;id=60449)&lt;br /&gt;
* [Shard of Blightwoven Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=60447)&lt;br /&gt;
* [Coalesced Essence of Decay](https://shadowedeclipse.com/?a=item&amp;amp;id=66730)&lt;br /&gt;
* [Runestone of Decay](https://shadowedeclipse.com/?a=item&amp;amp;id=60469)&lt;br /&gt;
* [Runestone of Nightmares](https://shadowedeclipse.com/?a=item&amp;amp;id=85144), [Runestone of Torment](https://shadowedeclipse.com/?a=item&amp;amp;id=85145), and [Runestone of Time](https://shadowedeclipse.com/?a=item&amp;amp;id=85146)&lt;br /&gt;
* Timelost rewards such as [Timelost Sword of Ssraeshza](https://shadowedeclipse.com/?a=item&amp;amp;id=85150), [Timelost Sword of Truth](https://shadowedeclipse.com/?a=item&amp;amp;id=85151), [Timelost Skybreaker](https://shadowedeclipse.com/?a=item&amp;amp;id=85152), [Timelost Scepter of Shadows](https://shadowedeclipse.com/?a=item&amp;amp;id=85153), [Timelost Shield of Mental Fortitude](https://shadowedeclipse.com/?a=item&amp;amp;id=85154), and [Timelost Torch of Judgment](https://shadowedeclipse.com/?a=item&amp;amp;id=85155)&lt;br /&gt;
* Blighted Amn, Ko, Nef, and Ort runes&lt;br /&gt;
* A broad set of PoP bracer rewards&lt;br /&gt;
&lt;br /&gt;
When Bertoxxulous dies, a Planar Projection appears if one is not already up.&lt;br /&gt;
&lt;br /&gt;
== Mirror Progression ==&lt;br /&gt;
&lt;br /&gt;
CoD continues the Chapter 1 mirror line from Plane of Disease.&lt;br /&gt;
&lt;br /&gt;
The key CoD mirror steps are:&lt;br /&gt;
&lt;br /&gt;
* [Fragmented Mirror of Decay](https://shadowedeclipse.com/?a=recipe&amp;amp;id=32042) uses [Shard of Carrion Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56499) from Banord and [Shard of Blighted Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56500) from High Priest Ultor Szanvon.&lt;br /&gt;
* [Shard of Eclipsed Reflection](https://shadowedeclipse.com/?a=recipe&amp;amp;id=32043) uses [Shard of Gloombound Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=60446) and [Shard of Blightwoven Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=60447).&lt;br /&gt;
* [Decaying Mirror of Eclipsed Midnight](https://shadowedeclipse.com/?a=recipe&amp;amp;id=32036) is the mirror used by Bertoxxulous and Grummus-style Chapter 1 reflected checks.&lt;br /&gt;
&lt;br /&gt;
Carry the mirror and keep the required mirror state active before pushing Bertoxxulous through his low-health check.&lt;br /&gt;
&lt;br /&gt;
== Plane Of Nightmare Access ==&lt;br /&gt;
&lt;br /&gt;
After Bertoxxulous dies, hail the Planar Projection. It grants Plane of Nightmare access if you do not already have it, shares that access through the group or raid when eligible, and offers the Plane of Nightmares dynamic zone.&lt;br /&gt;
&lt;br /&gt;
Say &#039;&#039;&#039;Plane of Nightmares DZ&#039;&#039;&#039; to create the instance, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to enter.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Start by clearing normally and building CoDecay essence. Hail Tarkil Adan for the crypt preflag, then use Barban Cryptwalker to move deeper once you are in the instance. Clear the Banord wave event and the High Priest trigger path for mirror pieces, then prepare for Bertoxxulous with the Decaying Mirror ready.&lt;br /&gt;
&lt;br /&gt;
If you are chasing reflected progression, do not treat Bertoxxulous as a simple kill target. You want the mirror equipped and the proper state active before the 35% health check.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Plane_of_Nightmare|Plane of Nightmare]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Crypt_of_Decay&amp;diff=609</id>
		<title>Crypt of Decay</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Crypt_of_Decay&amp;diff=609"/>
		<updated>2026-07-16T14:33:37Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Revamp Crypt of Decay custom guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crypt of Decay Guide ==&lt;br /&gt;
&lt;br /&gt;
Crypt of Decay is the step after [[Plane_of_Disease|Plane of Disease]]. This version of the zone is a custom raid crawl built around CoDecay essence, several named events, Bertoxxulous, and the Chapter 1 reflected mirror path.&lt;br /&gt;
&lt;br /&gt;
If Plane of Disease is the first lesson in PoP pressure, Crypt of Decay is where that pressure starts stacking: trash builds a reward chest counter, bosses pulse area damage, some mobs can glitch into Nyseria-coven versions, and Bertoxxulous opens the way to [[Plane_of_Nightmare|Plane of Nightmare]].&lt;br /&gt;
&lt;br /&gt;
== Zone-Wide Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Most normal kills in the crypt can add &#039;&#039;&#039;CoDecay essence&#039;&#039;&#039; progress. When you reach &#039;&#039;&#039;1000 CoDecay essence&#039;&#039;&#039;, a reward chest appears at your location and the counter resets.&lt;br /&gt;
&lt;br /&gt;
The CoD essence chest can reward:&lt;br /&gt;
&lt;br /&gt;
* [Twilight Reliquary](https://shadowedeclipse.com/?a=item&amp;amp;id=60461)&lt;br /&gt;
* [Elemental Essence](https://shadowedeclipse.com/?a=item&amp;amp;id=100941)&lt;br /&gt;
* [Gooey Heart](https://shadowedeclipse.com/?a=item&amp;amp;id=57711)&lt;br /&gt;
* [Shard of Gloombound Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=60446)&lt;br /&gt;
* [Ring of Fatigue](https://shadowedeclipse.com/?a=item&amp;amp;id=57142), [Ear of Fatigue](https://shadowedeclipse.com/?a=item&amp;amp;id=57146), and [Necklace of Fatigue](https://shadowedeclipse.com/?a=item&amp;amp;id=57160)&lt;br /&gt;
* Fumes rewards: [Fumes of Force](https://shadowedeclipse.com/?a=item&amp;amp;id=59168), [Fumes of Tranquility](https://shadowedeclipse.com/?a=item&amp;amp;id=59169), [Fumes of Knowledge](https://shadowedeclipse.com/?a=item&amp;amp;id=59170), [Fumes of Endure](https://shadowedeclipse.com/?a=item&amp;amp;id=59357), and [Fumes of Spread](https://shadowedeclipse.com/?a=item&amp;amp;id=59358)&lt;br /&gt;
&lt;br /&gt;
Bosses in this zone are not just larger trash. They use custom scaling and a repeated life-drain aura that hits nearby players and bots, so keep the raid tightened up and treat each named as a real engagement.&lt;br /&gt;
&lt;br /&gt;
== Tarkil And Barban Access ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tarkil Adan&#039;&#039;&#039; is the first NPC to care about your deeper CoD access route. Hail him and he tells you to go to the bone throne at the ruins entrance. This grants the crypt preflag and he despawns shortly afterward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barban Cryptwalker&#039;&#039;&#039; uses that preflag inside the CoD instance. If you have it, he can send you deeper to the Bertoxxulous area. If you already hold the later Plane of Nightmare access, Barban also offers the Bertoxxulous challenge option. That challenge has a short cooldown, so if the boss was just requested, give it a few minutes before trying again.&lt;br /&gt;
&lt;br /&gt;
Practical version: hail Tarkil first, then use Barban as your shortcut deeper into the crypt.&lt;br /&gt;
&lt;br /&gt;
== Spectre Of Corruption ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spectre of Corruption&#039;&#039;&#039; is a custom scaled named. It can drop [Corpse Bits](https://shadowedeclipse.com/?a=item&amp;amp;id=57234), [Twilight Reliquary](https://shadowedeclipse.com/?a=item&amp;amp;id=60461), and [Elemental Essence](https://shadowedeclipse.com/?a=item&amp;amp;id=100941).&lt;br /&gt;
&lt;br /&gt;
On death, it sends the zone-wide hint: &#039;&#039;&#039;Only eyes like yours can see ghosts, ghosts like me.&#039;&#039;&#039; Treat that as part of the crypt&#039;s spooky custom flavor, not a stock classic quest line.&lt;br /&gt;
&lt;br /&gt;
== Overlord Banord Paffa ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overlord Banord Paffa&#039;&#039;&#039; starts as a proximity event. When you step into the event area, the room calls in puslings in waves:&lt;br /&gt;
&lt;br /&gt;
* First wave: five Corrupted or Foul Puslings.&lt;br /&gt;
* Second wave: five more puslings.&lt;br /&gt;
* Third wave: five more puslings, then Banord himself appears.&lt;br /&gt;
&lt;br /&gt;
Banord can drop [Ring of Putrid](https://shadowedeclipse.com/?a=item&amp;amp;id=56758), [Shard of Carrion Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56499), [Twilight Reliquary](https://shadowedeclipse.com/?a=item&amp;amp;id=60461), and [Elemental Essence](https://shadowedeclipse.com/?a=item&amp;amp;id=100941).&lt;br /&gt;
&lt;br /&gt;
The important mirror note is that Banord is one of the CoD sources for the Decay mirror chain. His [Shard of Carrion Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56499) is one of the pieces used for [Fragmented Mirror of Decay](https://shadowedeclipse.com/?a=recipe&amp;amp;id=32042).&lt;br /&gt;
&lt;br /&gt;
== High Priest Ultor Szanvon ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;High Priest Ultor Szanvon&#039;&#039;&#039; is tied to the crypt trigger flow. Once the trigger receives both required crypt signals, the High Priest appears.&lt;br /&gt;
&lt;br /&gt;
High Priest Ultor Szanvon can drop [Ear of Putrid](https://shadowedeclipse.com/?a=item&amp;amp;id=57144), [Shard of Blighted Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56500), [Twilight Reliquary](https://shadowedeclipse.com/?a=item&amp;amp;id=60461), and [Elemental Essence](https://shadowedeclipse.com/?a=item&amp;amp;id=100941).&lt;br /&gt;
&lt;br /&gt;
His [Shard of Blighted Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56500), together with Banord&#039;s [Shard of Carrion Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56499), completes [Fragmented Mirror of Decay](https://shadowedeclipse.com/?a=recipe&amp;amp;id=32042).&lt;br /&gt;
&lt;br /&gt;
== Nyseria-Glitched Decay Mobs ==&lt;br /&gt;
&lt;br /&gt;
Several Decay knights, priests, and necromancers have a chance to glitch into a Nyseria-guard style version when they spawn. If they glitch, they can flicker visually during combat and they are guaranteed to carry [Shadowed Coven Poppet](https://shadowedeclipse.com/?a=item&amp;amp;id=56496).&lt;br /&gt;
&lt;br /&gt;
Their regular loot table includes [Corpse Bits](https://shadowedeclipse.com/?a=item&amp;amp;id=57234), [Twilight Reliquary](https://shadowedeclipse.com/?a=item&amp;amp;id=60461), and [Elemental Essence](https://shadowedeclipse.com/?a=item&amp;amp;id=100941), but the poppet is the special thing to watch for.&lt;br /&gt;
&lt;br /&gt;
== Bertoxxulous ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bertoxxulous&#039;&#039;&#039; is the capstone boss of Crypt of Decay. He is heavily scaled, hits hard, and uses the Chapter 1 reflected encounter check at low health.&lt;br /&gt;
&lt;br /&gt;
At about 35% health, Bertoxxulous checks whether a living player is carrying [Decaying Mirror of Eclipsed Midnight](https://shadowedeclipse.com/?a=recipe&amp;amp;id=32036) in the ammo slot and has the required mirror buff active. If the check succeeds, Bertoxxulous has a &#039;&#039;&#039;40% chance&#039;&#039;&#039; to become reflected. A reflected Bertoxxulous gains a large stat boost, takes on the reflected visual state, and adds one reflected reward to the corpse:&lt;br /&gt;
&lt;br /&gt;
* [Reflected Diseased Artifact](https://shadowedeclipse.com/?a=item&amp;amp;id=60464)&lt;br /&gt;
* [Symbol of the Reflected Plaguebringer](https://shadowedeclipse.com/?a=item&amp;amp;id=60467)&lt;br /&gt;
&lt;br /&gt;
Normal Bertoxxulous drops include:&lt;br /&gt;
&lt;br /&gt;
* [Diseased Artifact](https://shadowedeclipse.com/?a=item&amp;amp;id=57233)&lt;br /&gt;
* [Symbol of the Plaguebringer](https://shadowedeclipse.com/?a=item&amp;amp;id=26865)&lt;br /&gt;
* [Mirrorbound Aegis](https://shadowedeclipse.com/?a=item&amp;amp;id=60449)&lt;br /&gt;
* [Shard of Blightwoven Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=60447)&lt;br /&gt;
* [Coalesced Essence of Decay](https://shadowedeclipse.com/?a=item&amp;amp;id=66730)&lt;br /&gt;
* [Runestone of Decay](https://shadowedeclipse.com/?a=item&amp;amp;id=60469)&lt;br /&gt;
* [Runestone of Nightmares](https://shadowedeclipse.com/?a=item&amp;amp;id=85144), [Runestone of Torment](https://shadowedeclipse.com/?a=item&amp;amp;id=85145), and [Runestone of Time](https://shadowedeclipse.com/?a=item&amp;amp;id=85146)&lt;br /&gt;
* Timelost rewards such as [Timelost Sword of Ssraeshza](https://shadowedeclipse.com/?a=item&amp;amp;id=85150), [Timelost Sword of Truth](https://shadowedeclipse.com/?a=item&amp;amp;id=85151), [Timelost Skybreaker](https://shadowedeclipse.com/?a=item&amp;amp;id=85152), [Timelost Scepter of Shadows](https://shadowedeclipse.com/?a=item&amp;amp;id=85153), [Timelost Shield of Mental Fortitude](https://shadowedeclipse.com/?a=item&amp;amp;id=85154), and [Timelost Torch of Judgment](https://shadowedeclipse.com/?a=item&amp;amp;id=85155)&lt;br /&gt;
* Blighted Amn, Ko, Nef, and Ort runes&lt;br /&gt;
* A broad set of PoP bracer rewards&lt;br /&gt;
&lt;br /&gt;
When Bertoxxulous dies, a Planar Projection appears if one is not already up.&lt;br /&gt;
&lt;br /&gt;
== Mirror Progression ==&lt;br /&gt;
&lt;br /&gt;
CoD continues the Chapter 1 mirror line from Plane of Disease.&lt;br /&gt;
&lt;br /&gt;
The key CoD mirror steps are:&lt;br /&gt;
&lt;br /&gt;
* [Fragmented Mirror of Decay](https://shadowedeclipse.com/?a=recipe&amp;amp;id=32042) uses [Shard of Carrion Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56499) from Banord and [Shard of Blighted Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=56500) from High Priest Ultor Szanvon.&lt;br /&gt;
* [Shard of Eclipsed Reflection](https://shadowedeclipse.com/?a=recipe&amp;amp;id=32043) uses [Shard of Gloombound Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=60446) and [Shard of Blightwoven Reflection](https://shadowedeclipse.com/?a=item&amp;amp;id=60447).&lt;br /&gt;
* [Decaying Mirror of Eclipsed Midnight](https://shadowedeclipse.com/?a=recipe&amp;amp;id=32036) is the mirror used by Bertoxxulous and Grummus-style Chapter 1 reflected checks.&lt;br /&gt;
&lt;br /&gt;
Carry the mirror and keep the required mirror state active before pushing Bertoxxulous through his low-health check.&lt;br /&gt;
&lt;br /&gt;
== Plane Of Nightmare Access ==&lt;br /&gt;
&lt;br /&gt;
After Bertoxxulous dies, hail the Planar Projection. It grants Plane of Nightmare access if you do not already have it, shares that access through the group or raid when eligible, and offers the Plane of Nightmares dynamic zone.&lt;br /&gt;
&lt;br /&gt;
Say &#039;&#039;&#039;Plane of Nightmares DZ&#039;&#039;&#039; to create the instance, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to enter.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Start by clearing normally and building CoDecay essence. Hail Tarkil Adan for the crypt preflag, then use Barban Cryptwalker to move deeper once you are in the instance. Clear the Banord wave event and the High Priest trigger path for mirror pieces, then prepare for Bertoxxulous with the Decaying Mirror ready.&lt;br /&gt;
&lt;br /&gt;
If you are chasing reflected progression, do not treat Bertoxxulous as a simple kill target. You want the mirror equipped and the proper state active before the 35% health check.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Plane_of_Nightmare|Plane of Nightmare]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Blackburrow&amp;diff=547</id>
		<title>Blackburrow</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Blackburrow&amp;diff=547"/>
		<updated>2026-07-04T04:48:39Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Update Blackburrow guide from live DB loot tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Blackburrow Guide ==&lt;br /&gt;
&lt;br /&gt;
Blackburrow on Shadowed Eclipse is a custom Velious-era dungeon stop. The live production zone has no dedicated `C:\server\quests\blackburrow` Perl folder, so the zone is currently driven by database spawns, loot tables, global item scripts, and normal instance access.&lt;br /&gt;
&lt;br /&gt;
This page intentionally does not list a task for Blackburrow. Use it as a loot and target reference.&lt;br /&gt;
&lt;br /&gt;
== Zone Structure ==&lt;br /&gt;
&lt;br /&gt;
Blackburrow has three practical enemy tiers:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier !! NPCs !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Trash || gnolls, snakes, razorgills, guards, brewers, couriers, tacticians, high shaman || Level 70 custom trash. These share the trash loot pool.&lt;br /&gt;
|-&lt;br /&gt;
| Named / minis || [https://shadowedeclipse.com/?a=npc&amp;amp;id=17050 Mannan of the Sabertooth], [https://shadowedeclipse.com/?a=npc&amp;amp;id=17049 Master Brewer], [https://shadowedeclipse.com/?a=npc&amp;amp;id=17023 Refugee Splitpaw], [https://shadowedeclipse.com/?a=npc&amp;amp;id=17028 Scout Malityn], [https://shadowedeclipse.com/?a=npc&amp;amp;id=17048 Socho Darkpaw], [https://shadowedeclipse.com/?a=npc&amp;amp;id=17035 Splitpaw Commander], [https://shadowedeclipse.com/?a=npc&amp;amp;id=17051 Tranixx Darkpaw] || Level 73 named pool. These are the main Tooth of the Burrow farm targets.&lt;br /&gt;
|-&lt;br /&gt;
| Main named || [https://shadowedeclipse.com/?a=npc&amp;amp;id=17029 Lord Elgnub] / [https://shadowedeclipse.com/?a=npc&amp;amp;id=17032 Lord Elgnub] || Level 74 main named. Drops the Sewing Kit of Blackburrow and has the strongest Blackburrow loot table.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notable Loot ==&lt;br /&gt;
&lt;br /&gt;
=== Trash pool ===&lt;br /&gt;
&lt;br /&gt;
Most native Blackburrow trash shares this pool:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=881 Veruca&#039;s Potion of Healing II] || 10% || Click healing potion.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=882 torn burlap] || 5% || Save these for the Bag of Blackburrow combine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=491 AA 5 Point Scroll] || 5% || Global item script grants 5 AA and consumes the scroll.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Named / mini pool ===&lt;br /&gt;
&lt;br /&gt;
The level 73 named/minis share this pool:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=876 Tooth of the Burrow] / [https://shadowedeclipse.com/?a=item&amp;amp;id=877 Tooth of the Burrow] / [https://shadowedeclipse.com/?a=item&amp;amp;id=878 Tooth of the Burrow] || roughly one tooth roll, 33% each || These are the main named-drop pieces.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=882 torn burlap] || 25% || Bag combine material.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=491 AA 5 Point Scroll] || 7% || Grants 5 AA when clicked.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=881 Veruca&#039;s Potion of Healing II] || 7% || Click healing potion.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lord Elgnub pool ===&lt;br /&gt;
&lt;br /&gt;
Lord Elgnub has the best Blackburrow loot table:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=883 Sewing Kit of Blackburrow] || 35% || Container used for the Bag of Blackburrow recipe.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=876 Tooth of the Burrow] / [https://shadowedeclipse.com/?a=item&amp;amp;id=877 Tooth of the Burrow] / [https://shadowedeclipse.com/?a=item&amp;amp;id=878 Tooth of the Burrow] || roughly one tooth roll, 35% each || Same tooth family as the named/minis, with a stronger chance.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=882 torn burlap] || 30% || Bag combine material.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=491 AA 5 Point Scroll] || 9% || Grants 5 AA when clicked.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=881 Veruca&#039;s Potion of Healing II] || 9% || Click healing potion.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blackburrow Combines ==&lt;br /&gt;
&lt;br /&gt;
=== Bag of Blackburrow ===&lt;br /&gt;
&lt;br /&gt;
Use [https://shadowedeclipse.com/?a=item&amp;amp;id=883 Sewing Kit of Blackburrow] as the container and combine:&lt;br /&gt;
&lt;br /&gt;
* 10x [https://shadowedeclipse.com/?a=item&amp;amp;id=882 torn burlap]&lt;br /&gt;
&lt;br /&gt;
Result:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=875 Bag of Blackburrow]&lt;br /&gt;
&lt;br /&gt;
The sewing kit is the container for this recipe, so do not throw it away while farming burlap.&lt;br /&gt;
&lt;br /&gt;
=== Key to Blackburrow ===&lt;br /&gt;
&lt;br /&gt;
There is also a recipe for [https://shadowedeclipse.com/?a=item&amp;amp;id=874 Key to Blackburrow] using the [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] and 3x [https://shadowedeclipse.com/?a=item&amp;amp;id=873 a meaty dog bone]. The key item has a global script that grants Blackburrow access to the user or group/raid members on the same IP.&lt;br /&gt;
&lt;br /&gt;
== Practical Notes ==&lt;br /&gt;
&lt;br /&gt;
* There are no live Blackburrow zone-local scripts to follow; focus on named/minis and the loot tables above.&lt;br /&gt;
* Keep [https://shadowedeclipse.com/?a=item&amp;amp;id=882 torn burlap] until you finish the bag combine.&lt;br /&gt;
* The three Tooth of the Burrow item IDs are separate items even though they share the same display name.&lt;br /&gt;
* Click [https://shadowedeclipse.com/?a=item&amp;amp;id=491 AA 5 Point Scroll] only when you are ready to consume it.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Velious_Zone_Guide&amp;diff=534</id>
		<title>Velious Zone Guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Velious_Zone_Guide&amp;diff=534"/>
		<updated>2026-07-01T00:48:46Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Restore Velious guide vertical list formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Velious Zone Guide ==&lt;br /&gt;
&lt;br /&gt;
* [[Iceclad|Iceclad]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_1|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 1&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Eastern_Wastes|Eastern Wastes]]&lt;br /&gt;
* [[Crystal_Caverns|Crystal Caverns]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_2|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 2&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Great_Divide|Great Divide]]&lt;br /&gt;
* [[Velketor&#039;s_Labyrinth|Velketor&#039;s Labyrinth]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_3|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 3&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Cobalt_Scar|Cobalt Scar]]&lt;br /&gt;
* [[Siren&#039;s_Grotto|Siren&#039;s Grotto]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_4|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 4&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Wakening_Lands|Wakening Lands]]&lt;br /&gt;
* [[Kael_Drakkel|Kael Drakkel]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_5_|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 5&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Western_Wastes_|Western Wastes]]&lt;br /&gt;
* [[Dragon_Necropolis_|Dragon Necropolis]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_6|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 6&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Plane_of_Growth|Plane of Growth]]&lt;br /&gt;
* [[Sleeper&#039;s_Tomb|Sleeper&#039;s Tomb]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_7|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 7&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Blackburrow|Blackburrow]]&lt;br /&gt;
* [[Temple_of_Veeshan|Temple of Veeshan]]&lt;br /&gt;
** &amp;lt;span style=&amp;quot;display:inline-block; transform: rotate(180deg); font-family: Georgia, &#039;Times New Roman&#039;, serif; font-variant: small-caps; letter-spacing: 1px; color: #ff2b2b; text-shadow: 0 0 4px #ff2b2b, 0 0 9px #b00000, 0 0 16px #5a0000;&amp;quot;&amp;gt;[[(UD)_Temple_of_Veeshan|&amp;lt;span style=&amp;quot;color:#ff2b2b;&amp;quot;&amp;gt;Temple of Veeshan Upside Down&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Velious_Zone_Guide&amp;diff=533</id>
		<title>Velious Zone Guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Velious_Zone_Guide&amp;diff=533"/>
		<updated>2026-07-01T00:30:47Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Remove visible border from TOFS badge links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Velious Zone Guide ==  * [[Iceclad|Iceclad]] * &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_1|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 1&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; * [[Eastern_Wastes|Eastern Wastes]] * [[Crystal_Caverns|Crystal Caverns]] * &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_2|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 2&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; * [[Great_Divide|Great Divide]] * [[Velketor&#039;s_Labyrinth|Velketor&#039;s Labyrinth]] * &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_3|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 3&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; * [[Cobalt_Scar|Cobalt Scar]] * [[Siren&#039;s_Grotto|Siren&#039;s Grotto]] * &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_4|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 4&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; * [[Wakening_Lands|Wakening Lands]] * [[Kael_Drakkel|Kael Drakkel]] * &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_5_|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 5&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; * [[Western_Wastes_|Western Wastes]] * [[Dragon_Necropolis_|Dragon Necropolis]] * &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_6|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 6&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; * [[Plane_of_Growth|Plane of Growth]] * [[Sleeper&#039;s_Tomb|Sleeper&#039;s Tomb]] * &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:0;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_7|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 7&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; * [[Blackburrow|Blackburrow]] * [[Temple_of_Veeshan|Temple of Veeshan]] ** &amp;lt;span style=&amp;quot;display:inline-block; transform: rotate(180deg); font-family: Georgia, &#039;Times New Roman&#039;, serif; font-variant: small-caps; letter-spacing: 1px; color: #ff2b2b; text-shadow: 0 0 4px #ff2b2b, 0 0 9px #b00000, 0 0 16px #5a0000;&amp;quot;&amp;gt;[[(UD)_Temple_of_Veeshan|&amp;lt;span style=&amp;quot;color:#ff2b2b;&amp;quot;&amp;gt;Temple of Veeshan Upside Down&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Velious_Zone_Guide&amp;diff=532</id>
		<title>Velious Zone Guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Velious_Zone_Guide&amp;diff=532"/>
		<updated>2026-07-01T00:30:00Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Shorten TOFS badge text and strengthen wizard plaque styling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Velious Zone Guide ==&lt;br /&gt;
&lt;br /&gt;
* [[Iceclad|Iceclad]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:1px solid #caa65b;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_1|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 1&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Eastern_Wastes|Eastern Wastes]]&lt;br /&gt;
* [[Crystal_Caverns|Crystal Caverns]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:1px solid #caa65b;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_2|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 2&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Great_Divide|Great Divide]]&lt;br /&gt;
* [[Velketor&#039;s_Labyrinth|Velketor&#039;s Labyrinth]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:1px solid #caa65b;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_3|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 3&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Cobalt_Scar|Cobalt Scar]]&lt;br /&gt;
* [[Siren&#039;s_Grotto|Siren&#039;s Grotto]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:1px solid #caa65b;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_4|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 4&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Wakening_Lands|Wakening Lands]]&lt;br /&gt;
* [[Kael_Drakkel|Kael Drakkel]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:1px solid #caa65b;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_5_|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 5&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Western_Wastes_|Western Wastes]]&lt;br /&gt;
* [[Dragon_Necropolis_|Dragon Necropolis]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:1px solid #caa65b;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_6|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 6&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Plane_of_Growth|Plane of Growth]]&lt;br /&gt;
* [[Sleeper&#039;s_Tomb|Sleeper&#039;s Tomb]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;width:190px;height:24px;box-sizing:border-box;padding:2px 7px;margin:1px 0;border:1px solid #caa65b;border-radius:3px;background:linear-gradient(90deg,#050306 0%,#150b18 16%,#25170b 50%,#150b18 84%,#050306 100%);box-shadow:inset 0 0 7px rgba(255,214,130,.32),0 0 5px rgba(115,201,255,.50),0 0 10px rgba(105,64,148,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:12px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #d6a64e,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe2a0;font-size:13px;line-height:1;text-shadow:0 0 4px #ffcf6d,0 0 8px #7ad7ff;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_7|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;ToFS Floor 7&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#f8d891;font-size:10px;line-height:1;text-shadow:0 0 5px #d6a64e;&amp;quot;&amp;gt;&amp;amp;#10022;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:13px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 8px #d9a94b;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Blackburrow|Blackburrow]]&lt;br /&gt;
* [[Temple_of_Veeshan|Temple of Veeshan]]&lt;br /&gt;
** &amp;lt;span style=&amp;quot;display:inline-block; transform: rotate(180deg); font-family: Georgia, &#039;Times New Roman&#039;, serif; font-variant: small-caps; letter-spacing: 1px; color: #ff2b2b; text-shadow: 0 0 4px #ff2b2b, 0 0 9px #b00000, 0 0 16px #5a0000;&amp;quot;&amp;gt;[[(UD)_Temple_of_Veeshan|&amp;lt;span style=&amp;quot;color:#ff2b2b;&amp;quot;&amp;gt;Temple of Veeshan Upside Down&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Velious_Zone_Guide&amp;diff=531</id>
		<title>Velious Zone Guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Velious_Zone_Guide&amp;diff=531"/>
		<updated>2026-07-01T00:24:08Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Refine TOFS links as thin magical tower plaques&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Velious Zone Guide ==&lt;br /&gt;
&lt;br /&gt;
* [[Iceclad|Iceclad]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:4px;width:190px;height:24px;box-sizing:border-box;padding:2px 6px;margin:1px 0;border:1px solid #6eb8e8;border-radius:3px;background:linear-gradient(90deg,#020407 0%,#0a1420 13%,#14100b 50%,#0a1420 87%,#020407 100%);box-shadow:inset 0 0 7px rgba(168,225,255,.32),0 0 5px rgba(92,177,235,.55);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:9px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #74cfff,0 0 8px #b88330;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_1|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 1&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Eastern_Wastes|Eastern Wastes]]&lt;br /&gt;
* [[Crystal_Caverns|Crystal Caverns]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:4px;width:190px;height:24px;box-sizing:border-box;padding:2px 6px;margin:1px 0;border:1px solid #6eb8e8;border-radius:3px;background:linear-gradient(90deg,#020407 0%,#0a1420 13%,#14100b 50%,#0a1420 87%,#020407 100%);box-shadow:inset 0 0 7px rgba(168,225,255,.32),0 0 5px rgba(92,177,235,.55);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:9px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #74cfff,0 0 8px #b88330;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_2|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 2&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Great_Divide|Great Divide]]&lt;br /&gt;
* [[Velketor&#039;s_Labyrinth|Velketor&#039;s Labyrinth]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:4px;width:190px;height:24px;box-sizing:border-box;padding:2px 6px;margin:1px 0;border:1px solid #6eb8e8;border-radius:3px;background:linear-gradient(90deg,#020407 0%,#0a1420 13%,#14100b 50%,#0a1420 87%,#020407 100%);box-shadow:inset 0 0 7px rgba(168,225,255,.32),0 0 5px rgba(92,177,235,.55);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:9px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #74cfff,0 0 8px #b88330;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_3|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 3&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Cobalt_Scar|Cobalt Scar]]&lt;br /&gt;
* [[Siren&#039;s_Grotto|Siren&#039;s Grotto]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:4px;width:190px;height:24px;box-sizing:border-box;padding:2px 6px;margin:1px 0;border:1px solid #6eb8e8;border-radius:3px;background:linear-gradient(90deg,#020407 0%,#0a1420 13%,#14100b 50%,#0a1420 87%,#020407 100%);box-shadow:inset 0 0 7px rgba(168,225,255,.32),0 0 5px rgba(92,177,235,.55);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:9px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #74cfff,0 0 8px #b88330;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_4|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 4&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Wakening_Lands|Wakening Lands]]&lt;br /&gt;
* [[Kael_Drakkel|Kael Drakkel]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:4px;width:190px;height:24px;box-sizing:border-box;padding:2px 6px;margin:1px 0;border:1px solid #6eb8e8;border-radius:3px;background:linear-gradient(90deg,#020407 0%,#0a1420 13%,#14100b 50%,#0a1420 87%,#020407 100%);box-shadow:inset 0 0 7px rgba(168,225,255,.32),0 0 5px rgba(92,177,235,.55);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:9px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #74cfff,0 0 8px #b88330;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_5_|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 5&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Western_Wastes_|Western Wastes]]&lt;br /&gt;
* [[Dragon_Necropolis_|Dragon Necropolis]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:4px;width:190px;height:24px;box-sizing:border-box;padding:2px 6px;margin:1px 0;border:1px solid #6eb8e8;border-radius:3px;background:linear-gradient(90deg,#020407 0%,#0a1420 13%,#14100b 50%,#0a1420 87%,#020407 100%);box-shadow:inset 0 0 7px rgba(168,225,255,.32),0 0 5px rgba(92,177,235,.55);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:9px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #74cfff,0 0 8px #b88330;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_6|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 6&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Plane_of_Growth|Plane of Growth]]&lt;br /&gt;
* [[Sleeper&#039;s_Tomb|Sleeper&#039;s Tomb]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:4px;width:190px;height:24px;box-sizing:border-box;padding:2px 6px;margin:1px 0;border:1px solid #6eb8e8;border-radius:3px;background:linear-gradient(90deg,#020407 0%,#0a1420 13%,#14100b 50%,#0a1420 87%,#020407 100%);box-shadow:inset 0 0 7px rgba(168,225,255,.32),0 0 5px rgba(92,177,235,.55);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:9px;font-weight:bold;font-variant:small-caps;line-height:1;text-align:center;white-space:nowrap;text-shadow:0 0 2px #000,0 0 5px #74cfff,0 0 8px #b88330;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#128367;&amp;lt;/span&amp;gt;[[Tower_of_Frozen_Shadows_Floor_7|&amp;lt;span style=&amp;quot;color:#f8d891;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 7&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#d8f2ff;font-size:10px;line-height:1;text-shadow:0 0 4px #8bdcff,0 0 7px #e2b55f;&amp;quot;&amp;gt;&amp;amp;#9820;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Blackburrow|Blackburrow]]&lt;br /&gt;
* [[Temple_of_Veeshan|Temple of Veeshan]]&lt;br /&gt;
** &amp;lt;span style=&amp;quot;display:inline-block; transform: rotate(180deg); font-family: Georgia, &#039;Times New Roman&#039;, serif; font-variant: small-caps; letter-spacing: 1px; color: #ff2b2b; text-shadow: 0 0 4px #ff2b2b, 0 0 9px #b00000, 0 0 16px #5a0000;&amp;quot;&amp;gt;[[(UD)_Temple_of_Veeshan|&amp;lt;span style=&amp;quot;color:#ff2b2b;&amp;quot;&amp;gt;Temple of Veeshan Upside Down&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Velious_Zone_Guide&amp;diff=530</id>
		<title>Velious Zone Guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Velious_Zone_Guide&amp;diff=530"/>
		<updated>2026-07-01T00:17:43Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Redo TOFS links as visible inline frozen badges&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Velious Zone Guide ==&lt;br /&gt;
&lt;br /&gt;
* [[Iceclad|Iceclad]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-block;width:165px;min-height:34px;box-sizing:border-box;padding:5px 8px;margin:2px 0;border:1px solid #8dc7ff;border-radius:3px;background:#081019;box-shadow:inset 0 0 10px rgba(186,232,255,.30),0 0 8px rgba(104,188,255,.55),0 0 16px rgba(44,89,134,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:10px;font-weight:bold;font-variant:small-caps;line-height:1.05;text-align:center;text-shadow:0 0 3px #000,0 0 7px #6fc7ff,0 0 10px #c89b42;&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_1|&amp;lt;span style=&amp;quot;color:#f7d88f;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 1&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Eastern_Wastes|Eastern Wastes]]&lt;br /&gt;
* [[Crystal_Caverns|Crystal Caverns]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-block;width:165px;min-height:34px;box-sizing:border-box;padding:5px 8px;margin:2px 0;border:1px solid #8dc7ff;border-radius:3px;background:#081019;box-shadow:inset 0 0 10px rgba(186,232,255,.30),0 0 8px rgba(104,188,255,.55),0 0 16px rgba(44,89,134,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:10px;font-weight:bold;font-variant:small-caps;line-height:1.05;text-align:center;text-shadow:0 0 3px #000,0 0 7px #6fc7ff,0 0 10px #c89b42;&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_2|&amp;lt;span style=&amp;quot;color:#f7d88f;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 2&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Great_Divide|Great Divide]]&lt;br /&gt;
* [[Velketor&#039;s_Labyrinth|Velketor&#039;s Labyrinth]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-block;width:165px;min-height:34px;box-sizing:border-box;padding:5px 8px;margin:2px 0;border:1px solid #8dc7ff;border-radius:3px;background:#081019;box-shadow:inset 0 0 10px rgba(186,232,255,.30),0 0 8px rgba(104,188,255,.55),0 0 16px rgba(44,89,134,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:10px;font-weight:bold;font-variant:small-caps;line-height:1.05;text-align:center;text-shadow:0 0 3px #000,0 0 7px #6fc7ff,0 0 10px #c89b42;&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_3|&amp;lt;span style=&amp;quot;color:#f7d88f;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 3&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Cobalt_Scar|Cobalt Scar]]&lt;br /&gt;
* [[Siren&#039;s_Grotto|Siren&#039;s Grotto]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-block;width:165px;min-height:34px;box-sizing:border-box;padding:5px 8px;margin:2px 0;border:1px solid #8dc7ff;border-radius:3px;background:#081019;box-shadow:inset 0 0 10px rgba(186,232,255,.30),0 0 8px rgba(104,188,255,.55),0 0 16px rgba(44,89,134,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:10px;font-weight:bold;font-variant:small-caps;line-height:1.05;text-align:center;text-shadow:0 0 3px #000,0 0 7px #6fc7ff,0 0 10px #c89b42;&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_4|&amp;lt;span style=&amp;quot;color:#f7d88f;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 4&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Wakening_Lands|Wakening Lands]]&lt;br /&gt;
* [[Kael_Drakkel|Kael Drakkel]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-block;width:165px;min-height:34px;box-sizing:border-box;padding:5px 8px;margin:2px 0;border:1px solid #8dc7ff;border-radius:3px;background:#081019;box-shadow:inset 0 0 10px rgba(186,232,255,.30),0 0 8px rgba(104,188,255,.55),0 0 16px rgba(44,89,134,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:10px;font-weight:bold;font-variant:small-caps;line-height:1.05;text-align:center;text-shadow:0 0 3px #000,0 0 7px #6fc7ff,0 0 10px #c89b42;&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_5_|&amp;lt;span style=&amp;quot;color:#f7d88f;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 5&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Western_Wastes_|Western Wastes]]&lt;br /&gt;
* [[Dragon_Necropolis_|Dragon Necropolis]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-block;width:165px;min-height:34px;box-sizing:border-box;padding:5px 8px;margin:2px 0;border:1px solid #8dc7ff;border-radius:3px;background:#081019;box-shadow:inset 0 0 10px rgba(186,232,255,.30),0 0 8px rgba(104,188,255,.55),0 0 16px rgba(44,89,134,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:10px;font-weight:bold;font-variant:small-caps;line-height:1.05;text-align:center;text-shadow:0 0 3px #000,0 0 7px #6fc7ff,0 0 10px #c89b42;&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_6|&amp;lt;span style=&amp;quot;color:#f7d88f;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 6&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Plane_of_Growth|Plane of Growth]]&lt;br /&gt;
* [[Sleeper&#039;s_Tomb|Sleeper&#039;s Tomb]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;display:inline-block;width:165px;min-height:34px;box-sizing:border-box;padding:5px 8px;margin:2px 0;border:1px solid #8dc7ff;border-radius:3px;background:#081019;box-shadow:inset 0 0 10px rgba(186,232,255,.30),0 0 8px rgba(104,188,255,.55),0 0 16px rgba(44,89,134,.35);font-family:Georgia,&#039;Times New Roman&#039;,serif;font-size:10px;font-weight:bold;font-variant:small-caps;line-height:1.05;text-align:center;text-shadow:0 0 3px #000,0 0 7px #6fc7ff,0 0 10px #c89b42;&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_7|&amp;lt;span style=&amp;quot;color:#f7d88f;text-decoration:none;&amp;quot;&amp;gt;Tower of Frozen Shadows Floor 7&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Blackburrow|Blackburrow]]&lt;br /&gt;
* [[Temple_of_Veeshan|Temple of Veeshan]]&lt;br /&gt;
** &amp;lt;span style=&amp;quot;display:inline-block; transform: rotate(180deg); font-family: Georgia, &#039;Times New Roman&#039;, serif; font-variant: small-caps; letter-spacing: 1px; color: #ff2b2b; text-shadow: 0 0 4px #ff2b2b, 0 0 9px #b00000, 0 0 16px #5a0000;&amp;quot;&amp;gt;[[(UD)_Temple_of_Veeshan|&amp;lt;span style=&amp;quot;color:#ff2b2b;&amp;quot;&amp;gt;Temple of Veeshan Upside Down&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=MediaWiki:Common.css&amp;diff=529</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=MediaWiki:Common.css&amp;diff=529"/>
		<updated>2026-07-01T00:12:10Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Match TOFS badge width to San Junipero badge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Shadowed Eclipse public wiki chrome cleanup */ #pt-createaccount, #pt-login, .mw-list-item#pt-createaccount, .mw-list-item#pt-login, .vector-user-links .mw-list-item#pt-createaccount, .vector-user-links .mw-list-item#pt-login, .mw-portlet-personal li#pt-createaccount, .mw-portlet-personal li#pt-login {     display: none !important; }  /* Hide empty personal/user tool areas after login/create links are removed. */ .vector-user-links, #p-personal {     display: none !important; }  /* Hide Vector 2022 logged-out login overflow entry. */ #pt-login-2, .mw-list-item#pt-login-2, #p-vector-user-menu-overflow, #vector-user-links-dropdown, .vector-user-menu-logged-out, .vector-user-links-wide[aria-label=&amp;quot;Personal tools&amp;quot;] {     display: none !important; }  /* Shadowed Eclipse: hide public login/user tools and discussion tab. */ #pt-login, #pt-login-2, #pt-createaccount, #p-personal, #p-vector-user-menu-overflow, #vector-user-links-dropdown, .vector-user-links, .vector-user-links-wide, .vector-user-menu, .vector-user-menu-logged-out, .mw-portlet-personal, li#ca-talk, #ca-talk, .ca-talk {     display: none !important; }  /* Keep the search box aligned after user tools are hidden. */ .vector-header-end {     margin-left: auto !important; }    /* Velious Tower of Frozen Shadows badge links. */ .se-tofs-badge {     display: inline-flex;     align-items: center;     justify-content: center;     width: 75px;     min-height: 42px;     box-sizing: border-box;     padding: 4px 5px;     margin: 2px 0;     border: 1px solid #8dc7ff;     border-radius: 3px;     background:         linear-gradient(135deg, rgba(185, 227, 255, 0.15), transparent 22%, rgba(27, 42, 67, 0.8) 48%, rgba(7, 10, 17, 0.95) 100%),         radial-gradient(circle at 12% 50%, rgba(159, 221, 255, 0.28), transparent 28%),         radial-gradient(circle at 88% 50%, rgba(234, 196, 116, 0.20), transparent 25%);     box-shadow:         inset 0 0 10px rgba(186, 232, 255, 0.26),         0 0 7px rgba(104, 188, 255, 0.45),         0 0 16px rgba(44, 89, 134, 0.25);     color: #f7d88f;     font-family: Georgia, &amp;quot;Times New Roman&amp;quot;, serif;     font-size: 8px;     font-variant: small-caps;     font-weight: 700;     letter-spacing: 0;     line-height: 0.95;     text-align: center;     text-shadow:         0 0 3px #0b1d2b,         0 0 7px rgba(141, 199, 255, 0.75),         0 0 10px rgba(243, 202, 116, 0.45); }  .se-tofs-badge a, .se-tofs-badge a:visited {     color: #f7d88f !important;     text-decoration: none !important; }  .se-tofs-badge:hover {     border-color: #d9f2ff;     box-shadow:         inset 0 0 12px rgba(218, 244, 255, 0.36),         0 0 10px rgba(151, 216, 255, 0.75),         0 0 20px rgba(236, 198, 116, 0.28); }&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Velious_Zone_Guide&amp;diff=528</id>
		<title>Velious Zone Guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Velious_Zone_Guide&amp;diff=528"/>
		<updated>2026-07-01T00:10:37Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Style TOFS floor links as frozen tower badges&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Velious Zone Guide ==&lt;br /&gt;
&lt;br /&gt;
* [[Iceclad|Iceclad]]&lt;br /&gt;
* &amp;lt;span class=&amp;quot;se-tofs-badge&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_1|Tower of Frozen Shadows Floor 1]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Eastern_Wastes|Eastern Wastes]]&lt;br /&gt;
* [[Crystal_Caverns|Crystal Caverns]]&lt;br /&gt;
* &amp;lt;span class=&amp;quot;se-tofs-badge&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_2|Tower of Frozen Shadows Floor 2]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Great_Divide|Great Divide]]&lt;br /&gt;
* [[Velketor&#039;s_Labyrinth|Velketor&#039;s Labyrinth]]&lt;br /&gt;
* &amp;lt;span class=&amp;quot;se-tofs-badge&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_3|Tower of Frozen Shadows Floor 3]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Cobalt_Scar|Cobalt Scar]]&lt;br /&gt;
* [[Siren&#039;s_Grotto|Siren&#039;s Grotto]]&lt;br /&gt;
* &amp;lt;span class=&amp;quot;se-tofs-badge&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_4|Tower of Frozen Shadows Floor 4]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Wakening_Lands|Wakening Lands]]&lt;br /&gt;
* [[Kael_Drakkel|Kael Drakkel]]&lt;br /&gt;
* &amp;lt;span class=&amp;quot;se-tofs-badge&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_5_|Tower of Frozen Shadows Floor 5]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Western_Wastes_|Western Wastes]]&lt;br /&gt;
* [[Dragon_Necropolis_|Dragon Necropolis]]&lt;br /&gt;
* &amp;lt;span class=&amp;quot;se-tofs-badge&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_6|Tower of Frozen Shadows Floor 6]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Plane_of_Growth|Plane of Growth]]&lt;br /&gt;
* [[Sleeper&#039;s_Tomb|Sleeper&#039;s Tomb]]&lt;br /&gt;
* &amp;lt;span class=&amp;quot;se-tofs-badge&amp;quot;&amp;gt;[[Tower_of_Frozen_Shadows_Floor_7|Tower of Frozen Shadows Floor 7]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Blackburrow|Blackburrow]]&lt;br /&gt;
* [[Temple_of_Veeshan|Temple of Veeshan]]&lt;br /&gt;
** &amp;lt;span style=&amp;quot;display:inline-block; transform: rotate(180deg); font-family: Georgia, &#039;Times New Roman&#039;, serif; font-variant: small-caps; letter-spacing: 1px; color: #ff2b2b; text-shadow: 0 0 4px #ff2b2b, 0 0 9px #b00000, 0 0 16px #5a0000;&amp;quot;&amp;gt;[[(UD)_Temple_of_Veeshan|&amp;lt;span style=&amp;quot;color:#ff2b2b;&amp;quot;&amp;gt;Temple of Veeshan Upside Down&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=MediaWiki:Common.css&amp;diff=527</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=MediaWiki:Common.css&amp;diff=527"/>
		<updated>2026-07-01T00:10:36Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Add TOFS badge link styling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Shadowed Eclipse public wiki chrome cleanup */ #pt-createaccount, #pt-login, .mw-list-item#pt-createaccount, .mw-list-item#pt-login, .vector-user-links .mw-list-item#pt-createaccount, .vector-user-links .mw-list-item#pt-login, .mw-portlet-personal li#pt-createaccount, .mw-portlet-personal li#pt-login {     display: none !important; }  /* Hide empty personal/user tool areas after login/create links are removed. */ .vector-user-links, #p-personal {     display: none !important; }  /* Hide Vector 2022 logged-out login overflow entry. */ #pt-login-2, .mw-list-item#pt-login-2, #p-vector-user-menu-overflow, #vector-user-links-dropdown, .vector-user-menu-logged-out, .vector-user-links-wide[aria-label=&amp;quot;Personal tools&amp;quot;] {     display: none !important; }  /* Shadowed Eclipse: hide public login/user tools and discussion tab. */ #pt-login, #pt-login-2, #pt-createaccount, #p-personal, #p-vector-user-menu-overflow, #vector-user-links-dropdown, .vector-user-links, .vector-user-links-wide, .vector-user-menu, .vector-user-menu-logged-out, .mw-portlet-personal, li#ca-talk, #ca-talk, .ca-talk {     display: none !important; }  /* Keep the search box aligned after user tools are hidden. */ .vector-header-end {     margin-left: auto !important; } &lt;br /&gt;
 &lt;br /&gt;
/* Velious Tower of Frozen Shadows badge links. */&lt;br /&gt;
.se-tofs-badge {&lt;br /&gt;
    display: inline-flex;&lt;br /&gt;
    align-items: center;&lt;br /&gt;
    justify-content: center;&lt;br /&gt;
    width: 220px;&lt;br /&gt;
    min-height: 28px;&lt;br /&gt;
    box-sizing: border-box;&lt;br /&gt;
    padding: 4px 9px;&lt;br /&gt;
    margin: 2px 0;&lt;br /&gt;
    border: 1px solid #8dc7ff;&lt;br /&gt;
    border-radius: 3px;&lt;br /&gt;
    background:&lt;br /&gt;
        linear-gradient(135deg, rgba(185, 227, 255, 0.15), transparent 22%, rgba(27, 42, 67, 0.8) 48%, rgba(7, 10, 17, 0.95) 100%),&lt;br /&gt;
        radial-gradient(circle at 12% 50%, rgba(159, 221, 255, 0.28), transparent 28%),&lt;br /&gt;
        radial-gradient(circle at 88% 50%, rgba(234, 196, 116, 0.20), transparent 25%);&lt;br /&gt;
    box-shadow:&lt;br /&gt;
        inset 0 0 10px rgba(186, 232, 255, 0.26),&lt;br /&gt;
        0 0 7px rgba(104, 188, 255, 0.45),&lt;br /&gt;
        0 0 16px rgba(44, 89, 134, 0.25);&lt;br /&gt;
    color: #f7d88f;&lt;br /&gt;
    font-family: Georgia, &amp;quot;Times New Roman&amp;quot;, serif;&lt;br /&gt;
    font-size: 11px;&lt;br /&gt;
    font-variant: small-caps;&lt;br /&gt;
    font-weight: 700;&lt;br /&gt;
    letter-spacing: 0;&lt;br /&gt;
    line-height: 1.15;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    text-shadow:&lt;br /&gt;
        0 0 3px #0b1d2b,&lt;br /&gt;
        0 0 7px rgba(141, 199, 255, 0.75),&lt;br /&gt;
        0 0 10px rgba(243, 202, 116, 0.45);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.se-tofs-badge a,&lt;br /&gt;
.se-tofs-badge a:visited {&lt;br /&gt;
    color: #f7d88f !important;&lt;br /&gt;
    text-decoration: none !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.se-tofs-badge:hover {&lt;br /&gt;
    border-color: #d9f2ff;&lt;br /&gt;
    box-shadow:&lt;br /&gt;
        inset 0 0 12px rgba(218, 244, 255, 0.36),&lt;br /&gt;
        0 0 10px rgba(151, 216, 255, 0.75),&lt;br /&gt;
        0 0 20px rgba(236, 198, 116, 0.28);&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Time_B&amp;diff=526</id>
		<title>Plane of Time B</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Time_B&amp;diff=526"/>
		<updated>2026-06-30T21:37:17Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Move Nyseria note and remove Black Mirror note from Time B guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Plane of Time B Guide ==&lt;br /&gt;
&lt;br /&gt;
Plane of Time B is the final Shadowed Eclipse PoP zone. The parent scripts drive a staged finale: a moving four-boss opener, a portal step, the god wave, Nyseria phases, rotating active bosses, Quarm, the Unholy Portal, and the epilogue Envoy.&lt;br /&gt;
&lt;br /&gt;
== Phase One: The Moving Four ==&lt;br /&gt;
&lt;br /&gt;
The first set is Saryrn, Terris Thule, Vallon Zek, and Tallon Zek. Once players are present, these bosses begin creeping toward the raid. Only the boss that receives real player damage becomes the active fight. The other bosses can bounce home if they drift too close while another active fight is happening.&lt;br /&gt;
&lt;br /&gt;
Kill all four to complete the deadmask. When the fourth dies, the controller spawns the next portal step.&lt;br /&gt;
&lt;br /&gt;
Terris Thule&#039;s rewards include Vanazir, Dreamer&#039;s Despair, Cape of Endless Torment, Coif of Flowing Time, Hammer of Hours, Orb of Clinging Death, Cudgel of Venomous Hatred, Earring of Corporeal Essence, Talisman of Tainted Energy, and Armguards of the Brute. These Nightmare/Time pieces are part of the reflected old-foe ecosystem that later matters in San Junipero style content.&lt;br /&gt;
&lt;br /&gt;
The opener bosses also have spawn-time chances at Unholy Coven Stone, epic 3.0 style rewards, and broad Time B base loot.&lt;br /&gt;
&lt;br /&gt;
== Phase Two: The God Portal ==&lt;br /&gt;
&lt;br /&gt;
After the opener, the controller moves the zone into the god wave. Bertoxxulous, Cazic-Thule, Innoruuk, Rallos Zek, Agnarr, Xegony, Solusek Ro, and Fennin Ro are represented in the parent scripts. The controller counts god deaths and spawns the next portal when the required set is complete.&lt;br /&gt;
&lt;br /&gt;
The god scripts add their own spawn-time loot chances, including Unholy Coven Stone, epic/token rewards, and Time B gear pools. Innoruuk&#039;s table also includes hate-themed body-part pieces, Innoruuk&#039;s Source of Power, Quiver of Hate, Hateful Tower Shield, Sanctified Shard, and Spell: Hate Gaze.&lt;br /&gt;
&lt;br /&gt;
== Phase Three Rotation ==&lt;br /&gt;
&lt;br /&gt;
The controller has a rotating active-boss phase. It freezes all phase bosses, then activates one at random every thirty seconds. When all four rotating bosses die, the real Quarm spawns near the cave center.&lt;br /&gt;
&lt;br /&gt;
The point is to force target discipline. If the active boss changes, switch cleanly and avoid wasting time into frozen targets.&lt;br /&gt;
&lt;br /&gt;
== Quarm ==&lt;br /&gt;
&lt;br /&gt;
Quarm is the final boss. His script adds three time vortex adds around him on a timer, casts random AE packages that change by phase, and shifts phase at roughly 76%, 51%, and 26%. Each head break wipes his buffs and restarts the AE timer.&lt;br /&gt;
&lt;br /&gt;
Quarm has scripted loot: a chance at Unholy Coven Stone, a chance at an epic 3.0 reward, and at least one item from the Time B base starter pool. On death he depops remaining vortexes, spawns the Unholy Portal, and sends the world emote that the gods have fallen but Nyseria remains.&lt;br /&gt;
&lt;br /&gt;
== Unholy Portal And Arcstone ==&lt;br /&gt;
&lt;br /&gt;
The Unholy Portal is not decoration. It checks for the Unholy Coven Key and can hint at four echoes: the indigo citadel, the fallen empire swallowed by jungle, the frozen city of the draconic dead, and the city where shadows hide behind polished stone. The Unholy Coven Stone is a rare thread through several Time B boss scripts.&lt;br /&gt;
&lt;br /&gt;
Arcstone is no longer a one-person global unlock from San Junipero seals. The practical key now is &#039;&#039;&#039;Key to Arcstone&#039;&#039;&#039;, which drops from Emperor Ssraeshza. Keep that separate from the older San Junipero seal history.&lt;br /&gt;
&lt;br /&gt;
== Nyseria And The Coven Pressure ==&lt;br /&gt;
&lt;br /&gt;
Nyseria the Veilkeeper is the custom Shadowed Eclipse antagonist layer inside Time B. Her controller path uses guard death counts, zealot waves, and a final lowered-location return. The zone controller can spawn zealot waves in timed bursts and waits for the full kill count before moving Nyseria forward.&lt;br /&gt;
&lt;br /&gt;
If the fight feels like it keeps changing rooms or pressure states, that is intended. The scripts are counting guards, zealots, and god deaths, then respawning Nyseria at the next stage.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Pick one of the moving opener bosses and commit. After the first four, clear the god wave, handle Nyseria&#039;s guard and zealot stages, respect the rotating active-boss phase, then kill Quarm. Keep Unholy Coven Stone and mirror-chain items; they are the pieces that keep the reflected endgame moving.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Main_Page&amp;diff=525</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Main_Page&amp;diff=525"/>
		<updated>2026-06-30T21:32:27Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Rename Main Page Dummies Guide link to Zone Guides&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Shadowed Eclipse Guide Hub =&lt;br /&gt;
&lt;br /&gt;
Welcome to the Shadowed Eclipse wiki. This page is meant to be the clean front door: start here, then follow the deeper guides as needed.&lt;br /&gt;
&lt;br /&gt;
== Start Here ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Guide&lt;br /&gt;
! What it helps with&lt;br /&gt;
|-&lt;br /&gt;
| [[Dummies_Guide|Zone Guides]]&lt;br /&gt;
| The full index of zone and system guides.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pets|Pet Guide]]&lt;br /&gt;
| Pokepets, class pet modernization, Rockin Ravens, pet gear, ranks, bonuses, and upgrade paths.&lt;br /&gt;
|-&lt;br /&gt;
| [[Blighted_Gear_Evolution_Guide|Blighted Gear Evolution Guide]]&lt;br /&gt;
| Blighted Shadowsbane armor drops, evolution tiers, kill counts, and valid zones.&lt;br /&gt;
|-&lt;br /&gt;
| [[Power_of_the_Eclipse_Guide|Power of the Eclipse Guide]]&lt;br /&gt;
| How to get and evolve the Power of the Eclipse power source from Tutorial B onward.&lt;br /&gt;
|-&lt;br /&gt;
| [[Harbinger_of_the_Eclipse_Upgrade_Guide|Harbinger of the Eclipse Upgrade Guide]]&lt;br /&gt;
| How to upgrade the Befallen Harbinger into stronger pull tools through Unrest, Najena, and Plane of Hate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bot_Command_Cheatsheet|Bot Command Cheatsheet]]&lt;br /&gt;
| Player-usable bot commands, aliases, access notes, and bot management references.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Player Path ==&lt;br /&gt;
&lt;br /&gt;
A simple progression path for early Shadowed Eclipse:&lt;br /&gt;
&lt;br /&gt;
# Tutorial / Mines of Gloomingdeep&lt;br /&gt;
# Befallen&lt;br /&gt;
# Unrest&lt;br /&gt;
# Najena&lt;br /&gt;
# Crushbone and Arena / Brell&#039;s Arena&lt;br /&gt;
# Plane of Hate&lt;br /&gt;
# Kunark and beyond&lt;br /&gt;
&lt;br /&gt;
== Early Progression Guides ==&lt;br /&gt;
&lt;br /&gt;
* [[Mines_of_Gloomingdeep|Mines of Gloomingdeep]]&lt;br /&gt;
* [[Befallen]]&lt;br /&gt;
* [[Unrest]]&lt;br /&gt;
* [[Najena]]&lt;br /&gt;
* [[Plane_of_Hate|Plane of Hate]]&lt;br /&gt;
* [[Dummies_Guide#Zone_Guide|Full Zone Guide Index]]&lt;br /&gt;
&lt;br /&gt;
== Core Systems ==&lt;br /&gt;
&lt;br /&gt;
These are the systems players are most likely to ask about while progressing:&lt;br /&gt;
&lt;br /&gt;
* [[Pets|Pet Guide]]&lt;br /&gt;
* [[Blighted_Gear_Evolution_Guide|Blighted Gear Evolution]]&lt;br /&gt;
* [[Power_of_the_Eclipse_Guide|Power of the Eclipse]]&lt;br /&gt;
* [[Harbinger_of_the_Eclipse_Upgrade_Guide|Harbinger of the Eclipse upgrades]]&lt;br /&gt;
* [[Bot_Command_Cheatsheet|Bot Command Cheatsheet]]&lt;br /&gt;
* Collector quests and zone collection rewards&lt;br /&gt;
* Vinyl records and the Vinyl Vanguard&lt;br /&gt;
* Coins of Fate&lt;br /&gt;
* Bots and useful clickies&lt;br /&gt;
&lt;br /&gt;
== Common Questions ==&lt;br /&gt;
&lt;br /&gt;
* If an evolving item is not gaining progress, make sure the kill gives experience and that you are in the correct zone for that item&#039;s current tier.&lt;br /&gt;
* The Power of the Eclipse begins from the warped-kobold summoned Agent of Zarrin in Tutorial B.&lt;br /&gt;
* Blighted Shadowsbane armor begins in Crushbone and evolves through six tiers.&lt;br /&gt;
* The Harbinger of the Eclipse begins in Befallen and upgrades through Unrest, Najena, and Plane of Hate.&lt;br /&gt;
* Zone Guides is the larger index when you need a specific zone or deeper guide.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Time_B&amp;diff=524</id>
		<title>Plane of Time B</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Time_B&amp;diff=524"/>
		<updated>2026-06-30T21:27:17Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Deepen PoP zone guide from current parent scripts and loot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Plane of Time B Guide ==&lt;br /&gt;
&lt;br /&gt;
Plane of Time B is the final Shadowed Eclipse PoP zone. The parent scripts drive a staged finale: a moving four-boss opener, a portal step, the god wave, Nyseria phases, rotating active bosses, Quarm, the Unholy Portal, and the epilogue Envoy.&lt;br /&gt;
&lt;br /&gt;
== Phase One: The Moving Four ==&lt;br /&gt;
&lt;br /&gt;
The first set is Saryrn, Terris Thule, Vallon Zek, and Tallon Zek. Once players are present, these bosses begin creeping toward the raid. Only the boss that receives real player damage becomes the active fight. The other bosses can bounce home if they drift too close while another active fight is happening.&lt;br /&gt;
&lt;br /&gt;
Kill all four to complete the deadmask. When the fourth dies, the controller spawns the next portal step.&lt;br /&gt;
&lt;br /&gt;
Terris Thule&#039;s rewards include Vanazir, Dreamer&#039;s Despair, Cape of Endless Torment, Coif of Flowing Time, Hammer of Hours, Orb of Clinging Death, Cudgel of Venomous Hatred, Earring of Corporeal Essence, Talisman of Tainted Energy, and Armguards of the Brute. These Nightmare/Time pieces are part of the reflected old-foe ecosystem that later matters in San Junipero style content.&lt;br /&gt;
&lt;br /&gt;
The opener bosses also have spawn-time chances at Unholy Coven Stone, epic 3.0 style rewards, and broad Time B base loot.&lt;br /&gt;
&lt;br /&gt;
== Phase Two: The God Portal ==&lt;br /&gt;
&lt;br /&gt;
After the opener, the controller moves the zone into the god wave. Bertoxxulous, Cazic-Thule, Innoruuk, Rallos Zek, Agnarr, Xegony, Solusek Ro, and Fennin Ro are represented in the parent scripts. The controller counts god deaths and spawns the next portal when the required set is complete.&lt;br /&gt;
&lt;br /&gt;
The god scripts add their own spawn-time loot chances, including Unholy Coven Stone, epic/token rewards, and Time B gear pools. Innoruuk&#039;s table also includes hate-themed body-part pieces, Innoruuk&#039;s Source of Power, Quiver of Hate, Hateful Tower Shield, Sanctified Shard, and Spell: Hate Gaze.&lt;br /&gt;
&lt;br /&gt;
== Nyseria And The Coven Pressure ==&lt;br /&gt;
&lt;br /&gt;
Nyseria the Veilkeeper is the custom Shadowed Eclipse antagonist layer inside Time B. Her controller path uses guard death counts, zealot waves, and a final lowered-location return. The zone controller can spawn zealot waves in timed bursts and waits for the full kill count before moving Nyseria forward.&lt;br /&gt;
&lt;br /&gt;
If the fight feels like it keeps changing rooms or pressure states, that is intended. The scripts are counting guards, zealots, and god deaths, then respawning Nyseria at the next stage.&lt;br /&gt;
&lt;br /&gt;
== Phase Three Rotation ==&lt;br /&gt;
&lt;br /&gt;
The controller has a rotating active-boss phase. It freezes all phase bosses, then activates one at random every thirty seconds. When all four rotating bosses die, the real Quarm spawns near the cave center.&lt;br /&gt;
&lt;br /&gt;
The point is to force target discipline. If the active boss changes, switch cleanly and avoid wasting time into frozen targets.&lt;br /&gt;
&lt;br /&gt;
== Quarm ==&lt;br /&gt;
&lt;br /&gt;
Quarm is the final boss. His script adds three time vortex adds around him on a timer, casts random AE packages that change by phase, and shifts phase at roughly 76%, 51%, and 26%. Each head break wipes his buffs and restarts the AE timer.&lt;br /&gt;
&lt;br /&gt;
Quarm has scripted loot: a chance at Unholy Coven Stone, a chance at an epic 3.0 reward, and at least one item from the Time B base starter pool. On death he depops remaining vortexes, spawns the Unholy Portal, and sends the world emote that the gods have fallen but Nyseria remains.&lt;br /&gt;
&lt;br /&gt;
== Unholy Portal And Arcstone ==&lt;br /&gt;
&lt;br /&gt;
The Unholy Portal is not decoration. It checks for the Unholy Coven Key and can hint at four echoes: the indigo citadel, the fallen empire swallowed by jungle, the frozen city of the draconic dead, and the city where shadows hide behind polished stone. The Unholy Coven Stone is a rare thread through several Time B boss scripts.&lt;br /&gt;
&lt;br /&gt;
Arcstone is no longer a one-person global unlock from San Junipero seals. The practical key now is &#039;&#039;&#039;Key to Arcstone&#039;&#039;&#039;, which drops from Emperor Ssraeshza. Keep that separate from the older San Junipero seal history.&lt;br /&gt;
&lt;br /&gt;
== Black Mirror Note ==&lt;br /&gt;
&lt;br /&gt;
The Black Mirror San Junipero trigger is from the Ssraeshza Temple Upside Down/Vecna path, not a normal Time B boss mechanic. During that fight, if the special mirror check succeeds, The Black Mirror appears near the Emperor portal. Hail it before the timer ends, answer &#039;&#039;&#039;San Junipero&#039;&#039;&#039;, and it sends you to the reflected old-foe zone.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Pick one of the moving opener bosses and commit. After the first four, clear the god wave, handle Nyseria&#039;s guard and zealot stages, respect the rotating active-boss phase, then kill Quarm. Keep Unholy Coven Stone and mirror-chain items; they are the pieces that keep the reflected endgame moving.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Nightmare&amp;diff=523</id>
		<title>Plane of Nightmare</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Nightmare&amp;diff=523"/>
		<updated>2026-06-30T21:27:15Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Deepen PoP zone guide from current parent scripts and loot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Plane of Nightmare Guide ==&lt;br /&gt;
&lt;br /&gt;
Plane of Nightmare is the dream-side PoP step. The parent scripts revolve around Thelin Poxbourne, the hedge event, Deyid, hobgoblin and hatchling pressure, nightmare named, and the first Terris/Thelin story hand-ins.&lt;br /&gt;
&lt;br /&gt;
== How The Zone Plays ==&lt;br /&gt;
&lt;br /&gt;
The zone is built as a dream event chain rather than a simple named sweep. Thelin Poxbourne is the anchor. He accepts the Black Bastardsword to spawn a Construct of Nightmares, and later accepts Thelin&#039;s Dagger to call Terris Thule into the story sequence. Nightmare trash and named scripts are tuned through the zone default script, so the outdoor zone has real pressure even before the capstone fights.&lt;br /&gt;
&lt;br /&gt;
The hedge controller is its own event path. It spawns and checks waves, rewards the dream-side pieces, and should be treated as a scripted event area.&lt;br /&gt;
&lt;br /&gt;
== Scripted Named ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thelin Poxbourne&#039;&#039;&#039; is the quest hub. Bring him the Black Bastardsword to trigger the Construct of Nightmares. Thelin returns failed hand-ins cleanly, so if nothing happens, check that you handed the right item to the right version of him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Construct of Nightmares&#039;&#039;&#039; is the Thelin-spawned boss. It announces the dream pressure and is part of the progression to Terris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deyid the Twisted&#039;&#039;&#039; drops Twisted Spindle of Deyid, Face of Darkness, Face of Elixer, Face of the Crazed, Face of the Guardian, and the Thule shoulder sets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Terror Matriarch&#039;&#039;&#039; drops Matriarch&#039;s Shattered Fang plus the same Face and Thule shoulder families.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Wailing Sister&#039;&#039;&#039; drops Wailing Pendant of the Sister plus Face and Thule shoulder pieces.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Scourge Hobgoblin&#039;&#039;&#039; drops Scourged Charm of Poxborne, Shard of the Hobgoblin, Terris Infused cloaks, and Thelin belts.&lt;br /&gt;
&lt;br /&gt;
The hobgoblin, hatchling, nightstalker, raven, and arachnid scripts feed Thelin&#039;s Health, Thelin&#039;s Mind, Thelin&#039;s Onslaught, and Thelin&#039;s Passion style drops across the event layer.&lt;br /&gt;
&lt;br /&gt;
== Mirror Upgrade ==&lt;br /&gt;
&lt;br /&gt;
Nightmare continues the mirror chain. The recipe for &#039;&#039;&#039;Eclipsed Midnight Mirror of Nightmares&#039;&#039;&#039; uses a Tier Upgrade Kit, Decaying Mirror of Eclipsed Midnight, Crown of Nightmares, and Jewel of Nightmares. Build this before leaving the Nightmare tier if you plan to keep farming reflected rewards later.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Work Thelin&#039;s dialogue and hand-ins, clear the hedge/named paths for Face, shoulder, belt, cloak, and Thelin component drops, then push the Terris story step. Keep the Nightmare mirror recipe pieces; they are what carry the reflected system forward into Innovation and Justice.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Disease&amp;diff=522</id>
		<title>Plane of Disease</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Disease&amp;diff=522"/>
		<updated>2026-06-30T21:27:14Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Deepen PoP zone guide from current parent scripts and loot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Plane of Disease Guide ==&lt;br /&gt;
&lt;br /&gt;
Plane of Disease is the first step of Shadowed Eclipse&#039;s Planes of Power path. The zone is not just a Grummus stop: the parent scripts set up several named disease bosses, raid scaling, boss life-drain pressure, spider waves, and the first PoP reflected-reward check.&lt;br /&gt;
&lt;br /&gt;
== How The Zone Plays ==&lt;br /&gt;
&lt;br /&gt;
Most regular trash is handled by the zone default script. It applies the custom stat package, raid scaling, and a boss-only life drain timer for named enemies. If a fight resets or the zone empties, the scripts clean up spawned helpers so the next pull is not left in a broken state.&lt;br /&gt;
&lt;br /&gt;
The main route is to clear the named guardians, then kill Grummus. When Grummus dies, a Planar Projection appears. Hail it for Crypt of Decay access and, once flagged, use it to create or enter the Crypt of Decay dynamic zone.&lt;br /&gt;
&lt;br /&gt;
== Scripted Bosses ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grummus&#039;&#039;&#039; is the progression boss. He has out-of-bounds and empty-zone reset checks, and his fight is where the first PoP mirror check can happen. At low health the script checks for the right mirror and buff state; if the reflected check succeeds, the encounter can add reflected loot to the corpse. Grummus can drop Charm of Magic, Diseased Relic, Runestone of Decay, Runestone of Nightmares, Runestone of Torment, Runestone of Time, Timelost weapons, Timelost shields, Blighted runes, and Shard of Veiled Reflection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aramin the Spider Guardian&#039;&#039;&#039; is a spider add fight. During combat the script starts add pressure, and on death the room can still be messy from spider spawns. Aramin can drop Ring of Festering and Shard of Venomous Reflection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gryme the Crypt Guardian&#039;&#039;&#039; is the Crypt access side boss. The script uses Stench of Decay pressure and his loot includes Gryme&#039;s Crypt Key, Necklace of Festering, and Shard of Cryptbound Reflection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odaen&#039;&#039;&#039; casts his custom boss spell on a timer and can drop Rotting Mind and Shard of Withering Reflection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rallius Rattican&#039;&#039;&#039; opens with spider waves almost immediately, then keeps spawning more during combat. He can drop Rotting Unity and Shard of Verminous Reflection.&lt;br /&gt;
&lt;br /&gt;
The gargantuan arachnae and arachnae maleveler scripts support the spider pressure around the named encounters. They are part of the zone&#039;s add identity, not throwaway trash.&lt;br /&gt;
&lt;br /&gt;
== Reflected Progression ==&lt;br /&gt;
&lt;br /&gt;
Plane of Disease starts the PoP mirror chain. The recipe for &#039;&#039;&#039;Decaying Mirror of Eclipsed Midnight&#039;&#039;&#039; uses a Tier Upgrade Kit, Eclipsed Mirror of Midnight, Fragmented Mirror of Decay, and Shard of Eclipsed Reflection. Keep the mirror with you for Grummus and Bertoxxulous style reflected checks.&lt;br /&gt;
&lt;br /&gt;
== Notable Drops ==&lt;br /&gt;
&lt;br /&gt;
* Charm of Magic and its later upgrade path.&lt;br /&gt;
* Runestone of Decay, Runestone of Nightmares, Runestone of Torment, and Runestone of Time.&lt;br /&gt;
* Timelost weapon/shield pieces such as Timelost Sword of Truth, Timelost Sword of Ssraeshza, Timelost Skybreaker, and Timelost Shield of Mental Fortitude.&lt;br /&gt;
* Reflection shards from the named guardians.&lt;br /&gt;
* Blighted runes and Disease-tier armor/relic drops.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Clear Rallius, Aramin, Odaen, and Gryme if you want the full set of shards and side rewards, then kill Grummus for the Crypt of Decay projection. Bring the Decaying Mirror once you have built it; it is the difference between a normal kill and a chance at the reflected reward layer.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Innovation&amp;diff=521</id>
		<title>Plane of Innovation</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Innovation&amp;diff=521"/>
		<updated>2026-06-30T21:27:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Deepen PoP zone guide from current parent scripts and loot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Plane of Innovation Guide ==&lt;br /&gt;
&lt;br /&gt;
Plane of Innovation is a machine-event zone built around Researcher Kaeon, Assistant Kelrig, the Endurance Trigger, the Manaetic prototypes, and Manaetic Behemoth. The current guide uses only the parent scripts in quests/poinnovation.&lt;br /&gt;
&lt;br /&gt;
== How The Zone Plays ==&lt;br /&gt;
&lt;br /&gt;
Researcher Kaeon starts the custom access/event layer. Assistant Kelrig handles the endurance event reset and prompt. The Endurance Trigger spawns rotating packs of manaetic contraptions, devices, and gadgets around the room. Those adds use custom scripts with raid scaling, glitch-flicker timers, and death signals back to the trigger.&lt;br /&gt;
&lt;br /&gt;
Manaetic Prototype IX, X, and XI are teleport hazards. Each one randomly banishes its target during combat. Treat them like control mechanics: if the raid gets scattered, recover quickly before the event snowballs.&lt;br /&gt;
&lt;br /&gt;
The Manaetic Behemoth chain has two forms: an untargetable version waiting for spider/controller signals, then the attackable version. Spider controller signals and positional checks activate the boss. The boss has a long fail/despawn timer, leash checks, and an event clear signal on death.&lt;br /&gt;
&lt;br /&gt;
== Progression ==&lt;br /&gt;
&lt;br /&gt;
Nitram Anizok asks for corrupted components. Once all seven are collected and combined into the Reforged Heart of Xanamech, handing it in sets the Innovation dragon/progression state.&lt;br /&gt;
&lt;br /&gt;
The Planar Projection grants Plane of Justice access. It can flag the player, same-IP group, or same-IP raid members and can spin up the Justice dynamic zone once the flag is set.&lt;br /&gt;
&lt;br /&gt;
== Reflected Progression ==&lt;br /&gt;
&lt;br /&gt;
Innovation uses the Chapter 3 reflected check on Xanamech/Manaetic style content. The mirror for this tier is &#039;&#039;&#039;Eclipsed Midnight Mirror of Innovative Justice&#039;&#039;&#039;. Combine Eclipsed Midnight Mirror of Nightmares, Construct of Fractured Ingenuity, and Judicator&#039;s Shattered Ideal in a Tier Upgrade Kit.&lt;br /&gt;
&lt;br /&gt;
== Notable Drops ==&lt;br /&gt;
&lt;br /&gt;
* Null-Coded Conductor from Manaetic Prototype IX.&lt;br /&gt;
* Screaming Resonance Coil from Manaetic Prototype X.&lt;br /&gt;
* Seared Gear Assembly from Manaetic Prototype XI.&lt;br /&gt;
* Face of Mechanical Force, Face of Mechanical Impact, Face of Mechanical Rage, and Face of Mechanical Remedy.&lt;br /&gt;
* Planar shoulders for casting, healing, combat, and fortitude.&lt;br /&gt;
* Shard of Chaotic Function, Shard of Shattered Ingenuity, and Shard of Unstable Sequence.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Start through Kaeon/Kelrig, keep the endurance event contained, kill prototypes before teleport chaos scatters the raid, and finish Manaetic Behemoth before the fail timers matter. Save the Innovation/Judicator pieces for the mirror upgrade before heading into Justice.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Justice&amp;diff=520</id>
		<title>Plane of Justice</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Justice&amp;diff=520"/>
		<updated>2026-06-30T21:27:11Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Deepen PoP zone guide from current parent scripts and loot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Plane of Justice Guide ==&lt;br /&gt;
&lt;br /&gt;
Plane of Justice is the trial tier. The parent scripts include the Burning, Execution, Hanging, Lashing, Stoning, Torture, and Suffocation event controllers, Mavuin, the Tribunal agent path, and The Seventh Hammer.&lt;br /&gt;
&lt;br /&gt;
== How The Zone Plays ==&lt;br /&gt;
&lt;br /&gt;
Justice is chamber-based. The event controllers move players into trial spaces, spawn the active punishment mobs, track completion, and award marks. Pulling event mobs out of their intended area is how attempts get messy; stay where the script put you and finish the active trial.&lt;br /&gt;
&lt;br /&gt;
The trial marks include The Mark of Justice, Mark of Execution, Mark of Flame, Mark of Lashing, Mark of Stone, Mark of Torture, and Mark of Suffocation. Mavuin&#039;s script explains the Proof of Innocence combine through the trial-tier kit. Keep the marks until the Justice progression step is finished.&lt;br /&gt;
&lt;br /&gt;
== The Trials ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Burning&#039;&#039;&#039; uses fiery aggressors and flame punishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Execution&#039;&#039;&#039; is one of the larger controller scripts and uses staged execution pressure rather than a single mob.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hanging and Suffocation&#039;&#039;&#039; use spirits and hanging-control signals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lashing, Stoning, and Torture&#039;&#039;&#039; each have their own controller and named punishment scripts. Expect waves, timers, and chamber checks.&lt;br /&gt;
&lt;br /&gt;
== The Seventh Hammer ==&lt;br /&gt;
&lt;br /&gt;
The Seventh Hammer is the true raid boss of Justice. His script includes raid scaling, tremor and verdict timers, chamber signals, and a Chapter 3 reflected check. On death he signals the trial/mark scripts and can spawn the Planar Projection for the next step.&lt;br /&gt;
&lt;br /&gt;
Notable drops include Lawful Balance, Lawful Discipline, Lawful Health, Lawful Mana, the Earring/Ring/Neck trials sets, Shard of Fading Sentence, Hollowed Dragon Tusk, Shard of Stained Glass, Shattered Armor of Judgment, Tribunal Hammer of FAFO, and Embracing Neck Piece of Combined Judgement.&lt;br /&gt;
&lt;br /&gt;
== Reflected Progression ==&lt;br /&gt;
&lt;br /&gt;
Justice shares the Innovation/Justice mirror tier. Bring &#039;&#039;&#039;Eclipsed Midnight Mirror of Innovative Justice&#039;&#039;&#039; for the reflected check. The recipe is Eclipsed Midnight Mirror of Nightmares, Construct of Fractured Ingenuity, and Judicator&#039;s Shattered Ideal in a Tier Upgrade Kit.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Clear the trials cleanly, build Proof of Innocence when Mavuin points you there, then kill The Seventh Hammer with the Innovation/Justice mirror ready. Do not throw away marks or mirror components; they are what makes the zone more than a one-time flag stop.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Nightmare_B&amp;diff=519</id>
		<title>Plane of Nightmare B</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Nightmare_B&amp;diff=519"/>
		<updated>2026-06-30T21:27:09Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Deepen PoP zone guide from current parent scripts and loot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Plane of Nightmare B Guide ==&lt;br /&gt;
&lt;br /&gt;
Plane of Nightmare B is the follow-up nightmare tier represented on this server by the Time B Terris script and the Nightmare mirror continuation. There is no separate parent quest folder for ponightmareb; the active scripted version is tied into the current Time B parent scripts and the Terris Thule encounter.&lt;br /&gt;
&lt;br /&gt;
== How It Plays ==&lt;br /&gt;
&lt;br /&gt;
Nightmare B is about carrying the Terris/Nightmare thread into the later PoP chain. Terris appears again as one of the first four Time B pressure bosses. Those first four bosses creep toward players once clients are in the zone. Only the boss that is actually damaged becomes the active fight; the others can bounce home if they drift into a fight they are not meant to join.&lt;br /&gt;
&lt;br /&gt;
This means Terris is not a stationary loot pinata. If the raid wakes up the Time B opening wing, manage the moving bosses, pick the target deliberately, and do not let extra gods pile into the active fight.&lt;br /&gt;
&lt;br /&gt;
== Terris Thule Rewards ==&lt;br /&gt;
&lt;br /&gt;
Terris Thule&#039;s table includes Time/Nightmare themed gear such as Vanazir, Dreamer&#039;s Despair, Cape of Endless Torment, Coif of Flowing Time, Hammer of Hours, Orb of Clinging Death, Cudgel of Venomous Hatred, Earring of Corporeal Essence, Talisman of Tainted Energy, and Armguards of the Brute.&lt;br /&gt;
&lt;br /&gt;
Those drops matter because San Junipero is built around reflected versions of older foes. Nightmare and Time-themed rewards are part of the same reflected item ecosystem, even when the San Junipero trigger itself comes from the Black Mirror path.&lt;br /&gt;
&lt;br /&gt;
== Mirror Continuation ==&lt;br /&gt;
&lt;br /&gt;
The Nightmare mirror recipe is &#039;&#039;&#039;Eclipsed Midnight Mirror of Nightmares&#039;&#039;&#039;: Decaying Mirror of Eclipsed Midnight, Crown of Nightmares, and Jewel of Nightmares in a Tier Upgrade Kit. Do not skip it if you want the later Innovation/Justice and Torment mirror checks.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Treat this as the bridge between outdoor Nightmare and the Time B reflected chain. Farm the Nightmare pieces, build the mirror, then when Terris appears in Time B, handle her as part of the moving four-boss opener.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Torment&amp;diff=518</id>
		<title>Plane of Torment</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Torment&amp;diff=518"/>
		<updated>2026-06-30T21:27:08Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Deepen PoP zone guide from current parent scripts and loot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Plane of Torment =&lt;br /&gt;
&lt;br /&gt;
Plane of Torment is the Chapter 5 bridge into Saryrn&#039;s story and the road toward Plane of Time. The parent scripts include Argan Milek, the four avatars, Baraguj Szuul, Tylis Newleaf, the four tormentor bosses, The Keeper of Sorrows, Saryrn, the Coven Excruciator, and the Torment essence chest.&lt;br /&gt;
&lt;br /&gt;
== Quick Path ==&lt;br /&gt;
&lt;br /&gt;
# Hail &#039;&#039;&#039;Argan Milek&#039;&#039;&#039; near the start of the zone.&lt;br /&gt;
# Follow his dialogue and choose to &#039;&#039;&#039;save what is left of your memories&#039;&#039;&#039;.&lt;br /&gt;
# Kill &#039;&#039;&#039;A Horrifying Vision&#039;&#039;&#039;.&lt;br /&gt;
# Hail the returned &#039;&#039;&#039;Argan Milek&#039;&#039;&#039; and finish his dialogue.&lt;br /&gt;
# Kill the four avatars and loot their orbs.&lt;br /&gt;
# Combine the four orbs in &#039;&#039;&#039;Mouths of Baraguj Szuul&#039;&#039;&#039; to create the &#039;&#039;&#039;Screaming Sphere&#039;&#039;&#039;.&lt;br /&gt;
# Hand the &#039;&#039;&#039;Screaming Sphere&#039;&#039;&#039; to &#039;&#039;&#039;Argan Milek&#039;&#039;&#039;.&lt;br /&gt;
# Kill the four tormentors and collect their shattered vision pieces.&lt;br /&gt;
# Hand the &#039;&#039;&#039;Screaming Sphere&#039;&#039;&#039; to &#039;&#039;&#039;Tylis Newleaf&#039;&#039;&#039; and say &#039;&#039;&#039;ready&#039;&#039;&#039; to enter the Keeper event.&lt;br /&gt;
# Kill &#039;&#039;&#039;The Keeper of Sorrows&#039;&#039;&#039; and collect the fifth vision piece.&lt;br /&gt;
# Combine the five vision pieces in the &#039;&#039;&#039;Tier Upgrade Kit&#039;&#039;&#039; to make &#039;&#039;&#039;Shattered Visions of Torment&#039;&#039;&#039;.&lt;br /&gt;
# Hand &#039;&#039;&#039;Shattered Visions of Torment&#039;&#039;&#039; to &#039;&#039;&#039;Tylis Newleaf&#039;&#039;&#039;.&lt;br /&gt;
# Kill &#039;&#039;&#039;Saryrn&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Argan, Avatars, And The Screaming Sphere ==&lt;br /&gt;
&lt;br /&gt;
Argan&#039;s dialogue unlocks the first memory step. A Horrifying Vision is invulnerable until the proper memory step has started. After it dies, Argan returns and unlocks the avatar layer.&lt;br /&gt;
&lt;br /&gt;
The four avatars drop Orb of Agony, Orb of Anguish, Orb of Pain, and Orb of Suffering. Combine those four orbs in Mouths of Baraguj Szuul to make the Screaming Sphere. Baraguj Szuul throws nearby players into his inner horror event; fight through the creatures inside and defeat him to secure the container.&lt;br /&gt;
&lt;br /&gt;
Hand the Screaming Sphere to Argan to unlock the tormentor bosses.&lt;br /&gt;
&lt;br /&gt;
== The Four Tormentors ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Acolyte of Affliction&#039;&#039;&#039; spawns construct seedlings and drops Shattered Vision of Affliction, Seared Remnant of Affliction, Sufferable Hearts, Adorned Soulstone Mask, Black Cloak of Malise, Whip of Unending Pain, and Staff of Agonizing Battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maareq the Prophet&#039;&#039;&#039; calls minions. If enough minions reach him, his script escalates the fight. He drops Shattered Vision of Maareq, Prophet&#039;s Twisted Eye, Sufferable Hearts, Battlecloak of Lost Souls, Lesser Eye of Insanity, Longblade of Ethereal Terror, and Shadow-woven Sleeves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Salczek the Fleshgrinder&#039;&#039;&#039; is a pressure boss with ramping punishment. He drops Shattered Vision of Salczek, Fleshgrinder&#039;s Maw Fragment, Sufferable Hearts, Aegis of Gloom, Baton of Torment, Dirk of Great Sorrow, and Tormented Flute.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ta&#039;Grusch the Abomination&#039;&#039;&#039; uses the same Screaming Sphere unlock as the other tormentors and supplies the fourth tormentor vision piece.&lt;br /&gt;
&lt;br /&gt;
The tormentor remnant pieces feed the Planar Manaforged Pack (Pet) path.&lt;br /&gt;
&lt;br /&gt;
== Keeper And Saryrn ==&lt;br /&gt;
&lt;br /&gt;
Tylis Newleaf takes the Screaming Sphere, returns it, and sends the raid to The Keeper of Sorrows when you say ready. The Keeper drops Shattered Vision of Sorrow, Sorrow-Touched Ember, Painful Memories, Sufferable Hearts, Planar Mirrored accessories, Band of the Adorned, Great Blade of Malise, Crowned Staff of Anguish, and Tormentor&#039;s Chain Collar.&lt;br /&gt;
&lt;br /&gt;
Saryrn is the zone capstone. Her script has Sorrowsong pressure, reset handling, and a Chapter 4 reflected check. She drops Painful Memories, a full spread of Planar Mirrored accessories, Girdle of Intense Reflected Durability, Reflected Gemstone of the Planes, Symbol of the Planemasters, and polymorph wands.&lt;br /&gt;
&lt;br /&gt;
== Coven Excruciator And Reflected Loot ==&lt;br /&gt;
&lt;br /&gt;
The Coven Excruciator also has a mirror timer. At a random health threshold after the fight crosses the setup point, the script checks for the Torment mirror state. If it succeeds, the mirror cracks, the NPC gains reflected flavor, and reflected rewards such as Reflected Pebble Crusher, Shield of Reflected Holy Vigor, or Shield of Reflected Auras can be added.&lt;br /&gt;
&lt;br /&gt;
== Torment Mirror Recipe ==&lt;br /&gt;
&lt;br /&gt;
To keep the reflected chain moving, build &#039;&#039;&#039;Eclipsed Midnight Mirror of Torment&#039;&#039;&#039;. Combine Eclipsed Midnight Mirror of Innovative Justice, Essence of Saryrn, and Tormented Essence in a Tier Upgrade Kit.&lt;br /&gt;
&lt;br /&gt;
== Essence Chest ==&lt;br /&gt;
&lt;br /&gt;
The Torment essence chest is the 1,000 trash-kill reward track. It is useful, but it is not required to damage Salczek, Maareq, Ta&#039;Grusch, the Acolyte, the Keeper, or Saryrn. The story flags above are what matter for invulnerability.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Follow Argan first, build the Screaming Sphere, kill the tormentors for the five vision-piece chain, then use Tylis to reach Keeper and Saryrn. Bring the Torment mirror for Saryrn and Coven Excruciator if you want reflected rewards instead of only standard Torment loot.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Crypt_of_Decay&amp;diff=517</id>
		<title>Crypt of Decay</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Crypt_of_Decay&amp;diff=517"/>
		<updated>2026-06-30T21:27:06Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Deepen PoP zone guide from current parent scripts and loot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crypt of Decay Guide ==&lt;br /&gt;
&lt;br /&gt;
Crypt of Decay is unlocked from Plane of Disease and continues the Chapter 1 PoP mirror path. The parent scripts cover Bertoxxulous, Banord Paffa, the COD trigger, Barban Cryptwalker, Tarkil Adan, the Planar Projection, and the custom zone default behavior.&lt;br /&gt;
&lt;br /&gt;
== How The Zone Plays ==&lt;br /&gt;
&lt;br /&gt;
The default script upgrades general crypt mobs with the same custom scaling approach used in Plane of Disease. Bosses gain life-drain pressure and health-event reset handling. Expect the zone to feel like a raid crawl rather than a stock undead farm.&lt;br /&gt;
&lt;br /&gt;
The unlock loop is simple: come in with Disease access, push through the crypt event scripts, kill Bertoxxulous, then use the Planar Projection for the next step when it appears.&lt;br /&gt;
&lt;br /&gt;
== Scripted Encounters ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bertoxxulous&#039;&#039;&#039; is the capstone. His script is built like Grummus: raid scaling, reset checks, and a low-health reflected transformation check. If someone has the correct mirror and required state, the corpse can gain reflected rewards. Bertoxxulous can drop Diseased Artifact, Coalesced Essence of Decay, Runestone of Decay, Mirrorbound Aegis, Shard of Blightwoven Reflection, Timelost pieces, Blighted runes, and a wide set of PoP bracer rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overlord Banord Paffa&#039;&#039;&#039; is a custom named in the crypt route. Treat him as part of the progression layer, not just a side spawn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tarkil Adan&#039;&#039;&#039; grants the Crypt preflag through dialogue and then depops on a timer, so do not ignore him if you are working access.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barban Cryptwalker&#039;&#039;&#039; and the numbered controller scripts handle additional custom crypt interactions and spawned event behavior.&lt;br /&gt;
&lt;br /&gt;
== Reflected Progression ==&lt;br /&gt;
&lt;br /&gt;
Bertoxxulous uses the same Chapter 1 reflected check family as Grummus. Keep &#039;&#039;&#039;Decaying Mirror of Eclipsed Midnight&#039;&#039;&#039; with you. The mirror comes from Eclipsed Mirror of Midnight, Fragmented Mirror of Decay, and Shard of Eclipsed Reflection in a Tier Upgrade Kit.&lt;br /&gt;
&lt;br /&gt;
== Notable Drops ==&lt;br /&gt;
&lt;br /&gt;
* Mirrorbound Aegis and Shard of Blightwoven Reflection.&lt;br /&gt;
* Coalesced Essence of Decay and Diseased Artifact.&lt;br /&gt;
* Runestone of Decay plus the Nightmares, Torment, and Time runestones.&lt;br /&gt;
* Timelost weapons and shields.&lt;br /&gt;
* Blighted runes and Eon bracer pieces.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Handle Tarkil and the named crypt scripts first, then push Bertoxxulous with the Decaying Mirror ready. After the kill, use the projection path to continue PoP progression.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=MediaWiki:Sidebar&amp;diff=516</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=MediaWiki:Sidebar&amp;diff=516"/>
		<updated>2026-06-30T19:52:01Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Rename Dummies Guide sidebar link to Zone Guides&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* navigation&lt;br /&gt;
** mainpage|Main page&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** helppage|help-mediawiki&lt;br /&gt;
&lt;br /&gt;
* Guides&lt;br /&gt;
** Dummies_Guide|Zone Guides&lt;br /&gt;
** Blighted_Gear_Evolution_Guide|Blighted Gear Evolution&lt;br /&gt;
** Power_of_the_Eclipse_Guide|Power of the Eclipse&lt;br /&gt;
** Dummies_Guide#Zone_Guide|Zone Guide Index&lt;br /&gt;
&lt;br /&gt;
* Systems&lt;br /&gt;
** Dummies_Guide#System_Guides|System Guides&lt;br /&gt;
** Blighted_Gear_Evolution_Guide|Evolving Armor&lt;br /&gt;
** Power_of_the_Eclipse_Guide|Evolving Power Source&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Planes_of_Power_Zone_Guide&amp;diff=515</id>
		<title>Planes of Power Zone Guide</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Planes_of_Power_Zone_Guide&amp;diff=515"/>
		<updated>2026-06-30T19:04:10Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Restore Plane of Torment before Time B&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Planes of Power Zone Guide ==&lt;br /&gt;
* [[Plane_of_Disease|Plane of Disease]]&lt;br /&gt;
* [[Crypt_of_Decay|Crypt of Decay]]&lt;br /&gt;
* [[Plane_of_Nightmare|Plane of Nightmare]]&lt;br /&gt;
* [[Plane_of_Nightmare_B|Plane of Nightmare B]]&lt;br /&gt;
* [[Plane_of_Innovation|Plane of Innovation]]&lt;br /&gt;
* [[Plane_of_Justice|Plane of Justice]]&lt;br /&gt;
* [[Plane_of_Torment|Plane of Torment]]&lt;br /&gt;
* [[Plane_of_Time_B|Plane of Time B]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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